PlaneShift

Gameplay => General Discussion => Topic started by: WizardsRule on November 01, 2005, 02:03:13 am

Title: Monster Invasion
Post by: WizardsRule on November 01, 2005, 02:03:13 am
MONSTERS HAVE INVADED THE PLAZA
Title: Now
Post by: Halvord on November 01, 2005, 02:21:56 am
Which one of you got the screenie?
Title:
Post by: steuben on November 01, 2005, 02:24:44 am
and here i am at work under to seeing the eldrich action in process.

screenshots... please
Title: It was wicked awsome
Post by: WizardsRule on November 01, 2005, 02:33:53 am
I was a trempor and there were SOO many monsters.  Even 1 that hasnt been released
Title: Invasion?
Post by: Stronith on November 01, 2005, 03:08:59 am
This is just the kind of action needed to shake things up.

screenshots please.  

/me is at work and misses all the fun
Title:
Post by: Keyaz on November 01, 2005, 03:44:11 am
i think wizardwasisface needs to go to the toilet before he over excites himself

seriously, theres no reason for hysterics over the morph command changing players into monster meshes

and the \'new monster\' isn\'t a monster, its the pet, a \'groffel\'
Title:
Post by: Stronith on November 01, 2005, 03:47:52 am
What a shame.  I thought that there was something more than some GMs playing around.  

Morphing is sort of neat, but GMs spawning some creatures for a surprise \'invasion\' would be more fun.

Even more so - if they are not \'impervious to attack\' - is that still an issue today?
Title:
Post by: WizardsRule on November 01, 2005, 04:15:30 am
It was still a cool halloween treat( 14 or so monsters)
Title:
Post by: Draklar on November 01, 2005, 07:53:37 am
Thinking twice before making a new thread generally is a good idea...

Making one that consists of five words generally isn\'t.
Title:
Post by: Drey on November 01, 2005, 11:41:50 am
/me points at the link  in his sig.
Title:
Post by: r.guppy on November 01, 2005, 12:51:27 pm
I would like to thank the GM responsible for adding a bit of extra enjoyment into the game and showing that they to like to have fun sometimes.

 Weldon keep it up.   :))
Title:
Post by: Zellgadess on November 02, 2005, 11:24:17 am
It really isent the best defended city, Big walls on one side, and a little wooden fence on the other =D
Title:
Post by: Drey on November 02, 2005, 02:21:32 pm
and in some places no walls at all...
Title:
Post by: Zellgadess on November 02, 2005, 10:44:46 pm
Oh, and whatabout that massive mountain... kinda a tactical advantage... with archers and catapults... big bolders... flaming balls of hay lol
Title: Yeah,
Post by: Halvord on November 02, 2005, 11:01:03 pm
and we\'ve got good old Remant Tovere to protect us too!

But really, it would be cool if you could go up into those towers to defentd from a bi-weekly monster attack...
Title:
Post by: Kwip on November 03, 2005, 03:21:36 am
Hmm, well if we ever have monster problems in the future we could always attach potent monster poisons to \"volunteers\" who would get gobbled up by the gobbles and kin; or we could just place the poison in food items droped on the ground, this would have a two-fold effect, it would kill the monsters as well as much of the population who have lower intelligence (the annoying ones that pick up everything they find and are just plain annoying).  Of course we could always pray to Drey and hopes he intervenes, though knowing Drey he is probably the cause (/me points at Drey\'s sig)...
Title:
Post by: WizardsRule on November 03, 2005, 03:37:05 am
Poor Ulbernauts.  They were only trying to have a little fun.