PlaneShift
Gameplay => General Discussion => Topic started by: Nyramael on February 26, 2006, 03:00:40 pm
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Hi,
I was planning to create a character that was truly evil and cruel to the core in the not too distant future. My only concern is that i might ruin some peoples fun in the game and possibly scare away newer players.
Can i have some advice on how to be evil and do mean things without getting banned and spoiling things for people?
thanks
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My tips would include being extra careful to make sure that your actions are In-Character, and if anyone ever misunderstands (or if you are about to undertake something truly evil involving others\' characters), feel free to send them a small /tell explaining your character and his/her intentions. Most roleplayers realize that evil characters are a necessity, and conflicts can be welcomed, if they do not force their characters into some actions against their will. So before kidnapping or murdering someone, have a small OOC chat between the player and yourself where you come to an agreement that this would be an okay thing to do. You don\'t have to do this all the time, certainly, but if you\'re ever drowning in doubts whether your actions will be perceived as acceptable.
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Spend years making up evil schemes, only to have them thwarted by some kid on steroids. Then get a pint. Life is good.
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I dont know about TRUE evil, as planeshift does not support some of the neccasary pure evil intentions.
But I would start by
1) contradicting people,
2) becoming socially prejudice,
3) become outspoken and bring your views out in the open,
4) convince people to take the \"wrong\" action during arguments or situations,
5) become impatient with people\'s disabilities or limits,
6) be less optimistic,
7) take roles that will benefit your gain,
7) use con-artist techniques during bartering,
8) dont help new people but either mis-direct them or shun them by laughing in their face.
9) Take the time to either despise beggars or poor people
10) Act as a spy and comitt treason within guilds
11) Steal dropped objects when given the oppurtunity
12) Decline people\'s request to share mob hunting
13) See friendships as partnerships or temporary co-workers
14) Work for tria, not for free
15) See other\'s injuries and favors as pointless liabilities and only help people to use as blackmail or for valuable assistance later despite their usefullness
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Originally posted by Sarrow
I dont know about TRUE evil, as planeshift does not support some of the neccasary pure evil intentions.
But I would start by
1) contradicting people,
2) becoming socially prejudice,
3) become outspoken and bring your views out in the open,
4) convince people to take the \"wrong\" action during arguments or situations,
5) become impatient with people\'s disabilities or limits,
6) be less optimistic,
7) take roles that will benefit your gain,
7) use con-artist techniques during bartering,
8) dont help new people but either mis-direct them or shun them by laughing in their face.
9) Take the time to either despise beggars or poor people
10) Act as a spy and comitt treason within guilds
11) Steal dropped objects when given the oppurtunity
12) Decline people\'s request to share mob hunting
13) See friendships as partnerships or temporary co-workers
14) Work for tria, not for free
15) See other\'s injuries and favors as pointless liabilities and only help people to use as blackmail or for valuable assistance later despite their usefullness
Albatross!
The thing is, Karyuu is wrong in saying that most people will understand. The exact opposite has proven true in my experiences... people become upity and offended. A lot of people say that the \"evil\" characters don\'t even count as \"real\" role-player!
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Yes, it is rather hard in praxis to tell apart an evil character from an evil player :(
Hmmm... maybe it would be more obvious, if you were more outspoken. Mock players in a very RP-ing way (avoiding \"lol\" and \"n00b\" and such words) and thus make them see clearly that your character is evil. In the start you would probably have to make yourself a name of being an evil character ...which means you would have to persuade a lot of players that doing havoc is your solely character\'s and not your own intention.
But I think the best suggestion, I can give right now, is that you should at first really make people understand - that\'s going to be hard. The best way that I can think of, is that you at first (untill you get a solid bad name as a character and a good one as a player) openly announce your actions ...try to play the role of an evil guy who\'s not trying to be secretive about his actions, I guess.
What I mean:
do this:
\"Why, hello, hello... If I don\'t see a new pray for my little sport right down there\"
*Nyramael grins, his sharp white teeth shining under the shadow of his hood*
(then you jump to the character/pray)
*Nyramael eyes his pray and spits*
\"Hmmm, doesn\'t look like you\'re worth much, but every little thing counts in these hard days.\"
(you pull out your weapon)
\"Say, pray ...do you crave for death? Or do you have something you can offer me, so we both get on our way happier ...me without needing to wash your dirty blood of my dagger, and you ...well ...with your head still on your neck, hahahahaha\"
instead of this:
(you stab the poor bastard without any notice)
*Nyramael rapes the head of the n00b*
\"lolz0rz ..3y3 0wnz j00 n00bz!!!\"
*Nyramael peanuts peanuts t3h peanuty n00b\"
Or when you steal someone\'s stuff on the ground ...return it the first time and tell them kindly (again, in a role-playing manner!!!) that the next time, you won\'t be so kind and that your black heart hurts when you give fairly stolen loot back, but that you have a reputation to maintain ;)
p.s. sorry I carried away with that \"peanuts\" joke :P
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Originally posted by hook
Hmmm... maybe it would be more obvious, if you were more outspoken.
:|
(I\'m already very outspoken. Trust me, there are a lot of factors.)
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its always a problem, one reason most people stay nice or neutral.
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IC= I don\'t know how you will become evil,but when you do....oh when you do.....you will be an enemy of the Warriors! I challenge you!
OOC= You could join some guild with one of these words: dark, theif, theives, or evil. Hope it helps. (Oh yeah,and don\'t say \"Hope it helps.\" :P )
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Originally posted by zanzibar
(I\'m already very outspoken. Trust me, there are a lot of factors.)
I know..
But is there a better way?
The problem is probably not only oriented towards evil characters ...people are prone to like nice people better. And I think the thing is that (some) people mistake nice RP-ing with a nice person and evil RP-ing with a bad person...
I think not only you, but everyone would have to be better at role-playing for evil characters to *really* work as they should.
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Playing an evil (or just annoying) character can be a lot of fun for everybody involved in that plot as long as IC and OOC actions are not mixed. It requires some explanations first to make sure that everybody knows what is going on.
The main problem is that 90% of the players you meet seem to have no clue what\'s the difference between Planeshift and Yliakum, NPCs and players, not talking about IC and OOC actions :D
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What sarrow said were good ideas. Just make sure that especially when laughing at noobs or such that you explain afterwards that you are RPing an evil character because they might take it as this game having a terrible community and quit.
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You could mock them IC, but help them out OOCly, know what I mean?
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I also want to add keep in mind that some of the players are of a young age and may not understand. I think this is where it gets tricky and alot of people forget it may not be a 25 year old behind the character but a 7 year old who doesn\'t completely understand. You could even put in your description something like ...
name
what your about
then in brackets (I play evil it doesn\'t mean I am in RL send me a /tell if I have offended you personally)
or as karyuu said put it in /tells explaining what you are trying to accomplish. Though I admit it is a pain in the you know what and can ruin the roleplay, but not everything is perfect. Good luck and I hope you can accomplish making the character you so desire.
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Wow, thanks for all the responses guys. That\'s all going to go a long way in shaping my character. I think from the begining i\'ll definately edit the character description to show my characters background and why he is evil. I think two good points have been raised. The first is that all insulting and evilness should be done with IC talk refering to character traits and not player traits such as how much of a noob they are. So perhaps being racist to enkis or krans? Then of course i can /tell what i am really doing. The second point is that you can only be evil or good if you\'ve developed a name for being evil or good. So even the player who\'s name takes my forum name has been in the game for a bit over a month i don\'t think too many players know who he is. So i think my evil character will have to start with petty/open crime and eventually become a scheming secrative trouble making devil.
Also LinkN64 that could actually work out quite well. If i could get in touch with a good guild (The warriors, the protectors) as Nyramael and tell your guild leaders about my evil character, then within your guild you can setup a bounty among the newer players to hunt my other character. then as Nyramael i can /tell the guild leader who got me, and they can give out the award. That would give out some nice RP and establish my character as evil :) As my evil character gets tougher then the bounty can extend to more established players.
This all sounds interesting, now all i need is a working client :\'( [mac release...]
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OH if we are not aloud to be a bad guy then my guy is stuffed. As you can see by my sig my guy is evil.
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Um... yes. Shadow, have you read the thread? I mean, wild question.
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/me imitates Shadow
\"No, Yes, Maybe! I mean, wait... what thread??\"
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Reading the thread I think there is one simple rule that is different from roleplaying a good person. This is make sure the other knows it\'s RP.
I mean seen some people complain about people not getting it\'s only RP, but sometimes I think being evil is only an exuse to be annoying. Make sure you are really roleplaying the evil facets of your character and have a clear line to where the RP stops.
Also have a RP reason to do evil acts. Few people act evil in RL just to be evil in the end. They do it becuase they feel it would benefit them or becuase they enjoy it.
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Why do you say i have not read the thread?
When i said if we are not aloud to be a bad guy then my guy is stuffed. I ment like i cant be a bad guy if a lot of people think i\'m just trying to be annoying.
Oh and shorty13 can you spell spam?
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No one said you can\'t be a bad guy - they\'re just offering tips on how to make sure people perceive you as an IC bad guy and not some annoying git that wants to use the RP excuse to be a bother :P
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Okay, that\'s it. I wasn\'t going to reply to this thread, because most people \"trying\" to be evil are really just stupid.
Antisocial is not evil--it is selfish; evil people are selfish, but usually quite socially adept. Social ineptness is just offensive, not evil.
Then there are the \"bad guys\" who want to be evil, but evil is a completely different schema from bad behavior, or breaking laws.
There is openly evil, and there is deceitfully evil. There is your character playing evil, and you as a player being evil. (The latter is not recommended in this thread, and may lead to some form of retribution from the game and other gamers.)
Evil is also a matter of perspective: both Saddam and Bush are evil--to very, very, very many people, and for the same reasons.
Example: You are asked for directions.
Openly evil, extreme: \"I am evil, of evil, by evil, and for evil! You ingratuitous fool! Duel me or lose your soul!\" (Are they confused?) use \"[want to duel me]\" If they say yes, then do your worst, to send them to dr.
Not openly evil: \"Is there some reason I should care--about YOU!\"
So, if one must ask the difference between evil and bad, then one should refrain from trying to be evil. You will just be stupid.
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I have some experience at this as one of my Characters is evil and let me tell you, It is very easy to get people to hate your character and very hard to get them to understand that YOU are not evil, your Character is.
Also let me tell you that (for me) it is not easy to play my evil character as I am not the mean and evil type, I mean that it\'s hard for me to be true to my evil character so if I have a day where I know I can\'t do it, I won\'t even play him or I\'ll end up doing something nice for someone and totally ruining said Char\'s rep.
Karyuu gave some good advice when she said to send a /tell to your intended victim, I have done this on occasion when I thought it was necessary but this does not always work as there are some players who have a hard time with the whole concept of IC and OOC and cannot tell the difference. There is some good advice in this thread, take it all in and good luck to you.
And by the way, be careful who you cross, it may just be me ;)
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The whole problem is that people see no difference between IC and OOC (like they\'ve just logged off RuneScape (hate that game)) and think those who useth not l33t-sp34k are all holier-than-thou brazen snobs. We need to enforce RP to the MAX if any of this is to be expected to work. People need to be expecting RP, not be amazed by it. Once RP is the rule, not the exception, they will understand.
My two trias in.
But of course, none of my characters are evil, and evil shall be slain.
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i just realised that you can send /me commands over tell, so i could do something like
/tell /me seems like an evil character, your gut feeling tells you to be wary
That would help to start with.
Then i can be a little bit more openly evil
and eventually people will know my evil character as evil
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\"most people \"trying\" to be evil are really just stupid\"
I know i\'m taking a risk of you calling me a moron or idiot by replying to your post. But are you calling me stupid?
My guy is the type of evil guy that helps people out(if its to his own gain.) and also likes to keep to him self. And if you dear cross him he will not think twice about cutting out your heart.
He is not the \"rude\" type of evil. Rude is just rude not evil lol.
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What if you are in fact holier than most people? Me for instance.
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For the purpose of sanity can we not get technical on all the terms associated with evil i.e. evil, bad, selfish, rude, unlawlful, deceitful, etc. For the sake of sanity in this forum just dumb evil down to \'not nice\'.
When i wrote this topic i had the intent of creating a morally-bankrupt outcaste who only cares for himself.
Gripen, while your view is respectable, your statement most people \"trying\" to be evil are really just stupid.
is a rather sweaping generalisation and probably refers to only a select group of \'yahoos\' you couldn\'t care less about characterisation or RPing and seek pleasure in stylelessly making an ass and pain in the neck of them selves. [cite] fool running around and without saying anything challenges everyone he meets to a duel [/cite] - this is just annyoing.
To show how i might use my \'evil\' character ingame and quite possibly tell everyone my little bit of RP in advance. I intend on getting a weapon with a name the same as guild (way of the hammer, the warriors, the protectors, etc.) and then getting the guild leaders to tell their newer characters that has stolen so on so, hunt him and kill him return the so on so weapon for a small reward, possiby donated by me (also potentially an entry test).
Theft is bad/evil and so that would add to my characters evilness. Then there are the numerous other things stated in this thread on how to be IC RPing evil such as accidental drop thefts (and not just running away, clearly stating the theft as a snatch and run case).
In short, there are evil people in RL, and so it should also make sense that you have evil peeple ingame and that not all of them will make it to the level of stalin, hitler, sadam, or bush. So the sweaping generalisations that you make about the player behind the evil character really aren\'t all that fair.
you evil person you ;) :P
(just kidding to be extra clear :D )
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There are \"good\" characters who would steal or be mean....
There are \"evil\" characters who would be kind, charismatic, charitable.....
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There are \"good\" characters who would steal or be mean....
There are \"evil\" characters who would be kind, charismatic, charitable.....
that\'s an interesting statement Zanzibar would you care to explain/ellaborate? maybe even provide an example?
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Originally posted by Nyramael
There are \"good\" characters who would steal or be mean....
There are \"evil\" characters who would be kind, charismatic, charitable.....
that\'s an interesting statement Zanzibar would you care to explain/ellaborate? maybe even provide an example?
Well, someone can have a good heart and do good things, but be gruff, rude, and blunt. He or she might even insult others, or steal out of necessity, or steal for a good cause.
Someone who is evil might have a kind face which he or shows to others. The way the Devil is portrayed in a lot of movies is a sort of example... he\'s charismatic, helpful, and friendly. Of course he\'s after your soul, and wants to corrupt you -- usually by playing off of weaknesses that already exist in you, so you\'re constantly digging your own hole. Someone who is RPing an evil character might live (play) by a certain code, which might include never stealing or killing an innocent or some such. There are different ways to justify it, but the person could still be evil.
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aah, i see now, so basically you are refering to your robin hood and or vigilante, and then your sweet talking con-artist.
there\'s some interesting thoughts... I could have some fun with such characters.
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And then there are people who are both, depending on the time of day, how good the day was to them, and how un-sober they are.
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Originally posted by defender43
And then there are people who are both, depending on the time of day, how good the day was to them, and how un-sober they are.
Unless your character is supposed to be schizophrenic, manic depressive, or possessed, I see that sort of thing as a bit OOC. To me, RPing means that you\'re playing a character, and that character doesn\'t constantly evolve and change based on convenience or whims.
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My classmates are like that, though. They act differently depending on what mood they are in.
People don\'t always act the same. I act stupidly and hyper-ly (?) most of the time, but not (as much) on the forums, and I may not even go on at all if I\'m sad.
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Originally posted by Shadow Hea
I know i\'m taking a risk of you calling me a moron or idiot by replying to your post. But are you calling me stupid?
That is not allowed in these forums.
[My evil side says, \"Ahhh, poor you. Did you misunderstand me?\" {pathetic look}]
[My good side says, \"I wouldn\'t do that anyway.\"]
What I am saying is, learn how to play evil (and hopefully make it interesting) because people \"trying\" to be evil really just act stupid.
Nym.--how can a morally bankrupt outcast be evil, when it is his own society that drove him to such desperations?
(But I know what you mean.)
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how can a morally bankrupt outcast be evil, when it is his own society that drove him to such desperations?
my character is going to be morally bankrupt and because of his immoral actions he is an outcaste now, that is he is not appreciated by the city folk.
meh :tongue:
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Okay, Nyra. Just stay away from Crimsonn Draycko. He\'s a loveable character (he\'s got a short temper sometimes...).
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I think the one most important rule has been stated: be sure that the other player knows that you are RPing evil, but as player are good.
To be able to RP with someone who is evil, you need to have a huge level of trust in that player. You must earn that trust, as player. You stated that in retrospect, your RP has been bad, but is improving. This means that you do not only have to earn trust, you have to first remove distrust. People have gotten to know you as bad RPer, so it'll be extra hard for you to convince them of the opposite, which is prerequisite for evil RP that is accepted. There are players whose evil RP I accept, and there are others which I ignore, based on my trust in their ability of properly RPing and not abusing their role. Likewise, there are players whom I ignore despite them RPing good chars, since I distrust them as players.
Additionally, it doesn't take an evil action to make a player feel not welcome, as player, or make you seem, as player, like a bully. One harsh remark may suffice, if it is mistaken for OOC, for whatever reasons.
Also, as has been stated, some people simply can't handle evil, especially not if done to their own chars. It is important to bear that in mind: with being good, you don't usually run chances of crossing lines with people, you don't usually make them feel bad. These lines are different for each and every player, and what they consider over the line ( = they're unable to enjoy it) also depends on the particular evil action. Be especially careful when doing permanent damage to someone's char. IMO, this must never happen without their agreement.
If they don't know you and your intentions, clarify them, as has been advised. I have come to not engage in non-nice RP with players whom I don't know yet. This is OOC, yes, but it is necessary to further the overall enjoyment of RP for everyone. I usually don't interact with them immediately unless the interaction is possible without hard comments. /me-ing can help, but eventually you must know what they can handle, and they must know that you're not OOC. When you're in non-nice RP with others already, then, of course, another player joining this RP will know beforehand, and also it'll be clear that they are not being picked on. At all times remember that you are RPing with the others, not against them.
Being evil means, as has been said as well, to have a goal that is purely selfish (it might involve helping an evil power of sorts, but only in order to gain something from that), and to cross moral boundaries in order to achieve it. This applies to the power-hungry wizard as well as to the mugger on the street. It does apply to Hitler and his likes, but it does not apply the average nazi or religious fanatic (they're usually just stupid, ignorant and desparate, therefore easily misled and misinformed by their leaders).
The way you go about reaching your goal depends on your char. As has been said, there is the brute one, and there's the slick, stealthy one, and different shades.
Now I'd like to comment on Sarrow's proposals:
1) contradicting people,
Not necessarily evil, unless you contradict them in order to cause confusion. Even this is by far not universal with "evil" people. You can do evil by conceding.
2) becoming socially prejudice,
Be extra-careful with this. Most people who are IRL are merely ignorant, not evil. Because of this, and the fact that it's so easy and thus so overused and shallow, it isn't usually a good idea. It easily reeks of being uncreative.
3) become outspoken and bring your views out in the open,
I assume this refers to letting other chars know of your evil goals? Otherwise, it's merely exercising free speech. (though free speech is often flagged as "evil" by the truly evil who seek to control public opinion)
4) convince people to take the \"wrong\" action during arguments or situations,
Be sure that it furthers your goal, though.
5) become impatient with people\'s disabilities or limits,
Make absolutely sure that it's 100% IC, and that it's received as that. Especially ensure that their disabilities or limits are not OOC, like non-native english speakers, or difficulties handling the I/O devices like keyboard and mouse, or bandwidth issues.
6) be less optimistic,
I can't see the evil there. It's more like a general trait, I'd say.
7) take roles that will benefit your gain,
Take only those roles. If you must help the child get down the tree in order to get a chance to enter their house to spy or rob, or to "earn" their trust, or just to maintain a disguise, then do so. If it won't get you anywhere, don't.
7) use con-artist techniques during bartering,
If that's your char's style
8) dont help new people but either mis-direct them or shun them by laughing in their face.
Never, ever, follow that advice. Their being new is completely OOC, and therefore you cannot base any RP on that. Help them OOC-ly, and let them settle down. If you send a newbie in the wrong direction, that's plain OOC and just being a jerk.
9) Take the time to either despise beggars or poor people
Yes. Or make an act out of giving them something in order to gain unwarranted trust. Be sure to despise them when there's noone (except your inner circle) around to notice it.
10) Act as a spy and comitt treason within guilds
But make sure they know and agree OOC-ly.
11) Steal dropped objects when given the oppurtunity
Only with the exception about announcing it and acting it out in /me.
12) Decline people\'s request to share mob hunting
Absolutely not. The entire fighting system, with spawns and such is so ridden with OOC-ness that anything like this is OOCly being a jerk, not IC-ly being evil.
13) See friendships as partnerships or temporary co-workers
Yes.
14) Work for tria, not for free
Unless you have reasons to, yes.
15) See other\'s injuries and favors as pointless liabilities and only help people to use as blackmail or for valuable assistance later despite their usefullness
Yes.
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To quote myself:
Evil is not caring about the negative consequences your actions might have on others, or willingly taking actions you know are morally unjust.
Thus: All criminal activity (unless the intent was to do good (a la Robin Hood)) is evil. Also, deliberately harming people is evil.
What you're looking for is a group of persons who are absolutely diabolical. Of course, diabolical is much more entertaining than petty criminal activity, and it takes a more skilled individual (or group.)
If you have ever seen Battlestar Galactica, (the new one,) Gaius Baltar is the kind of evil we need in PS.
Basically, he acts only in his own self-interests, to the point of putting his entire race in danger to win an election. Previous to this, however, he seems like merely a distracted genius to those around him. His primary motivators are selfishness and greed, but he doesn't embody King Midas. ...more the politician type, he's rather popular.
edit: Nifty, a Seytra post! :)
edit:Baltar has a conscience, he's just too weak to act on it most of the time.
OT: Thinking about it after I posted, you're correct. That's why he's going insane.
T: I think I had a fight with you once, and didn't take it to well. It's hard to surrender power to an evil character.
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Baltar has a conscience, he's just too weak to act on it most of the time.
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There's also some good info in this older thread: http://hydlaa.com/smf/index.php?topic=5981.0
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Evil? Diabolical?
http://hydlaa.com/smf/index.php?topic=25918.0
You got it. I plan on making a step by step guide to playing the criminal, or the evil person. You see, criminals do not have to be evil and mean, nor does evil have to be criminal. Most evil people do not think they are evil, they think they are just in their cause.
Example: One of my characters came into a guild with open arm and smiles. He stayed that way until the very day it was found out that he was trying to destroy said guild, by whatever means needed. Did he think he was evil? No, his cause was just....in his mind. I spent nearly a month playing the smiling role, while poisoning the guild against itself, and turning the people against it as well (IC, of cource). Good times.
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Example: One of my characters came into a guild with open arm and smiles. He stayed that way until the very day it was found out that he was trying to destroy said guild, by whatever means needed. Did he think he was evil? No, his cause was just....in his mind. I spent nearly a month playing the smiling role, while poisoning the guild against itself, and turning the people against it as well (IC, of cource). Good times.
*yawn* Yeah, I've done that a few times too.
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Okay, I've written and deleted this post one too many times.
There is no way you can learn to RP evil. None, it's quite simple, you see, no two evils are alike. For every right path there must be a thousand wrong paths.
Added to which there are hundreds of motives for taking a wrong path and then many different ways to go down that path. Anything from the sadistic, pale skinned torturer who believes what he does is an art and is downright crazy to the well armoured paladin who strives to do god's will by killling...everything.
Some may say that neither of these are truly evil..some may say that one is evil but the other isn't. That's because evil is in the eye of the beholder.
Don't RP an evil character. Don't RP a good character.
RP a well rounded character, one that you enjoy playing.
You must take everybody around you into consideration, but who you Roleplay should be for your own enjoyment, not theirs.
And most of all!!!
...
..
RP a Shadow? :P
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Drahlian is evil. When I created her, I knew I wanted her to be evil, but wasn't sure in what way. Fortunately in her first hour of play, she met two quite irritating dwarves at the forest rogue (back before the world changed a few months ago). They were trying to hog the rogue, and being generally rude. Something clicked, and in that instant, the Dwarfslayer was born. Thank you Samuelious and Benjulious. :)
I had a lot of fun with her, and I think *most* of the people she RP'd with had fun too, though I know there were always a few that mistakenly assumed that if Drahlian was a racist in PS, then the player behind her must be a racist too. In the times where I thought some *player* was being offended by my RP, I would send a private /tell saying "This is RP. Drahlian hates dwarves, but I don't really hate you. Let me know if you want me to go away."
Oftentimes when I killed a weaker dwarf, I would either immediately /die and meet them in the DR, or find them soon afterward. I would secretly compliment them on their courage, and often give them some money or a nice weapon to get them started. I would of course ask them never to reveal that I was nice to them, and as far as I know, they always kept their promise. :)
Anyway I think it is key to make sure that the *player* knows it is just RP. If they aren't having fun, then it's time to move on, apologize for the misunderstanding in a private /tell, and pick on a different character. Drahlian was only evil to dwarves, and would generally be friendly with any other races. Truthfully, I'm "secretly" good friends OOC with most of the dwarves that are my biggest IC enemies.
-Drahlian
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confession, drahlian is plotting to go with the dwarves to slay us all, they key to prevent this, is me... the frog balthazar