PlaneShift
Support => Mac OSX Specific Issues => Topic started by: rumiko5 on March 18, 2006, 08:50:14 pm
-
what do i do chaos it wont lanch and i tryed it with with out doing the update but it was missing fragments of the key game data but when i update it it wont launch and at all not even the updater, psclient, or the pssetup wont lanch i did all the rate setting and stilll dose not work and i am on my amin side what do i do??!!!
thx in avance
-
Are you running OS 10.2.8?
-
no im running on OS 10.4.5 mac
this is my crash log
===== Sunday, March 19, 2006 12:41:14 AM America/Chicago =====
SCF_WARNING: class crystalspace.collisiondetection.opcode (from /Applications/Games/Planeshift3D/psclient.app/Contents/Resources/opcode.csplugin) has already been registered in the same context `app\' (in /Applications/Games/Planeshift3D/psclient.app/Contents/Resources/csopcode.csplugin)
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine
[40m[31m[1mcrystalspace.syntax.badtoken: Unexpected token \'conditions\'!
[node: gldriverdb,rules,rule,conditions,conditions]
[0mALERT: crystalspace.syntax.badtoken: Unexpected token \'conditions\'!
[node: gldriverdb,rules,rule,conditions,conditions]
[40m[33m[1m WARNING! Crystal Space performs better in 24 or 32 bit display mode!
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/snippets/cg-base.inc ?]
[0m[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/snippets/cg-base.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/lighting/cg-light-classic.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/lighting/cg-light-classic.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/surface/cg-surface-classic.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/surface/cg-surface-classic.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/fog/cg-sectorfog.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/fog/cg-sectorfog.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),technique(priority=150),?Include /shader/snippets/std_lighting-pass.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),technique(priority=150),?Include /shader/snippets/std_lighting-pass.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,?Include snippets/fog-mappings.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,?Include snippets/fog-mappings.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,vp,fixedvp,?Include snippets/fog-fvp.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,vp,fixedvp,?Include snippets/fog-fvp.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,fp,fixedfp,?Include snippets/fog-ffp.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,fp,fixedfp,?Include snippets/fog-ffp.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=50),?Include snippets/fog-pass.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=50),?Include snippets/fog-pass.inc ?]
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [MacOS/X-powerpc-GCC]
[40m[31m[1m No iSoundManager plugin!
[0m[40m[31m[1m Failed to init app!
[0m
-
Did you get the update from the torrent or a mirror? If you got it from a mirror, try the torrent.
-
And please use Azureus as a Torrent client as I have noticed that people get less \"incomplete\" .dmg file bugs then with the official Bit Torrent client. :D
Also try to launch the game without importing your old .cfg files.
-
Originally posted by Cha0s
Did you get the update from the torrent or a mirror? If you got it from a mirror, try the torrent.
no , got it from the mirror 2 on the web site. the bittornet dose not work vary go so. i was wating for the site mirrors to stop up loding. and ill try the torrent if theres still problums then ill tell ya//