PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: orfi on March 19, 2006, 06:26:10 pm
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I enter Library, talked with Jaylose. Quit Planeshift and joined again:
DEBUG: Sound System: Software Renderer Initializing..
DEBUG: Sound System: Configured for driver [crystalspace.sndsys.software.driver.oss]
Sound System: OSS driver for software sound renderer initialized.
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/default.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 20 for resolution 1280x1024
WARNING! Object \'spikes_03\' is not closed!
WARNING! Object \'_s_walls_01\' is not closed!
WARNING! Object \'_s_sigil_01\' is not closed!
WARNING! Object \'_s_sigil_05\' is not closed!
WARNING! Object \'_s_bridge_01\' is not closed!
WARNING! Object \'_s_sigil_03\' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: puny 2
HandleUpdateCheck
:
Missing /this/version.dat! Cannot process update notifications.
planeshift.application.client:
PSLoader: step 2: success
ParseFile
:
Could not find file: /planeshift/world/podium/sound.xml
planeshift.application.client:
PSLoader: step 3: success
HandleStatsUpdate
:
Stat request failed because CelClient not ready for 784
crystalspace.engine.warning:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
Region hydlaa_common loaded successfully in 8728ms
HandleMessage
:
Still loading maps, ignoring crossing to sector
SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
crystalspace.engine.warning:
Lightmaps are not up to date (no \'lm_precalc_info\' found in cache).
Use -relight cmd option to calc lighting.
Region hydlaa_jayose loaded successfully in 4241ms
HandleMessage
:
Still loading maps, ignoring crossing to sector jayose_inside.
CreatePortalWeather
:
CreatePortalWeather received invalid sector!
HandleDeadReckon
:
Sector crossed from SectorWhereWeKeepEntitiesResidingInUnloadedMaps to
jayose_inside after received DR.
Unauthorized memory access (SIGSEGV)
I use updater but still does not work. Can you help me?
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Give us your character\'s name and GMs will move it to a \'safe\' location. Quitting/crashing in the library is a one-way ticket without a way to get back.
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Character name : Jirica Heeniro
I shouldn\'t go in library no more?
*edit
Please move my character
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Your character Jirica should be now at a safe location.
You can go to the library as long as you make sure that you leave it before quitting or crashing :)
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thx
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Could you move me too, im also stuck in library!!!!
Name: Amcee Hamer
EDIT: Sorry, wrong thread