PlaneShift
Support => Linux Specific Issues => Topic started by: Baston on February 27, 2006, 08:18:30 am
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EDIT: Sorry don\'t mind I haven\'t seen the same question was ask in another thread....
After fighting a little with easy_planeshift, I finally managed to compile and install ps correctly, run the updater, and launch the game. First surprise my Ynnwn no longer wear just a loincloth ! really nice, it make me full of desire to play.. I clic connect, see the loading screen and... plouf !
My client crash at this moment, I recompile it 3 times and it crash the same way each time....
I tried the pre-compiled version and this is the same :\'(
I use the following tags in the buildlist.cfg :
cal3d 2005-05-18 12:00:00
crystalspace 2006-02-19 00:00:00
cel 2006-02-19 00:00:00
planeshift 2006-02-26 00:00:00
But since I get the same error in the pre-compiled version it may not be this... I hope somebody can help, the world seems to be grantly improved...
The error get is :
crystalspace.pluginmgr.loadplugin:
could not load plugin \'crystalspace.graphics3d.shader.glcg\'
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
crystalspace.pluginmgr.loadplugin:
could not load plugin \'crystalspace.graphics3d.shader.glcg\'
planeshift.application.client:
PSLoader: step 2: success
ParseFile
:
Could not find file: /planeshift/world/podium/sound.xml
planeshift.application.client:
PSLoader: step 3: success
HandleStatsUpdate
:
Stat request failed because CelClient not ready for 1010
crystalspace.maploader.parse.map:
Could not open map file \'world\' on VFS!
Load
:
loader->LoadMapFile(/planeshift/world/hydlaa_common,world) failed.
Load
:
Region name was: hydlaa_common
ExecuteFlaggedRegions
:
Loading region hydlaa_common failed!