PlaneShift
Gameplay => Wish list => Topic started by: Keyaz on October 24, 2005, 04:15:31 pm
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as you notice with the latest update (012) the font size has increased, some like some don\'t.
I myself tried editing the xml files to return the fonts smaller, as i preferred them such a way, but I seem to suck at makign that work.
had the Idea to be able to edit your font sizes, for chat, info window, shortcuts, loging, loading screen etc. all in pssetup under a new tab, also, the ability to add a new font to a \'fonts\' folder of which you can select to use as your ingame font through pssetup.
now heres the \'why?\'
because customisability is enjoyable for anyone to do, it makes them feel more at one with \'their\' game, so, in fact, why not :)
thoughts anyone?
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Yiss. I thought the font was too large previously, so if it has increased further still... Not so good. Being able to specify how large you want the text labels to appear would be a really nice addition.
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Originally posted by Karyuu
Yiss. I thought the font was too large previously, so if it has increased further still... Not so good. Being able to specify how large you want the text labels to appear would be a really nice addition.
*pokes*
Chat window font, not labels >.>
And yes, I agree. It\'s way too large now to be an unchangeable feature.
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thought we were going mad... Yes fully in agreement, it would be better to be able to adjust font size in all your windows like you can fade them... why not just add it to the same window - as font size sliders, along side the fade windows sliders...
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The font size... I agree it is too big
In the previous update the window size in pixels was resolution dependent and the text wasn\'t.
So the higher dimensions had your ps window, the smaller was the text (it was set to eg. 8 px so in fact always the same) when windows was proportionally bigger (they was taking the same % of space in different resolutions)
In this update, both windows and font size are resolution dependent. This simplify a lot of things as now proportions beatwen font and windows are the same.
So, why is the text too big?
Because when the skin was being made it was tested on 1024x768 as the text compared to the wndows looks best.
Or it was tested on 800x600 and someone liked big font size
Solution: Font size in all .xml files should be decreased.
Eg. Instead of 8 it should be 6
In 800x600 resolution 8 is 8px and 6 is 6 px.
My opinion about font size control through setup:
It is not necessary to have special option to control somehow the text size.
The text size should be properly set in the xml files of the skin you choose. We should have possibility to have different sets of .xml files to different skins. In this case font is exacty as big as it should be.
If we will have additional option to change it, then it will eighter be too big or too smal, what won\'t change size of the windows anyway.
Also, it would be nice to have parameter like resizetoscreen=\"no\" also to font size, or make different parameters for these two options