PlaneShift

Gameplay => Newbie Help (Start Here) => Topic started by: Omnia Mortis on September 02, 2005, 11:41:41 pm

Title: Ladders! How do you climb them?
Post by: Omnia Mortis on September 02, 2005, 11:41:41 pm
I was in game, was right up against ladder(so being too far away isnt the problem), tried right clicking, nothing happens(meaning no menu with \"climb\" option), tried up arrow, w key(forward), also tried theses while looking up instead of straight ahead, NOTHING!  So how DO you climb ladders?  If anyone\'s wondering, I DID do a search of newbie forums, and found nothing at all that was helpful(this is search results http://www.planeshift3d.com/wbboard/search.php?boardid=0&searchid=3&showposts=0&sid=b2a182fb65337f2365d93feb4db74ff3).  Thopught something would be in players guide, but no, nothing ther either, so someone please tell me how you climb ladders!
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Post by: Karyuu on September 02, 2005, 11:46:33 pm
Some ladders are only decorative. Normally just walking/running up them will work, if they are really meant to be used.
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Post by: Seytra on September 03, 2005, 12:02:39 am
That would be the ladder in the upper storey of the magic shop. It cannot be climbed. Also, if this is your ingame name, you are in need of a new one.
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Post by: Omnia Mortis on October 03, 2005, 06:50:43 pm
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Originally posted by Seytra
That would be the ladder in the upper storey of the magic shop. It cannot be climbed.  --->Also, if this is your ingame name, you are in need of a new one.

Um, why?
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Post by: Karyuu on October 03, 2005, 06:58:24 pm
I presume that was addressed to the name comment.

Omnia Mortis means \"fear of death\" I believe, and even though it isn\'t exactly blatant (although it approaches this area), it\'s an iffy name. You may be able to get away with it with the current rule slacking, but generally \"sentence\" or \"phrase\" names are not allowed.
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Post by: Omnia Mortis on October 03, 2005, 07:01:08 pm
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Originally posted by Karyuu
I presume that was addressed to the name comment.

Omnia Mortis means \"fear of death\" I believe, and even though it isn\'t exactly blatant (although it approaches this area), it\'s an iffy name. You may be able to get away with it with the current rule slacking, but generally \"sentence\" or \"phrase\" names are not allowed.

Can I get that in English? What is wrong with it?  It\'s NOT a sentence, nor is it a phrase, the name \"John Miller\" could mean \"John, whose occupation is a miller\" (of flour, for example), so that wouldn\'t be acceptable either?  BTW, saw this guy\'s name, and was concerned \"Belgarath\" in this screenshot http://img4.imageshack.us/img4/3069/pscpyrghtvltn6ov.jpg  Here is where the name is from http://www.amazon.co.uk/exec/obidos/ASIN/0586213155/ref=br_lf_b_13/202-8074826-7030241
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Post by: Karyuu on October 03, 2005, 07:28:36 pm
Then that name should be reported, as names of novel characters are generally copyrighted, and definitely not allowed.

Concerning \"Omnia Mortis\": can you get what in English? I believe it\'s Latin? Pardon me for not catching up ;) As I said, you may be able to get away with it, but if a name translates into a phrase, be it \"fear of death\" or something like \"one and only\" (in whatever language), it has a good chance of being targeted for a change.
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Post by: Omnia Mortis on October 03, 2005, 07:30:11 pm
Then I imagine ALOT of people will need one-name characters.  And Getting extreme here, so if someone has a name that is a phrase in the language of the Masai(African tribe), then it wouldn\'t be allowed?  That \"translates into phrase in any language\" seems a bit much...
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Post by: Karyuu on October 03, 2005, 07:33:19 pm
Need? Hardly. It\'s a choice :) Names are dealt with on a case-by-case basis, and GMs have a right to use their own judgment. Some are leniant, some try not to be, some are but would rather not. You always have a right to argue your case, however, and if you manage to explain your choice of names in an excellent RP fashion, the chances of you keeping an iffy name increase.

You are right, I shouldn\'t have said any language. I meant the most popular/common ones, and we have to use our own judgment of what such may be. I think English and Latin fit, however.
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Post by: Omnia Mortis on October 03, 2005, 07:41:01 pm
Well, I guess that\'d pretty much be it, because I\'m no good at roleplay, dont even have any real interest in it.
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Post by: Serax on October 03, 2005, 08:25:22 pm
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Originally posted by Omnia Mortis
Well, I guess that\'d pretty much be it, because I\'m no good at roleplay, dont even have any real interest in it.


but this is a ROLEPLAYING game...

sooo maybe you should just go play another game?
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Post by: Omnia Mortis on October 03, 2005, 09:25:47 pm
Ah, but roleplay isnt forced(thank Goodness), and I\'m pretty much a \"Lone Wolf\" style player, so no groups/guilds for me.  Besides, I play 5 other RPGs, and havent run into the, \"If you dont roleplay, dont play\" ideology.  I just play because I enjoy character development, never felt \"immersiveness\" in ANY game(whatever type), don\'t even look for interaction w/others, but if it happens that someone starts a conversation, I\'ll speak with them(as long as they \'re nice enough to continue conversation), otherwise, it\'s HIGHLY unlikely I\'ll initiate talk, unless I want to trade/need information, ect.
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Post by: Karyuu on October 03, 2005, 09:33:02 pm
Roleplay may not be forced, and you can certainly pass as a passive roleplayer, but roleplay rules remain, and if you are to interact with anyone in an OOC fashion, conflicts will arise. PlaneShift is first and foremost a roleplaying game, so it is pretty much a required element of the game. If you\'re not into roleplay but more of a solo experience, you may be better off with another game.

If I may direct your attention to a thread that has recently gone up in the Guilds section of the forum: Dueling Guild (http://www.planeshift3d.com/wbboard/thread.php?threadid=19549&boardid=18&styleid=4). Pay attention to the response from the PlaneShift community at a nonRP attitude.
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Post by: Serax on October 03, 2005, 10:03:03 pm
exactly, and why would you go through all the trouble of an mmorgp, and especially one in development like planeshift, if you don\'t care about the roleplaying element? you could just as well play a single player rpg and have a nice finished game with climbable ladders and working quests and everything
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Post by: Omnia Mortis on October 03, 2005, 10:36:31 pm
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Originally posted by Serax
exactly, and ---why would you go through all the trouble of an mmorgp, and especially one in development like planeshift, if you don\'t care about the roleplaying element?--- you could just as well play a single player rpg and have a nice finished game with climbable ladders and working quests and everything

I play these games because I enjoy them, not for any particular element.  As example, say I like combative games(actually, I do), but that\'s NOT why I play FPS games, I play them because of the \"thinking element\" primarily, using available resources to overcome adversaries.  I play another RPG(sort of MMORPG), with crafting skills. I LOVE MAKING THINGS!  But who wants crafted things the most?  Players! But I dont have to RP that.  I ALSO(if facing rather dificult opponent) want intelligence(REAL, not artificial) to help as group(a rarity for me, but it has happened).  Scripted party members are usually too dumb to be very helpful.  About climbable ladders, finished quests, dont care if they\'ree finshed, with all the spit and polish, if they\'re interesting.  If you all are that hardcore on the RP element, patch in something on install in the ToS(must scroll down to activate \"next\" button, and in big red letter at bottom so it will be seen, say something like,
\"By installing Planeshift, you agree to roleplay your character to the best of your ability, you may be reported for continuing to remain OOC(Out Of Character) for extended periods, which may lead to a temporary or permanent ban, depending on frequency/number of violations.\"
BTW, about post I was asked to/read, it\'s kinda difficult to make informed judgement with so many posts deleted...
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Post by: Karyuu on October 03, 2005, 10:55:13 pm
I asked you to look at the community response ;) I think you can figure out what the posts were like.

I think an addition to the ToS such as the one you mentioned would be absolutely splendid.
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Post by: Omnia Mortis on October 03, 2005, 11:14:35 pm
No, actually I cant read his/her mind, and only getting half the story is like if you go to court for a traffic ticket, but arent allowed to speak in your defense.  As to ToS addition, I thought you\'d like that.  Of course, it WILL cut down on players a bit, because not everyone is that into RP.  But, if it works for you all, go for it.
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Post by: Karyuu on October 03, 2005, 11:28:15 pm
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Originally posted by Omnia Mortis
Of course, it WILL cut down on players a bit, because not everyone is that into RP.  But, if it works for you all, go for it.


You must not be aware of PlaneShift\'s target audience :) I guarantee you, it doesn\'t include the entire world.

Other than that,
Over and out.
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Post by: Omnia Mortis on October 03, 2005, 11:33:43 pm
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Originally posted by Karyuu
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Originally posted by Omnia Mortis
Of course, it WILL cut down on players a bit, because not everyone is that into RP.  But, if it works for you all, go for it.


---You must not be aware of PlaneShift\'s target audience :) I guarantee you, it doesn\'t include the entire world.---

Other than that,
Over and out.

Your TARGET audience, yes, but others will come too, and if they dont find the RP enjoyable, or feel too much pressure to RP, then you\'ll lose them, but you dont care about them, do you?  I think I\'m getting it now!  The RP is like a magnet, and as you know, a severe blow can in duce magnetism, causing some not-so-magnetic players to become more so, and stay around, the others will drop off, but the pull is in all directions, so more will come, repeat ad nauseam.
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Post by: Serax on October 04, 2005, 09:22:37 pm
I do not think many roleplaying planeshift members will regret the loss of players who aren\'t in to RP, for those players do not contribute to the roleplaying experience, and therefor are of little value to roleplayers.

By the way, I don\'t think omnia mortis is a very nice name, as it means \"all dead\". I hope you don\'t mean anything with that..

maybe you should change it to something more cheerful like omnia felix :]
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Post by: Hermeneus on March 06, 2006, 09:34:10 pm
How do you climb down a ladder?
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Post by: Bereror on March 06, 2006, 09:41:40 pm
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Originally posted by Hermeneus
How do you climb down a ladder?


Very carefully, step by step :D

It is difficult and quite often fatal. I have found that facing the ladder may help sometimes (have you seen the same warning in real life? :D )
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Post by: Hermeneus on March 12, 2006, 07:25:30 am
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Originally posted by Bereror
Very carefully, step by step :D

It is difficult and quite often fatal. I have found that facing the ladder may help sometimes (have you seen the same warning in real life?

I can\'t manage to do this, no matter how I try.
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Post by: Karyuu on March 12, 2006, 07:31:35 am
Have you tried doing it sideways?
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Post by: neko kyouran on March 12, 2006, 07:41:39 am
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Originally posted by Karyuu
Have you tried doing it sideways?


Have you tried walking down on your hands while whistling marry had a little lamb while wearing mismatched socks and and your shirt inside out while it is raining out in the middle of June?  It might work that way.  ( :P at miss K)

And in seriousness, try the side stepping way mentioned. Defualt keys are A & D I believe.  Then just tap em slowly and you take little steps down each rung of the ladder.

Edit:  yup, /me spelling is bad.
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Post by: Malarki Chrysant on March 12, 2006, 05:24:11 pm
Sideways is also good for those steep staircases (over 45 degrees) one finds here and there.

- M
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Post by: Hermeneus on March 13, 2006, 02:10:05 am
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Originally posted by Karyuu
Have you tried doing it sideways?

it worked. thanks.
but it\'s kind of weird, climing down a ladder sideways....