PlaneShift
Support => Linux Specific Issues => Topic started by: Redman on March 10, 2006, 10:17:14 pm
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After playing PS for some time tonight, I got suddenly through out of the game. Restarting doesn\'t work (I can connect to the server, select my character), it breaks off when the client is loading the specific area map...
Output gives me this info:
DEBUG: Sound System: Software Renderer Initializing..
DEBUG: Sound System: Configured for driver [crystalspace.sndsys.software.driver.oss]
Sound System: OSS driver for software sound renderer initialized.
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object \'_s_column_01\' is not closed!
WARNING! Object \'spikes_02\' is not closed!
WARNING! Object \'_s_sigil_06\' is not closed!
WARNING! Object \'_s_stairs_01\' is not closed!
WARNING! Object \'_s_sigil_04\' is not closed!
WARNING! Object \'spikes_01\' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: puny 2
planeshift.application.client:
PSLoader: step 2: success
ParseFile
:
Could not find file: /planeshift/world/podium/sound.xml
planeshift.application.client:
PSLoader: step 3: success
crystalspace.engine.warning:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
Region hydlaa_common loaded successfully in 6915ms
HandleMessage
:
Still loading maps, ignoring crossing to sector
SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
crystalspace.engine.warning:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
Region hydlaa_jayose loaded successfully in 4320ms
HandleMessage
:
Still loading maps, ignoring crossing to sector hyjayose02.
CreatePortalWeather
:
CreatePortalWeather received invalid sector!
HandleDeadReckon
:
Sector crossed from SectorWhereWeKeepEntitiesResidingInUnloadedMaps to
hyjayose02 after received DR.
./start: line 3: 3075 Segmentatie fout ./psclient
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It is a bug in the current client where you receive a message from the server with a sector name that is not yet loaded.
Your character is now moved to a \"safe\" location by a GM and you can login again.
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Alright.... thanks!