PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: singingwolfboy on November 20, 2005, 09:23:30 pm
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In both the PlaneShift client and the Updater, the text continually overwrites itself. This means when I try to scroll down to read anything, the old text does not scroll up out of view, but simply sits there. The old text and the new text are smushed together and unreadable. This also happens when going from one screen to the next, like when signing in or in the character creation screens. This problem also seems to occur with static images -- however, the 3D animated characters in the character creation screen displayed just fine.
I can get around this problem by minimizing the screen and reopening it, but that\'s really annoying. Is there anything I can do to fix this?
Another problem I\'ve been having, which may or may not be related, is that the pointer seems to display above where it should be. When I make the arrow point to something (like a selection in a list) and then click the mouse, I end up selecting something below where the pointer appears to be pointing (so, the selection below the one I was pointing at). The pointer seems to display correctly (not disfigured or anything), it\'s just above where it should be.
I\'m running Windows XP Pro SP2, Intel Pentium III processor, 512 MB RAM. I know I have an nVidia graphics card, but I don\'t know exactly what kind, and I don\'t know how to find out. Help?
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I would suggest updating your graphics card drivers. Right-click anywhere on your desktop and view the Display Properties. Hit the Settings tab and look under \"Display\": it\'ll show the card model you have. Since you use an Nvidia card, waltz over to their website and download the driver for your card :) It\'s free.
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update graphics drivers. the best place to find out is either the nvida website or device manager.
and karyuu beats me by a hair
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I looked online to find out what kind of graphics card I have: according to \"dxdiag\" I have NVIDIA GeForce2 GTS/GeForce2 Pro. I went to nvidia.com and got to the driver page, but the closest option they had to what I had was \"GeForce and TNT2\" -- nothing for GeForce2. I downloaded it anyway, but when I tried to install it, it gave me this error message:
The NVIDIA Setup program could not locate any drivers that are compatible with your current hardware. Setup will now exit.
Any other tips?
ETA: Also tried the \"GeForce Go 7800 GTX\" drivers: same error message.
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Latest ones aren\'t fitting your card, sadly it\'s too old and compatibility went off.
Try this ones http://www.nvidia.com/object/winxp_2k_61.77.html (I think yours is supported here.) Good luck.
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Originally posted by Nilrem
Latest ones aren\'t fitting your card, sadly it\'s too old and compatibility went off.
Try this ones http://www.nvidia.com/object/winxp_2k_61.77.html (I think yours is supported here.) Good luck.
I downloaded and installed the drivers, amid various protests from my computer that the drivers I was trying to install were older than the current ones on my computer. They did install correctly, however. But, when I tested out PlaneShift with the new (older) drivers, I had exactly the same problem.
Is it possible for me to reinstall the drivers that I had previously, that are apparently newer than the ones that Nilrem told me to download? Should I? Should I try installing the drivers from the nvidia.com site, that didn\'t work before? And does anyone have any other ideas for how to fix this problem?
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Asked for help on the IRC channel, and they helped me out. Problem solved, no need to reply to this problem anymore. :)
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Sorry, I think I went too far away in time looking for some drivers that were for sure accepted by your card :P
Anyway, could you tell us which was the solution to the problem?
Good that you can now play normally.
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Originally posted by Nilrem
Anyway, could you tell us which was the solution to the problem?
I added two lines to the data/config/r3dopengl.cfg file:
Video.OpenGL.UseExtension.GL_ARB_texture_rectangle = false
Video.OpenGL.UseExtension.GL_NV_texture_rectangle = false
Gag|PS suggested this to me on IRC, saying that he found this solution in the forums somewhere (he didn\'t say where)