PlaneShift

Support => Linux Specific Issues => Topic started by: Hargoth on March 04, 2006, 08:27:22 am

Title: Serious Memory Leaks In Dungeon zone
Post by: Hargoth on March 04, 2006, 08:27:22 am
Not every zone exhibits the serious memory leak, but the dungeon area on the coliseum sure does.  I have been wondering about it for a few days, and finally tested it tonight.

Running top, I can watch the: VIRT and RES
climb steadily up by as much as 5 MB every 5 second interval (top update).

When psc reaches about 950MB RES size, my system starts to SWAP, of course, and becomes unusable.  I have 1GB RAM.

If I keep top open in another window, and exit the game any time psc reaches 800MB or so, I can go all night with no difficulties.

I spent about an hour in Hades, with no appearent growth in psc RES.  That clearly indicates a zone tuning issue.

Hope this helps others!

Fedora Core 4
-> uname -r
2.6.14-1.1653_FC4
kernel-module-nvidia-2.6.14-1.1653_FC4-1.0.8178-0.lvn.1.4.i686.rpm
nvidia-glx-1.0.8178-0.lvn.1.4.i386.rpm
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Post by: AryHann on March 04, 2006, 10:08:01 am
May I ask if you had sound on or off?
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Post by: kmare on March 04, 2006, 12:42:16 pm
i have exactly the same problem.. sound is enabled, but it plays back only the combact music (when i attack someone of course). I\'m using gentoo..
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Post by: AryHann on March 04, 2006, 12:50:06 pm
Try to keep sound off and see what happens!
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Post by: Hargoth on March 04, 2006, 09:31:33 pm
Sound off does help a ton!  However, over about two hours of play, it did grow from 300 to 600MB in size.
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Post by: AryHann on March 05, 2006, 08:51:54 am
That is probably related to some other leak, e.g. in the windowing system, which it should have been fixed already in CVS.