PlaneShift

Support => Linux Specific Issues => Topic started by: Baston on February 27, 2006, 08:18:30 am

Title: Loading region hydlaa_common failed!
Post by: Baston on February 27, 2006, 08:18:30 am
EDIT: Sorry don\'t mind I haven\'t seen the same question was ask in another thread....

After fighting a little with easy_planeshift, I finally managed to compile and install ps correctly, run the updater, and launch the game. First surprise my Ynnwn no longer wear just a loincloth ! really nice, it make me full of desire to play.. I clic connect, see the loading screen and... plouf !

My client crash at this moment, I recompile it 3 times and it crash the same way each time....
I tried the pre-compiled version and this is the same :\'(

I use the following tags in the buildlist.cfg :
Code: [Select]
cal3d           2005-05-18 12:00:00
crystalspace    2006-02-19 00:00:00
cel             2006-02-19 00:00:00
planeshift      2006-02-26 00:00:00


But since I get the same error in the pre-compiled version it may not be this... I hope somebody can help, the world seems to be grantly improved...

The error get is :

Code: [Select]
crystalspace.pluginmgr.loadplugin:
  could not load plugin \'crystalspace.graphics3d.shader.glcg\'

crystalspace.graphics3d.shader.fixed:
  Multitexture units: moderate 4

crystalspace.pluginmgr.loadplugin:
  could not load plugin \'crystalspace.graphics3d.shader.glcg\'

planeshift.application.client:
  PSLoader: step 2: success

ParseFile
:
  Could not find file: /planeshift/world/podium/sound.xml

planeshift.application.client:
  PSLoader: step 3: success

HandleStatsUpdate
:
  Stat request failed because CelClient not ready for 1010

crystalspace.maploader.parse.map:
  Could not open map file \'world\' on VFS!

Load
:
  loader->LoadMapFile(/planeshift/world/hydlaa_common,world) failed.

Load
:
  Region name was: hydlaa_common

ExecuteFlaggedRegions
:
  Loading region hydlaa_common failed!