PlaneShift

Fan Area => Fan Art => Topic started by: dying_inside on October 26, 2005, 01:58:57 pm

Title: monster
Post by: dying_inside on October 26, 2005, 01:58:57 pm
ok so i just maade this in wings. its 903 polygons. about 2 hours work or so.  its my first attempt at a complete creature model, i think it could use some work. but i need some guidance as to what to do and how to do this.  
anyway here it is :

http://img416.imageshack.us/my.php?image=monster22yb.jpg
http://img416.imageshack.us/my.php?image=monster12oj.jpg
http://img461.imageshack.us/my.php?image=monster44es.jpg
http://img473.imageshack.us/my.php?image=monster53ki.jpg
http://img462.imageshack.us/my.php?image=monster65fd.jpg

go wild....
Title:
Post by: Keyaz on October 26, 2005, 02:04:50 pm
interesting ^^ Keep practicing
Title:
Post by: Exhibit 13 on November 17, 2005, 06:54:51 am
Great render, 4/5.
But...
You subdivided the image. Don\'t do that, it creates more polygons and verticles. Which create alot of lagg. If I were you, create \"flat/boxed\" creatures. Then you can UV map them, to make them look smoothe.

Hope that helped :o).
Title:
Post by: Gentar on November 17, 2005, 02:52:33 pm
and once again dying inside managed to make another thread for another model. ONE THREAD!
Title:
Post by: Moogie on November 17, 2005, 07:46:44 pm
Aye... try to keep all works from one author in one thread, as much as possible. It will reduce cluttering the forum, especially when threads like this tend to have such generic and unimaginative names (\"monster\").