PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: picobyte on February 20, 2006, 06:29:35 pm
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All windows are transperant, and no icons are visible. Due to the transperancy white characters are hard to read, other window things like equiped item-slots are invisible as well. I think it is a different problem than the smeared-toolboxes problem I found searching the forum.
I have built from CVS according to the slackware guide, updated a few times, each time the same result. I can play and have for some weeks, allthough this issue makes some things a bit hard.
I can\'t run pssetup. maybe that\'s related? running ./pssetup gives:
crystalspace.canvas.openglcommon.driverdb:
Applied: GeForce FX 5xxx: Broken \'Inverted fog\'
Slack 10.2, kernel 2.6.15, gcc 3.3.6, GNU Make 3.80, nvidia 7676
If you want a screenshot, ask it, and I\'ll post it.
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Transparency can be adjusted for every window individually as well applied to all the windows. Just right-click on a window and adjust the parameters.
crystalspace.canvas.openglcommon.driverdb:
Applied: GeForce FX 5xxx: Broken \'Inverted fog\'
This is not an error.
Most likely your pssetup segfaults because you have ran the updater. It replaced data/config/setupwindow.xml with an older version and you need to restore that file from CVS.
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on my home computer...everything was transparent for me....i was running it on 800X600 pixels...i changed it to 1024X768 and it worked...i\'m not sure if thats ur problem or not
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If I adjust the transperancy like you say, Bereror, only the icons that are visible become more or less transperant. The window as a whole remains transperant.
indeed I ran CVS, and the updater thereafter. I\'ll try to update from CVS after the updater next time and see if pssetup can be run thereafter.
I thought I was running it in 1024x768. I\'ll doublecheck if the server\'s back online. Thanks for the hint, Kymizer
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any time my friend
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Thanks for the replies, the problem was solved after a cvs update