PlaneShift
Support => Linux Specific Issues => Topic started by: Diod on November 17, 2005, 10:47:24 pm
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When i connect to the server, choose my char and start playing, it says the following:
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Creating psnetconnection 0x8af6430!
crystalspace.maploader.parse.image:
Could not open image file \'/planeshift/textures/snow.jpg\' on VFS!
crystalspace.maploader.parse.texture:
Couldn\'t load image \'/planeshift/textures/snow.jpg\', using checkerboard
instead!
Using fontsize 20 for resolution 1280x1024
crystalspace.engine.warning:
Lightmaps are not up to date (lightmap format changed).
Use -relight cmd option to calc lighting.
Creating psnetconnection 0xac4f848!
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
planeshift.application.client:
PSLoader: step 2: success
ParseFile
:
Could not find file: /planeshift/world/hydlaa_common/sound.xml
planeshift.application.client:
PSLoader: step 3: success
Before LoadMapFile of /planeshift/world/hydlaa_common: time=61051
After LoadMapFile: time=61479
crystalspace.engine.warning:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=61480
After Precache: time=64455
After SetupWorldColliders: time=64455
Region hydlaa_common loaded successfully.
Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
CheckSectorCrossing
:
Sector crossed from (null) to
SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
Before LoadMapFile of /planeshift/world/hydlaa_plaza: time=64463
crystalspace.thingloader.parse:
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=hydlaa_plaza),meshobj(name=_s_walkway_022),params]
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=hydlaa_plaza),meshobj(name=_s_laanx_statue_01V15a_02),param
s]
crystalspace.maploader.parse.image:
Could not open image file \'TreeBackground01.jpg\' on VFS!
crystalspace.maploader.parse.texture:
Couldn\'t load image \'TreeBackground01.jpg\', using checkerboard instead!
crystalspace.thingloader.parse:
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=hydlaa_plaza),meshobj(name=hydlaaplaza),params]
crystalspace.maploader.parse.image:
Could not open image file \'TreeTops01.tga\' on VFS!
crystalspace.maploader.parse.texture:
Couldn\'t load image \'TreeTops01.tga\', using checkerboard instead!
crystalspace.thingloader.parse:
Bad UV coordinates for polygons in this thing!
[node:
world,sector(name=hydlaa_plaza),meshobj(name=_s_WoodsEnd01),params]
After LoadMapFile: time=66565
crystalspace.engine.warning:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
Couldn\'t load cached lighting for 746 object(s):
_s_walkway_017
_s_walkway_01
_s_floor
_s_street_NEW_03
...
Use -relight cmd option to refresh lighting.
After cur_region->Prepare: time=67845
WARNING! Object \'_s_r554\' is not closed!
WARNING! Object \'_s_walkway_010\' is not closed!
WARNING! Object \'_g_barreltwo2_10\' is not closed!
WARNING! Object \'_s_r523\' is not closed!
WARNING! Object \'_s_stairs_05\' is not closed!
WARNING! Object \'_s_r567\' is not closed!
...
After Precache: time=68678
After SetupWorldColliders: time=69227
Region hydlaa_plaza loaded successfully.
Before LoadMapFile of /planeshift/world/laanx: time=69231
After LoadMapFile: time=69559
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=69722
After Precache: time=70335
After SetupWorldColliders: time=70470
Region laanx loaded successfully.
Before LoadMapFile of /planeshift/world/hydungeon: time=70471
After LoadMapFile: time=70491
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=70494
After Precache: time=70588
After SetupWorldColliders: time=70589
Region hydungeon loaded successfully.
Before LoadMapFile of /planeshift/world/tavern_de_kadel: time=70590
After LoadMapFile: time=70980
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=71121
After Precache: time=71601
After SetupWorldColliders: time=71853
Region tavern_de_kadel loaded successfully.
Before LoadMapFile of /planeshift/world/wtower: time=71854
After LoadMapFile: time=72302
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
Couldn\'t load cached lighting for 359 object(s):
_g_lantern2b_06
_g_lantern2b_05
_g_lantern2b_06
_g_lantern2b_08
...
Use -relight cmd option to refresh lighting.
After cur_region->Prepare: time=72570
After Precache: time=72899
After SetupWorldColliders: time=73132
Region wtower loaded successfully.
Before LoadMapFile of /planeshift/world/hyarena: time=73133
After LoadMapFile: time=73315
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=73361
After Precache: time=74567
After SetupWorldColliders: time=74589
Region hyarena loaded successfully.
Before LoadMapFile of /planeshift/world/hyjayose: time=74591
After LoadMapFile: time=74676
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
Couldn\'t load cached lighting for 39 object(s):
_s_tunnelwall01
_s_tunnelroad01
road31
grass02
...
Use -relight cmd option to refresh lighting.
After cur_region->Prepare: time=74718
After Precache: time=74735
After SetupWorldColliders: time=74745
Region hyjayose loaded successfully.
Before LoadMapFile of /planeshift/world/hyojapath: time=74755
After LoadMapFile: time=74866
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=75021
After Precache: time=75087
After SetupWorldColliders: time=75119
Region hyojapath loaded successfully.
Before LoadMapFile of /planeshift/world/hysewers: time=75120
After LoadMapFile: time=75256
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
After cur_region->Prepare: time=75292
After Precache: time=75970
After SetupWorldColliders: time=75997
Region hysewers loaded successfully.
CheckSectorCrossing
:
Sector crossed from SectorWhereWeKeepEntitiesResidingInUnloadedMaps to
hydlaa_plaza.
planeshift.application.client:
PSLoader: step 4: success
crystalspace.maploader.parse.image:
Could not open image file \'/this/art/effects/target.png\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'target\', using checkerboard instead
[node:
library,textures,texture(name=target)]
crystalspace.maploader.parse.image:
Could not open image file \'/this/art/effects/rect_texture1.png\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'rect_texture1\', using checkerboard instead
[node:
library,textures,texture(name=rect_texture1)]
crystalspace.maploader.parse.image:
Could not open image file \'/this/art/effects/arrowUV.jpg\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'arrowUV\', using checkerboard instead
[node:
library,textures,texture(name=arrowUV)]
crystalspace.maploader.parse.image:
Could not open image file \'/this/art/effects/quad_example.jpg\' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture \'effect_example\', using checkerboard instead
[node:
library,textures,texture(name=effect_example)]
planeshift_effects:
Duplicate effect \'x_obj_quad\' found!
Duplicate effect \'x_obj_spire\' found!
Duplicate effect \'x_obj_star\' found!
FindWidget
:
Could not locate widget ButtonExamine in InteractWindow
Could not locate widget ButtonUnlock in InteractWindow
Could not locate widget ButtonUse in InteractWindow
Could not locate widget ButtonPickup in InteractWindow
Could not locate widget ButtonDrop in InteractWindow
Could not locate widget ButtonLoot in InteractWindow
Could not locate widget ButtonBuySell in InteractWindow
Could not locate widget ButtonGive in InteractWindow
Could not locate widget ButtonClose in InteractWindow
Could not locate widget ButtonPlayerDesc in InteractWindow
Could not locate widget ButtonAttack in InteractWindow
Could not locate widget ButtonCombine in InteractWindow
Could not locate widget ButtonExchange in InteractWindow
Could not locate widget ButtonTrain in InteractWindow
Could not locate widget ButtonNPCTalk in InteractWindow
Could not locate widget ButtonViewStats in InteractWindow
Could not locate widget ButtonDismiss in InteractWindow
Could not locate widget Money in SmallInventoryWindow
Load
:
Failed the PostSetup for SmallInventoryWindow
LoadWidget
:
Widget SmallInventoryWindow failed to load pawsSmallInventoryWindow
LoadWidget
:
Could not load child widget in file /this/data/gui/smallinventory.xml
Following widgets failed to load:
Small Inventory Window
FindWidget
:
Could not locate widget ControlWindow in QuitInfoWindow
Could not locate widget ControlWindow in QuitInfoWindow
Could not locate widget ControlWindow in QuitInfoWindow
Could not locate widget ControlWindow in QuitInfoWindow
Could not locate widget ControlWindow in QuitInfoWindow
Could not locate widget ControlWindow in QuitInfoWindow
Could not locate widget ControlWindow in QuitInfoWindow
Could not locate widget ControlWindow in QuitInfoWindow
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 4 (X_DestroyWindow)
Resource id in failed request: 0x3e00004
Serial number of failed request: 213
Current serial number in output stream: 215
Something bad happened in csKDTreeChild::RemoveLeaf!
Trying to remove leaf for: \'_s_sigil_03\' (-5.91674,-0.660167,-4.18592)-(-4.5768,1.64949,-1.87626)!
I already tried removing it and running the updater but it doesnt help.
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You need to apply the smallinventory.xml fix.
See here:
http://www.planeshift3d.com/wbboard/thread.php?threadid=20545&boardid=41&styleid=4&sid=4ec135ec17472711257d5568a34826f9
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Thanks :-)