PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Bereror on October 24, 2005, 09:48:38 pm
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Ok, server crashed again, so it is time to start reporting bugs found in the 0.3.012 version 8)
Stamina is not updated
You can run forever and your stamina is still 100%. Until it suddenly drops down to 5% and then stays there forever. No way to run anymore, just walk, because it will not be updated.
And you can keep walking for a while without any updates to the stamina until it drops 0%. Now you are stuck and the only way to recover is to reload the game.
HP is not updated
Same is valid for your health points. They stay at 100% regardless the damage you get. And you will die with 100% HP.
Progression points not updated
Same for PP. You see the message about PP, but no updates to the stats window.
The list probably continues with mana etc.
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Mana - yes: I tried an alternative character to check the new model features. This one is quite new, and build with low magic-base stats. Its mana constantly drops down to 0% while doing nothing special, suddenly is full again and decreases again.
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Ok, I am a new player (about 6 hours old), but I have noticed this problem. After a server re-boot, the problem disappeared and my previous loss of health was noted in the bar.
The problem, I concluded was that the game is reducing the amounts (and increasing), but it is not updating the bars in the information box at the top.
It is also seemingly random as it suddenly cuts in, freezing the bars.
As far as I know, this applies to Health, Stamina, Mana, Experience and Progression Points.
Note that is not preventing character progress, (you still gain EXP and PP), but it is anoying as you don\'t know how much health you are losing. ( As a new player I thought I was invincible, until I went over my Events dialogue!! :D )
Thanks,
Khadzud....
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Originally posted by philipwhiuk
a server re-boot
Well, that\'s a nice way to put it... :P I\'d go with massive crash, personally.
We were screwing with the new version counter in the DR and statDR packets. (the movement and stat updating messages) This system was created to deal with the psycotic level of junk that would happen when packets were recieved out of order, such as players/npcs/stats jumping around, attacks out of order, etc. In fact, some of the fixes for problems we were having with this new system were made hours before the update went through. But, these things are hard to test without real-world conditions, so obviously something was missed. They are being workd on, and an update will be posted when all is fixed. Just be patient.
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Thanks for the quick reply Dave, and I wasn\'t expecting anything as good as PlaneShift, so to see the efforts of the community, not to mention the quick advisor response, I am prepared to be more than patient.
:D
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Stamina doesn\'t return while you\'re walking! If you want it to come back, you have to stand still.