PlaneShift

Gameplay => General Discussion => Topic started by: arcain on November 13, 2005, 01:07:04 am

Title: the next city
Post by: arcain on November 13, 2005, 01:07:04 am
he i was wondering about the next city that they are gonna make.what do you think they should do?whats do you want the next cities race to be?well just wondering
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Post by: Draklar on November 13, 2005, 01:12:33 am
Ynnwns, because their architecture rocks so much \\o/
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Post by: arcain on November 13, 2005, 01:13:34 am
hehe i think thats what i am=)
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Post by: Gorzhuul on November 13, 2005, 01:18:33 am
i think a dwarf  town would be the best....dwarf towns would boost mining and crafting...but a kran town would just look cool.
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Post by: spydirweb on November 13, 2005, 02:06:44 am
I think the Enki town needs to be finished/added to before a new town comes around...

As an Enki, I can tell you I HATE spawning there...  Spawn killing rats and the rogues, who for some reason have never dropped anything for me, gets old...fast.
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Post by: TheMinority on November 13, 2005, 04:36:31 am
aye. the enki town needs to be beefed up a bit more. i mean, what IS behind those other circular gates, anyway? i bet it\'s like, riches beyond the scope of our imagination... that or more merchants. either one.
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Post by: Seytra on November 13, 2005, 04:39:30 am
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Originally posted by spydirweb
As an Enki, I can tell you I HATE spawning there...  Spawn killing rats and the rogues, who for some reason have never dropped anything for me, gets old...fast.

Well, you could try yourself at the actual purpose of PS: RolePlay. That way you\'d not only not have to kill rats and rogues all the time, you\'d not die that much, either.

Anyway, I still don\'t at all like the idea of having even more race-specific cities ingame, but if I had to choose (which I don\'t) I\'d choose a Lemur one, because I like their architecture.

But it\'s not like this thread would achieve anything besides taking up forum space.
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Post by: Under the moon on November 13, 2005, 05:41:53 am
Hmmm. One wonders why a society so integrated as that of PS has seperate cities for each race...
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Post by: Karyuu on November 13, 2005, 05:47:38 am
I highly doubt there will be one and one city only for the different races ;) Besides, each race/species has different ways of life, different philosophies, culture, art, etc. - it would make sense for \"centers\" to arise.
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Post by: Gentar on November 13, 2005, 06:00:43 am
I want a city where people can write, spell, add proper punctuation, capitalize, and add a space after a new sentence.
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Post by: shorty13 on November 13, 2005, 06:03:20 am
I\'d love to see a Dermorian city, with huts up in the trees.  It would be the first above ground city in yliakum, with ladders leading up.  That would be pretty sweet, even if you were a Dermorian.
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Post by: stfrn on November 13, 2005, 06:18:25 am
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Originally posted by Gentar
I want a city where people can write, spell, add proper punctuation, capitalize, and add a space after a new sentence.

Ah, the city of myth that is talked about in the tavern? Sadly, I doubt it exists. But it will exists in our hearts. Or something.
I would rahter have a place everyone would feel at home, like a tavern along a long road. Or maybe a school of learning?
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Post by: Draklar on November 13, 2005, 06:20:42 am
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Originally posted by Gentar
I want a city where people can write, spell, add proper punctuation, capitalize, and add a space after a new sentence.
Hard... I doubt any mmorpg managed to implement that so far :P
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Post by: Under the moon on November 13, 2005, 06:43:45 am
Centers of culture do, indeed, arise with people of varying backgrounds. But rarely do they form entire cities separate from each other. It would only create a resentment towards those of the other races.

Creation of \'sectors\' within the cities makes more sense in this case. It would aid in the diversification of the populous in each city. If there are to be separate cities for the races, it would be detrimental to this process.
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Post by: Shadeslayer on November 13, 2005, 08:45:09 am
I hope that Ojaveda will be finished soon...also a town for every race so that I can see the architecture in graphics...8)
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Post by: Draklar on November 13, 2005, 08:53:14 am
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Originally posted by Under the moon
Centers of culture do, indeed, arise with people of varying backgrounds. But rarely do they form entire cities separate from each other. It would only create a resentment towards those of the other races.
Such cities would be created at the beginning when all the races just arrived in Yliakum. They wouldn\'t be destroyed after merging of cultures. That some cities have mostly one race is probably strongly based on architecture and everything. While all races may be found in Ojaveda, the architecture will atract mostly enkidukais.
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Post by: Zan on November 13, 2005, 09:32:07 am
I think that most cities would be a melting pot of races. Some might have been created as an Enki or Dermorian city long ago but in the past more and more other races began to gather there, erected a house of their own which was probably a mixture between their architecture and the native architecture. This leaves the city still recognizable as being created by that race but definitely a mixed place with some original looks.

The only exception I can think of is on the submerged levels where only the Nolthrir and Kran can come since they are the only ones being able to breathe under water.
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Post by: Cyrus Arckum on November 13, 2005, 05:07:33 pm
I hope they add those small villages that some NPCs mention when you ask them about themselves. Cities are nice, but villages are more common.
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Post by: TheMinority on November 13, 2005, 06:18:06 pm
aye. i\'d like to see a small village (a few houses, maybe a small tavern/inn) perhaps somewhere in the ojeveda wilderness (if it\'s expanded). i agree, there should only be a few large cities like hydlaa and some smaller villages dotting most of the landscape. that would add some more realism to it. ^_^
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Post by: Avarus on November 13, 2005, 07:27:31 pm
Hydlaa isn\'t that big. It only does look big because of the houses. You wont cross a real city in 84 seconds (loading excepted). And if you read the books in the library, you\'ll notice that Ojaveda is devided in several quarters (I\'ve seen them! Nothing to see at all), so Ojaveda is a City of small vilages :P.

I think there should come a Stonebreaker city first (have you seen his architecture! Huge palaces with high towers and great halls!)
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Post by: Cyrus Arckum on November 13, 2005, 07:46:37 pm
By the standards of the time-period Planeshift is based in Hydlaa is a large city.
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Post by: Halvord on November 13, 2005, 10:30:03 pm
I\'m sure they\'ll change Ovajeda (or whatever), because the stone labyrinths probably extend through there.  It extends under most places in the Planeshift world, since many make a living off venturing into the labyrinth\'s hidden enterences.  I wonder if it extends to the underwater portion as well.
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Post by: Seytra on November 13, 2005, 11:46:17 pm
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Originally posted by Zan
I think that most cities would be a melting pot of races. Some might have been created as an Enki or Dermorian city long ago but in the past more and more other races began to gather there, erected a house of their own which was probably a mixture between their architecture and the native architecture. This leaves the city still recognizable as being created by that race but definitely a mixed place with some original looks.

That is the expectation I also have. Given the settings, it is the only realistic way. Architecture doesn\'t require a lot of travel. Architecture is like fashion.
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Originally posted by Zan
The only exception I can think of is on the submerged levels where only the Nolthrir and Kran can come since they are the only ones being able to breathe under water.

Klyros as well, and also every other race, as there surely will be appropriate magic.
However, the architecture underwater will very likely be very different from the rest, because the different environment requires different materials and construction. AFAICS, these constraints are likely to produce an even more common architecture style underwater.

@Halvord: The stone labyrinths don\'t extend anywhere. They are outside the stalactite, in the rock it is hanging from. That is why the bronze doors, which are the gates to the stone labyrinths, exist on the uppermost level, as it is inside the rock of the ceiling of the big cavern, and therefore it\'S the only place where the stone labyrinths can meet Yliakum.

What might be underneath every large (and ancient) city is a sewer system like in Hydlaa. This isn\'t a necessetiy, though. Also, the waste conduits exist, but the setting isn\'t really clear about them. Yet, these three tunnel systems are distinctly different in function, size, placement and character.
Title: Oh!
Post by: Halvord on November 14, 2005, 12:07:42 am
I suppose I misunderstood.   It would be cool if they connected the sewer systems from the smaller cities to the bigger ones in order for easier treatment.
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Post by: zanzibar on November 14, 2005, 02:14:51 am
If the NPCs are to be trusted, we can expect to see a new market place open up, as well as a large area of farmland.  Further, different areas of Akkaio will be home to different tribes of enki who have different patterns and markings!
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Post by: Draklar on November 14, 2005, 08:00:23 am
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Originally posted by zanzibar
Further, different areas of Akkaio will be home to different tribes of enki who have different patterns and markings!
People should start using the correct namings... :\\
Ojaveda, not Akkaio. Unless you expect Ojaveda to be impossibly huge.
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Post by: Keyaz on November 14, 2005, 08:53:21 am
no they are correct, that part of ojaveda is called Akkaio it has sections known as Dsar\'s and indeed more should be added before other towns, tis expected to expand anyways, all unopened doors need to be opened ;)

but you already knew that
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Post by: Draklar on November 14, 2005, 09:01:22 am
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Originally posted by Keyaz
no they are correct, that part of ojaveda is called Akkaio it has sections known as Dsar\'s and indeed more should be added before other towns, tis expected to expand anyways, all unopened doors need to be opened ;)

but you already knew that
So they are not right... Akkaio is dsar of Ojaveda. If one expects Akkaio and other dsars to be big enough to hold many tribes, then Ojaveda as a whole would be insanely huge.
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Post by: Keyaz on November 14, 2005, 09:24:14 am
ah screw it, think of it what you want, no one bloodyt listens anyway
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Post by: Zan on November 14, 2005, 04:31:22 pm
Actually Akkaio is the name of an Enki Tribe and since the Enkidukai that live in Ojaveda are very territorial the area they live in is called Akkaio as well. The only area of Ojaveda that exists so far I believe. There are other areas, I forgot their names but the town itself and the entire district is called Ojaveda.
At least that\'s what Jayose\'s books told me.

So technically Draklar was right and Zanz was using the wrong label but I wonder who really cares.
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Post by: Verrliit on November 14, 2005, 04:41:15 pm
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Originally posted by Draklar
If one expects Akkaio and other dsars to be big enough to hold many tribes, then Ojaveda as a whole would be insanely huge.


I think insanely huge is a good thing.

It would allow the enabling and owning of homes.

And that would give purpose to the professions of thief and of guard, and perhaps create the professions of archetect, builder and decorator, as well.

Most importantly, owning, creating and decorating a part of the world will be much more than an additional RP prop, it will also provide an emotional anchor to the game.

If you spend time and effort to make something suit you, it is of value to you, and you are less likely to abandon it.

So, more players will stay to play, the active population will increase, and with it, the overall complexity of RP.

There are over 35,000 characters registered.  I have never seen more than 150 players on at the same time.

Imagine what the world would be like, if there were thousands of people logged in to play with.

I would like that, myself.
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Post by: Cyl on November 14, 2005, 04:44:42 pm
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Originally posted by Verrliit
Imagine what the world would be like, if there were thousands of people logged in to play with.


veeerrryyy laggy, about Odjaveda, I have heard a few people (NPCs) say that it was shut off, quaranteened.
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Post by: Draklar on November 14, 2005, 07:36:38 pm
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Originally posted by Verrliit
I think insanely huge is a good thing.
By insanely huge I mean unproper role-play wise.

Instead of town becoming huge, some other ones would be created. Which basically doesn\'t change anything from the way you want it.
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Post by: Mordaan on November 14, 2005, 09:07:01 pm
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Originally posted by Zan
I think that most cities would be a melting pot of races. Some might have been created as an Enki or Dermorian city long ago but in the past more and more other races began to gather there, erected a house of their own which was probably a mixture between their architecture and the native architecture. This leaves the city still recognizable as being created by that race but definitely a mixed place with some original looks.

Exactly.  The origins of a city may have been built predominantly by one race and the architecture would reflect that.  But as time goes on members of other races would live there as well.  This is assuming it is a free society.  Of course, the authorities of a city might enforce the population to be race specific, but those are the things that lead to uprisings and wars.
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Post by: Mordaan on November 14, 2005, 09:14:45 pm
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Originally posted by Keyaz
no they are correct, that part of ojaveda is called Akkaio it has sections known as Dsar\'s and indeed more should be added before other towns, tis expected to expand anyways, all unopened doors need to be opened ;)

but you already knew that

For those that are confused, you can think of it like New York City.  Akkiao is like a borough.  (i.e. Manhattan, Queens, ...)
Its not exactly the same but the analogy works to give people the general idea.
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Post by: Dregan Tepis on November 23, 2005, 10:06:57 pm
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Originally posted by Draklar
Ynnwns, because their architecture rocks so much \\o/


Now that the fight over naming convention has died down a bit, I completely agree with Draklar.

In fact, the only one I don\'t want to see is one for the Dwarfs ( either race ). Not that I have anything against them. But just like those tunnels in the dungeon ( mines / labyrinth, did I miss any names? ), I would like to be able to see whatever the Dev\'s add. As a Ynnwn, there\'s no way a dwarf could invite me into his home!
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Post by: Thoronador on November 23, 2005, 11:16:54 pm
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Originally posted by Avarus
I think there should come a Stonebreaker city first (have you seen his architecture! Huge palaces with high towers and great halls!)

And that is probably why a Stonebreaker city won\'t come next: too big, huge buildings/ architecture, wich means a lot of work for the devs. I think a Stonebreaker city won\'t be added so soon. Maybe a small Dermorian village will be next. If not, they probably extend Akkaio/ Ojaveda.
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Post by: Shadeslayer on November 24, 2005, 12:37:41 pm
Hmmm...yes I think the Demorian village might be built next for the architecture is actually quite primitive...based on trees and so on. The Krans architecture seemes easy enough to build soon for it\'s from rock. Other than that I think it might be nice to have a underground city for a change...might employ the use of those water shafts sooner.
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Post by: zanzibar on November 24, 2005, 07:49:57 pm
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Originally posted by Shadeslayer
Hmmm...yes I think the Demorian village might be built next for the architecture is actually quite primitive...based on trees and so on. The Krans architecture seemes easy enough to build soon for it\'s from rock. Other than that I think it might be nice to have a underground city for a change...might employ the use of those water shafts sooner.



I hate to say it, but all the cities are underground.  We\'re in a cave.:)


I think some farmland outside of akkaio would be nice.  The NPCs also talk about a weapons market which is closed off are present but should be reopenned soon.