PlaneShift

Fan Area => Fan Art => Topic started by: Elentor on March 12, 2006, 09:49:44 pm

Title: Oriental Weapons
Post by: Elentor on March 12, 2006, 09:49:44 pm
Old render I did with some weapons. The blue is a katana and the red is a wakizashi. The axe is there just because I felt like puting it somewhere :)

(http://elentor.com/Projetos/Portfolio/3D_Weapons.jpg)
Title:
Post by: Andrell on March 12, 2006, 09:59:18 pm
Whoa....

Really good rendering thingy, they look very realistic...

What\'s the lopsided steel snowman for and what does the hilt of the blue sword say?
Title:
Post by: Nilrem on March 12, 2006, 10:03:00 pm
/me claps too

I love too how the axe fits with the table...
that\'s good wood!

Only those balls seem a bit out of place.
Keep them coming! :D
Title:
Post by: Elentor on March 12, 2006, 10:08:05 pm
Hay there
Sorry for the balls. This was my first HDRI render and since I didn\'t want to do the \"default\" balls render, I added the swords so I could make a good work out of it.

In the sword is writen \"Vaulore\'s Valor\". Vaulore being a RPG character of mine.
Title:
Post by: Karyuu on March 12, 2006, 10:09:53 pm
*drools over textures*
Title:
Post by: Mentak on March 12, 2006, 11:06:03 pm
Makes me feel oriental just looking at it. Great job Elentorson... =.=
Title:
Post by: Csophae on March 12, 2006, 11:24:46 pm
That looks great! I like the balls, actually. It\'s good to have that reflection in there. The only thing is that the bigger one looks like it\'s floating above the table...needs some shading I think. The wakizashi hilt too, maybe?
Title:
Post by: Belark on March 12, 2006, 11:59:11 pm
*Droogles already*:P
Title:
Post by: Elentor on March 13, 2006, 12:16:39 am
Quote
Originally posted by Csophae
That looks great! I like the balls, actually. It\'s good to have that reflection in there. The only thing is that the bigger one looks like it\'s floating above the table...needs some shading I think. The wakizashi hilt too, maybe?


The whole thing is \"floating\" because I didn\'t know how to configure HDR back then, but I didn\'t want to use any light object to cast \"real\" shadows. As a result, the GL Samples were very low and couldn\'t trace properly the shadows.

Nowadays I use GL + Area Shadow + Ambient Occlusion just to make real  sure this won\'t happen anymore.
Title:
Post by: Jekkar on March 13, 2006, 11:39:23 am
Looks real nice.
Title:
Post by: zanzibar on March 13, 2006, 08:10:52 pm
http://www.flashgames1.com/games/action/frogger-x.jpg





With all the talent we have floating in the community, you wonder why the developement and art team isn\'t bigger.  That picture really is glorious.
Title:
Post by: Wired_Crawler on March 13, 2006, 08:51:27 pm
Oh, come on Elentor, You must admit, that this time You just MADE those things using Your private forge and then You took the picture with digital camera.
Good work anyway.

;)
Title:
Post by: Mentak on March 14, 2006, 01:36:16 am
I was bored so I zoomed in to the red katana. And I saw the words
Quote
Disney Corp.
:3

(http://www.planeshift3d.com/wbboard/images/icons/wink.gif)
Title:
Post by: defender43 on March 15, 2006, 06:21:33 am
Holy Well Done, Batman! Err...

I loooooooooooooooooooooooove the textures! Mega-Ultra-NoFair! I can\'t do ANYTHING like that!