PlaneShift
Gameplay => General Discussion => Topic started by: zanzibar on August 15, 2005, 10:44:41 pm
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People are still using Arrow to steal kills.
Instead of arrow interupting the physical attack of another player, you get \"first in line\" for the kill. Here\'s the order of events:
[creature spawns]
[one player starts an attack, the other player starts \"Arrow\" spell from far away]
[the first player hits the creature]
[the second player hits the creature with arrow]
[the first player is forced out of the attack for a minute or so]
This has to stop. GMs don\'t have the time or patience to look after each individual event, and they can\'t be everwhere at once. In the 3 minutes I was on, not one but two players used this method against me in the arena (Eolius and Mitaki).
If this is going to be a continuing problem, then the spell system might have to be changed even further. It\'s not that spawns are rare -- these players (any many more) are simply being pricks for the sport of it.
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I agree that this should be fixed .. I \'ve seen at least one other person, Noxide, use that same tactic to steal people\'s monsters, including my own.
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Indeed powerlevelling and KSing have radically increased since the wipe. Also, the number of people systematically exploiting bugs has risen quite high. This is a very sad thing, and it once more proves that the community isn\'t able to regulate itself properly.
As for the people mentioned, Eolius is a bit of a surprise, since I thought he was merely PLing, not lacking decency. Seems like PLing and KSing are close friends.
Anyway, the system must be revised. My proposal is that the only thing that matters is the point where the attack, magic or not, was initiated. I.e., when the attack button was pressed. This system is simple and it will serve to not priorise any form of attack over another, as it is ATM.
I think that exploiting such a well-known bug should warrant insta-banning (as there can be no doubt that it is exploited by intent). And KSing should, too. There is no reason to have egoistic people like that pollute and destroy the game. :tdown:
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I\'d say tag him with a warning and then ban him. Just to make sure the person knows it\'s a bug. Ofcourse instant banning could be inniciated if the GM knows the person in question knows about the bug.
PS: only if used repeatedly BTW. Once could just be an accident.
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Originally posted by zanzibar
[creature spawns]
[one player starts an attack, the other player starts \"Arrow\" spell from far away]
[the first player hits the creature]
[the second player hits the creature with arrow]
[the first player is forced out of the attack for a minute or so]
the problem is that it is very easy to for mistake here.
Imagine both warrior and wizard start attcking the same monster. Warrior with weapon, wizard with arrow. the time for casting arrow is longer than hitting by a weapon.
So the warrior will hit the monster and then wizard will hit it by arrow and worrior will think the monster has been stolen from him...
there is also thing that people not always start attacking the mob miliseconds after it appear, but sometimes/often 1,2 maybe 3 seconds after it.
EDIT: I\'m suprised nobody thought about it, in this topic, before me
So maybe instead of claiming someone is kill stealing, try to talk with him/her first.
And i agree it would be good if the system for killing monsters would be changed, but i havent seen a game where it has been solved in proper way, and i have seen better solution than it is in PS.
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What I have seen is a group of two or more people working together in the hills. One of them is a mage who make sure s/he claims a monster with the above tactic ... then the other one who is usually a normal melee fighter goes to finish said monster off while the mage claims a new monster.
This is done disrespecting other people who were there previously. And those two people kill more monsters than the 4 or 5 others around there together.
Then when I attacked a monster standing near the mage, he was shooting his arrows at another monster further away at this time ... apparently he didn\'t like me claiming a monster nobody was attacking, since after that one I couldn\'t manage to kill one monster in that area anymore. The guy made sure he stole away every creature I tried to hunt down.
With such instances there is no doubt in my eyes.
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I agree.
I learned to solve the problem by using the same tactic. I always have time and use it till the little bugger who tried to steal by using summon missile will bored go away.
As being unable to attack somebody else monster is artificial invisible barrier, when forced by unfair behaviour, I use another artificial invisible barrier which is summon missile.
It is just weird idea that one can\'t attack monster which has been attacked by someone else. Devs should focus on making working system. I always propose the same ways as it is being solved in real world.
Very different persons play PS and there will be always some of them who will abuse rules. The point is to make the game mehanics, so that players can solve these with their characters. Not players have problem, but characters have problem, which they can solve using game mehanics.
I stopped complaining one abusive players as i dont see point in that. I focused on proposing ways to solve it without use of GMs, because they cant all the day solve the same problems.
And one more thing: it is imposible that all players will have fun from playing all the time. It is like in real life, we arent happy all the time. Also recall to yourself how civilized people are at present times, and have worked some ways of solving conflicts. In medieval times it was very different for sure, life was much more not fair. Aren\'t we playing with our character in the fantasy-medieval setting?
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how about we take out all physical combat completely, happy then?
oh no dont stop there, lets take the world too, ooh and all but two of the races!
hey lets just give up and roleplay in irc, its just the same!
come on its ridiculous that you always whine how someone stole oyur kill, it isn\'t a race! let them powerlevel, then they can leave!
my IC Demarthl can barely survive an encounter with a rat, I don\'t really care, I\'m not trying to be better then everyone else, I\'m building up my character, but in the way you should do, build the mind, i dont see how you can run around all day obtaining \'kills\' like its an fps and never have a thought about who you are.
if someone steals your prey ask them to stop, if they persist tell a GM if ones available, if the player still persists they get removed.
unfortunately this doesnt work because hardly any of oyu are honest about this, and the ones that are get shunned to the back, really you should all be ashamed of what your doing, go play WoW if you want to do that sort of thing.
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how about we take out all physical combat completely, happy then?
oh no dont stop there, lets take the world too, ooh and all but two of the races!
hey lets just give up and roleplay in irc, its just the same!
Hahah lol.. :P
Wait.. but WoW costs money.. :( Not that I do these sorta things but :P
Why is there even the \"You must be grouped to attack blah blah\" thing? What I say is take it off altogether and instead, do exp-per-hit? That way it will eliminate tanking (Strong player helping lvl1 kill Ulbernauts) and kill stealing won\'t really work either! An the loot can only be looted by the person who did the most damage (unless theyre in a group of course) for a time period, then anyone can loot it. :]
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\"I agree that this should be fixed .. I \'ve seen at least one other person, Noxide, use that same tactic to steal people\'s monsters, including my own.\" --Zan
1) I have to admit, Noxide is smart. Wait until you see waht he has up his sleeve next, you guys will really hate him. (not that i am friends with him, I just haven\'t really had any bad encoutners.)
2) When someone does the arrow glyph, I am pretty sure neither of the players can attack for at least a minute. Then, It is whoever hits the creature first. But it is very annoying.
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1) At least kill stealing with magic is no longer a bug exploitation. It\'s just really annoying, but it\'s not cheating anymore.
2) I think the kill guarding system needs some work, though. It needs to be redone to allow people to just attack things, without any artificial hindrances. The biggest reason this is needed, is because it\'s currently impossible to assist someone under attack, who\'s not in your party. Other things can be done to make looting and experience fair, than just locking people out.
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....and there are threads saying the only way to be an evil character is purely through roleplay. What\'s going to happen when thieving is implemented? \"Oh, woe is me, somebody robbed me of all my tria, I think his name was mxysptlk, GM\'s... please ban him. Whaaa.\"
I agree that it is rude, but seriously, I can completely understand that them stealing kills is part of their character roleplaying and evil person. Maybe instead of whining on the forums, you should go up to them and challenge them or talk (rp) to one of the many Lawful Good guilds that seem to plague Planeshift with boasts of helping the needy. Well, maybe they should help by tracking these guys down and filling their windows with x has challenged you to a battle, do you accept? Ok, to implement this, perhaps the option to automatically reject challenges should be removed, but still...
This is not the type of problem devs should have to deal with, it can be dealt with fully within the rp of Planeshift.
My thoughts,
Xirius
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Gah, what a bunch of whiners. Not really, but some of you people just need to take a step back and put this in perspective. To start with, It\'s almost impossible to steal as kill, as it is. All you can do is steal the right to kill something. Secondly, see this from their perspective. Technically, they could claim you are stealing their kill. In reality, no-one is stealing; you\'re just competing for the right to kill it. If the other person gets there first, then wait for next time, or go kill something else. I think the current system is very fair and balanced, when the worst that can happen is someone else gets to put all the effort into killing something instead of you.
It is just weird idea that one can\'t attack monster which has been attacked by someone else. Devs should focus on making working system. I always propose the same ways as it is being solved in real world.
Very different persons play PS and there will be always some of them who will abuse rules. The point is to make the game mehanics, so that players can solve these with their characters. Not players have problem, but characters have problem, which they can solve using game mehanics.
When what you suggested was actually implemented, kill stealing in the proper sense was rampant and a very bad problem. Someone could spend a considerable amount of time defeating a monster, only for someone else to come along at the last mintue and gain all the experience and loot for it. I\'m pretty sure any player who was around when CB first came out and remember the limited loots and massive kill stealing that went on, will agree that the current situtation is far more prefferable.
If we compare the two systems, you have one in where Players can activly \"steal\" the good work done by others and reap the reward exculsivly for themselves. In the other, the only thing you can \"steal\" is the right to put in the effort to defeat a monster. Given the fact that there are now many spawn points (not always enough for everyone, but quite a few) then I think it\'s pretty apparent that being forced to move a few meters to another spawn point is far less of a problem then someone being able to come along and take away your good work.
Also, with an open combat system, the ones who generally get the kills are the \'power levellers\'. Since, if two people A and B are competing to kill a monster, the percentage of kills and thus reward that each gets is directly related to their skill level, and how much damage they hit for. However, in a system whereby only one person or a group may kill a monster at a time, who gets the reward is determined by who can hit first, and thus other factors, like their reaction speed, connection, and often chance come into play.
I agree that it is rude, but seriously, I can completely understand that them stealing kills is part of their character roleplaying and evil person. Maybe instead of whining on the forums, you should go up to them and challenge them or talk (rp) to one of the many Lawful Good guilds that seem to plague Planeshift with boasts of helping the needy. Well, maybe they should help by tracking these guys down and filling their windows with x has challenged you to a battle, do you accept?
An excellent suggestion. You might not like people \"stealing\" your kills, but realistically, they have a right to. For the game to maintain some notion of having differing alignments there had to be some mechanism for evil players to, well be evil. Obviously, a comprimise is needed to balance between their right to be evil and griefing, but I honestly think that the situation you\'re putting forward isnt that bad. I mean, it\'s much better then It used to be, so quit complaining.
if someone steals your prey ask them to stop, if they persist tell a GM if ones available, if the player still persists they get removed.
Really? Since when has stealing kills been against the rules? I would have thought that there would have been an announcement if it had been. The only rule I can think of it breaking is the all purpose \"disturbing the peace\" rule that gets dragged out anytime people disagree about something. Kill stealing, as long as it isn\'t exploiting bugs, and is not done in a way meant to be offensive OOC, isnt against any rules that im aware of.
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Originally posted by Nikodemus
Originally posted by zanzibar
[creature spawns]
[one player starts an attack, the other player starts \"Arrow\" spell from far away]
[the first player hits the creature]
[the second player hits the creature with arrow]
[the first player is forced out of the attack for a minute or so]
the problem is that it is very easy to for mistake here.
Imagine both warrior and wizard start attcking the same monster. Warrior with weapon, wizard with arrow. the time for casting arrow is longer than hitting by a weapon.
So the warrior will hit the monster and then wizard will hit it by arrow and worrior will think the monster has been stolen from him...
there is also thing that people not always start attacking the mob miliseconds after it appear, but sometimes/often 1,2 maybe 3 seconds after it.
EDIT: I\'m suprised nobody thought about it, in this topic, before me
So maybe instead of claiming someone is kill stealing, try to talk with him/her first.
And i agree it would be good if the system for killing monsters would be changed, but i havent seen a game where it has been solved in proper way, and i have seen better solution than it is in PS.
The problem with the mechanics is that someone can be standing there swinging at a creature for as long as they like. Until they land a hit, anyone can start a spell targetting that creature. Immediately after the casting starts, the warrior player might land a hit and start doing damage to the creature. However, once the spell resolves successfully, the creature is \"taken away\" by the spell-caster. Try it sometime with a willing friend to see it work.
And actually, I do talk with them, and they usually admit to it and cary on.
Some examples:
(16:52:47) Ogu says: Mitaki, that\'s stealing :-(
(16:53:00) Tmed tells you: better
(16:53:02) Eolius says: Mitaki is not nice what you are doing
(16:53:10) Eolius says: Mitaki is not nice what you are doing
(16:53:18) Ogu says: Why do you steal hunt with magic?
(16:54:06) Eolius says: we groupped on 1 out of 3 glads
(16:55:52) Shalmaneser says: this belongs to you
(16:56:29) Eolius says: you won\'t stop?
People are even proud of it:
Shalmaneser says: Cir, you are reported for kill stealing.
Cir says: sure go ahead..
Cir says: because you stole mine ;) [This is not true, of course. I have -13 mana, so I couldn\'t cast a spell even if I tried.]
Cir says: well tahstw hat you doing Shal isn\'t it, i am just trainign my magic :P
Cir says: and i am ina group
Shalmaneser says: So you admit to stealing it with arrow?
Cir says: thats not stealing than i am ina group
Eolius isn\'t perfect either. He did it to me one, and when I told him that I could get a GM, he told me to \"[F] off\", and a whole bunch of other nasty things.
Noxide does it too -- his pattern is to stand in the center of the arena, and just send arrows out at every gladiator. Then he comes in and kills them before the server \"resets\" that the gladiator is being attacked.
My question is, with so many gladiators around, why the heck do people have to steal kills? Don\'t they have anything better to do now that pretty much everything drops loot?
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I have to admit I snatched a kill from someone and I didn\'t even know I did it until he pointed out I was being a jerk.
I hate to be banned for being dumb :o
I was on at the fork in the road - didn\'t see anyone else except for one player who looked to be at the load transition point. The resident Rogue was heading toward him so I cut loose with the missiles on the Rogue. Thought I was helping - drawing off the Rogue from a loading player.
Turns out I took his kill. He complained. I said sorry. I offered to \"soften en up a bit\" and let him have the kills. Worked fine (until he went afk - then when I said \"all yours\" he just stood there and got nuked - doh!).
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Originally posted by Demarthl
how about we take out all physical combat completely, happy then?
oh no dont stop there, lets take the world too, ooh and all but two of the races!
hey lets just give up and roleplay in irc, its just the same!
come on its ridiculous that you always whine how someone stole oyur kill, it isn\'t a race! let them powerlevel, then they can leave!
my IC Demarthl can barely survive an encounter with a rat, I don\'t really care, I\'m not trying to be better then everyone else, I\'m building up my character, but in the way you should do, build the mind, i dont see how you can run around all day obtaining \'kills\' like its an fps and never have a thought about who you are.
if someone steals your prey ask them to stop, if they persist tell a GM if ones available, if the player still persists they get removed.
unfortunately this doesnt work because hardly any of oyu are honest about this, and the ones that are get shunned to the back, really you should all be ashamed of what your doing, go play WoW if you want to do that sort of thing.
These people do NOT leave over time.
These people do NOT only go after what they need, they specifically target whatever you\'re presently attacking so that you leave the area.
These people do NOT stop when asked, and GMs do NOT have the time or patience to deal with idiots every time they pull something.
It is a problem, it is not merely a handful of \"noobs\" whining.
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Originally posted by Seytra
I think that exploiting such a well-known bug should warrant insta-banning (as there can be no doubt that it is exploited by intent). And KSing should, too. There is no reason to have egoistic people like that pollute and destroy the game. :tdown:
While I agree that we should be very stern on cheaters I don\'t think an insta-ban is a good idea. Remember that some exploits may be exploited by accident. Not all players are aware of all the possible bugs out there and sometimes it is possible for a new player to discover and hit an exploit-bug on his own without him/her evening noticing it at first. I think an insta-ban would be an overly harsh punishment in that case.
Greetings,
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Originally posted by jorrit
While I agree that we should be very stern on cheaters I don\'t think an insta-ban is a good idea. Remember that some exploits may be exploited by accident. Not all players are aware of all the possible bugs out there and sometimes it is possible for a new player to discover and hit an exploit-bug on his own without him/her evening noticing it at first. I think an insta-ban would be an overly harsh punishment in that case.
Greetings,
Indeed, where some do it by accident and others do it on purpose, who can tell if they mean to do it or not, this brings in a guess stick, a line of manmade judgement, of which often goes wrong and then flames come along, so such an idea clearly isn\'t the best approach.
my idea was best :D just remove combat xD
work on illusionary spells, animations, summoning crafts :)
that\'d be more fun for all instead of whacking rats to no end ^^
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I\'ve found that the only time when a mage can \"steal\" a kill is not really stealing, because it is when the mage begins casting before the other player begins attacking (but finishes after the attack is begun). Once, I found a person running from a trepor (he did not appear to be using a dash and slash technique) and started to cast at it. I stopped when he asked me to, and he kept shouting about game abuse, even then. He even called a GM, as if anything would have been done to me for the honest mistake... I was tempted to tell him how much of a jerk he was being, but I decided to leave well enough alone. But anyway, my point is this: people who whine incessantly about this kind of thing are just as bad as people who do it in the first place, even on purpose. They make the game environment a whole lot less fun, and nothing breaks realism like \"I\'m calling a GM! Cheater!\"
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Maybe, as someone suggested here, it would be really good if the person (also group) who dealt most of the damage would have the right to loot the corpse.
This way we will be able to help friends and others in need not being grouped with them.
Sure it will bring problem, that very strong char will be able to tehnicaly claim loot of monster atacked by weak char. But the general behaviour (which i have seen around playing games with such system) is strong characters don\'t attack very weak for them monsters.
In that system when someone would think someone has stollen loot from him, he should ask himself if he don\'t try to attack too strong monster.
Also it is logical and is same in real that stronger people can do more (especially was in medieval times)
Also advantage is that people would work in groups to have better chance of not being tricked by somebody else and be more effective.
Above system to work better would need:
Fair roll of the loot (it isn\'t fair now which is a bug) Maybe a pull of looted items would be created, from which players can share later their part.
It would also help if the monsters would move around (not only on staraight lines when attacked by someone) and spawn on set area, not in pre defined point.
This is more a wish, not simple wish, but one which may solve few problems. I think topics like these need somethink like that, so it isn\'t pure complaining and debate on it.
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Originally posted by Demarthl
Originally posted by jorrit
While I agree that we should be very stern on cheaters I don\'t think an insta-ban is a good idea. Remember that some exploits may be exploited by accident. Not all players are aware of all the possible bugs out there and sometimes it is possible for a new player to discover and hit an exploit-bug on his own without him/her evening noticing it at first. I think an insta-ban would be an overly harsh punishment in that case.
Greetings,
Indeed, where some do it by accident and others do it on purpose, who can tell if they mean to do it or not, this brings in a guess stick, a line of manmade judgement, of which often goes wrong and then flames come along, so such an idea clearly isn\'t the best approach.
my idea was best :D just remove combat xD
work on illusionary spells, animations, summoning crafts :)
that\'d be more fun for all instead of whacking rats to no end ^^
Silly....
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Originally posted by Quietus_Silivren
I\'ve found that the only time when a mage can \"steal\" a kill is not really stealing, because it is when the mage begins casting before the other player begins attacking (but finishes after the attack is begun). Once, I found a person running from a trepor (he did not appear to be using a dash and slash technique) and started to cast at it. I stopped when he asked me to, and he kept shouting about game abuse, even then. He even called a GM, as if anything would have been done to me for the honest mistake... I was tempted to tell him how much of a jerk he was being, but I decided to leave well enough alone. But anyway, my point is this: people who whine incessantly about this kind of thing are just as bad as people who do it in the first place, even on purpose. They make the game environment a whole lot less fun, and nothing breaks realism like \"I\'m calling a GM! Cheater!\"
/me sighs
People are very sensitive to kill stealing because it\'s been abused so much. Further, you don\'t have to start the spell before he or she starts the attack; As long as you start the spell before he/she lands a damaging hit, you can steal the kill.
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Yeah nice... lol Shal for one your a known kill stealer who has been trying to make right the past couple of days by giving away mass amounts of weapons an money to befriend new comers...
An i can say firmly as well that most of you that have stated here, being the victim of a KS have also commited the crime..
I have been called to the arena spot by numarous guild members an friends in PS because no one can seem to share or take it in turns.
Also spawn camping an ignoring other players is one of the main causes of KS..
I can say this because when i first joined you all at Planeshift i too was a victim of these so called crimes, so yes i supassed those who trampled me, i did not whine to GM\'s or even at the player doing the wrong, an got on with enjoying the game.
an yes its true i\'ve done the odd KS but under no circumstances have i stayed an constantly stopped players from making thier kills...
I think you all need to grow up, honestly at some moments i\'ve had in game its almost like being back at pre school.. \"he started it\" \"but its my kill\" \"i was here first\"
Now now children ^_^ play nice
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I agree with noxide.Not just because hes my friend but because hes right some people are just big babies :baby:
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Some are indeed ;)
/me looks at Noxide and yayoo
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*Jabs an armoured elbow into Pestilence\'s ribs*
I agree the majority of the people on both sides of this issue are acting like little children.
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People like shal need to stop crying and just play the game. Crying about ks is not going to get you anywhere. Just go find a spot that isn\'t being camped out. If more time was spent exploring and not just hack & slash they would see there are monsters all over the place all dropping good loot. And another thing i noticed is most of the people complaining here are only able to kill monsters because they are cheating and the monsters arnt fighting back. It takes alot of balls to complain that someone is ks when you shouldnt even be fighting them to begin with.
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Originally posted by noXide
Yeah nice... lol Shal for one your a known kill stealer who has been trying to make right the past couple of days by giving away mass amounts of weapons an money to befriend new comers...
*sigh*
No, Noxide. I have always given away vast amounts of weapons and tria to those in need, when I\'m in a position to do so of course. Before the wipe, I had given away maybe 6k, and I wasn\'t the most powerful player out there, and money was a lot harder to get.
Since the wipe, I\'ve given away no less than 33k. It isn\'t to \"befriend new comers\", it\'s because it\'s a part of who I am.
Originally posted by noXide
An i can say firmly as well that most of you that have stated here, being the victim of a KS have also commited the crime..
Even if that was true, which I have no way of knowing, that wouldn\'t make it right.
Originally posted by noXide
Also spawn camping an ignoring other players is one of the main causes of KS..
I can say this because when i first joined you all at Planeshift i too was a victim of these so called crimes, so yes i supassed those who trampled me, i did not whine to GM\'s or even at the player doing the wrong, an got on with enjoying the game.
an yes its true i\'ve done the odd KS but under no circumstances have i stayed an constantly stopped players from making thier kills...
Hmm. Back when the merc was the only source of the weapons, you called in GMs to distract me so there would be less competition for the spawn. That\'s not whining?
Originally posted by noXide
I think you all need to grow up, honestly at some moments i\'ve had in game its almost like being back at pre school.. \"he started it\" \"but its my kill\" \"i was here first\"
I\'m not talking about that. I\'m talking about people like Mitaki who go around using arrow to steal all the kills from someone in an area until that person dies or leaves the area so that Mitaki can have it all to himself. If you want to see it for yourself, just go to wherever he is and start killing things faster than he can. Eventually he\'ll get pissed and will start with the challenges and arrows.
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Originally posted by jimmyknife
People like shal need to stop crying and just play the game. Crying about ks is not going to get you anywhere. Just go find a spot that isn\'t being camped out. If more time was spent exploring and not just hack & slash they would see there are monsters all over the place all dropping good loot. And another thing i noticed is most of the people complaining here are only able to kill monsters because they are cheating and the monsters arnt fighting back. It takes alot of balls to complain that someone is ks when you shouldnt even be fighting them to begin with.
There are 5 gladiators and 5 rogues in the mid arena, one gladiator in the high arena, 2 rogues and a merc downstairs, and two mercs in the upstairs outter ring which all drop loot.
So why does the kill stealing keep happening? Well, certain individuals want to keep certain areas all to themselves. It\'s because in these areas, there is a high concentration of spawn points, so you get more loot over the same period of time.
So yes, there are a lot of good creatures to loot, but it\'s not just about the creatures, it\'s about how they\'re distributed.
Further, it\'s interesting that you say I\'m crying when I\'m one of the last people who need money in this game. Just from the gladiators and from selling good weapons to other players, I\'ve made probably hundreds of thousands of tria. My guess would be 2-3 hundred thousand. The people who get hurt the most are the people who aren\'t that ahead in the game, who don\'t understand how the exploits work and can be countered, and who are new to the game and aren\'t expecting that kind of abuse.
Even further, this is a playtesting version. We\'re testing it for bugs and exploits, and blocking kills with the arrow spell is most definately an exploit.
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Originally posted by Nikodemus
Originally posted by zanzibar
[creature spawns]
[one player starts an attack, the other player starts \"Arrow\" spell from far away]
[the first player hits the creature]
[the second player hits the creature with arrow]
[the first player is forced out of the attack for a minute or so]
the problem is that it is very easy to for mistake here.
Imagine both warrior and wizard start attcking the same monster. Warrior with weapon, wizard with arrow. the time for casting arrow is longer than hitting by a weapon.
So the warrior will hit the monster and then wizard will hit it by arrow and worrior will think the monster has been stolen from him...
there is also thing that people not always start attacking the mob miliseconds after it appear, but sometimes/often 1,2 maybe 3 seconds after it.
EDIT: I\'m suprised nobody thought about it, in this topic, before me
So maybe instead of claiming someone is kill stealing, try to talk with him/her first.
And i agree it would be good if the system for killing monsters would be changed, but i havent seen a game where it has been solved in proper way, and i have seen better solution than it is in PS.
I didn\'t bother to read any posts up to this one, but I agree with you. Yes i\'m Mitaki AND Kenti, I suck, a lot of people hate me, doesn\'t matter since I\'m working on it.
But anyway, a lot of times people are somehow attacking monsters at an incredibly fast rate, I double click the monster AS SOON as it spawns with melee, even daggers, yet I still can\'t get it because they are somehow bugging themselves with some kind of uber speed, so after they take about 20 monsters doing this, I have to use arrow, yes I\'m doing it on purpose, ban me for it :P
But seriously, I have to use arrow, its the only way I can get a monster because people have cheated in speed hitting, and my agility is MAX, so don\'t go saying their agility is any higher. Arrow is the only possible way to get anything, and if you ask me it puts cheaters in their place. Sorry for doing this to innocent people, but Shalmaneser encouraged it, blame him :P
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It\'s not a bug.
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Well, let me tell you a story about kill steal and people who are not inviting others in a group.
One day many ppl were camping the famous mercenary and were inviting everybody in the group. I know because i got there when there were 6 ppl already camping it and i was invited as soon as i got there. So was Shalmaneser. The thing is that we thought to let faith decide the one who gets the loot and we were rolling...It didn\'t matter what we got from the merc, we rolled them all. And now comes the good part: the merc drops a Dark Axe and Shalmaneser loots it for himself and runs away.
Please tell me one guy who would invite such a thief in a group from now on.
If somebody is willing to group with that kind of players, i must say i canot do that because i really don\'t like this type of behaviour.
About KS...well, the same person mentioned above came in the arena and while there were 3 free gladiators and me and Ogu were camping one of them he stold them all running from one to the other. When i got my gladiator first that no good arogant dude told me that he reported me for KS. Isn\'t that funny...the tief goes to the poliece and tells that the owner of a car stole the car back from him^^... That\'s pathetic! And there is more... when i told him i made a petition about him (that nobody took care of) he told me that he is reporting me for herasement...
Well sorry Shalmaneser but that is not a healthy behaviour in a comunity.
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Originally posted by Eolius
Well, let me tell you a story about kill steal and people who are not inviting others in a group.
One day many ppl were camping the famous mercenary and were inviting everybody in the group. I know because i got there when there were 6 ppl already camping it and i was invited as soon as i got there. So was Shalmaneser. The thing is that we thought to let faith decide the one who gets the loot and we were rolling...It didn\'t matter what we got from the merc, we rolled them all. And now comes the good part: the merc drops a Dark Axe and Shalmaneser loots it for himself and runs away.
Please tell me one guy who would invite such a thief in a group from now on.
If somebody is willing to group with that kind of players, i must say i canot do that because i really don\'t like this type of behaviour.
About KS...well, the same person mentioned above came in the arena and while there were 3 free gladiators and me and Ogu were camping one of them he stold them all running from one to the other. When i got my gladiator first that no good arogant dude told me that he reported me for KS. Isn\'t that funny...the tief goes to the poliece and tells that the owner of a car stole the car back from him^^... That\'s pathetic! And there is more... when i told him i made a petition about him (that nobody took care of) he told me that he is reporting me for herasement...
Well sorry Shalmaneser but that is not a healthy behaviour in a comunity.
Mhmm. I like all the parts you left out.:-)
Oh, and if you want that dark axe - I still have it, as well as a number of other power weapons. :-D
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your all a bunch of kill stealing gits until proven otherwise, how about you all stop this \'heated discussion\' and actually work out a way to SHARE your prey
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Oh, and if you want that dark axe - I still have it, as well as a number of other power weapons. :-D
I m not interested in the weappon i\'m just pointing out how easy one would loose his honour for a meer weappon that will anyway be wiped.
Oh but i forgot some ppl had no honour even before this...
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your all a bunch of kill stealing gits until proven otherwise, how about you all stop this \'heated discussion\' and actually work out a way to SHARE your prey
Oh ffs, just stay out of it and let the babies have their fun... better them arguing and venting their frustration in here then doing it in game and then having to waste the GM\'s time cleaning the whole mess up...
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Originally posted by Eolius
Oh, and if you want that dark axe - I still have it, as well as a number of other power weapons. :-D
I m not interested in the weappon i\'m just pointing out how easy one would loose his honour for a meer weappon that will anyway be wiped.
Oh but i forgot some ppl had no honour even before this...
Right.....
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In my eyes.. looks like you all have had your share of evil deeds. Just suck it up, say sorry, and continue with your in game lives. Seriously its so funny how you guys keep arguing. People dont just change by getting mad, people most definetly never change.. even over the course of 30 years. Sorry :(
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magic should indeed be held in the same way melee is. eg: there is another player attacking this creature you must be grouped with them to attack.
becuase at the mo it sounds pretty awaful ( cant get into to game, mac bugs ).
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Originally posted by dying_inside
magic should indeed be held in the same way melee is. eg: there is another player attacking this creature you must be grouped with them to attack.
becuase at the mo it sounds pretty awaful ( cant get into to game, mac bugs ).
Technically, that\'s the way it is. The problem is that if you start the spell before the other guy lands a damage-causing hit, then the spell interupts and blocks the other guy\'s attack. It\'s a bug.
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Originally posted by zanzibar
Originally posted by dying_inside
magic should indeed be held in the same way melee is. eg: there is another player attacking this creature you must be grouped with them to attack.
becuase at the mo it sounds pretty awaful ( cant get into to game, mac bugs ).
Technically, that\'s the way it is. The problem is that if you start the spell before the other guy lands a damage-causing hit, then the spell interupts and blocks the other guy\'s attack. It\'s a bug.
aaah ok. they need to fix that to connection of spell then . big time.
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Yeah but these are minor insignificances in which player take it to be annoying and mean just for their own benefit. Seriously, screw everyone who ks\'s other people. Why cant you just take your own monsters and give everyone else a chance.
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Originally posted by Externals
Yeah but these are minor insignificances in which player take it to be annoying and mean just for their own benefit. Seriously, screw everyone who ks\'s other people. Why cant you just take your own monsters and give everyone else a chance.
I had an interesting battle today with Noxide over kill stealing. Kill \"Blocking\" is probably the better term, since by using arrow you end up blocking the other guy from attacking that monster for some time.
I would start a physical attack against a monster. When I heard the soundeffect for an arrow spell, I\'d start my own arrow spell. The end result is that neither of us could attack that monster, so we\'d have to move on to the next one where the same thing might happen.
Order of events:
[creature spawns]
[player 1 starts a physical attack]
[player 2 starts arrow spell]
[player 1 starts arrow spell]
[first arrow spell lands, blocking player 1 from attacking]
[second arrow spell lands, blocking player 2 from attacking]
And since player 1 was blocked first, player 1 will get the first change to attack it again. Of course, it takes less time just to move on to the next monster.
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ENOUGH OF THIS KILL STEAL SLANDER!
I have tested this with my freinds after the inital attack is made you can not cast spells at a monster. What this whole problem is, is a bug that alows a player to attack a monster untill the first spell is completed.
What does this mean? It means there is no such thing as kill stealing going on. Only some realy childish behavior. I myself have just been rudely been accused of kill stealing by a power leveler who wanted the same monster. And you know what I am pissed. I am sick and tired of people complaining and accuseing over something that does not even exist.
What am I going to do abaout it? I am going to ask all honest and deceant players right now to ignore all acusations anybody makes against anybody for kill stealing, and implore that GMs do the same. Perhaps if we ignore these children they will learn that the world DOES NOT REVOLVE AROUND THEM.
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Originally posted by Hatchnet
I have tested this with my freinds after the inital attack is made you can not cast spells at a monster.
Then you aren\'t doing it right.
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Originally posted by zanzibar
Originally posted by Hatchnet
I have tested this with my freinds after the inital attack is made you can not cast spells at a monster.
Then you aren\'t doing it right.
No Shal I am not doing it. This whole thing is just a fiasco by a bunch of people who are not getting their way every time they try to attack a monster.
The bug allows a seconed player to attack untill the first spell is completed which is why if both players use magic they are both shut out.
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i find this thread funny as the starter is one of the biggest culprits.
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Originally posted by Drey
i find this thread funny as the starter is one of the biggest culprits.
No, drey. I do not kill steal using Arrow unless someone is first trying to do it against me. What you call \"stealing\" is actually just me showing up to your hunting grounds and competing with you for kills when you would rather have the whole area to yourself. Cry about it all you want, but it isn\'t kill stealing.
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Look people, whether someone stole a kill from you or not it never justifies you kill stealing. Doing that puts BOTH of you in the wrong because you are BOTH abusing a bug. If you truly want a kill stealer stopped, firstly make sure they really are kill stealing and try talking to them. It could just be a misunderstanding,. If they are kill stealing, make a petition for a GM and record the conversation of the offending player using a command (Can\'t remember what it is, it\'s in the help button).
Really, the best thing you can do is let a GM know and walk away.
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Originally posted by Kias
Look people, whether someone stole a kill from you or not it never justifies you kill stealing. Doing that puts BOTH of you in the wrong because you are BOTH abusing a bug. If you truly want a kill stealer stopped, firstly make sure they really are kill stealing and try talking to them. It could just be a misunderstanding,. If they are kill stealing, make a petition for a GM and record the conversation of the offending player using a command (Can\'t remember what it is, it\'s in the help button).
Really, the best thing you can do is let a GM know and walk away.
*sigh* Talking to them doesn\'t work. And blocking their attempt to steal your kill does not qualify as kill stealing. What you\'re doing is wasting their time in the hope that they\'ll get fed up and stop. Calling a GM is often not a solution because they might not arrive in time to see anything, the act has already been done, and often they blame YOU despite you being the one sinned against.
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I was accussed of kill stealing once...
The problem was that the other guy and I reached the rat at the same time and clicked the attack before him.
The guy started yelling then he kill steal me a couple of rats and finally I had enough and started killing until he left
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Originally posted by joelito_pr
I was accussed of kill stealing once...
The problem was that the other guy and I reached the rat at the same time and clicked the attack before him.
The guy started yelling then he kill steal me a couple of rats and finally I had enough and started killing until he left
Yeah, I get that all the time. People hear the phrase \"kill stealing\" and then use it when they think using it will help them get what they want. But no, \"kill stealing\" is not when someone steps on your turf. Maybe that person is being rude or invasive, but it\'s not the same thing as stealing.
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This KSing exploit is a bug. It will be fixed in the next couple of days. Everyone can relax.
- Venge
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Originally posted by Vengeance
This KSing exploit is a bug. It will be fixed in the next couple of days. Everyone can relax.
- Venge
Thank you. I was begineing to get fed up with the people on both sides of this issue.
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How are people avoiding rolling for loot in a group when a special item comes up?
- Venge
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Originally posted by Vengeance
How are people avoiding rolling for loot in a group when a special item comes up?
- Venge
Duno didn\'t even know that was going on.
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What? I guess they just click the right loot button don\'t they..
Shalmaneser grabbed a dark axe like that yes.
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never mind. It was a dumb question. :-)
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Originally posted by Vengeance
How are people avoiding rolling for loot in a group when a special item comes up?
- Venge
By looting it and running off.
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\"By looting it and running off\".
An Shal you\'d know all about that wouldnt you :P
I dont believe this thread still has life ?
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Originally posted by noXide
\"By looting it and running off\".
An Shal you\'d know all about that wouldnt you :P
I dont believe this thread still has life ?
Yes... I know all about it because I did it to you after you refused to invite me into your party. When you play dirty, why are you so surprised when people start treating you the same way?
Besides, it was one axe. I\'ve gone through dozens of them now, and it\'s not as if you needed it.
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This *^*$ wipe has got to go!....
Please excuse me as I?m a new player however, a player by the name of Noxide came into the game and observed my character for a moment or two. When he had ascertained that I was of a low level he challenged me to a duel, I promptly declined to which Noxide promptly used his Arrow attacks to steal my kills (as already noted in a previous post by aszanzibar). I believe that this was a tactic to bully and harass me as I declined the duel? This tactic should be outlawed as it robs the original attacker of both the fight and the experience points involved.
To finish up I would like to ask that this \'player\' be kicked as his actions preclude that he is both a bully and a coward for using this lame tactic.
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Originally posted by KillNnikk
This *^*$ wipe has got to go!....
Please excuse me as I?m a new player however, a player by the name of Noxide came into the game and observed my character for a moment or two. When he had ascertained that I was of a low level he challenged me to a duel, I promptly declined to which Noxide promptly used his Arrow attacks to steal my kills (as already noted in a previous post by aszanzibar). I believe that this was a tactic to bully and harass me as I declined the duel? This tactic should be outlawed as it robs the original attacker of both the fight and the experience points involved.
To finish up I would like to ask that this \'player\' be kicked as his actions preclude that he is both a bully and a coward for using this lame tactic.
My name is \"Shalmaneser\" in game. If you talk to me, I\'ll give you money to buy your own arrow glyph so that whenever someone tries doing it to you, you\'ll be able to screw it up for them in the way I described earlier.
You should make a petition complaining about Noxide if you want the GMs to deal with him.