PlaneShift

Gameplay => Wish list => Topic started by: Avarus on August 09, 2005, 10:20:05 am

Title: PS needs... a BANK
Post by: Avarus on August 09, 2005, 10:20:05 am
What I\'ve always missed ingame is a bank or a person who can keep your stuff. When I was a Xacha, I had a very low strengthlevel (and endurancelevel), and when I wanted to go to Akkaio with all sorts of ores (to try if I could smelt them), I could carry very few of them and had to walk more than I was able to run. If there had been a bank, I\'d stored all the ores in Hydlaa, then ran to Akkaio and picked it up there.

Especialy now smithing will be introduced soon and more items are comming, a bank should be very handy.
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Post by: Kias on August 09, 2005, 10:47:22 am
Hmm, why would you magically get ores in one town because you deposited them in another? Kinda like the magic chests in Resident Evil. I think what you want is probablly a courier service to move goods from one town to another. I\'d love to see a courier service, but we need something to pull the carts first :D
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Post by: Avarus on August 09, 2005, 11:55:32 am
In real life you can deposit your money in one bank, and witdraw from the other
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Post by: Kias on August 09, 2005, 12:02:50 pm
Yeah, but depositing items in one and taking them from another? That\'d mean that the items would need to be stored at all of the banks, therefore it would probably have a supply and demand type thing happening which would be annoying to say the least. I say it\'d be a lot easier to pay a courier a certain sum to move objects from A to B.
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Post by: Leeloo on August 09, 2005, 12:05:27 pm
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Originally posted by Avarus
In real life you can deposit your money in one bank, and witdraw from the other


Those are not the same money, it\'s just an equal amount. And it only works for money, because they are the same all over the country.

I can\'t put my bike in the bank here, and then go to a different bank and take it out. Even if they had room to store a bike I wouldn\'t be able to do it. Same thing with ore.
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Post by: Avarus on August 09, 2005, 01:18:08 pm
Don\'t think that hard, just do it like in RuneScape! If you think to hard, your brains will become a grey pulp
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Post by: Cyl on August 09, 2005, 02:22:42 pm
8o  8o  8o

He said the word that should not be said!

Off with his head.

What he even wanted something from it being implemented in PS.

Off with his balls!
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Post by: Niavard on August 09, 2005, 03:09:56 pm
the game-that-shall-not-be-named is not to be mentioned, while the system  is easy to implement, it is stupid and unrealistic - that\'s what everyone else has tried to explain, m\'kay?
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Post by: zanzibar on August 09, 2005, 03:45:58 pm
If you want a bank, start a bankers guild. :-D
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Post by: Pegasus on August 09, 2005, 04:23:24 pm
A realistic solution for a bank could be:

A central item bank in hydlaa with offices in every bigger city. You talk to the NPC and he will show you the items stored in your bank in hydlaa. Then you choose what you want to have and it will tell you a price to withdraw it (shipping costs). Then you either get it directly (for standards items maybe like ore, food - cause they have some on stock) or you have to wait for 5 Mins. or something for it to arrive (dont forget that airmail is possible in planeshift :D ).

However as for programming and implementing a \'mysterious\' bank like most games have would probably be the easiest - for a start anyways ;)
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Post by: Externals on August 09, 2005, 06:04:16 pm
Well the courier service as mentioned before would be neat and banks would be a nice addition. BUT

First, before you can have a real working courier service.. you need a bank.

After having a bank with storeable object, then you can have the ability of inserting a courier service to transport it to one bank to another for a small, but payable fee.

Third, as for the mysterious bank which could store/transfer worldwide.. FOR NOW, not forever cuz that would be stupid.. just for now have that implemented so it would be less of a burden for miners and transporters and such to live in PS.
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Post by: zanzibar on August 09, 2005, 06:10:39 pm
If you want to set up supply chains, such as between miners and Harniquist....

start a business!  Pay people to do the work.  Start a guild where most of the people are dedicated miners, and a few people are runners without any mining skill.
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Post by: Externals on August 09, 2005, 06:12:57 pm
Oh and you would just trust a supposidly alleged guild with your items? I think not.
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Post by: zanzibar on August 09, 2005, 06:44:07 pm
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Originally posted by Externals
Oh and you would just trust a supposidly alleged guild with your items? I think not.




1.  You could start a guild.

2.  If a guild\'s business is as a transfer service, they\'re existence is based on their reputation.  Any violation of it, and the guild could no longer exist.
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Post by: Externals on August 09, 2005, 07:10:22 pm
What if someone just out of pure hatered or evil says.. hey they stole from me and I want my tria or whatever back.. this can cause many drastic problems.. trust me.
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Post by: sesmi on August 09, 2005, 09:16:10 pm
How about a guild of wizards that hold peoples items in a magic vault of a fee? And could be taken out anywhere?

That\'s the RP version  :D
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Post by: Externals on August 09, 2005, 09:30:35 pm
Thats pretty cool. Sounds good actually, magical wizard vault guarded by a NPC guild. Good idea.
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Post by: Suno_Regin on August 09, 2005, 11:23:40 pm
Maybe it should be guarded by the Tefusang\'s \'french\' guild :D

(See \"Some Nice Bugs :)\" thread for details on this guild)
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Post by: zanzibar on August 09, 2005, 11:36:01 pm
Does tria have a weight?
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Post by: Verrliit on August 10, 2005, 12:06:55 am
The concept has not been stated clearly here.

The needed functions are:

1.  A safe place for a character, or a Guild, to put items that together, weigh more than they can carry.

2.  A means for player items to be listed for sale, and then purchased in-game, without the seller being online.

A bank is a familiar way to do this, but it is not required that a bank must exist.

A limited version of 1 could be added to the existing Guild functions, with several Guild boxes that would need permissions for multiple players to access.

The rest could be roleplay, with transfers of items and Tria, costing a fee paid to a middleman player, or his Guild.


Just my two Tria...


The Dark Lady
Verrliit
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Post by: Externals on August 10, 2005, 12:56:13 am
If a player/ or players were to do this.. there could be moments that they would just not go back online. This wouldnt be useful at all.

As for storing and such, what if a guildmate is unloyal and ruins the bankers guild rep by taking something. What then?

To many variables to RP a banking system. Besides, you would need a place to store it all on top of that.
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Post by: ScM on August 10, 2005, 01:27:48 pm
ok, here is a compilation of ideas for the beginning of a \'banking\' system, but remember, this should change, for the most part, and should be easy to start (not much work for model and what not...)

1.) An NPC that handles all transactions...

2.) A Building/NPC in each town/major area you might need one... (i say building/NPC because they could just put an NPC outside with a box for all i care, and if it were a wizard, it could be easily explained)

3.) A courier system that can send/recieve items from any town, for a small fee (i say send/recieve, because i think it\'d be nice to be able to retrieve items when you get to a town, just incase you forgot to send them) this one could be replaced with magical wizards for bankers, and there could be no fee (good idea for initial setup)

4.) The abilite to access the bank with other characters of yours, provided they are on the same account (you should only have one anyway, but some people do not honer that), not just the character that deposited it, though there should be a *small* fee for accessing other chars accounts (like 20trias)

5.) The ability to post items/search for items for sale, w/o the person being online

I Believe that this could be done, but i highly doubt it could EVER be done with player or a guild, but if accomplished, i would have alot of respect for the players able to do such...

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Post by: Leeloo on August 10, 2005, 04:17:37 pm
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Originally posted by Externals
If a player/ or players were to do this.. there could be moments that they would just not go back online. This wouldnt be useful at all.

As for storing and such, what if a guildmate is unloyal and ruins the bankers guild rep by taking something. What then?

To many variables to RP a banking system. Besides, you would need a place to store it all on top of that.


You have the exact same problems in real life, and yet you don\'t have people claiming that a human-run bank isn\'t possible and we need some kind of god to create banks.
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Post by: Externals on August 10, 2005, 07:00:58 pm
Lol Leeloo, your missing many RL factors. One being thats their job and they get paid for it. 2... they have planned hours which they need to be at or they get fired.. 3.. here even if u plan hours, you could care less plus ur not even getting paid unless you took cash from people as a storage fee which wouldnt be a bad idea.. but where to keep it? 4.. Your not gonna act as if it was your real job and be online doing it EVERY day.
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Post by: ScM on August 11, 2005, 03:12:44 am
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Originally posted by Leeloo
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Originally posted by Externals
If a player/ or players were to do this.. there could be moments that they would just not go back online. This wouldnt be useful at all.

As for storing and such, what if a guildmate is unloyal and ruins the bankers guild rep by taking something. What then?

To many variables to RP a banking system. Besides, you would need a place to store it all on top of that.


You have the exact same problems in real life, and yet you don\'t have people claiming that a human-run bank isn\'t possible and we need some kind of god to create banks.

true, but you dont sign in and out of life, and life isnt only available across the internet (well for some people thats life...[me included for the most part...]) not to mention life doesnt shut off if a telephone line comes down... its too risky to have people running it... i understand why roleplaying should be implemented more, but this is one of those things that should be left to NPC\'s...
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Post by: Keyaz on August 11, 2005, 04:35:01 am
PS needs work on the mage side of things before we add to the greed of the PL\'s :|
Title: Character selection
Post by: Ravane on August 12, 2005, 06:33:57 am
At the character selection there could be like a mini bank maybe where you could store different things from different characters that you own in your account and when you want something you could like get it from the bank and if you need an item from another character you could get it!
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Post by: Leeloo on August 12, 2005, 07:29:55 pm
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Originally posted by ScM
true, but you dont sign in and out of life, and life isnt only available across the internet (well for some people thats life...[me included for the most part...]) not to mention life doesnt shut off if a telephone line comes down... its too risky to have people running it... i understand why roleplaying should be implemented more, but this is one of those things that should be left to NPC\'s...


The people working at my bank sign out at 4 PM. Not out of their life, but I still can\'t get to my money after that time. And if the banks network connection (not the internet, but their network between the banks) shuts down, good luck getting any money transferred anywhere. Too risky to have people running it? Well, tell that to the people running your bank.

You are just as much advocating leaving real life banks to NPCs. Same arguments apply.
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Post by: Nairan on August 14, 2005, 10:30:41 pm
hmm maybe the banker hand out a quest to transport some equippment from his bank to a bank to an other town.
Ofcause the item you get is called equimpent or packet or so and it so flagged that you cant sell it to a vendor.
As reward ya might get some trias maybe depending on the way.

my 2 trias
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Post by: TheMinority on August 24, 2005, 05:51:09 pm
a bank would be a great addition. it would be nice to store my items somewhere and continue on, then come back for them later.

a bank will become nearly necessary once all the other skills are implemented, since i\'m sure you\'ll need special tools for certain skills and extra items that aren\'t needed at the time will need a place, etc.
Title: Bank
Post by: zkin on August 24, 2005, 09:17:58 pm
I think that a player-run \"Bank\" guild is just asking for trouble.  To be fair, players usually just aren\'t organized well enough to run something like that.  What if a player suddenly has to go offline while carrying a rare and valuable item that needs to be shipped a long way quickly?  I could make a very long list of things that could happen.
As for an NPC bank, I very much agree with the idea.  I also agree that having items deposited in one place be avalible in another is rather unrealistic.  However, being able to deposit items in a bank would be a very useful feature.  I propose the following:
Suppose, long ago, some powerful wizard forsaw the possible profit in making a way of getting people form one place to another quickly, and invented a system of portals that, for a price (say, 100-200 tria), could be used to get from place to place quickly.  Then, say that the Guild of Bankers saw the potential profit in setting up a fast courier system, using those portals to get messages and items around quickly for those willing to pay a small fee, such as 4 tria per pound.  Then, you could allow items to be stored in one town and then withdrawn from another fairly quickly (2-8 minutes), and have the backstory for a protal system that will solve a number of other gamplay issues to boot.
Furthermore, I think that players should have to pay for storage space at a bank; I.E., for each item they can store in the bank, they have to pay 200 tria, but they may store 4 items without charge.

Any takers?  Anyone?  :)