PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: webpagehome on August 21, 2005, 03:41:27 pm
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Hi
i have the problem, that the game exits wihle it is loading... no warning -message no error-message...
the only thing i have, is this:
....
Going to load and unload maps
Setting background Loading Background
Before LoadMapFile of /planeshift/world/hydlaa_common: time=131069
After LoadMapFile: time=141017
After cur_region->Prepare: time=141158
After Precache: time=145197
After SetupWorldColliders: time=145747
Region hydlaa_common loaded successfully.
Going to load and unload maps
Setting background Loading Background
Before LoadMapFile of /planeshift/world/hydlaa_plaza: time=146878
and then i m on my desktop
for me it shows if the game can\'t load /planeshift/world/hydlaa_plaza
but i have no idea why.
PS: i\'m using Gentoo Linux
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Maybe there is a proper answer in the Linux specific problems forum, but maybe also this is a sound issue?
Try disable sound.
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I had tried to disable the sound before i posted this thread, but now ,i don\'t know why or what i had done, i have another problem...
*** Input Buffer Full! Dropping packet of type 7!
*** Input Buffer Full! Dropping packet of type 11!
*** Input Buffer Full! Dropping packet of type 7!
*** Input Buffer Full! Dropping packet of type 11!
for me it looks like if my ram and my swap is full?
PS: i have 128 mb ram and 230 mb swap
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Originally posted by webpagehome
i have 128 mb ram and 230 mb swap
PlaneShift isn\'t going to run with that...
You have way to little RAM. The minimum is 512, and it\'ll run on 256, but 128 is unthinkable. I\'m sorry, but you simply cannot run the game on that hardware.
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PS: i have 128 mb ram and 230 mb swap
Lmao my MP3 player has more ram than you :P....heh just kidding...Theres been alot of problems with ps today but theyl be fixed soon
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hi so a few days later...
now i have 1,5 gb swap.. and i have only one problem less... with the relighting...
every time my pc want to relight the map hydlaa_plaza.. i get only these message:
crystalspace.engine.notify:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Recalculation of lightmaps forced.
Initializing lighting (919 meshes).
Shining lights (44 lights).
WARNING! Object \'_g_lantern02aholder_020\' is not closed!
WARNING! Object \'_s_column_03\' is not closed!
WARNING! Object \'_f_plazastair_01\' is not closed!
WARNING! Object \'_s_trees_trunk1\' is not closed!
WARNING! Object \'_s_hydTree02_01\' is not closed!
WARNING! Object \'_f_bigstairs_07\' is not closed!
...
what does it mean??? is the map a little buggy?
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You can ignore those messages.