PlaneShift

Gameplay => In-Game Roleplay Events => Topic started by: Darkblade on December 18, 2005, 04:56:59 am

Title: [Event] - Trasok's abduction, Act I
Post by: Darkblade on December 18, 2005, 04:56:59 am
This started, in the midst of night in Ojaveda, the Akkaio district. Trasok, the smith, mysteriously disappeared, and Jirosh was found in a building nearby, hiding.

Thus the event started from there.

Some key happenings included:
- Jirosh fainting and being roused by yours truely. (Bwahahaha ^^)

- After a bit of heated argumentation, a note was found. Death sentence for Jirosh, a fun prospect :)

- Instant interrogation by Sefron (Once again, yours truely :) )

- Attacks by a Rogue... We all know who let it loose :P

In all, I\'d like to thank Cha0s for running the event, and everyone else who participated: Halvord, Gag, Setill, Narita and Tyrnal, just to name a few... Yell at me if I forgot you ;)

I was personally thrilled to exact a bit of uncertanity and general evilness, to add to the already ensuing maestrom.
With a few accusations of myself helping the rogues, or at least being in league with them, I\'m certainly happy with the outcome, and I\'m hoping for a continuation, in which I can participate... Oooh, what I have got planned xD

Oh, and yes, I did kick Jirosh in the ribs. Twice :P

- The Seffy and the Darky.
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Post by: Stephen McNaire on December 18, 2005, 05:30:45 am
I had to miss it :|. I wanted to join but my brother came home from collage. He\'s more important^^. Tell us more abiut the event!
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Post by: spydirweb on December 18, 2005, 07:06:44 am
where IS he?  I needed to sell off a sword in Ojo and I couldn\'t find anyone else... had to travel just to get rid of it...
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Post by: Karyuu on December 18, 2005, 08:54:03 am
Maybe you could help out in finding him, who knows :)
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Post by: karakth on December 18, 2005, 10:40:47 am
Ah, so we can still take part in this? Nice, off to the Ojaveda.
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Post by: LigH on December 18, 2005, 11:17:58 am
I must say: Great! A well prepared, and almost flawlessly performed roleplaying act! (Downsides: NPCs can\'t walk, and talk is not always reliable - but mostly.)

It appears that there have been a few privy players. The obscure character of Sefron was a great win for the dramatical part. And the fact that Halvord found the scroll early, and took it away, was not a real problem - so he was able to join the plot later via \"By the way, I found something...\".

So I hope that I can attend in the sequel as well; my main problem may be that I will be away between the coming holidays, and I fear that the PCs there are unable to let PlaneShift run...

[Cha0s\'s edit: Moved your diary to its own thread. I need to clarify better in the sticky that roleplay threads and [Event] threads are separate. :) ]

{ Read the Diary entry (http://www.planeshift3d.com/wbboard/thread.php?boardid=43&threadid=21134&page=1#1) about my impressions. | LigH }
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Post by: Zan on December 18, 2005, 01:28:36 pm
I was very pleased by the teamwork and roleplaying efforts on the players side. I have seen people dividing tasks and working together to help out poor Jirosh as much as possible. Others were somewhat less sympathetic but put down a great role. hopefully we\'ll see more of this in the future events.

On our part, we\'ve tried to create a realistic kidnapping/eyewitness situation. While doing that we\'ve strayed from the initial plan a bit at times but hopefully our improvisation came over smooth enough.

[Cha0s\'s edit: Split roleplay and ooc stuff again. :P I put this one on the message board. :) ]
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Post by: Darkblade on December 18, 2005, 06:30:03 pm
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Originally posted by LigH
It appears that there have been a few privy players. The obscure character of Sefron was a great win for the dramatical part.

Hah, thanks. However, I was not so-called \'privy\' to whatever was happening - That\'s just how I roleplay that certain character.

But, if Cha0s wishes to implicate my character further... :)
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Post by: Cha0s on December 19, 2005, 03:24:04 am
Oh, we have plans, Sefron, don\'t worry... You\'ll soon see... ;)

Gag: The technical issues should be resolved Soon(tm), so I wouldn\'t hold your breath. We\'ll see what we can do, and try to avoid possessing NPCs in general. One other thing, though. There is no set order to an event, really. Sure, we might have a plan, but if someone \"screws it up,\" we\'ll cope. That\'s part of our job. It isn\'t really possible to screw up an event, unless you go out-of-character, so don\'t worry if someone does something \"too soon\" or if someone manages to figure something out without a certain clue. It\'s all fine. We\'ll deal. :)
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Post by: Darkblade on December 19, 2005, 04:15:37 am
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Originally posted by Cha0s
Oh, we have plans, Sefron, don\'t worry... You\'ll soon see... ;)

Oh, you mean if I happen to be there at the right place, at the right time... right? xD

Don\'t worry cha0s, well all love you and your out-of-nowhere Rp events :)
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Post by: Andrek on December 19, 2005, 09:02:57 am
Oh I missed it.  I am glad to find this board.  I will be sure to keep up on things in the future.

Wow Oja is a hot place for events.  There was a player run one where they lured Ubers and killed them as a team.  It was fun... I will post on it within a week.

Keep the fun coming guys!
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Post by: Cha0s on December 19, 2005, 04:14:12 pm
Yes, well... we\'re announcing them vaguely in #planeshift-events... but hopefully when grouping becomes more important to players, we won\'t have to. And Sefron can feel free to join the bad guys, if that\'s his thing... if they take him. :P
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Post by: r.guppy on December 19, 2005, 05:15:49 pm
Well I must commend you on a good plan.
  But you do realise you have put a hold on skill training and quest and economy, for everyone in game who wish to go to Oja for over a day?
 Did it have to be him, why not an NPC that has no role to play in-game, there are many you could have chosen.       ?(
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Post by: Cha0s on December 19, 2005, 05:24:19 pm
Yes, that is part of the point. People need to miss Trasok (he\'ll be back in a few days). People need to be interested in returning him. The stats are not so important as to eclipse roleplay. Also, Trasok fits very neatly into the plot. There was a reason he was kidnapped. You\'ll learn the details on Wednesday or Tuesday when he\'s rescued. Finally, NPCs are not constant and should not be considered constant. To the characters, they are the same as normal player characters.

In summary, yes the players will itch a bit, but that should only make them all the more anxious to retrieve Trasok when the time comes.
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Post by: Andrek on December 19, 2005, 10:24:09 pm
Ahh, so is there a note posted in Oja?  I have not heard anything about this until now....

Too bad as I do not know who was kiddnapped. (I just do not know them).
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Post by: Halvord on December 21, 2005, 08:11:42 pm
It was a great experience, dispite a little confusion at the beginning (I found a key clue but missed the breifing).  It all turned out great, and I hope I catch any other Trasok events.
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Post by: Cha0s on December 21, 2005, 09:08:42 pm
Stay tuned for one later today... (in a few hours)