PlaneShift

Gameplay => General Discussion => Topic started by: Vjorin on January 30, 2006, 07:12:51 pm

Title: Go To (You know where)
Post by: Vjorin on January 30, 2006, 07:12:51 pm
What the heck is it with people who play this game and don?t follow what an RPG is supposed to mean and is intended for?  There are a few select people [ names removed ] who just don?t get the concept of this game.  I mean, is it so much to ask to use the freekin? brackets, or parenthesis, or other means to designate between IC and OOC?  Is it so much to ask to not be such a dork, and not exist for the sole purpose of pissing people off?

I?m used to playing this MUD called Ascension ( ascension.mudworld.com 4000 ) if you?re into MUDs and want to check it out.  On this game, role playing is enforced.  What?s the difference between enforced and encouraged?  It obviously means that you MUST stay in character with the appropriate channels.  If you ?say? something or ?should? something, or even ?whisper? something, you are talking through the voice of your character.  If you talk over the ?gossip? channel for example, you are talking OOCly, or through the voice of the player.  These rules are clearly outline throughout the game.

I think part of the problem with PlaneShift, is that there needs to be a stronger statement to what the purpose of the game is.  People ask all the time: ?What is the goal of the game?? Goal?  There is not a goal.  You play for your character to exist.  You play to exist in an imaginative world, to play out a fantasy life.  You play to help write a story.  If you don?t like it, leave.

I saw one post where this rude, ignorant dude was commenting on the fact against the concept of this game.  He had the nerve to state against wanting to spend time on a game to play the role of a character, as a politician or blacksmith for example, when you could just do it in real life, when, in fact, all he did was hack and slash the entire time.  Why would you waste your time in a game for the simple reason of increasing some numbers on your character?  I mean, the last time I checked people?in real life you can?t lead a town made up of mythical, and sometimes rather sexy ( heh ) people into the beginnings of a lifelong war against horrid orcs and goblins and ogres of the far east for the bloody murders of your wife?s family.  You can not cry tears into a forever frozen fountain of youth.  You can not become a blacksmith, practicing your work of trade into a superior craftsman, working for the Kings and Lords of afar, selling not armor, but beautiful works of art. You can not assassinate the leader of an evil mages guild, stabbing him in the back and slitting his throat, and recovering a long lost artifact which could very well save the life of your people from the horrible disease that has spread throughout the world.

Of course, you can?t quite do this in PlaneShift?not yet, but you will.

I mean, have you ( said people ) ever read a fictional book, for Christ sakes?  You don?t read to increase numbers on a screen.  You read to experience a rich story, and usually, at least in some way, become a part of the characters in the story.

I?m not going to lie.  Killing stuff is fun.  Making your character stronger is also fun.  I mean, how are you supposed to be the leader of a warriors clan if you?re a wimp?

However, you can not make that the sole purpose of playing this game.  If you are, you?re wasting your time.

I look forward to the day when people break the rules of the game and get their ass banned for it.

I can?t remember where I read this, but it was a statement, of how PlaneShift is supposed to be experienced.  They mention the structure of the imaginative world and how it?s something you build and experience, and when someone breaks the structure of the imagination ( through not role playing, etc? ) it ruins the game for everyone else.

I realize PlaneShift is still early in development.  I believe the game will ALWAYS be in development?always adding content, which is a great thing.  New areas, new items, etc?

But even so, ignorant, unimaginative people piss me off.

Thank you.
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Post by: Kiern on January 30, 2006, 08:38:48 pm
Vented enough?  I hope so.  Because that is all this thread is good for.

Who are you to tell someone what is fun or if they\'re wasting their time?  They are doing what they want to do and enjoying it.  Seems like a good way to spend my time to me, you know, having fun and all that stuff.  And because they enjoy this, you call them ignorant?

People are going to do what they want, whether you like it or not...you\'re either going to realize that or you\'re going to leave.  That\'s a fact.
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Post by: DaveG on January 30, 2006, 11:42:17 pm
We\'ve been sort of debating how much to enforce staying IC, as of late.  The constant public nuciances need to be kicked and banned (if they continue after a warning), but it\'s not quite clear what needs to be done with those that play the game but don\'t remain IC all the time.  There are some that take it entirely too far, and others who don\'t take it seriously enough.  It would be excessive force to kick people who slip into OOC from time to time, but if everyone did it all the time, it\'d be a mess.  So you see, it\'s a fuzzy issue.
Title: hello all
Post by: Sirelee on January 30, 2006, 11:52:59 pm
I am rather new to rp games and to ban someone for not talking ic may be harsh they may not even know how to RP. I admit its hard for me at times but i try hard. Because it can be rather fun.
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Post by: Gripen on January 31, 2006, 12:45:50 am
Did I mention that I\'m new to RP, and online games. Learning the controls & settings is difficult enough without having to cowtow to all the scenarios and customs of an online community.  However, as I discover the scenarios, I try to appease them--AND hopefully I\'ll find one interesting enough to pan it out.

Then there are so many bugs--sliding avatars, map glitches, lost new players (like myself), etc..  It becomes impossible to stay IC--I mean how do you tell someone you are wiggling back and forth to adjust your camera--how do you ask?

I passed a couple role-playing--my chat screen wasn\'t scrolling, they looked new, I asked to help.  When my screen popped to where it belongs, I realized my mistake.  Of course, an apology was in place. Perhaps the real problem is \"t\'tude tween t\'talents.\"

Overall, I have not encountered a great deal of true OOC, unless one wants to be Elizabethan.

Should we also do \"/advisor\" IC?  (real question)
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Post by: Karyuu on January 31, 2006, 12:54:31 am
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Originally posted by Gripen
Should we also do \"/advisor\" IC?  (real question)


No, the Help channel is completely OOC :)

Banning or kicking someone for being OOC is a silly idea, really, unless it\'s clear that a person is doing it on purpose and just to be a nuisance when everyone else is in the middle of RP dialogue.

But the thing also is, PlaneShift is a roleplaying game - it\'s meant to be a world where you act in-character all the time, and new players coming in have to realize that this is something they\'re signing up for :) I agree, bugs and newbie help requests make this difficult right now, and it is one of the reason why there is no stricter RP enforcement.

However. Even if you don\'t roleplay, you should at least be considerate and designate OOC text with parentheses or brackets, a simple thing that I have seen many refuse to do.
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Post by: TheMinority on January 31, 2006, 02:17:23 am
Take deeeeeeep breaths. Push out the hate, bring in the love.

I agree with Karyuu that, even if someone doesn\'t RP, they should at least tell someone with a simple \"[Sorry, I\'m not into RPing]\" instead of just ignoring the person, getting upset, or confusing the ever-loving heck outta the RPer.

Though I don\'t think it\'s really necessary to get so upset because of a few bad apples. I mean, even though it\'s supposed to simulate \"real\" life (in a slightly fantasized, medieval, underground sort of way), it is still just a game. nothing to get so worked up about.

if you are, in fact, not participating in RP, or are new to it, and you are getting frustrated from having to tell so many people, set it to a shortcut. easy as 3.14!
Title: (No subject)
Post by: Vjorin on January 31, 2006, 02:39:47 am
I think people have missed the target of my red hot flaming post.  I\'m just erked about the few people who intentionally tick off the RPers of the game with things such as emoting \"So and so [bleeps] your mom.\" repeatidly.

I had that the other day, but alas, I didn\'t know about the /report command at the time, and by the time a GM came in ( thanks again by the way, appreciate the attention to the mater ) it was too late.

To put in my two coppers ( again ) I would say it would be nice to have some kind of info screen displayed to people who create new characters, explaining the general rules of the game.  Also, I thought it would be cool if, like the description button, there was a bio button, allowing you to set up your characters biography in a detailed, story like sense.  With people doing that, it would allow GMs to set up small story lines around your character, or to better involved your character into the main ones, since the GMs would have a better understanding of where your character is comming from. 

TheMinority: I agree, people should at least be polite and explain that they\'re not into RPing.  I know if I weren\'t into it, I would at least be gratious enough to just not use the say command, and use tells instead, or if I really had to use say for whatever reason, just use the good ole [].

Karyuu: Totally with you on that one.  I think I keyed in on some of those points at the begining of this reply.

Gripen: It\'s cool you\'re new, I am too.  Welcome to the game.  ( I realise that since I\'m a nagging nOOb, what I say has no weight, but I\'d still like to voice my opinion, BTW ) Please understand, my post wasn\'t targeted towards you.  It\'s more so to people who know the rules, have been playing for long enough to know them, and purposly break them just to tick people off.

Sirelee: Dito.  Welcome to the game.  I\'m not really flaming towards newer people, but to the experienced bitter ones who think playing PlaneShift is a right, not a privelidge.

DaveG: I think it\'s fair that people don\'t want to RP all the time but still play the game.  However, when they don\'t want to, I think it\'s also fair to ask them to use brackets.  Infact, I just had an idea.  What if there was a command in the game called OOC and a command called IC.  If people wish to play ICly, they would have IC activated.  If people wish to play OOCly, they activate the OOC.  What this could do is automatically put brackets around what they say, or some how otherwise designate to the other players that the character is OOC.  I think this would solve a great deal of problems, and allow the GMs to only have to deal with the players who insist on being IC but still abusing the system.

Kiern:  I was just explaining how people are hurting the experience of the game for other people who want the game for what it is intended for.  You are obviously one of the people I was talking about, otherwise you wouldn\'t have been so upset by my post.

Hopefully I responded to everyone\'s comments.  I encourage everyone to continue the debate.

Edited for language.
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Post by: DeathsAngel on January 31, 2006, 02:47:19 am
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Originally posted by Gripen
It becomes impossible to stay IC--I mean how do you tell someone you are wiggling back and forth to adjust your camera--how do you ask?


A thing I do to explain sometimes spinning bug, or when people see me go away but in reality I stay at the same place is :  ?Bah, surly a stupid wizard learning time distortation or casting illusion on you.?

When you don\'t know how to explain but this on Talad/Laanx fault or of a crazy wizard :P
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Post by: BlackAcre on January 31, 2006, 02:52:49 am
A tab specifically designated \"OOC\" (RPers in the middle of something can then turn off) is really the best (maybe only) option.  Parentheses are too clumsy, bannage is tyrrannical, and trying to ride herd on every noob is impossible for GMs.  If a noob runs up and says, \"hey, hey, hey, hey, I\'m new, hey, hey, where\'s the fight?\" direct them to OOC, takes a line of text, that\'s all.  Rather than trying to make the world change to accommodate role players, they\'re gonna\' have to realise what they need to change to accommodate the world.  I know this game is supposed to be \"for role playing\", but I think we\'re going to have to collectively understand that ultima online was a silly little online game nobody paid attention to, until someone wanted to pay thousands of dollars for a castle--which shifted the dynamic considerably--at least in my mind.  I.e., the real world imposes itself because that\'s where your fantasy kingdom puts itself out to when it becomes free and/or public and/or downloadable.  If you want to create a roleplaying \"city on the hill\", it\'s going to have to be as exclusive and Puritanical as the Massachusetts colonies Winthrop created.  And just as ugly in its extremity.
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Post by: Kiern on January 31, 2006, 03:02:23 am
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Originally posted by Vjorin
Kiern:  I was just explaining how people are hurting the experience of the game for other people who want the game for what it is intended for.  You are obviously one of the people I was talking about, otherwise you wouldn\'t have been so upset by my post.


I knew that as soon as I posted that you would automatically assume that because I defended them, you would immediatly assume that I was in fact one of them.  You\'re just that type of person.  But listen, I don\'t play the game, have never played the game, and never intend to play the game...and I\'ve never played any MMORPG therefore it makes it impossible for me to be \"one of the people\" you were talking about.
You were explaining nothing.  You were flaming people who don\'t roleplay, calling them ignorant and wasting their time by leveling themselves up and enjoying it.  And it is my conclusion that you are therefore an idiot.
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Post by: Karyuu on January 31, 2006, 03:03:29 am
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Originally posted by Vjorin
I\'m just erked about the few people who intentionally tick off the RPers of the game with things such as emoting \"So and so durns your mom.\" repeatidly.


For such things, calling a GM to handle the problem is definitely the best answer, and I\'m glad that this is something you did. Things generally become really messy when players try to take matters into their own hands - and moreover, GMs can give official warnings and offer a boot to the arse if things become really bad. There will always be a troublemaker or two, but you don\'t have to deal with them constantly :) If someone is being a bother repeatedly, tell someone - player harassment isn\'t tolerated at all.

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I would say it would be nice to have some kind of info screen displayed to people who create new characters, explaining the general rules of the game.


Alas, we have a pop-up for Naming Rules, but I still see people named \"Mister Pieman\" and \"Latvian Beast,\" to name some of the more amusing. No matter how much effort we may put into making players realize that we have rules, there will always be a few that will break them out of ignorance.

But I too would like a command that will bring up such a window - maybe one for /namingrules and another for /roleplayrules, etc.

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Also, I thought it would be cool if, like the description button, there was a bio button, allowing you to set up your characters biography in a detailed, story like sense. With people doing that, it would allow GMs to set up small story lines around your character, or to better involved your character into the main ones, since the GMs would have a better understanding of where your character is comming from.


That\'s a pretty interesting request :) Though it will aid GMs only, since everyone else isn\'t supposed to know personal details about a character, without interacting with them. Another thing is that GMs don\'t usually have the time to read long story-like bios - unfortunately most of their time is spent rushing about helping players, and official events can\'t accomodate only a select few whose bios had the chance to be viewed. I know that a lot of the GMs would really love to help give character stories more depth through in-game actions, but the issue is mostly their lack of time.

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It\'s more so to people who know the rules, have been playing for long enough to know them, and purposly break them just to tick people off.


That annoys me like nothing else, too :) But, /report!

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What if there was a command in the game called OOC and a command called IC.  If people wish to play ICly, they would have IC activated.  If people wish to play OOCly, they activate the OOC.  What this could do is automatically put brackets around what they say, or some how otherwise designate to the other players that the character is OOC.


This suggestion was made a while ago, actually, and quite an amount of people thought it was a good idea. In a way, that is - for example, setting an OOC \"mode\" that puts parentheses around all your text without any more effort on your part is really inviting OOC conversations in, and designating them as acceptable. What would be nicer, in my opinion is just an /ooc command - maybe the text would show up in the chat window as a different color, and look a bit like: \"Karyuu\'s player says: yadda yadda.\" Or something better phrased ;)

And don\'t become too upset at Kiern :) He doesn\'t play the game, just spends some of his time on the forums. I don\'t particularly agree with his response in this case, but he usually acts as the cold, harsh voice of reality :P
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Post by: DeathsAngel on January 31, 2006, 03:11:57 am
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Originally posted by Kiern
And it is my conclusion that you are therefore an idiot.


Erm.... I find this displace. Yes it was flamming post, too much at my opnion but telling him that he is an idiot isn\'t better.
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Post by: Kiern on January 31, 2006, 03:28:59 am
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Originally posted by DeathsAngel
Erm.... I find this displace. Yes it was flamming post, too much at my opnion but telling him that he is an idiot isn\'t better.


You\'re right, of course, I was going to edit it to something different (my posts get heavily edited) but my roommate was yelling at me to help clean my apartment.  And it\'s not like the guy is going to listen to me anyways.
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Post by: fuiloco on January 31, 2006, 04:20:31 am
just for my two trias here, i like RP games but talking in charicer is almost impossible if your new. For one side of it your charicter hasn\'t developed. Next problem with that is those of us who don\'t live our lives in games sometimes forget and talk of OOC thing to friends. even somties the best forget to use the brackets of parenthisis.
Maybe thats just me.
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Post by: DaveG on January 31, 2006, 04:46:52 am
The /ooc command idea keeps popping up, and I am extremely against it.  Using parens/brackets or changing the color does nothing.  It\'s a purely superficial change, and in fact does the exact opposite of what we want to do.  It encourages OOC chat by legitimizing it.  Players simply need to stay IC.  Putting a pretty bow on the OOC chat doesn\'t fix anything.

The only valid OOC chat, is that directly about the game itself.  (bugs, etc.)  In those situations, you should just break character and talk about it freely, and not take things too seriously.  Just move the conversation out of the way if it is.  (these conversations pop up in the plaza from time to time, and it\'s not a big deal; just keep it confined to there, and don\'t interfere with the game)  Most OOC should just be held in tells, help, and group/guild chat.

One compromise I might consider would be creating an OOC channel which does not show in \'all\'.  (move the combat messages out, too)  That keeps it out altogether, but it still legitimizes it.  I\'d prefer a better solution if someone could come up with one.  In my opinion, using parens for occasional OOC while in an IC situation is fine for now.
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Post by: Vjorin on January 31, 2006, 10:01:02 am
Ah cool, lots of responses.

DeathsAngel: I know how that goes.  Usually it isn\'t too hard to explain such things ICly.  In less extreme instances, sometimes we just ignore the fact.  When I play PlaneShift, I tend to pay more attention to the text rather than too much attention to minor movements of not yet perfect player models anyways.  Even so, some times it\'s fun to get away with explaining funny glitches in the game, and even typos.

BlackAcre: I\'m with you, though, I\'m not sure where you were going with the Ultima Online thing though.

Kiern: At the risk of throwing more fuel on the fire...can I ask why you bother posting on these boards when you don\'t have anything to do with the game? Furthermore, I WAS flamming, I WAS calling a select few people ignorant, but not just because they don\'t role play, but because they have to drag other people down when they do it.  I am also trying to bring up a few good points, that I believe are worth while to explore.  If you\'re going to call me an idiot, do it without sitting there telling me I\'m so bad for doing the same.

Karyuu: With you all the way there.  Though, I\'m not really upset with Kiern.  I just tend to voice what I want to say.  I don\'t like him, sure, but I\'m not going to waste too much on getting upset with someone I don\'t know.

fuiloco: Again, I\'m not trying to target newbies here.  It\'s hard to take in so much as a new player, and it\'s enough just to figure out the darn slash commands. :)

DaveG: I\'m with you there.  At any rate, there needs to be something to help out the GMs and the players who want what the game\'s for.

Well, for now, I ran out of words.
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Post by: Xordan on January 31, 2006, 01:53:53 pm
Kiern rocks.

And; if you don\'t like people being ooc... then rp them away, or rp them as madmen... or something... It\'s what I do :P Treat \'em like dirt! \\o/
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Post by: Kiern on January 31, 2006, 04:46:06 pm
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Originally posted by Vjorin
Kiern: At the risk of throwing more fuel on the fire...can I ask why you bother posting on these boards when you don\'t have anything to do with the game? Furthermore, I WAS flamming, I WAS calling a select few people ignorant, but not just because they don\'t role play, but because they have to drag other people down when they do it.  I am also trying to bring up a few good points, that I believe are worth while to explore.  If you\'re going to call me an idiot, do it without sitting there telling me I\'m so bad for doing the same.


Why does it matter why I come here, what does it have to do with the topic at hand?  I\'m not going to evaluate the reasons I have for coming here, I just do.  You can PM me and I\'ll make a list for you if you really want me to, I don\'t see why you would care though.

I\'ve RPed a few times in the past, on boards and such, there\'s really not much relating to \"IC\" on message boards...and yet we were able to carry on fine.  My first post states almost exactly what you said as far as what I got from your post.  And yet you felt the need to lump me in with those \"ignorant\" people because I defended them.  As far as I know, flaming threads are generally not allowed, since that is the rules.  Because this thread flamed a particular type of person that most people around here hate I thought this would more then likely become a person-bashing thread, especially since you named names.  I don\'t like that.  So I defended them, so that people here would be more cautious about what they\'re posting here.

If you\'re going to bring up points, do so without the flaming and you\'ll get more done, but like I said people are going to do what they want whether you like it or not.  And posting a thread flaming them isn\'t a great way to deal with it.

Also, as I said, I was going to edit out the idiot thing because I didn\'t really mean it...but then the dude quoted me.  So eh.
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Post by: Vjorin on January 31, 2006, 07:14:46 pm
Instead of down-playing everything I say, why don\'t you try and add to the pool of ideas people are giving and try to lend a hand.  If you don\'t have anything to add that would help out the game, please don\'t post on this thread.
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Post by: Induane on January 31, 2006, 07:48:09 pm
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What the heck is it with people who play this game and don?t follow what an RPG is supposed to mean and is intended for? There are a few select people ( Esperado, Leler, etc? ) who just don?t get the concept of this game. I mean, is it so much to ask to use the freekin? brackets, or parenthesis, or other means to designate between IC and OOC? Is it so much to ask to not be such a dork, and not exist for the sole purpose of pissing people off?


To each his own I suppose and to each his own opinion as well, but take that advice for yourself.  I\'ve never been really bothered by lack of bracket use, or parenthesis.  In my self relative position, I think that people who are so so uber completely ferociously serious about RP that they get actually angry when someone who doens\'t share their intests in RP and makes a mistake, are the ones who are extreme.  Remember that not everyone is a hardcore RP\'r and forgive them - I doubt that they are making a hardcore attempt to be rude to you.  See, for me I place a difference between intentional bothering and unintentional bothering.  For me its all about intent - if someone means to be annoying I\'ll be a bit more upset about it than when a person is doing something unwittingly annoying or wrong.  Geesh give the people a break - we can\'t all be uber super RP\'rs like yourself sorry!

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If you don\'t have anything to add that would help out the game, please don\'t post on this thread.


I really am trying to help - I think the game works better when people don\'t get so derned upset about stuff that isn\'t really all that important in the big scheme of things.  I\'m just saying, calm down, enjoy the game, and live with the influx of people that no rules will solve.  The game is free for everyone to enjoy, including people who aren\'t big on RP, its just a fact of the game and life - deal with it (in a nice way ;) )
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Post by: Cha0s on January 31, 2006, 08:10:10 pm
I personally have no problems when people forget or make mistakes. As long as it isn\'t habitual, it\'s fine if you forget brackets once in a while. However, when people know that they should use brackets (see the Player Policy) and knowingly do not because they either disagree with the policy or are too lazy to, I get a bit annoyed. I never lash out at people who don\'t use brackets (I usually just send them a short tell requesting that they do), but people who habitually refuse to use brackets when told to shouldn\'t complain if they end up muted or banned (there is no set policy on punishment yet, but there hopefully will be soon).

On a separate note, the Player Policy really should be a required and should be added to the login screen for first-time logins.
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Post by: BlackAcre on January 31, 2006, 08:26:21 pm
Sometimes my non-sequitors have the ability to make even myself laugh.  I\'m not at all sure where I was going with the ultima online thing, either.  I think I was just trying to show how the real and virtual worlds collide.  Poor analogy, however.
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Post by: Vjorin on January 31, 2006, 08:52:07 pm
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Originally posted by BlackAcre
Sometimes my non-sequitors have the ability to make even myself laugh.  I\'m not at all sure where I was going with the ultima online thing, either.  I think I was just trying to show how the real and virtual worlds collide.  Poor analogy, however.


Lol, okay, I see what you were meaning with that now, in reference to people spending real money for in game stuff.  A good deal of that happens in Diablo 2 as well.

As for the responses about me complaining about brackets...

That really wasn\'t the root of my complaint.  I\'m whining and being all flammy about the few people who really go nuts and go out of their way to make the game unpleasant for other people. I mentioned the quote above about the guy using the /me command to say \"[Player Name] -bleeps- your mom.\" ... only without the bleep, and not just once, but to spam the heck out of my chat window.

And no, the name has not been protected. :)

Unfortunately it would be a good idea if they were ;) Post edited and names removed.. -Karyuu
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Post by: Bakuun on January 31, 2006, 08:55:29 pm
I have received no reports nor petitions concerning that player, though I believe the /report command is currently either on vacation, or struggling with a few suitcases ;) The best and quickest way to get help is with a petition.

I will attempt to catch that player in-game and see if a few things can be resolved. From now on, however, it would be best if no names were mentioned - as this is information that should go only to GMs.
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Post by: Ekusile Feyorel on January 31, 2006, 09:13:26 pm
wow!! ..... I see now, thats why I sometimes got chats with [ ] around it. I thought it was a typing bug :P
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Post by: Vjorin on January 31, 2006, 11:53:34 pm
I do not remember the GMs name who assisted me, but it was in response to my petition.  Later on that day, my friend discovered the report command.  At a later date, there was an instance to which I did a \'/report\' on the said person.  Perhaps the command is indeed broken then?
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Post by: defender43 on February 03, 2006, 03:34:03 am
Umm, is it allowed to, when a newbie asks me a question such as the following, is doing this okay? SRN stands for \"Some Random Newbie\"

SRN shouts: I\'m new to this game, where are the sewers?
You tell SRN: [use brackets when speaking OOC and I\'ll tell you.] \"What game, is it gambling? A fighting game?\"
SRN says: tell me noob!
You tell SRN: [please use brackets for OOC chat and please don\'t insult me!] \"What does \'noob\' mean?\"
SRN says: **** you stupid noob!
You tell SRN: \"Now, let\'s not get disrespectful. And what does noob mean, anyway?\"
... dot dot dot ...

Is that allowed? Or are the GMs shouting at me \"Veangence is not for you, but for the GMs your GMs.\"?

I want to help out, but I don\'t want to be breaking the rules. They typically don\'t listen if you tell \'em once...
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Post by: Karyuu on February 03, 2006, 03:41:43 am
It\'s quite awesome that you\'re letting people know brackets must be in use when talking OOCly, but as seen, it can be problematic when you try to reply to their OOC questions in an IC way ;) This was mentioned in quite a few discussions before, with the same result. Since they are asking about the game as players, not as characters, it would be much nicer if you could answer back as you the player who could help them out, too. It usually eliminates a lot of the conflict right from the start.
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Post by: defender43 on February 03, 2006, 04:08:11 am
Err... my question was if it\'s ALLOWED. And anyways, it\'s fun tormenting people too rude to follow the rules after several warnings...  :P
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Post by: Karyuu on February 03, 2006, 04:13:53 am
Is it allowed..? There are no strict rules against it, but why be rude when you can help out instead. Answer someone\'s question and -then- explain about the proper way to ask the next ones :)
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Post by: defender43 on February 03, 2006, 04:17:05 am
I only annoy them after they REFUSE to follow the rules. They just kinda ask for it, sometimes.
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Post by: Karyuu on February 03, 2006, 04:20:39 am
Annoying people on purpose can get out of hand, so I would suggest that you refrain from doing it before things escalate ;) Refer someone to the Help channel or \"summon\" a GM.
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Post by: defender43 on February 03, 2006, 04:30:14 am
Quote
Originally posted by Karyuu
...\"summon\" a GM.

 ?(  I missed something. Whats that mean?
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Post by: Karyuu on February 03, 2006, 04:36:10 am
Send a petition :)
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Post by: zanzibar on February 03, 2006, 09:46:47 am
I think that it\'s unfortunate that the thread started made his post as a rant instead of something more constructive.  That said, I think that this is a worthwhile topic to discuss and I think it can be expanded.

There are a number of things that can be done to considerably decrease the amount of OOC-ness in the game, but I haven\'t seen them mentioned in this thread, even though so many other things have been talked about.  Given that certain topics are reapearing in this thread, but certain things have not been mentioned, I\'ll just assume that at least some people aren\'t aware of all the suggestions.  Here are a few off the top of my head:



- being able to see numbers

Being able to see numbers results in players talking in terms of numbers.  Instead of saying that I have 130 agility (or whatever it is), I say that I\'m quite agile, or fast enough, or whatever.  I put it in qualitative terms to avoid using numbers.  The same goes for swords.  I\'ll call weapons good, or excellent, or functional, etc, and will only resort to numbers.

If the numbers weren\'t visible, then no one would talk in terms of numbers.  This would cut down substantially on OOC chat.


- GMs ending each event by asking who \"participated\"

To me, this is disruptive.  There should be a better way.


- IC chat via /tells (extremely common)

Again, it\'s not just new players who don\'t RP the way one is \"supposed\" to.  A lot of medium to old players tend to role-play via tells.  If they weren\'t so convenient, I\'d rather there were no tells in the game.  That way, you\'d have to actually look for someone, and ask around, and keep contact etc.  Runners, guards.  When trying to find someone, it would add colour.  Also, if you kill someone, you don\'t get that person talking to you about the next time you fight right away.  Instead, the person actually disapears for a while, and the next time you meet it will be an actual event.

The problem is, it can\'t really be done.  It\'s too convenient, especially if you\'re trying to help new players.  Which leaves three options:

- leave tells in

- change it so that GMs can /tell anyone, that players can /tell GMs at any distance, but players can only /tell other players when close to them (as if whispering).

That would still allow for people to talk via instant messengers if they have a friend that they\'re introducing to the game.