PlaneShift

Gameplay => Newbie Help (Start Here) => Topic started by: Masato on December 14, 2005, 01:19:50 am

Title: skills
Post by: Masato on December 14, 2005, 01:19:50 am
which skills (like cooking, alchemy etc) are implemented, and how they work (except for the weapon-skills, which are quite clear)
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Post by: Karyuu on December 14, 2005, 01:27:18 am
Quote
Posted in a past thread and dug up through the archeology methods utilizing the mysterious Search button:
List of implemented stats/skills:
(sorted by the tabs used in skill window)

Stats:
All

Combat Skills:
Sword
Knives & Daggers
Axe
Light Armor
Melee

Magic Skills:
All but Anti-Magic

Job Skills:
Mining
(Crafting will be implemented soon)

Various Skills:
Lockpicking (Though there aren\'t any locks to pick yet)
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Post by: LigH on December 14, 2005, 01:29:05 am
So far I know of the following skills being implemented and being practicable:

- Melee (fists)
- Knives & Daggers (wield while fighting)
- Sword (wield while fighting)
- Axes (wield while fighting)
- Light armor (wear leather while fighting, train it when you get hit in a non-bloody stance)
- the six Ways of Magic (cast spells)
- Mining (no matter if you are successful while digging, but better be)