PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: orfi on March 19, 2006, 06:26:10 pm

Title: Bug
Post by: orfi on March 19, 2006, 06:26:10 pm
I enter Library, talked with Jaylose. Quit Planeshift and joined again:

DEBUG: Sound System: Software Renderer Initializing..
DEBUG: Sound System: Configured for driver [crystalspace.sndsys.software.driver.oss]
Sound System: OSS driver for software sound renderer initialized.

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
  psEngine initialized.
Using fontsize 20 for resolution 1280x1024
WARNING! Object \'spikes_03\' is not closed!
WARNING! Object \'_s_walls_01\' is not closed!
WARNING! Object \'_s_sigil_01\' is not closed!
WARNING! Object \'_s_sigil_05\' is not closed!
WARNING! Object \'_s_bridge_01\' is not closed!
WARNING! Object \'_s_sigil_03\' is not closed!
...

crystalspace.graphics3d.shader.fixed:
  Multitexture units: puny 2

HandleUpdateCheck
:
  Missing /this/version.dat!  Cannot process update notifications.

planeshift.application.client:
  PSLoader: step 2: success

ParseFile
:
  Could not find file: /planeshift/world/podium/sound.xml

planeshift.application.client:
  PSLoader: step 3: success

HandleStatsUpdate
:
  Stat request failed because CelClient not ready for 784

crystalspace.engine.warning:
  Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
  Use -relight cmd option to calc lighting.
Region hydlaa_common loaded successfully in 8728ms

HandleMessage
:
  Still loading maps, ignoring crossing to sector
  SectorWhereWeKeepEntitiesResidingInUnloadedMaps.

crystalspace.engine.warning:
  Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
  Use -relight cmd option to calc lighting.
Region hydlaa_jayose loaded successfully in 4241ms

HandleMessage
:
  Still loading maps, ignoring crossing to sector jayose_inside.

CreatePortalWeather
:
  CreatePortalWeather received invalid sector!

HandleDeadReckon
:
  Sector crossed from SectorWhereWeKeepEntitiesResidingInUnloadedMaps to
  jayose_inside after received DR.
Unauthorized memory access (SIGSEGV)



I use updater but still does not work. Can you help me?
Title:
Post by: Bereror on March 19, 2006, 06:37:39 pm
Give us your character\'s name and GMs will move it to a \'safe\' location. Quitting/crashing in the library is a one-way ticket without a way to get back.
Title:
Post by: orfi on March 19, 2006, 06:41:29 pm
Character name : Jirica Heeniro
I shouldn\'t go in library no more?

*edit
 
Please move my character
Title:
Post by: Bereror on March 19, 2006, 07:28:18 pm
Your character Jirica should be now at a safe location.

You can go to the library as long as you make sure that you leave it before quitting or crashing :)
Title:
Post by: orfi on March 19, 2006, 07:29:12 pm
thx
Title:
Post by: McHammer on March 19, 2006, 10:29:13 pm
Could you move me too, im also stuck in library!!!!
Name: Amcee Hamer

EDIT: Sorry, wrong thread