PlaneShift
Gameplay => General Discussion => Topic started by: Kythag on December 12, 2005, 06:27:07 am
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I searched this thoroughly and found nothing. I used spawn, camping, owning, and various combinations to no result, so I am making this thread. Feel free to move it(I am sure you do :D ) if this fits elsewhere.
What is the etiquette on sharing a spawn with other players? There was an incident I was involved in where the /say command didn\'t reach a players ears, so he treated me like a spawn stealer. This is reason for the question: There were 3 trepors, did I really have to ask to share that spawn?
Whenever I am using multiple spawns to level and someone comes along I share the spawn without being asked. I respected the idea that he wanted to be asked(when I discovered there was a miscommunication problem), but I am confused for this reason as well: Why ask, are you going to say no?
If it is proper etiquette to ask, the /say command\'s reach desperately needs to be extended. If I can\'t use /say in the trepor pit without not reaching across the pit, then it definitely needs extending anyway, regardless of this topic\'s discussion.
Looking forward to a useful discussion on this.
Kythag
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No one has the right to any spawn point, or even to any particular kill. Someone can be waiting for ten minutes next to a spawn point, then just as it spawns you can run up and kill the creature, as long as you do it with a physical attack.
It\'s extremely rude and obnoxious, but it\'s legal.
There are idiots that freak out and will write half a dozen petitions about you using three different characters for anything close to it whether it\'s by accident or not. I\'ve had this happen to me. (Well, it was three petitions by two characters both controlled by the same player.) The thing is, even if I had done it on purpose, it\'s entirely legal.
What you can NOT do however is use the arrow spell to steal a monster from someone else. That means using the arrow spell to interupt a physical attack, blocking the other guy from attacking it, then proceding to finish off the creature with a physical attack. That\'s kill stealing.
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I am aware that walking up and smacking a creature away from someone is legal(just extremely rude). My point: Should I have to ask to be considered unrude? I usually ask(especially where spawns are very close), but I usually go treading toward the lone trepor and let the first player have the other two(he/she was there first) in the arena trepor pit.
My point is that I do not, under any circumstances, want to be rude. I am trying to determine if there is an unwritten protocol I have been breaking, if a protocol has been established, and(if one has not been established) opening dialogues for creating one to avoid the unfortunate misunderstanding that occurred in the arena pit.
Kythag
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If there are three or so open spawns, \"spawn stealing\" isn\'t even an issue. No one owns an entire area (much less the spawns themselves, as Zanzibar stated), so you can\'t possibly be rude if you try to situate yourself by a creature no one else is attacking or waiting near. I think it\'s rather silly to have to ask someone who is moving through multiple spawns if they can share ;) Conflicts arise when there are no spawns open at all. And remember: if there is ever a real misunderstanding, sending a /tell to the other party usually takes care of it. If it doesn\'t, usually nothing will.
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If it\'s obvious that someone is after something, then I leave them be. If I take a kill they were after without realizing it and they freak out, I don\'t think much about it. If someone goes for one of my kills, I don\'t get upset, I just see it as being competitive.
Everyone is different. Everyone gets offended by different things.
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So when I didn\'t ask and this guy started running back and forth taking all the trepor, he was being rude(but legal)? That is what I am getting from this discussion so far.
The reason this concerns me is this: I believe that community spirit makes or breaks these games. This is my third MMORPG(CO and GW being the first two), and I have left both over these community spirit issues. When the community starts getting cutthroat and greedy, I leave. I am the first to be cutthroat and greedy in character(if I have that type of character), but this wasn\'t a roleplay situation.
So I ask now: Was this guy being greedy? (At this point I must explain that his inventory was full, and I picked up the spare Trepor parts.) So he might have believed that I was going to steal all the trepors or that I didn\'t deserve any, etc.
And, Karyuu, I have resolved to use /tells in these situations, but I would like to see the /say command addressed(it also caused a misunderstanding with Cha0s and a certain possessed blacksmith...
Kythag
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In other comercial MMORPG\'s idividual spawns are not considered seperate from a \"camp\" If five or six monsters spawn in a small area that is considered a camp. If you are killing monsters (or mobs) in order to level up (called leveling or exping by some) and you can take the whole camp as fast as they spawn then the camp is normally considered yours. If you have to rest inbetween fights in order to gain back mana and health then you are not really in control of that camp.
That is just a definition and does not address the protocol for solving disputes. In other games there are enough monsters to go arround. In Planeshift the camps are few and far between, so the idea of one player controlling 6 spawn points is considered exstreamly rude.
The norm in my experience for Planeshift is one spawn point per player is all you are entitled to. If you can kill more without steping on other peoples toes that is fine, but if there are others you are normally expected to share.
Planeshift is the only game I have ever played where people start killing mobs without saying a single word. Anytime you aproch a player you should give some sort of greating, or at least type the /greet emote.
Planeshift is not the only game with \"kill stealing issues\". It is a major topic for MMORPG\'s. A search with that title would get you more information than I could type out in this post.
I would like to point out, that none of the methods currently used are based on roleplay. It is simply an exp grind. If your where to roleplay your mass slaughter of Treepors then the issue of spawn camping could be resolved in character. This does not mean you should tell every one that you are a great swordsman who needs to kill all of the creatures so they can become an even better swordsman.
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PS is roleplaying game where everythink is supposed to be IC. That is why some may say we have bigger problem with KS. KS is purelly ooc, people don\'t know how to behalve in such situation, because it NEVER happen in real. The only experience they have about it, is from other, but commercial MMOGs, thus ooc experience.
I agree with above posts, KS may be rude from ooc perspective, but legal.
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On the whole spawn camping thing, as zanzibar said... no one owns any spawn, nor can they claim rights over it... the only form of kill stealin is done through bugs which im not even sure exist any more.
Having said that it is nice to show a little bit of manners and dont go charging in when someone is clearly already there.
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Kythag: Yes, /say range needs to be increased. I propose 20-25 meter (it\'s 10 now, I think).
As for spawning-sharing... well, first, spawn-camping is really out-of-character. I don\'t blame the players for this one though. DaveG had some nifty ideas for this and I hope they get implemented. Until then, I\'d say that no one should \"claim\" more than one spawn. It just isn\'t fair to everyone else. But again, I don\'t like the spawn system in general. Hopefully it\'ll be reworked into DaveG\'s model soon. :)
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In my humble opinion mass slaughter of monsters could be roleplayed.
For instance: Rats in the sewers. This is obviously a public health hazard and the city could employ you to kill them. You would first show up to a NPC incharge of public health (one close to the sewers, so even newbies would participate). That NPC would let you know how many rat hunters they had signed up for the day. As a licenced rat hunter you would be paided per rat corpse. I sugest this amount should be one or two trias more then you could get by selling to Harnquest the Blacksmith, or stop Harnquest from buying them at all. Your licence would be good for one in game day then you would have to sign up again. The number official rat catchers would be limited to 10 or 20 or something like that. If you killed a rat and were not signed up then you would not be able to sell the pelts to the cities NPC and get paid top Tria. As a rat catcher, it would be a free for all on the killing. You would be expected to kill steal. No one would own a spawn point, and disputes would be settled by combat. Such is the life of a rat catcher. And also, Rats eyes should only be sold to that cook at the inn.
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While you are saying that no one owns a spawn, I had to leave the Trepor pit because this guy would not LET me kill even one Trepor. He was killing two and getting back before the other could respawn so that he could own it too. No one owns a spawn? Don\'t you believe it. My point is now this: If this kind of behavior creeps into this game, it will jepardize many wonderful things that are being implemented here.
And why wouldn\'t he let me kill one trepor? Because he thought I didn\'t ask him for permission to kill. He was doing 200 damage per sword, and this discussion has convinced me that he was being elitist, cruel, and greedy. My instinct is to go in game and show him there are ways in these games to make you suffer other than with a asword, but that would propagate more of this until it escalated into noithingness.
Instead I will continue to keep to my spawn, while someone can take the other one. One more thing I\'d like to address. There have been some individuals(after I started this thread) that have come up to me at a single spawn and asked me to share it. I had spent 3 days waiting to get this popular spawn, and I did not feel like sharing. I didn\'t press others when they had it, but here came people standing in aggro range to purposely make targetting that spawn harder. I am very bitter about this one. I was very patient with others hunting spawns for hours on end, but I couldn\'t get 5 minutes with one.
I now know what etiquette is expected and there are several who ignore what\'s right to do what\'s convenient. Trust me when I say, you do not want me to create a character designed to steal spawns from people. All I ask is this: I don\'t crowd people when they are hunting, so don\'t crowd me. 3 trepors in a pit with 3 people is not a crowd, just as has been stated here(1 spawn, 1 character).
I also know people are going to say,\"It happens, people always do that, deal with it.\" What if someone said,\"The Atlantic is filled with monsters, deal with it, Christopher.\" How about,\"The moon is unreachable, deal with it.\" Things never change as long as people are just \"dealing with it.\" You have to reach to obtain, I am reaching for the ideal this game and its designers have set before us, and I see more and more efforts to pursue that ideal(yay for RMs). This opinion of mine is based on what I think will help toward that goal.
Kythag
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If someone is killing the spawn you\'re after, then switch one hand to melee and create this shortcut to attack:
\"/target_clear
/target next nearest npc
/attack
/attack 1
\"
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Planeshift is the only game I have ever played where people start killing mobs without saying a single word. Anytime you aproch a player you should give some sort of greating, or at least type the /greet emote.
LOL you must be kidding. In my experience this is the first one I joined where having so little monsters is an issue and where people actually talk sometimes.
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Originally posted by Kythag
While you are saying that no one owns a spawn, I had to leave the Trepor pit because this guy would not LET me kill even one Trepor.
what did he do eat you mouse and keyboard?
He was killing two and getting back before the other could respawn so that he could own it too.
in this case, wait at one of the spawns.
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Originally posted by Pestilence
Planeshift is the only game I have ever played where people start killing mobs without saying a single word. Anytime you aproch a player you should give some sort of greating, or at least type the /greet emote.
LOL you must be kidding. In my experience this is the first one I joined where having so little monsters is an issue and where people actually talk sometimes.
This is just my experience with the game, with my game time hours. I am glad your experience is different. I hope my experience is not common and PS has an active player base, but based on some of the previous posts, I am not alone in this perception. The small range of the say comman may be some of the source of problem. All in all I think EQ, DAoC, and Shadowbane all have more interaction than PS.
Yes, I know all those games are play to play and are past the pre-alfa stage. However I have played a few of the free-MMORPG\'s and have had more interaction with players. Actually the old MB version had better social interaction than the current one.
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Be polite ask. be kind offer. Thats me.
By Zanzibar
If it\'s obvious that someone is after something, then I leave them be. If I take a kill they were after without realizing it and they freak out, I don\'t think much about it. If someone goes for one of my kills, I don\'t get upset, I just see it as being competitive.
Fine words. Mind explaining why you were stood calling all to you in arena corridor, with 3 Glads and 4 Rogues, O yes i did report it. and when i stood by master Glad you had to try and steal it, and when you failed miserably with me you had to steal Sempers. Also stealing the guys Glad from the end.
8)
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I wish I communicated better. It is obvious that I am somehow unclear in communicating what I mean. Let me restate this:
I came into the arena pit with the 3 Trepor. There was one character in that arena running to all three spawns. There were Trepor parts laying everywhere(in my experience this means his inventory was full but wanted to hunt more). I began picking up the parts. In every game I have played, this seems common practice and not frowned upon. I then chose one of the Trepors and killed it. After that, every Trepor I stepped up to, he ran to and was able to attack it before me, keeping me from killing any. I eventually stood at one, thinking that he would take the other two and leave me the one. I tried to communicate my intentions: \"I\'ll take one, that\'s all I need.\" \"O, I\'ll take the one on this end, these two are closer.\" and finally \"Why are you being so mean?\" None of these responses were ever returned. I had never experienced this before despite hunting the Trepor pit a lot.
When I spoke to his GL, he said that I had not asked if I could kill any of the Trepor. That is when I made this post to determine Spawn Camping Protocols because I couldn\'t believe that this was what was expected. It has always seemed second nature to take a spawn that is extra(The two merc station is always shared, I always ask for the one that doesn\'t drop since they were there first.) I always ask! The issue I had was with the Trepor pit being so large, do you really have to ask? The responses I have received here tells me this guy decided he could take the spawns from me(and he could, I could do nothing). Apparently he was using this shortcut Zanzibar mentioned.
I started this thread to determine if I needed to create a character that is capable of stealing any spawn from anyone or just simply live with the few individuals who are like this. That is all I am interested in, but it is obvious that there are differing views on how to handle this.
Kythag
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Kythag, the easiest thing to do here, is to wait at the one you see him kill first then wait... the kill that one.
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Dreys responce sounds like a YES to your question about making a kill stealing character. I personally think that you owe the other player an apology. You should start with a greet command followed by a say\" Kind sir, your skill with a sword is most amazing\" Or some such thing. Putting yourself in the other players shoes, you simply walked up and started picking up stuff and killing without even saying hello. Where in the world other than a video game do people behaive like this?
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Originally posted by derwoodly
Dreys responce sounds like a YES to your question about making a kill stealing character. I personally think that you owe the other player an apology. You should start with a greet command followed by a say\" Kind sir, your skill with a sword is most amazing\" Or some such thing. Putting yourself in the other players shoes, you simply walked up and started picking up stuff and killing without even saying hello. Where in the world other than a video game do people behaive like this?
I am not sure which character Kythag used when he run into that situation, but I have got an impression that his main character has very little intelligence and a limited vocabulary, so it might be difficult for him to communicate in such a kind manner :] Where in the world other than a video game do you meet characters like this? :P
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That is a copout. He never once said that he was even trying to role play and that the other player was rude to him because he was not speaking properly.
Even if he was roleplaying a rude mute an OOC tell to the other player before hand should have been used before he engaged in roleplaying the said rude mute.
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Ok, Drey I have stated over and over that I stood at one, he was attacking quicker than me, there was nothing I could do or I would have. Believe me when I say, I stood there 3 times at the same spawn, he was quicker than me and taking full advantage of it.
Derwoodly, I wish you would read these threads before making judgments. I have stated over and over again that I said things to him several times with no response. I have also stated that I have come to the conclusion that the guy simply started using his ability to take the spawns from me.
I did nothing wrong in that situation, I will not apologize to that guy. Furthermore, I have played Conquer Online and Guild Wars and drops are routinely snagged in both, despite the GW protocol to protect player drops. In both games, if you leave the drops, they are gone. Also, he couldn\'t pick them up! Do you think he could have went to Hydlaa and came back and they would be there? If there are parts laying on the ground that I want, I will call a guild member to come help me with them.
If I walk into an arena or any other location and items are laying there wasting that are worth money, I will pick them up! I will not change that act.
Edit while posting: Derwoodly, Again READ my posts closer. I did say that I tried to contact him. QUIT judging me without getting all the facts!!!
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Then practice double clicking on things. The only thing you can blame there is your reaction speeds... also you could try else where like out on ojaroad, it is usually alot more quiet.
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Originally posted by Kythag
So when I didn\'t ask and this guy started running back and forth taking all the trepor, he was being rude(but legal)? That is what I am getting from this discussion so far.
Kythag
@Kythag, I did read all of the posts to this thread. The above quote is what made me think that it was you that should initiate the apology. Since you seem to have a problem with this approch let me show you how it is done...
If GM\'s like Drey and Karyuu believe you should not need to start a conversation first, before you enter another players \"camp\" then it is I who is wrong about the edicate of spawn camping. In the future I will not expect friendly greatings from other players before they spawn camp the mob near me or pick up any of my droped items.
@ Drey, It may not be his reaction speeds. If the other player has lower packet delay times and more FPS, they will get to see the mob spawn first. Your system favors players with faster computers and faster/better connection. Players that play at a terminal in the building that hosts fragnetics will win this kind of game.
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Eee! I don\'t want to make it seem like greetings are completely unnecessary. Indeed, better to greet and start a conversation than not greet. I just (personally) feel that it isn\'t rude if you start fighting without such. I\'m not a GM, too :) That would be just Drey.
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I already said this:
Originally posted by Drey
no one owns any spawn, nor can they claim rights over it... the only form of kill stealing is done through bugs which im not even sure exist any more.
Having said that it is nice to show a little bit of manners and dont go charging in when someone is clearly already there.
There is no rule that says you have to have a nice chit chat with anyone else. As long as you dont exploit any bugs such as using spells to claim the spawn any way that you go about making the kill is fine.
I thought we had this discussion on kill stealing and such ages back.
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Originally posted by Drey
I already said this:
Originally posted by Drey
no one owns any spawn, nor can they claim rights over it... the only form of kill stealing is done through bugs which im not even sure exist any more.
Having said that it is nice to show a little bit of manners and dont go charging in when someone is clearly already there.
There is no rule that says you have to have a nice chit chat with anyone else. As long as you dont exploit any bugs such as using spells to claim the spawn any way that you go about making the kill is fine.
I thought we had this discussion on kill stealing and such ages back.
Kythag: My bottom line for you is, if you cant compete and they are not willing to share (it could have easily been that he was just ignoring your messages) either wait till they are done or go else where.
it would appear i missed the edit button :|
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Originally posted by r.guppy
Be polite ask. be kind offer. Thats me.
By Zanzibar
If it\'s obvious that someone is after something, then I leave them be. If I take a kill they were after without realizing it and they freak out, I don\'t think much about it. If someone goes for one of my kills, I don\'t get upset, I just see it as being competitive.
Fine words. Mind explaining why you were stood calling all to you in arena corridor, with 3 Glads and 4 Rogues, O yes i did report it. and when i stood by master Glad you had to try and steal it, and when you failed miserably with me you had to steal Sempers. Also stealing the guys Glad from the end.
8)
*sigh* Nice grammar, as usual. I also like how - once again - you\'re accusing me of something false in a public forum. Why not post something that will help Kythag out? Why instead use the forums to act in such a childish way?
Kythag, there will always be pests in the game. You just have to know how to deal with them. Make the shortcut. Hot key it to Q or 1 or another key you don\'t usually use. If that\'s still not enough, switch one hand to melee. Combine it with patience, and you have your solution. Often, these pests will become frustrated and will either leave, start yelling at you, cheat, or act in some other underhanded way to get at you. If it gets bad, call in a GM to get rid of them for you.
Whatever you do though, don\'t follow Guppy\'s (In game, he is Janner) reaction. Being so reactionary and inflammitory won\'t help you. And whatever you do, don\'t lie. If the other guy is actually doing something wrong, call in a GM and he\'ll get called on it.
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I was there and you did. Or do I lie to.
*sigh* Nice grammar, as usual. I also like how - once again - you\'re accusing me of something false in a public forum
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My Bad, Karyuu is not a GM. I think I typed that because it was gramatically easier to lump Karyuu and Drey together that way at this time of morning.
My only point, as if anyone cares, is that Kathag could catch more flys if he or she uses sugar instead of sheep dung. Instead of trying to out perform them as Drey and Zanzibar would have you do, I would just use some of the letter keys on my keyboard for typing instead of hot keying them with target/attack commands.
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i also think people should have a litle more respect.i was camping a trepor and some one came up and started killing it wiith out asking.that part didnt bother me but when i told him that i was here first and that would be happy to share it with him he said\"dont cry about it\"..thats made me very angry.and seeing how fast planeshift is growing i fear that this will only get worse.
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Good to see someone agreeing with me.
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I want PS to stay friendly. It is more than just a hack and slash game, but at this point in time when I have a choice to defeat a foe or mine, Killing something is a bit more exciting. I however I always try not to be an ass. If I see someone camped at a spawn point I go looking for another, there is always something else to kill. If someone wants to kill a monster that I\'m killing I usually share it, or leave so that they can get a turn in. And if I feel that I want to combat a foe (just to try him out) and someone is camped out there I always ask for a turn, and I have yet to be declined. Courtesy should not be forced but acknowledged in this game, as it can only make the play experience better for everyone.
Every so often someone will show up usually more powerful than I and they steal my spawn point right out from under me without even asking. I just shrug it off and leave, there are only a few of these jerks in the game and I choose to not associate myself with them.
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Originally posted by Tangleknot
I just shrug it off and leave, there are only a few of these jerks in the game and I choose to not associate myself with them.
I think you have exactly the attitude that you need to become a valuable and respected member of the Planeshift community.
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Originally posted by Kythag
If it is proper etiquette to ask, the /say command\'s reach desperately needs to be extended. If I can\'t use /say in the trepor pit without not reaching across the pit, then it definitely needs extending anyway, regardless of this topic\'s discussion.
Originally posted by Cha0s
Kythag: Yes, /say range needs to be increased. I propose 20-25 meter (it\'s 10 now, I think).
Really?? If I am talking normally I would not expect to be heard 10 metres away let alone 25. It is bad enough that one can hear chat that one shouldn\'t be able to hear (eg upstairs in the tavern one can hear what people are saying downstairs), extending the range would make it worse. What is wrong with shouting or going up to the person to speak to them? I don\'t see anything wrong with the present range for /say.
Kythag, most players will respond kindly to a polite request and I would say that in game etiquette is the same as RL. Treat others as you would like them to treat you.
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I feel I have a handle on the situation now. I will use judgment to try to do the right thing. Janner\'s, Zanzibar\'s, Drey\'s and other comments have helped to shape my ideas of what is expected of me and others in game. Special thanks to Tangleknot\'s post: This is the kind of discussion I enjoy about these things. Something that gets to the heart of the matter without making comments about my keyboard and mouse being eaten(I am not stupid and comments like that sound very much like I am being told that). Based on the comment I just made, please close this thread before it is used as another excuse to bash a GM. I just wanted to make the comment on that statement and the effect it had so that it might be restated in the future.
I also wish the thread closed because my questions have been answered, and I now have a firm grip on what I believe I should do. My apologies to any I have been short with in any way. I always respond to any comments seen as inflammatory(whether they are or not, whether they were meant that way or not) in similar fashion. Also, I wish to say that if I have offended you in game, use the tell command, don\'t just ignore me and do stuff in game to make the situation worse. I believe that I am a quite reasonable person most of the time.
See you in game
Kythag
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I just walk up to stuff and kill it... and if people compain I /ignore them. It\'s a good stance to take. :P
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Originally posted by semper
do I lie to.
Probably.:P I can\'t answer because I\'m not quite sure what the accusation is.
Originally posted by derwoodly
My Bad, Karyuu is not a GM. I think I typed that because it was gramatically easier to lump Karyuu and Drey together that way at this time of morning.
My only point, as if anyone cares, is that Kathag could catch more flys if he or she uses sugar instead of sheep dung. Instead of trying to out perform them as Drey and Zanzibar would have you do, I would just use some of the letter keys on my keyboard for typing instead of hot keying them with target/attack commands.
The problem is that it might take 20 minutes for a GM to come, if one comes at all. Inconveniencing yourself by trying to reason with an idiot is just self-punishment. And walking somewhere else? That takes time, and there\'s no guarantee that the next place you go to won\'t be worse.
I don\'t advocate becoming one of the idiots. But I DO advocate and actively teach people how to play on their level when necessary. Don\'t cheat, but make sure you know how to defend yourself from exploits.
Originally posted by Xordan
I just walk up to stuff and kill it... and if people compain I /ignore them. It\'s a good stance to take. :P
I find the /ignore to be a bit harsh. I\'ve only actually used it on three people - and it was only after they insulted me, made threats, spammed my chat box, and refused to listen to reason. It is another option though.
edit: Kythag, I tried replying to your PM but it said that your user name doesn\'t exist.
In response, you\'re welcome and I agree. It just takes all sorts I guess.
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Originally posted by zanzibar
The problem is that it might take 20 minutes for a GM to come, if one comes at all. Inconveniencing yourself by trying to reason with an idiot is just self-punishment. And walking somewhere else? That takes time, and there\'s no guarantee that the next place you go to won\'t be worse.
avoiding this topic like sheite on the path, but this was inevitable.
waiting 20 minutes for a GM to assist you after reading a petition is not a problem, its actually quite quick, considering most of us have jobs, all of us have lives, and liek the devs we do this in our spare time, half thetime the petition submitter is offline anyway, so how about you pull your head out that dark hole you shoved it in and be a little patient with the people giving their time to help you huh?
certainly you don\'t have to be patient with me, I don\'t really care what flame summary you can conjur up next, but with every other GM, I suggest you have some courtesy.
as for the entire subject, its annoying as hell, someone \'kill stealing\' and someone whining about someone \'kill stealing\' honestly both parties need to shut up and grow up. it\'s a game!
[SIZE=0]well a tech demo actually but hey....[/SIZE]
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Originally posted by Keyaz
waiting 20 minutes for a GM to assist you after reading a petition is not a problem, its actually quite quick, considering most of us have jobs, all of us have lives, and liek the devs we do this in our spare time, half thetime the petition submitter is offline anyway, so how about you pull your head out that dark hole you shoved it in and be a little patient with the people giving their time to help you huh?
lol, You never miss an opportunity to insult me, do you?:) It\'s pathetic that you aren\'t over this yet. And no, I don\'t have a problem with the GMs. Just individuals. But of course, you should know that this isn\'t the place to discuss such things.
If you log on and want to play around with fighting creatures, and some jerk is ruining your fun, then it can be annoying or even frustrating if you have to sit by helpless for any amount of time.
So yes, I am patient, I do respect the GMs unless they act like children, and it is a problem if a person is griefing you and you can\'t stop it. Sometimes GMs come after only few minutes, and sometimes they come straight away. And yes, sometimes, no GMs are available or the ones who are around are busy. I\'m not faulting the GMs. I\'m giving the tools people need to help themselves.
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Grow up???!!!
I was simply asking what the protocols were so I would know how to handle a situation like that. The other party isnt even here. I am tired of being insulted everytime I ask a simple question or post something that someone disagrees with. Goodbye no more PS for me.
Dont bother posting replies, I will NOT be back.
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Originally posted by zanzibar
lol, You never miss an opportunity to insult me, do you?:) It\'s pathetic that you aren\'t over this yet. And no, I don\'t have a problem with the GMs. Just individuals. But of course, you should know that this isn\'t the place to discuss such things.
If you log on and want to play around with fighting creatures, and some jerk is ruining your fun, then it can be annoying or even frustrating if you have to sit by helpless for any amount of time.
So yes, I am patient, I do respect the GMs unless they act like children, and it is a problem if a person is griefing you and you can\'t stop it. Sometimes GMs come after only few minutes, and sometimes they come straight away. And yes, sometimes, no GMs are available or the ones who are around are busy. I\'m not faulting the GMs. I\'m giving the tools people need to help themselves.
I\'ve missed a lot of opportunites actually, sometimes because i was blatantly unaware, other times your just not worth the effort, like now really, except that what you are doing by \'helping a player find another way to prevent it\' is actually making the GM sound bad, yeah I\'m a bad GM personally, I\'ve done tons of stupid things, and I bet you can name them all, but this isn\'t a personal matter.
if your playing around with creatures and you think your fun is ruined by some jerk you need to take a step back and realise how silyl your acting over a game.
it\'ll only become annoying and frustrating if you let it do so, and if your so lazy you can\'t be bothered to walk your character to a nearby creature I\'d suggest booking yourself into a hospital, a common or mental one would suffice either way.
[SIZE=0](now please take note, the last sentence of that paragraph was not a direct insult, but an example remedy of the said paragraph above)[/SIZE]
patient? you? sent a complaint to the Dev\'s because a GM didn\'t answer a petition for 20 minutes? mhm :]
taking matters of griefers into your own hands is in general, not advised, as most players ideas and solutions turn the situation into a hell hole for every other player around them
like mentioned before, if you can\'t step away from someone being an ass then I don\'t think you should play the game, for your own health.
EDIT : Kythag, what? I don\'t seem to recall replying to any part of your posts or topic in such a way that you can tell me to grow up, as a GM there are points of view, and opinions that must be addressed by me or other GM\'s and it has been done so.
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\"patient? you? sent a complaint to the Dev\'s because a GM didn\'t answer a petition for 20 minutes? mhm\"
It was a complaint which shouldn\'t have been sent, but there was more to it than that. I suggest you calm down.
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what gives you the idea im not calm? :)
oh, and please stay on topic.
as for the thread, I do beleive Kythag requested it closed? and as its scaled to an unsuitable OT discussion, partly my fault there, it\'s due a lockdown anyway, toodles!
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I debated closing the thread as soon as Kythag asked for the action, but I thought that there may be others who could provide further help and mature comments.
I\'m sorry I was wrong.