PlaneShift
Gameplay => Wish list => Topic started by: y0da on August 03, 2005, 02:26:42 am
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It would be great if there would be like 2-3 servers so if 1 crashes theres still 2 more left or if you wan\'t to test new updates you still have 2 running!
Ohh yeeeh.. why don\'t you add a donate account?
There sure some people out here in this world who wanna thank you guys with donating!
peace
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They dont take donations it\'s on the main site..and in this case if we had 300 servers they\'d all be done. DB wipe, thats the concept. If you talk about other crashes, it\'s been discussed. Search button. Top of every screen, there to be used.
-Peace
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Screw peace...
/me whacks y0da with the idiot wand
[SIZE=42]*smack*[/SIZE]
Before you complain about something, read the thread(s) on the subject... If you\'d have just looked in the general discussion area or either of the support areas, you\'d have seen quite a few wipe threads, and would have known it was not a crash. Besides, the server is surprisingly stable. (recent crashes were due to a dead case fan...)
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It shouldn\'t be too hard to copy a server, just like a backup server, then while one is in maintenence, the other one will be available to play, then when that other one is done updating, then the other one closes down for updates, its a good idea :P
DON\'T FORGET, THE MORE BORED I AM, THE MORE DEAD POSTS I REVIVE! BWAHAHAHAHAHAHA!!!
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Originally posted by Suno_Regin
It shouldn\'t be too hard to copy a server, just like a backup server, then while one is in maintenence, the other one will be available to play, then when that other one is done updating, then the other one closes down for updates, its a good idea :P
What for? Cloning the server\'s database would be required each time the primary goes down. However, when it is down due to technical problems the database cloning won\'t work too well. And if it\'s maintenance, why waste the devs time on that cloning instead of letting them do the maintenance?
Furthermore, wasting a server as backup isn\'t a good idea. Servers are donated, and donations are not to be wasted for close-to-useless things. Uptime is not important in a pre-alpha tech demo. Maybe if the server for some reason won\'t be able to be brought back up within two weeks, a temporary server would be something to consider. I, too, would like to be able to play PS any time, but I prefer unhindered improvement over unhindered playing.
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Lol okay..thats enough...So I still dont agree with the backup...it\'s iffy. It\'ll take the devs precioussss time..
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Yes, I agree with the not agreeing... one server is fine.
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Meh, whatever you think I guess ;)
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And you can donate to crystalspace our 3d engine if you wish to donate to something which will help PlaneShift.
http://www.crystalspace3d.com
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hey xordan are you sort of like a dev?
hint hint!!
for probably the thousanth time youve heard this,
when\'s the server going to come out of private mode
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Originally posted by brenard
hey xordan are you sort of like a dev?
Well yes :P
Originally posted by brenard
hint hint
I\'m not catching the hint. ?(
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The hint in \"are you a dev\" was basically \"whens the server back up\" And yes, you may flame him if you wish :)
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Y0da, sweetheart, ignore these rude boys.
I am sure if they weren\'t so busy competing with each other, and actually thought about it, they would love to have a hardware setup that would keep downtime for playing to under an hour, no matter what.
You are absolutely right, that with very little cost or time investment, the current wipe could have been done separately from the old server, and play could have continued until a cut-over to the new and thoroughly tested server build was ready.
For the players, this could easily have meant that there would only be an hour of downtime, or less, from start to finish.
I too am curious, why this very basic thing has not been done.
And I have not yet found any explanation that makes sense.
The Dark Lady
Verrliit
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Well said, Verrliit :)
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Yes, things could have been done to eliminate the bulk of the downtime, theoretically. Most likely however, they hit an unforeseen snag, and simply didn\'t have enough time to deal with it in the time they had originally alloted. It\'s really not that big of a deal, though. It\'ll be up eventually.
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Verrliit\'s tail thrashes, and her claws extend, as bright threads of miniature lightnings surround her. The sky turns black with roiling clouds, and the wind begins to howl, like the tortured souls of the damned.
Verrliit pauses, her head tilting slightly to one side, and the special effects subside...
I know it will be done eventually. But Xyl, the extended separation from the PS world, is beginning to make me cranky.
(EDIT: IT\"S BACK UP!)
You are all much safer now.
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We could have a hundred servers but if they all have the same software bug it would not make much of a difference :)
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Acraig, the issue is not bugs and crashes, but extended downtime. It does make a huge difference, to us, the players.
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or actually it would be a big issue if we actually _paid_ *twitch* something to play this game.
so sit back. *twitch* relax. all the finer *twitch* things in life *twitch*made better for the *twitch* anticpation.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
all work and no planeshift makes jack a dull boy.
post truncated for length. error code 531.800.8
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Originally posted by Verrliit
Acraig, the issue is not bugs and crashes, but extended downtime. It does make a huge difference, to us, the players.
Extended down time is because of the bugs. If we had 10 servers all running the same server code with the same bugs they would all crash just as fast. What we could do is have 2 servers running in parallel. One with the old ( stable version ) and one with the latest build. But then it gets complicated to stuff like transfer characters. It is something we will get better at doing over time.
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Originally posted by acraig
But then it gets complicated to stuff like transfer characters.
This is precisely what I was trying to express in my post. It seems some of you vastly underestimate what it means to synchronise two servers. It takes a lot of work to get the initial synchronization done and to make sure it won\'t break. Even one single item that is lost will create a mayhem of whining that is just as bad as the whining about downtime.
Seriously, I am quite impressed by the devs getting the server up so fast this time! :tup:
What you seem to be completely missing is that the devs work on it in their spare time, not full time. When all you have are four hours a day, an additional task that takes three hours to complete is a lot. This is why preventing downtime really is unimportant compared to actual development, and I really wonder how anyone can be so egoistic to demand it when they know that it will adversely affect development and thus harm everyone.
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I heartily agree. Remember, this is a tech demo, a pre-alpha thing, and we are lucky even to be abl to play it at all! Mose people would not like people playing tech demos because of all the whining (AWW gawd you can\'y even do COMBAT and theres like 3 Charachter models done UGH gross)
We are very lucky to have this awesome-already game playable and a few days of downtime should be *twitch* bearable.. :P
Servers are no simple thing! Each one costs a ton of money and for someone to donate it(!) that is very generous. Just remember, not doing the double server means the game will get things done just that much faster..
Of course, it is really all talad and acraig and the other\'s fault for cooking up a game so addicting and fun that people start going crazy when they can\'t play for a few hours but :D