PlaneShift

Gameplay => General Discussion => Topic started by: shorty13 on January 15, 2006, 09:32:44 pm

Title: Are you devs going to...
Post by: shorty13 on January 15, 2006, 09:32:44 pm
Are you devs going to tell us what has been implemented and changed in this update?  I am just wondering because that would be really nice :)
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Post by: Karyuu on January 15, 2006, 09:39:38 pm
It\'s purely a server update, most of it dealing with rules (inventory, mental stamina, etc.) Some of it can be gleaned from the CVS (http://cvs.sourceforge.net/viewcvs.py/*checkout*/planeshift/planeshift/docs/history.txt) :)
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Post by: Kixie on January 15, 2006, 09:47:25 pm
If it\'s noticable or important in any way, it\'s sure to be on the main news page. By then you should probally hear people buzzing about it anyhow, so if it happens you\'ll hear about it.
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Post by: Bereror on January 15, 2006, 10:07:27 pm
These are mostly server changes that should make it more stable (read: many new bugs added ;) ). One of the changes should make NPCs better in English language (at least theoretically).

Better wait for the client update. There are several new features, some good and others not that good. Like NPC labels that change color when the NPC is dead, or fixes to the sound system (combat music that was playing forever), or less lag, or labels that you see only when less than 10 meters away.
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Post by: white_slayer on January 16, 2006, 09:45:07 am
do we need to run the updated cos i did and it says all files are up to date
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Post by: Karyuu on January 16, 2006, 09:46:58 am
Note that I said this was purely a server update ;) There are no client updates for you to download.
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Post by: white_slayer on January 16, 2006, 09:48:50 am
oh thanks so if its a server update nuttin to do with me i just keep playin got it store that fact in your three brain sells check!
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Post by: Cyl on January 16, 2006, 07:00:25 pm
merchants have now a \"raw materials\" tab.