PlaneShift
Gameplay => Wish list => Topic started by: Einhander on October 19, 2005, 02:34:57 am
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In the future (when PS will be nice and pretty) I believe that NPCs should have a simple (but not scripted) 24-hour schedule. Like as the saying here:
\"Our virtual world is persistent, and this means you can connect to it at every hour of day or night and you will always find players and npcs wandering our realms. \"
if I remember this... a non-scripted 24-hour schedule for an NPC requires a good AI, similiar what an average player might do. (such as if the NPC is hungry at his/her home they would go to their dinner room get meat sit at tabvle, ect). Another example I remember seeing from the next-gen morrowind game... A women was trying to fire arrows at this small target, which she is VERY bad at. Then she knows that she needs something to improve herself, she goes to her cabinets and drinks a potion which increases her Archery skills. And since the DEVs wanted a \"living, breathing world.\" They can add some things out-of-the-ordinary. Such as thiefs breaking into shops during the night, ect.
And also I would like a smarter NPC... say that a normal civilian is attacked by this high leveled thug. So he cries out for help from nearby civilians so the civilians gang up on the thug, tie him up, report to guards, ect. and something like that.
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thats an awesome idea i hope the devs take time to look at this request. That would really help with RP.
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I think that since it\'s a multi-player RPG, this kind of thing should go to far. I would like to see all the things you described, only have them player based instead of NPC based. Instead of having NPC rogues attacking NPC civilians which are then defended by NPC militia, I would like to see real players interact in meaningful and interesting ways.
I do agree on this though -- at night, Harniquist should close up shop and disapear. During the day, any rogue or underworld trainers should like-wise disapear. That is, certain shops will be open during the day, certain shops will be open at night.
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Originally posted by zanzibar
I do agree on this though -- at night, Harniquist should close up shop and disapear. During the day, any rogue or underworld trainers should like-wise disapear. That is, certain shops will be open during the day, certain shops will be open at night.
This would be unfair to the players who consistantly log on during the nightime, for example if I have a quest to see Hariquinist and am constantly on at night when he is shut how do I do my quest?
Other than that I like the idea
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Originally posted by Cyberchu
Originally posted by zanzibar
I do agree on this though -- at night, Harniquist should close up shop and disapear. During the day, any rogue or underworld trainers should like-wise disapear. That is, certain shops will be open during the day, certain shops will be open at night.
This would be unfair to the players who consistantly log on during the nightime, for example if I have a quest to see Hariquinist and am constantly on at night when he is shut how do I do my quest
Other than that I like the idea
No, I mean according to the Planeshift clock. I don\'t mean real-life time.
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...if I am understanding the post correctly
there will still be a problem because we have players in so many different timezones
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Originally posted by zog
...if I am understanding the post correctly
there will still be a problem because we have players in so many different timezones
No. It would be done completley by Planeshift time, where a day passes in something like 20 minutes.
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Originally posted by zanzibar
No. It would be done completley by Planeshift time, where a day passes in something like 20 minutes.
That seriously needs to be adjusted.