PlaneShift
Support => Linux Specific Issues => Topic started by: legine on October 08, 2005, 11:05:32 am
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Hello,
While wondering around (soI do not know is if this place is special) the game crashes with the errormassege:
psclient: coreanimation.cpp:240: void CalCoreAnimation::getPose(float, std::vector >&) const: Zusicherung ?time >= 0.0f && \"time must be > 0\"? nicht erf?llt.
while
Zusicherung means guarantee, promise
and
nicht erf?llt means not furfilled.
Anyone knows what may happen there?
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Originally posted by legine
while
Zusicherung means guarantee, promise
I think the English term would be \"assert\".
assert(time >= 0.0);
I have seen the same error message and it happens when there is a great loss of network packages. I think there is very little that can be done in the client software, perhaps a more infromative error message.
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Server is a bit laggy/jerky recently, so it might indeed be related to your problem. Not judging from the errormessage though, don\'t know if that is actually the console output for a network issue.
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I frequently get this as well, but never while wandering. It\'s always the first thing that occurs (and the last!) when I enter the game. It happens about half the time I run it. Here\'s what it looks like on the console:
planeshift.application.client:
PSLoader: step 5: success
BuildAppearance
:
Failed to set trait mesh=\"0\" mat=\"0\" tex=\"0\" shader=\"0.6,0.6,0.6\"/> for mesh.
Failed to set trait mesh=\"0\" mat=\"0\" tex=\"0\" shader=\"0.7,0,0\"/> for mesh.
psclient.bin: coreanimation.cpp:240: void CalCoreAnimation::getPose(float, std::vector >&) const: Assertion `time >= 0.0f && \"time must be > 0\"\' failed.
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Yes I had that as well, and when I reported it was told that it\'s a known problem. So nothing I can do about it myself other than poke people to find out what the problem is...