PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Bleegoingus on February 17, 2006, 07:40:06 pm
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Ever since the big change a couple weeks ago (the weapons wipe), I am unable to fight any npc.
It happened right after the change, every time I walk up to a npc and initiate a fight, it says \"You are too far away to attack\" and the NPC goes wandering off into a wall and then eventually dissapears.
At the time, I figured it must be a bug introduced, and would get cleared up, so I stayed away a week or so.
I just hopped on today, and the exact thing is happening... no one else seems to have any issues.. an the npc i start fighting is unable to hit me either....
p.s. I did try to search the forum, it kept giving unique contraint errors too...
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I\'ll try a guessing...
but perhaps you think your char is there, while it isn\'t.
/unstick should show you if I\'m right or not.
If you go to an NPC, try to attack him and get the message, use /unstick if you\'re teleported really far away from the location you thought you were in, then I was right.
Before typing a lot about the issue, which origins I still have not clear, I\'d prefer to know if that is indeed what happened in your case.
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This happens to me all the time.
The solution is to /unstick , then try again.
Don\'t /unstick twice in a row too quickly, or you\'ll be sent to the death realm.
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Originally posted by zanzibar
Don\'t /unstick twice in a row too quickly, or you\'ll be sent to the death realm.
That was annoying too many people who were doing it by accident, so I removed it a bit ago.
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and before anyone asks making this go more off topic, it\'s \'/die\' now, which IMO makes mores sense than a double unstick anyways.
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Originally posted by tbvp
and before anyone asks making this go more off topic, it\'s \'/die\' now, which IMO makes mores sense than a double unstick anyways.
Or /spawn :-D