PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: wisniewsky on September 03, 2005, 08:37:07 pm
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I\'ve problem with Geforce2 MX440. Error \"No hardware accelleration\" form crystalspace.canvas.openglwin.
What I have to do?? Please help me!!
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Try to search for new drivers for your graphic card in your vendor website.
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you might get some other bug with the mx440, i just replaced mine
Originally posted by jorrit
Ok I have managed to fix it locally. Add the following two lines to data/config/r3dopengl.cfg:
Video.OpenGL.UseExtension.GL_ARB_texture_rectangle = false
Video.OpenGL.UseExtension.GL_NV_texture_rectangle = false
For me this makes everything perfect. Let me know how it goes for you.
Greetings,
that might help in some way
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Running an MX 4000, originaly was getting the error stated above and bout 80% of the textures on the models, in the char creation screen, were solid black. Updated to the latest geforce drivers, tried the above settings in the r3dopengl, setup will not run, just a black box, commented out the above mentioned settings and setup runs, but tells me that the sound is causing a infinite loop call er somethingruther, sorry should have recorded the actual error, turned off the sound even though it was working originaly, \'launch\' and blue screen o death fatal exception, being cause by my secondary monitor which is an ancient diamond. This part I am not to suprised by I have had similar problems with other engines using gl, especialy when compiled under gcc, I am going to set up on a different boot that doesnt have the secondary monitor Ill post my results.
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Ok have it running on the other boot, without the hardware acceleration warning and I can see what the races look like, one thing is I am using a slightly dated version of the unidrivers, ver 4.14.10.7184, I may play around with it a bit more to find the most current driver that will work proper, if so I will post my results.