PlaneShift

Gameplay => General Discussion => Topic started by: white_slayer on January 16, 2006, 11:42:19 pm

Title: armor
Post by: white_slayer on January 16, 2006, 11:42:19 pm
im just wondering if there is an ETA on when we will be able to see armor thanks bye.
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Post by: Karyuu on January 16, 2006, 11:58:45 pm
\"Soon\" :>
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Post by: lanser on January 17, 2006, 12:46:56 am
Karyuu you little tease you forgot the (tm)
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Post by: Karyuu on January 17, 2006, 12:58:16 am
If armor was already done, you\'d already have it :) It\'s like that for everything. And wondering about when something will be done in PS is very much a futile task, due to it all being a hobby project.

So! Grab your invisible helmets for now, and onwards!

Karyuu charges into the sunset.
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Post by: Pestilence on January 17, 2006, 01:01:36 am
hmmm I don\'t really care when we can see it but would like it to actually stop damage to the point that duels are fun again becuase it requires skill instead of pure training in speed.
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Post by: DaveG on January 17, 2006, 06:59:36 am
Balancing is needed, bigtime.  No way around that.

This is the #1 request, bar none.  And, I just want you to know that saying \"soon\" is not just lip-service.  Progress has been made, and it is in the works.  You\'ll just have to be patient and wait.
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Post by: white_slayer on January 17, 2006, 08:56:45 am
also (if u know) are you taking any of the designs of armor from the players cos gentars armor thread rocks!
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Post by: Karyuu on January 17, 2006, 09:02:53 am
If someone wants to contribute, they should apply to the team :> Generally, anything already posted in the public forms isn\'t going to be used. If most of the things that got in-game were things we\'ve all already seen before, it would be rather dull, nothing new, nothing exciting. The very reason the development processes are hidden is to keep this \"wow-factor\" going, make people wait anxiously and then be blown away by some cool thing that suddenly appears in the game :)
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Post by: white_slayer on January 17, 2006, 09:04:44 am
oh okay then cool:>
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Post by: Verrliit on January 17, 2006, 01:59:16 pm
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Originally posted by Karyuu
Generally, anything already posted in the public forms isn\'t going to be used. If most of the things that got in-game were things we\'ve all already seen before, it would be rather dull, nothing new, nothing exciting. The very reason the development processes are hidden is to keep this \"wow-factor\" going, make people wait anxiously and then be blown away by some cool thing that suddenly appears in the game :)

What you say is not true.

The reason we cannot have in the game, anything that has been posted, is very clearly not to kindly save us from being bored.

To have anything new appear in the game, seen before or not, would wow me a whole lot more than getting nothing.

Use what is freely offered, and give us things that are surprises, too.

It is not like the Devs have so much material that they can really afford to waste any.


Verrliit
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Post by: Xordan on January 17, 2006, 02:05:56 pm
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Originally posted by Verrliit
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Originally posted by Karyuu
Generally, anything already posted in the public forms isn\'t going to be used. If most of the things that got in-game were things we\'ve all already seen before, it would be rather dull, nothing new, nothing exciting. The very reason the development processes are hidden is to keep this \"wow-factor\" going, make people wait anxiously and then be blown away by some cool thing that suddenly appears in the game :)

What you say is not true.

The reason we cannot have in the game, anything that has been posted, is very clearly not to kindly save us from being bored.

To have anything new appear in the game, seen before or not, would wow me a whole lot more than getting nothing.

Use what is freely offered, and give us things that are surprises, too.

It is not like the Devs have so much material that they can really afford to waste any.


Verrliit


Actually it is true. The other reason is because a lot of things posted don\'t meet Talad\'s high quality standard. He doesn\'t want the game to use \'just anything\' because it\'s there. If people really want to contribute, then they should apply as a contributer if good enough.
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Post by: DaveG on January 17, 2006, 02:13:16 pm
A better way to say what Karyuu did, is that letting things just trickle out isn\'t very good.  It makes updating more complicated, and it\'s just all around better to release things in packages.  And yeah, it looks spiffier too.  ;)

The 2 primary reasons for not just adding fan art at will:
Edited to add:
Armor is being worked on.  Hell, I was the one who got the stupid texture changeout working for it a bit back.  Please don\'t whine over this anymore.  Art moves at a slow pace at this point in the game\'s development.  Deal with it.
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Post by: zanzibar on January 17, 2006, 07:41:24 pm
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Originally posted by DaveG
Balancing is needed, bigtime.  No way around that.

This is the #1 request, bar none.  And, I just want you to know that saying \"soon\" is not just lip-service.  Progress has been made, and it is in the works.  You\'ll just have to be patient and wait.





I think that balancing issues are a myth.  The people who complain the most are just upset because they don\'t have maxed characters.  It\'s not an RP-related thing at all, and it\'s not in the interests of Planeshift.

Yes, there are balancing issues.  But I think aesthetics and new maps are two issues of equal importance.  And of course quests!  And knowing what to do when you first enter the game!
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Post by: Cyrus Arckum on January 18, 2006, 04:26:47 am
No, there are serious balancing issues, such as Magic/Hand-to-hand. You buy a glyph for a thousand tria, which by this point you have likely gained from monster slaying, and it just doesn\'t do as much damage as the weapons.
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Post by: Cha0s on January 18, 2006, 04:37:19 am
zanzibar: I\'ve said this a million times, I\'ll say it again: if people can max even a single stat in two weeks, something is wrong. If they can max all of their stats in two weeks, there is a serious problem. It should take months to max even a few stats, years to max them all. Just like in reality, if you want to be a jack of all trades and do it well, it\'ll take a long time to learn the necessary skills.
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Post by: Xordan on January 18, 2006, 12:09:41 pm
Yeah, we need balancing, which I\'ll do sometime soonish.
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Post by: ylikone on January 18, 2006, 03:14:40 pm
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Originally posted by DaveG
Please don\'t whine over this anymore.  Art moves at a slow pace at this point in the game\'s development.  Deal with it.


As long as there are forums, people are going to whine.  It is their nature, as I am sure you being a developer are very aware of.  

I think the game is going at a good pace, considering it\'s all voluntary.  In fact, I am still amazed by the current size and complexity of this project, for something that is not monetarily funded (as least not that I\'m aware of).  

People who like to complain about features and this and that, maybe an open-source volunteer run game is not for you.  Check out World Of Warcraft and pay monthly fees... then you have the right to whine.
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Post by: white_slayer on January 19, 2006, 01:12:49 am
i wasnt whineing really i can w8 i just wanted to know if there was an eta cos itll be exiting wen i comes out (maybe a little whining)
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Post by: Karyuu on January 19, 2006, 01:23:57 am
With Moogie\'s departure and Nanaki\'s (current?) inactivity, textures aren\'t coming out as quickly. But hopefully that\'ll change :]
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Post by: zanzibar on January 19, 2006, 04:02:59 am
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Originally posted by Cha0s
zanzibar: I\'ve said this a million times, I\'ll say it again: if people can max even a single stat in two weeks, something is wrong. If they can max all of their stats in two weeks, there is a serious problem. It should take months to max even a few stats, years to max them all. Just like in reality, if you want to be a jack of all trades and do it well, it\'ll take a long time to learn the necessary skills.




Ok, so what if two people in a database of thousands DO manage to max a single skill in two weeks?  Are you going to change the entire system just to target those two individuals?
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Post by: Karyuu on January 19, 2006, 04:15:42 am
It\'s far more than two people, you know. Anyway, yet another conversation about a wipe doesn\'t belong in a thread about armor :>
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Post by: Stephen McNaire on January 19, 2006, 04:25:30 am
I am just personally amazed that this has gone back and forth so long when all the guy asked was a simple question on armor...
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Post by: white_slayer on January 22, 2006, 09:28:17 am
i think that it would be alright if u added armor but didnt make us be able to see it and work on better things lime mounts i dunno is there already armor all i seen is leather boots and gloves (do they do anytin i bought em)
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Post by: Kiirani on January 22, 2006, 05:13:04 pm
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Originally posted by white_slayer
i think that it would be alright if u added armor but didnt make us be able to see it and work on better things lime mounts i dunno is there already armor all i seen is leather boots and gloves (do they do anytin i bought em)


There\'s a lot of leather armour and it all works, to my knowledge. The skill you need to train is known as light armour.

Currently, you just can\'t see it.
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Post by: dragonfire999 on January 22, 2006, 05:53:44 pm
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Originally posted by Karyuu
With Moogie\'s departure and Nanaki\'s (current?) inactivity, textures aren\'t coming out as quickly. But hopefully that\'ll change :]


:3

We know what im considering ;D