PlaneShift
Gameplay => Wish list => Topic started by: Nitidus on September 19, 2005, 11:26:26 am
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I\'ve just noticed that the /auction command doesn\'t advertise globaly.
Why should we?, you ask:
Because some merchants like to set up the shop in places other than Hydlaa Plaza, but find they cannot sell very many items, unless they travel to the Plaza.
I realize this could be abused, and become rather frustrating, but I believe it is a vital part of any MMORPG, and is definatley needed in Planeshift.
Thank you for your time.
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Auction is limited to make sure that you can only sell to people who might be interested. And besides, are you really going to negotiate with somone in Hydlaa over merchandice in Ojaveda?
I would like to see more RP ways of trading however. Public bulletins and town criers might be a start, but surely we can come up with more new ideas for PlaneShift.
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I disagree with you, Nitidus. The /auction command is already being abused, and isn\'t realistic in any way. \"Shouting\" that you are selling a \"55 slash broadsword for >20k\" is a bunch of bull, and a great annoyance. There should be a better auction system where players/characters have to be within eyesight of each other to even know that something is being auctioned off. We do not need -any- global chat, whatsoever. The first priority of PlaneShift should be roleplay, so all suggestions must be made with this in mind.
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Yeah, I don\'t think /auction should exist at all... /say should be enough for this sort of thing.
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I knwo /zuction can become extremley annoying, so I was hoping someone else would make an alternative suggestion.
@Zabeal:
I agree with you on this one, a public bulletin listing player-known shops, there current status, and a ruff idea of what they sell, could work rather well, I think.
Of course it could be a slight pain to implement, but it could prove useful...
Thank you for your comments.
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people shout their offers, because it is the way how things are being sold on the marketplace. Everyone are shouting what they have to offer. Chickens, apples, weapons. They make it as short and informative as possible. Thats the reason why it is so loud on marketplace.
The reason why they say the weapon damage is because they can and it is how the devs set this world for now. PS is a world where everybody know how good is each weapon.
I see what you mean that it may be annoying to see all these messages, but it is the way how things look like on marketplace. One of these places is Hydlaa plaza.
Also i do agree Nitidus is completly wrong.
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I like the idea of leaving written bulletins at public places to advertize for a shop. Or for that matter to advertize for anything at all.
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Originally posted by Nikodemus
people shout their offers, because it is the way how things are being sold on the marketplace. Everyone are shouting what they have to offer. Chickens, apples, weapons. They make it as short and informative as possible. Thats the reason why it is so loud on marketplace.
So it should be confined to a marketplace, and marketplace only. Not the tavern, not Hydlaa alleyways, not Akkaio huts. Right now there is no central pre-determined area for players to gather in to sell their wares, so /auction is just barely excusable. However, it should definitely be taken care of in future updates/releases.
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Originally posted by Nikodemus
Everyone are shouting what they have to offer.
Then they should be /shout\'ing (Although in the chaos of market, their shouts wouldn\'t go further than what you get by using /say). There\'s no reason for the /auction command what so ever...
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Originally posted by Karyuu
So it should be confined to a marketplace, and marketplace only. Not the tavern, not Hydlaa alleyways, not Akkaio huts. Right now there is no central pre-determined area for players to gather in to sell their wares, so /auction is just barely excusable. However, it should definitely be taken care of in future updates/releases.
Marketplaces are there where people are trading. It aren\'t defined places like you would like to see it, but places created by people interested in trading. There is no natural rule which would forbid people from shouting things. Streets are public area. Tavern is owned by Kada-El ond others in charge. It is up to them to kick such troublemakers outside, if they loose customers or just don\'t ike such behaviour.
Sad that such rules aren\'t going to happen anytime soon and everybody are untouchable as long as they want.
EDIT
I believe the /auction command is same as /shout but we have additional way of filtering it. I see it as advantage.
I agree that the noise on marketplace is so big that the shout don\'t travel long. Unfortunately it would be hard to imlement, same as hard as voice range decreased by obstacles.
But i believe forbiding people from shouting things isn\'t better solution. Maybe easy to make, but not better.
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This is a bit off-topic but this whole thing made me wonder ...
I \'ve found out a lot of people dislike shouting so why is the option there? When is it ok to shout something and when isn\'t it?
Personally I think shouting is useful when trying to address a wider audience. You shout when you want more people than the ones directly around you to hear you but I \'ve seen even if the reason is right people still dislike it. Something I don\'t get. Of course if you see someone shouting because they need to ask a question that is wrong, help channel serves that purpose and if someone shouts to reach one person, also wrong because we have the /tell command for that. But for advertizing things I don\'t see why we couldn\'t use the shout. Or do we really need professional town criers for that?
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Originally posted by Nikodemus
EDIT
I believe the /auction command is same as /shout but we have additional way of filtering it. I see it as advantage.
Yes, exactly... It\'s filtering shouts... Something that normally shouldn\'t happen.
Zan: I use /shout in any situation that I would normally use it. For example if I want to bring attention of a person that stands too far away to be contacted by /say.
But I also experienced situations that seemed as if few people got drunk and decided to talk in /shout about Quake... or other things that could be quite disruptive for role-playing. And that from long time PS players... I think it\'s a reason to encourage using it more often... So it won\'t be treated as an ooc channel...
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I have no problem with the /shout command but it is sure annoying when people give us updates that no one needs.. like /shout BRB. I do hate that. And I always dont like people that have a chat in the Auction window. Nitidus is a merchant for the Community of Vaalnor is one of the reasons this was brought here. I know it will not be a problem when more people frequent Ojaveda. But I do very much like the idea of having some type of bulletin board somewhere in Hydlaa and Ojaveda that we can pay some money and make an entry. Just one way to advertise which would be very realistic. We have 4 members right now that just want to be merchants and nothing else.. but they also want to be effective/efficient merchants so they are not just wasting time. A bulletin board would be a pretty good addition I think.. it could have daily news on it and whatever.. anytime there is a festival, or any organized event people would easily be able to find out without trying to find it on the forums.
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I would like to see bulletin boards in PS myself. I am one of those merchants Val mentioned. It is difficult for me to get business when there is a lack of communication. The bulletins would be great for this.
Bulletin boards would also be taken advantage of by spammers/flamers but this can be reduced with one post per day per person.
Also, it could be possible to buy a sign and post it on trees, buildings, buy posts to attach signs to, etc... Laws could be implemented to fine players for littering by posting in certain areas and what not.
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Bulletin board and topwn criers seems to be a great idea.
I agree with Archon. Anyone could put boards in whereever they want. But if someone puts a board at Harnquist\'s Shack and the Temple with no authorization, the poster will have to deal with the consequences ^^
This will also give \"job\" to (RP) law enforcers.
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A global auction system would be silly. At the same time, not being able to say what you have in the marketplace would also be silly.
What about a system which involved players setting up stores? So instead of saying what you have, other people can just ~look~, and perhaps even buy it without using the trade system?
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why not have an auction house? special for selling and buying stuff.
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Drey: because there are loads of markets and places to do it already. People can make a shop where they want :P
A acution house would make impossible to set up a store where the player(s) want.
And if they did exist, some people would start going like \"There\'s an auction house for that\" :P
My merchants /auction that they have various types of weapons. The players come to the shop and can check what I\'m selling in the description of my merchants. It\'s the best way I\'ve found so far.
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Personally I find the manner in which /auction is used/abused so irritating that i\'ve set the auction RGB to 0 0 0. I would not really object to it if it were done it an RP way, but sadly it never is. Someone said something like \"PS is a world where we know how much damage weapons can do.\" This is partially true; sure, our characters would have some idea how good a weapon is, especially compared to another. But they would not be able to explain that in slash or in damage dealt. The only numbers involved in buying/selling weapons should be weight and trias, as these are the only values that our characters have any knowledge of. Anything else is OOC, therefore i igonore it, and since OOC dominates the /auction channel, I have rendered it invisible to make it easier to ignore.
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Actually i was about to post something similar to what Drey had posted...
In a game, conquer, there is a completely other map called \"Market\" and you go there and there are mats set up everywhere and you pick one the sit at it and sell... so an entirely different sector/map for marketing would cut down on \"spam/overusage\" of auction in the other maps... actually /auction shouldnt exist...
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You should have the bulletin boards and be able to out your name in, though it will cost money (like 200 or 300 tria) it will work well as i know archon does shop business in Ojadevi and he has a big store, but no ones really knows he\'s there, but say if you spam in the bulletin it will get removed and you will be in the law enforcers, the law idea is good and the Law enforcers would be good, they could be used for thiefs as well, caught in town thieving from shops
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Someone said something like \"PS is a world where we know how much damage weapons can do.\"
Ralas: I told that, and i\'m sad that we have such numbers. It is nonsense. But it isn\'t up to me to decide what should be and what shouldn\'t. Nonsense is also ignoring this fact, because all what is part of PS game is part of the PS world. So from two nonsenses i have choisen the first.
I came to this after i was trying to look logic in few matters which became part of the game and i failed badly. So i don\'t care that much anymore and i roleplay there where i still can.
Sorry for this little off topic opinion.
Rage McCloud: If you think that shouting people are spamming, then your post is also spam.
If you try to take ideas from a game where people jump instead of run (because it is faster^^) and the main (if not only) activity is hack&slash then you should think if this can be of any use for PS.
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Oh and i forgot to say that i like the idea of bulliten boards... spam should ban you from using it... like three spams your out kind of deal... and you must set a time limit to your \"auction\" so after a while the post on the bulletin baord would dissappear... also i believe mostly all auctions shoulld be mainly spread by word of mouth...
that would be funny because it might be like the game telephone and it gets really messed up and all wrong times yadda yadda...
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you would have to visit the Board man, you couldn\'t just tell him and kinda book one in, in those days did we have phones were we could call them, so you have to meet him and talk to him, Rage\'s idea of how long it is on there is what i was thnking, you could have it on for a week (for like 1.5k) or have it for an hour, but the person who does this job(should be an NPC)will make alot of money, though you would need a smart NPC to stop spam and stuff, maybe for the bulletin you could have title and owner, a short description (like 1 or 2 sentences long), where you are and etc. it should only be short though
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I never said that shouting was spamming... i said if you abuse it and spam all over the place then it is spam... its what you say not the /shout command itself...
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Hmm.. I dont really care for the whole having a market as a zone to itself. I like market type areas in town.. but having a market as its own zone is quite an old idea. It was used in EQ as well. Nor do I like the idea of having an Auction house because any game that seems to do that has tremendous lag in the said town (WoW). I think bulletin boards and the ideas presented before would be more realistic in this setting.
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That is true... It is an old idea... used in many games... Bulletin Boards was the best idea so far...
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A friend of mine got me to try another game called \"Pristontale\".
I didn\'t like the game, but the system they used was interesting. You could make a \"shop\" section for your inventory where you would put items for sale, and you could set the price. If you right click on someone, one of the icons would be to view that person\'s shop. Likewise, people who right click on you could browse your shop.
The problem was that whenever I walked into a market area, my chat window was assaulted by 75 people shouting \"shop shop shop!\"
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Thats pretty much like on conquer but when you go to a mat you sit on it and put items in a window and set the prices and also you could do an auto say thing where it would say \"shop BILLY MART\" or something every 30 seconds... but i wouldnt like that in PS as it leads to Chat lagging/traffic
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In MU you had a personal store and it had a small description above your head, it was an alright idea, but the auction needs to be gone soon because people just talk in it and it gets really annoying, the bulletin board idea is different and is a realistic idea, i like that
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Someone said something like \"PS is a world where we know how much damage weapons can do.\"
Ralas: I told that, and i\'m sad that we have such numbers. It is nonsense. But it isn\'t up to me to decide what should be and what shouldn\'t. Nonsense is also ignoring this fact, because all what is part of PS game is part of the PS world. So from two nonsenses i have choisen the first.
I disagree with you here. Just because something is part of the game does not mean that it is part of the PS world. The numbers are for the player only, not the character. As in your level 20 d&d elf with a sword that does 3d12 damage does not know he\'s level 20, does not know that his sword does 3d12 damage, and, most likely, does not even know what 3d12 means. Same thing goes for PS. Our characters do not know our weapons\' speed, slash value, or how much damage they deal: that knowledge is only for the benefit of the player.
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Establish a bulletin board in each town listing all items for sale, wtb, etc..
Q: Hey, that\'s not realistic, how does this information magically flow between towns?
A: The NPC in charge of the bulletin board will give fed-ex quests to newbies. They\'ll carry little envelopes to the next town, the bulletin board gets updated, and the newbies get a few bucks without having to kill rats.
Practical, \"realistic\", and adds a another tiny facet to the economy.
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tefusang, good idea though it will be a bit hard for the NPC to let the noob do the quest, but what if the noob doesn\'t do it, and what if someone already has done it
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No one is saying that the bulletin board should have every item listed on it. I think a person/guild should have to pay a fee to post something on the bulletin board. But not what we have.. more like \"Vaalnor Supply Shop\" with maybe a short explanation about what it is and where it is at. Also a list of merchants or whatever. And I would say it should not be a one time fee.. maybe once a week or something like that. This would allow guilds/ shops or whatever to advertise ingame in a realistic manner. And I am definatly for it.
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I was thinking about the guild idea that valbrandr already posted, but it would be unrealistic if anyone found a poster on the floor and you put your name on it (it would be unfair) but the guild idea is alright
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Why not make some kind of newspaper where journalists put in news and merchants pay for ads.
Some newspapers could be for free (paid through the ads), some would have to be bought by the reader.
The problem is, you either have to be able to take the newspaper with you, take some notes on what has happened and what is sold where or you need to have some kind of news archive where you can look up old news.
So there would be some journalists, maybe with some kind of fast mailing system, enabling them to spread news from others world regions faster than the normal traveller. And it would add a great deal of realism and ffun to the game.
Just my opinion ...
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Originally posted by darkw00t
tefusang, good idea though it will be a bit hard for the NPC to let the noob do the quest, but what if the noob doesn\'t do it, and what if someone already has done it
NPC only gives out 1 quest to carry info to another town. No duplicate messages.
If newbie doesn\'t complete quest, the bulletin board NPC will never give him another quest.
A few messages might be lost, but the vast majority will make it. I\'m sure the pony express lost the occasional letter. Hell, modern post offices sometimes lose mail, but everyone still uses them.
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Q: Hey, that\'s not realistic, how does this information magically flow between towns?
A: The NPC in charge of the bulletin board will give fed-ex quests to newbies. They\'ll carry little envelopes to the next town, the bulletin board gets updated, and the newbies get a few bucks without having to kill rats.
Actually this could be a problem as there would need to be newbs who already knew the route between the towns. That could be a nice quest for newer players, but perhaps a currier quest could fill till that role. I\'m thinking that this information could be magically flowing between towns. Perhaps in the PS world, scientists from say KS have discovered a way to make univeral magical posters, which can automatically or automagically :D update themselves and each other. This isn\'t unrealistic in the PS world, as Its a magical world anyways, and the effects of the crystal that lights the world might have the power for just such technology to not be out of place in character.
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When no Player is about to bring news from town to town, why not create NPCs as messengers (as they are now able to walk) travelling between towns delivering news in a rather slow, but realistic and steady way.
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a good point there rolf... or the NPC\'s could give a warning to the player when he is doing the quest if he is slacking off