PlaneShift

Gameplay => General Discussion => Topic started by: Bebel on November 12, 2005, 08:08:58 pm

Title: Range ??
Post by: Bebel on November 12, 2005, 08:08:58 pm
Just a simple question : do the weapons\'s range work ?
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Post by: Avarus on November 12, 2005, 09:04:14 pm
No, but the distance between two objects do (You\'re too far away to attack ...)
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Post by: shorty13 on November 12, 2005, 10:51:37 pm
there are no ranged weapons except for 2 magic spells.
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Post by: Bebel on November 13, 2005, 12:47:12 am
For exmple if i have a claymore, am i able to keep myself safe from my ennemie if he has got a pair of dagger ?
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Post by: Nikodemus on November 13, 2005, 12:57:38 am
no
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Post by: Shadeslayer on November 13, 2005, 08:47:08 am
I\'m wondering...is there going to be a long range weapon (bow and arrow) going to be implemented soon or not
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Post by: dragonfire999 on November 13, 2005, 03:38:23 pm
Yes, they will be released soon. (c)(tm)


(Copyright 1995-2005- Planeshift Team)
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Post by: Halvord on November 13, 2005, 05:23:38 pm
Quote
Originally posted by dragonfire999
Yes, they will be released soon. (c)(tm)


(Copyright 1995-2005- Planeshift Team)


Haha!

Looking for these?
? ?
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Post by: Avarus on November 13, 2005, 05:43:50 pm
NOOOO...

I HAVE DAGGERS!
GLADS HAVE LONGSWORDS!
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Post by: TheMinority on November 13, 2005, 06:23:34 pm
well, you gotta look at the flipside: while they do have bigger swords, it will take them more time to weild them. you and your quick daggers can jump in and out for attacks before they can hit you once (but mind you, their hit would probably deal more damage)

and that\'s for the distant future when stuff like that is implemented. i\'d probably say around Planeshift v. 2.056

(which! by stunning coincidence, will most likely be when the game is finally out of pre-alpha and beta modes. 2056. XD)
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Post by: Avarus on November 13, 2005, 07:18:52 pm
Version 2.056... Probably released in 2056
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Post by: Verrliit on November 14, 2005, 08:32:13 pm
Well...

You know, the Devs are currently putting a huge amount of effort into the NPC client.

When it has been running, I have seen many changes to the behavior of my targets, and to effective range and behavior of my weapons as well.

With the completion of the new NPC client, I look forward to seeing my pet trainable to attack, and have player-editable response phrases and description as well.

I also look forward to seeing new Glyphs become available, training limits increased for Dark way, and Will, and with only a little bit of luck, shields and hammers, perhaps even melee weapons, Herbal and Farming skills, could come online.

Judging from the speed of change that I have recently seen, the Devs might even bring us all of these lovely presents in time for Christmas.

I prefer to be optimistic, you see.  :)


Verrliit