PlaneShift
Gameplay => General Discussion => Topic started by: KyroMaster on March 28, 2006, 07:52:55 pm
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I really like playing World of Warcraft, but IMHO Planeshift could be even better because it?s freeware :)
So Is the basic principle of playing the same as in World of Warcraft, or are there big differences (e.g. round based combat or something like this)?
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The main principle is roleplay :)
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I knew that some thread like this would come up. I knew it.
Well, okay. Little Reminder: This game is pre-alpha, a tech demo, it is not finished.
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No I mean \"big\" differences. Just like I said, is the combat in realtime or round based.
There are many roleplaying game where combat is round-based AFAIK.
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heres a difference or like 9...
http://i7.photobucket.com/albums/y273/drey7/WoWScrnShot_030506_123216.jpg
http://i7.photobucket.com/albums/y273/drey7/PSfishing.gif
http://i7.photobucket.com/albums/y273/drey7/tank1.jpg
http://i7.photobucket.com/albums/y273/drey7/greeeen.jpg
...whats that i hear you cry, \"just a pile of screenshots?!\"
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I wouldn\'t be suprised if Planeshift becomes the next WoW. WoW is a brilliant game en\'all but look at the price of it, scary.
Then again, we\'re going to have to pay for PS at some stage. -_-
First post \\o/
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Then again, we\'re going to have to pay for PS at some stage. -_-
News to me :)
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Well I vote for P.S because there aren\'t as many annoying people.
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Originally posted by Karastarok
I wouldn\'t be suprised if Planeshift becomes the next WoW. WoW is a brilliant game en\'all but look at the price of it, scary.
2 a week? you can make that picking coins up off the floor...
not that that is how i pay for my subscription or anything >.>
Editation! is it me or did this just make a jump to general?
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Originally posted by Karastarok
Then again, we\'re going to have to pay for PS at some stage. -_-
.....Pay for PS sometime? No. Planeshift will always be free.
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Originally posted by Drey
Originally posted by Karastarok
I wouldn\'t be suprised if Planeshift becomes the next WoW. WoW is a brilliant game en\'all but look at the price of it, scary.
2 a week? you can make that picking coins up off the floor...
not that that is how i pay for my subscription or anything >.>
Editation! is it me or did this just make a jump to general?
Wow, i thought WoW was like ?20 then ?5 a month. But 2? I now hate myself even more for playing that icky Runescape *shudder, bad memory* In reply to the other message, Planeshift will ALWAYS be free, I actually wouldn\'t mind donating.
ps : No-one quote this, otherwise we\'ll have a pyramid building itself.
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for one he said 2 pounds a week and another thing...I dont want to diss on PS because i love it, but putting it on a level with WOW is absurd, and saying it will be just as popular is doubly absurd. WOW has about 5 million players world wide. It is dveloped by blizzard games, a highly respected, renowned and proffesional video game company, it advertises, it is in software form that is purchased at every popluar store that would even sell video games. Its very high quality, smooth and entirely stable, and on top of that, the warcraft franchise has been revered and poplular for years now.
Planeshift on the other hand, is open source, free, unadvertised, somewhat new, and it lacks reputaion. It relies simply on you, me and google searches to drag in its players. Its rate of development is entirely random based on the number of devs regardless of the dedication of its regulars. All in all it is a wonderful game, but i dont think it is built for the wide audience that WOW reaches. Its players have to have a sense of loyalty and patience, and some experience with rpg\'s to stay involved. Although i hold it in the same light as wow, i cant imagine that 80% of other people would agree with me.
Heres an example, I have probably 20 kids at my school of 300 that play WOW and problably 150 that have heard of it and many that want to play it. I am one of about 3 people at my school that have even heard of PS and I am the only one that plays it. So there is my rant on karastartok\'s naive statements.
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Originally posted by Drey
2 a week? you can make that picking coins up off the floor...
not that that is how i pay for my subscription or anything >.>
Editation! is it me or did this just make a jump to general?
2 pounds 2 pounds !!!!!! I cant round that up in a month.
where do you pick up coins at!!!
well much like the dude above me said there is like 500 students at least that play wow at my school and im the only one that know about planeshift. Its going to be a long time before you can even start talking about ps being as big as wow.
in my personal opinon i dont want PS to get as big as WOW just think about the people that would cheat just beacuse they could and its open souce too.
oh drey is that fishing in ps?? I havent played the game in like 4 months so i dont know what is new
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If you want more people to now about the game, then at least tell your frinds.
The way this game would be Ad would be by word-of month.
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So is the combat system in planeshift similar to that of WoW.
Just click a mob and cast your spells on it or activate \"attack\" to use your weapon? Or is it different?
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Jump in the game and go kill rats. That should tell ya how combat works ;)
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Okay, I won\'t be that mean :P
As far as I can tell, combat is not turn based. Weapons have damage and delay, so...kinda like DAoC but without the weapon styles/techniques. Currently attack \"stances\" are arranged from Bloody, aggressive, normal, defensive, and full defense. I kinda hope the devs plan on making combat a little more spicy towards later development though.
hope that helped.
-Vay
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The major difference with Planeshift is that Planeshift\'s focus is not on combat.
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The major difference with Planeshift is that Planeshift\'s focus is not on combat.
well...yeah, youll find that a vast amount of it s players stear towards thr roleplaying side, which is promoted by the developers. Though youll aslo find that combat is one of two skills that are in game (one of three if you count magic which revolves around combat for the most part) , so many players tend to beat the crap out of the monsters as primary use of game time.
but to answer your question, combat is similar to WOW yes in that you initiate attack with either a spell or melee, but it is different than wow in that there are no special moves, at least at the moment. It is a goal for future releases as youll notice there are animations for different attacks located in your game files.
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IMHO both roleplaying and combat are important.
WoW has no real ropeplay unfortunately, but I think combat is as important as roleplay is. If people open shops or do a job to earn money for example, there has to be a \"main goal\". In WoW for example you do all this for getting good equipent, which you can use in combat. So being strong in combat is the \"main goal\".
If this is different what is the main priority in PS then? What do you do with your money? Can you buy land and trade with it, (or something like that) or is it foe something different. IMHO a rpg is not real-life, so there has to be a \"main goal\".
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The WoW RP forums are pretty cool...
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Yes, but WoW is hack?n slay IMHO. I miss for example the ability to buy a house. But combat as the main goal is necessary IMHO, except it?s replaced by something like economics/capitalism.
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You really have to keep in mind PlaneShift\'s current development stage, at all times. This is the main reason why comparing it to any commercial MMO is just impossible - there is so much unfinished content and missing features right now that you won\'t get much of a comparison at all, except when it comes to ideals and goals. And characters in PlaneShift will be able to have many goals in the future. Quoting Talad from another thread once:
- We discussed the \"aim\" many times in the past and come up with a number of points. We have plans for providing a lot of inspiration for your characters to have something to do in the world of PlaneShift. We care about the problem, but it\'s still a bit early to enable it fully
- A character can search fame and popularity by creating new powerful guilds that will increase in wealth and members, creating powerful alliances with NPC-managed guilds and merchants and with other guilds
- A guild or group can explore the Stone Labyrinth trying to find if there is a world \"outside\" the walls of Yliakum
- The hydlaa city and other main cities have to fight for the incoming invasions from the Labyrinths. New creatures, new techniques, new tunnels are dig to attack the city and no one is safe without brave heroes to defend the cities. (In the future you can expect to find cities conquered by evil NPCs)
- A char can decide to become expert in many different areas, like a certain way of magic, or about the death realm, or about ancient lore and create a shop/activity about it
- Many high social positions will be available to expert players, like vigesimi, octarchs, guild masters, etc... reaching that position will be hard but doable.
- The game will have a main plot unfolding. I cannot say much about it atm, but surely it will be a big \"goal\" for all the characters. Some major quests that will expand the game and will change it permanently.
- We want to introduce many abilities for characters to change/edit the world, with jobs, creating new items, or building new houses.
As you may see there will be plenty of goals or aim for your character, we just need these new features to be created. Those are surely not ready yet.
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Hmm, for new players planeshift could be called a true MMORPG (Massive Multiplayer Rat Punishing Game)
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hmm yeah wish they would implement some jobs already so we don\'t all have to be slaying those monsters ;)
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And maybe some better monsters as well, so that you don?t have to kill rats (I haven?t tested planeshift, perhaps there are some other monsters).
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There are several more monsters :P Wishing for more and better monsters is also beating a dead horse. This is quite possibly the most common wish next to more skins and items.
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Oi? \'Aven\'t we discussed this already? Money means nothing to those guided by raw ambition, like Acraig and them. PS is an ambition project. This is a hobby, not, I repeat, NOT a commercial enterprise. PS is free, was free, and forever shall be, free.
I honestly would rather play PS than WoW. WoW doesn\'t give a darn about IC or OOC, and the graphics are too... too... dismal. And I hate being challenged to random duels.
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I didn?t mean \"real\" money, I meant in-game money *g
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why planeshift is better than wow
1. the main based thing in here is rp the main in wow is just being the best and everyone handles ooc... that means they are all laming in the end becuase they pay for it and won\'t stop becuase they payed...
2. imho the people of yliakum is much nicer than the people in wow...
3. PS is free, wow get\'s even more expensive... (heard something about that if you transfer a character it will cost money to)
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Hey ... thanks for this post and your support. It\'s amazing to see PlaneShift compared to WoW, probably the best game out there atm. Surely it makes me happy, but we don\'t want our players to be blinded by PS love :) We should realize that WoW has a giant organization of people behind it, working every day full time on it. We will hardly be able to deliver such updates, and surely we will aim at playability, unique features and RP to differenciate and to attract players. Deep in our hearts there is surely the will to be even better than WoW, but we should be humble and realistic, looking at the next small step to make to improve PS, without trying to make steps that are too big for our resources.
In my opinion the biggest gap atm between PS and WoW is the content. In terms of features we are not so far, and we are catching up quickly. But surely content is a big part of the fun and you cannot expect PS to proceed fast on this, or to create the deep variety/quality of models, animations, landscapes that WoW has in the near future. On the positive side, I can say that I just see improvements in our team, management of prospects, methodologies, tools, etc... so the improvement factor is growing every month.
If you want PS to be better there are two things you should do: give the link of PS to your friends and try to find some talented people that can join the team. If the team grows in the right direction, nothing can stop us. :)
Enjoy PS!
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IMO, there should be both types of games - the giant commercial quality and free ones, just like with regular commercial software and their free alternatives (office applications, 3D applications, browsers etc). No reason why they can\'t exist in parallel to each other.
Also, there is nothing wrong with setting your goals high. If you aim for the best, you might at least arrive 1/2 of the way.
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I play Planeshift and Guildwars, and it\'s obvious which one I like more.. Guildwars.. For those who didn\'t quite get that.
But when Planeshift is finished, it will kick the crap out of Guildwars.. Simply because there is tonnes to do (RP, Animal Training, Alchemist, Mine, Create maps.. etc) and it doesn\'t focus entirely around combat. :)
(even though I would like Planeshift combat expansions, along with pvp and all that >_< )
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Originally posted by Karastarok
I play Planeshift and Guildwars, and it\'s obvious which one I like more.. Guildwars.. For those who didn\'t quite get that.
some people may have grasped that i play WoW also... and i prefer both, though for different things :P
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I dont want to diss on PS because i love it, but putting it on a level with WOW is absurd, and saying it will be just as popular is doubly absurd.
Same thoughts here.
- We discussed the \"aim\" many times in the past and come up with a number of points. We have plans for providing a lot of inspiration for your characters to have something to do in the world of PlaneShift. We care about the problem, but it\'s still a bit early to enable it fully
- A character can search fame and popularity by creating new powerful guilds that will increase in wealth and members, creating powerful alliances with NPC-managed guilds and merchants and with other guilds
Focusing a little more on crafting skills rather than the fight system would maybe be a good step towards these two items.
- The hydlaa city and other main cities have to fight for the incoming invasions from the Labyrinths. New creatures, new techniques, new tunnels are dig to attack the city and no one is safe without brave heroes to defend the cities. (In the future you can expect to find cities conquered by evil NPCs)
This also means there is no such thing as \"evil\" playing characters. (characters that desire to destroy/dominate Yliakum). Which is something that should have been made very clear. It\'s understandable that it is too early for a proper PS RP plot to exist, but it should be positive to have people stepping towards the right direction already.
Else, some people might feel a shock once the setting gets enforced.
I do think some procedures could be rethinked in order to better accomplish these aims we\'ve seen described.
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Originally posted by Karastarok
I play Planeshift and Guildwars, and it\'s obvious which one I like more.. Guildwars.. For those who didn\'t quite get that.
But when Planeshift is finished, it will kick the crap out of Guildwars.. Simply because there is tonnes to do (RP, Animal Training, Alchemist, Mine, Create maps.. etc) and it doesn\'t focus entirely around combat. :)
(even though I would like Planeshift combat expansions, along with pvp and all that >_< )
IMO, GW is a good game as single-play , but if we consider this game as an MMORPG.. it\'s sux!!
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Money means nothing to those guided by raw ambition, like Acraig and them.
While I should let acraig speak for himself, I call BS on this one! Money would mean not having to have another job and just spend time working on PS! But until some wealthy benefactor decides to pay us $1mil to be made the Octarch of the 4th level, it\'s not a reality.
It is true that money isn\'t required by everyone who spends a large portion of their effort on the game, but it doesn\'t \"mean nothing\" :)
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Dude its stupid to even say planeshift will as good as WoW... For one the people working on that game get payed. And the people working on planeshift do it as a hobbie.
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Originally posted by Shadow Hea
Dude its stupid to even say planeshift will as good as WoW... For one the people working on that game get payed. And the people working on planeshift do it as a hobbie.
Oh, so people who aren\'t receiving certain pieces of paper automatically do crappier work?
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Originally posted by Kaleriss
Originally posted by Shadow Hea
Dude its stupid to even say planeshift will as good as WoW... For one the people working on that game get payed. And the people working on planeshift do it as a hobbie.
Oh, so people who aren\'t receiving certain pieces of paper automatically do crappier work?
I don\'t know for sure what shadow meant by that, but Kaleriss, everyone who is/was ever devoted to something motivated only by the experience in it, knows that when you get (even more if better) payed to do it, you can devote yourself even more. So, i don\'t think it\'s a question about \"crappier work\", but a question of time - you know, people still GOTTA work to live and all - work that takes time and energy they\'d love to employ in a lot of other things, like PS, and that would make these things even better with a lot of faster modifications and adjustments.
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Originally posted by Shadow Hea
Dude its stupid to even say planeshift will as good as WoW... For one the people working on that game get payed. And the people working on planeshift do it as a hobbie.
It\'s not really a matter of whether they get paid or not, it\'s a matter of your tastes. PS and WoW are two very different games with different styles. Yes, they have similarities, but so do all mmorpgs.
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Originally posted by Frank
Originally posted by Drey
you can make that picking coins up off the floor...
I cant round that up in a month.
where do you pick up coins at!!!
If you join the Explorers Guild most of us have maps of our bedroom and living room floors, behind lougesuits, etc., all marked with the best spawn spots. Just do a few circuts now and then, right-click, pick up..
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Originally posted by Karastarok
I wouldn\'t be suprised if Planeshift becomes the next WoW. WoW is a brilliant game en\'all but look at the price of it, scary.
Then again, we\'re going to have to pay for PS at some stage. -_-
First post \\o/
It says almost everywhere on the site and in-game that Planeshift will ALWAYS be free!
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Originally posted by defender43
Oi? \'Aven\'t we discussed this already? Money means nothing to those guided by raw ambition, like Acraig and them. PS is an ambition project. This is a hobby, not, I repeat, NOT a commercial enterprise. PS is free, was free, and forever shall be, free.
I honestly would rather play PS than WoW. WoW doesn\'t give a darn about IC or OOC, and the graphics are too... too... dismal. And I hate being challenged to random duels.
Well, that\'s not quite true. I do have bills to pay and money is very important. I put the same effort and ambition into my regular job as I do for PS. It\'s just different motivator for me and different rewards. If I could earn a living by working on PS I would seriously consider re-evaluating my life. But I make a good living now and enjoy my work.
And talking about paying for games... I just renewed my subscription to WoW. The money to play time ratio on that is crazy. I think it\'s well worth the cost. People spend thousands on their cars or other gizmos whats a few hundred in games?
I bought a DVD drive just so I can play Oblivion.
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w00t acraig leet posts...
I am still yet to hear anything good about oblivion >.> though i dont think i\'d bother anyway seeing as i wouldnt want to get it on pc (with console versions being all you know..)
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Originally posted by Drey
I am still yet to hear anything good about oblivion >.> though i dont think i\'d bother anyway seeing as i wouldnt want to get it on pc (with console versions being all you know..)
Are you kidding!? It\'s an amazing game! You haven\'t heared anything good about it? Have you had your head buried under a pillow for the last month?
You wouldn\'t want to get the PC version? Huh?! Because console versions are all.. you know .. RUBBISH! It isn\'t bad on ps2 but the clarity, definition and quality on PC wins by a mile. You strange person!! X-]
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well, i\'d be getting it on 360 if i did... but computer is for WoW+PS
and all i\'ve heard about it is.. http://www.penny-arcade.com/comic/2006/03/24
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I had Oblivion..for 10 mins. it wouldn\'t even run on my PC and I pwned the recommended requierments.
Age of Empires 3 ftw!!!
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Oh, so people who aren\'t receiving certain pieces of paper automatically do crappier work?
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No i meant they get payed!! Meaning its there job! Meaning they HAVE to do a GREAT job on iut or there fired. And they spend more time on it because its there job. And they get better programs. and the list goes on!
Oh and how long has planeshift been going for? And how long has WoW been going for? Now you see how it being a hobbie and a job differ?
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Heh, I don\'t think that being paid automatically means that you do a \"great job\". Look at how many crappy commercial games are being sold. Being fired doesn\'t seem to scare those developers, and doesn\'t stop them from making bad games. Just as not being paid doesn\'t automatically mean you do a crappy job. There is no guarantee either way.
Of course, if you have two talented teams, where one is being paid and the other isn\'t, the paid team will complete a great product much faster, so it becomes a matter of time. Hobby or not though, it\'s nice when a dev tries their best, given their time and resources available on a project.
PS, obviously, can\'t complete with WoW right now (and not for quite a while) but it doesn\'t mean that it can\'t have its own niche. No need to force oneself to pick one over the other. Play whatever you feel like whenever you feel like it. Contribute to PS, if/when you can. :)
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Originally posted by Shadow Hea
Oh, so people who aren\'t receiving certain pieces of paper automatically do crappier work?
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No i meant they get payed!! Meaning its there job! Meaning they HAVE to do a GREAT job on iut or there fired. And they spend more time on it because its there job. And they get better programs. and the list goes on!
Oh and how long has planeshift been going for? And how long has WoW been going for? Now you see how it being a hobbie and a job differ?
If anything, it\'s more careful work, and better. There\'s simply not as much \'urgency\' to the work. Which is what Planeshift demonstrates. They do their best and I\'m not saying it\'s not a really huge job what they\'re doing here. I\'m just thinking they would probably have more ugency if there were writ in stone deadlines imposed by \'bosses\'.
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Originally posted by BlackAcre
Originally posted by Shadow Hea
Oh, so people who aren\'t receiving certain pieces of paper automatically do crappier work?
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No i meant they get payed!! Meaning its there job! Meaning they HAVE to do a GREAT job on iut or there fired. And they spend more time on it because its there job. And they get better programs. and the list goes on!
Oh and how long has planeshift been going for? And how long has WoW been going for? Now you see how it being a hobbie and a job differ?
If anything, it\'s more careful work, and better. There\'s simply not as much \'urgency\' to the work. Which is what Planeshift demonstrates. They do their best and I\'m not saying it\'s not a really huge job what they\'re doing here. I\'m just thinking they would probably have more ugency if there were writ in stone deadlines imposed by \'bosses\'.
Quoted for truth :)... If I miss a night or two to play games or watch TV it\'s not going to kill the project :). I do feel some pressure though because I put a lot of time into PlaneShift and when something doesn\'t work I want to fix it. And I\'ve been with the project a long time and people expect me to have answers :)
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Ive played a few MMORPG\'s over the last 5 or 6 years. Here is how I compare.
WoW - Pros: Great Graphics, Fun gameplay, Expansive world.
Cons: Expensive to play. I would much rather spend that money on buying my wife a new (insert item here). Roleplay stunk. Too many powerlevelers and immature punks trying to do a bigger phallus contest by ruining gameplay for others. Many rules and regulations in the game are put there to limit liability, not to enhance gameplay.
Overall: The best that a multimillion dollar budget can buy. Until something better comes along and the WoW fervor dies down.
Dark Ages (Nexon Inc) - Pros: Really fun/cute game, Large community, Free to download and only US$8 per month to play. The makers had some really neat concepts for roleplaying. One day I was wandering through my char\'s home city and I got called to JURY DUTY. That\'s right. The GM\'s masked my character name, stuck me in a box on a bench with 7 other players, and we ended up convicting some poor sap of a game violation. (I believe he got a 24 hour ban from the city, and the accuser was his college roomate, who admitted after the fact that he was innocent and set him up as a prank). The prosecution, the accuser (another player), and the accused used screenshots, logs and testimony from other players to present a great case. It was fun, especially since the entire court session was also judged on RP. If you slipped OOC the chances of the Jury and Judge ruling in favor of your oppenent increased greatly.
Cons: Graphics were poor, it was laggy, you had to go to an overhead world map to travel between areas, and the sysadmins were in South Korea.
Overall: Loved it, but other games have much more potential. Still like to check up on progress occasionally though.
Dark Ages of Camelot - Pros: Fun, Medium Graphics, easy interface with a good starting tutorial.
Cons: Ya gotta pay to play, both in expansions and monthly fees. A little bit too dreary. Not enough interaction between the multitude of races. Expansion packs were expensive and came out often. Everything was stacked to encourage power leveling and gold farming. Crafting required your character to be independently wealthy before you could even start to learn, because raw materials could only be purchased. Your ultimate goal was powerleveling and pvp agianst the other realms. Everything else was build up.
Overall: Fun, but I wouldn\'t go back. I like a game with a few more goals to it than trying to \"pwn\" everyone else.
Planeshift - Pros: Free, Developers seem to take a little more pride in their work resulting in better quality, Awesome, close knit community, constantly expanding storyline, history, world, and capabilities. Once the crafting system gets put in place and the available maps and cities/districts increases a bit, it would be hard to tell at a glance that it was a alpha/beta release. Extremely low bandwidth usage. You arent restricted by class here. Do what you will, and don\'t mess with others fun and much will be forgiven. GM\'s and developers will actually deign to speak to you. Almost everyone is really helpful.
Cons: Buggy (one of the signs that it is an alpha/beta release), Graphics are medium, and a bit laggy (much of that has to do with server location). Somewhat hardware intensive. Frustrating development lags (hobby project). Too few locations to go. Especially for higher stat players. Certain players have WAY too much of an advantage (bug money, and coordinated camping anyone?)
Overall: I love it. Choose to do what you will. The GM\'s encourage players to create roleplaying storylines and scenarios. I like the feeling of this world and how players tend to feel a bit more of a connection to each other.
I tried to not let my bias for PS show too much. I know this review has some issues, and would not be considered \"professional quality\" by most but use what you will and leave the rest for the dogs.
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Being married with two kids I can safely say that a p2p mmorpg is out of the question. This just leaves a couple alternatives. I have tried several Korean mmorpg that are free to play with an in game item mall that you can spend real money. Silk Road Online, Thang online, Knight Online. All had impressive graphics, good gameply, and terrible community (for the most part). The only other game that I have found that can even hold a finger to PS is Anarchy Online. Descent community , LOTS of options for character development etc., the actual Role-Playing is not there. If PS ever did become as big as WoW it would completely ruin the experiance of the game. I\'m new and I\'ve foud learning to play this game is very challenging, but definatly worth sticking around for.
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That is a pretty great assessment of all those games, Goldir. I agree with all of them, including PS.
For those of you frustrated with PS\'s lack of things to do and bugginess, I suggest taking a year off (not a week or a month) and coming back to PS this time next year.... I\'m sure you\'ll have entirely different bugs and new things you can\'t do. :-)
- Venge
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Originally posted by Goldir
Ive played a few MMORPG\'s over the last 5 or 6 years. Here is how I compare.
WoW - Pros: Great Graphics, Fun gameplay, Expansive world.
Cons: Expensive to play. I would much rather spend that money on buying my wife a new (insert item here). Roleplay stunk. Too many powerlevelers and immature punks trying to do a bigger phallus contest by ruining gameplay for others. Many rules and regulations in the game are put there to limit liability, not to enhance gameplay.
Here is how I compare:
WoW - Pros: Does the word \"none\" ring a bell?
(Prepare for a massive anti-WoW bias :D)
Cons: Filled with Battle.Net rejects (which consisted mainly of abovesaid immature punks, which ruin any sort of \"fun gameplay\"), elitists, Chuck Norris wannabes and people who can\'t stop thinking about Chuck Norris. The only MMO I have ever seen with a horrible support staff and disgusting game mechanics. The only MMO I have ever seen to destroy a gaming organization that was around for 8 years before it came out. The only MMO I have seen to have its own segment on \"Something Awful.\"
Or, the short version. . .IT STINKS!
Would I want to play it again? Hell no.
Originally posted by Goldir
Dark Ages of Camelot - Pros: Fun, Medium Graphics, easy interface with a good starting tutorial.
Cons: Ya gotta pay to play, both in expansions and monthly fees. A little bit too dreary. Not enough interaction between the multitude of races. Expansion packs were expensive and came out often. Everything was stacked to encourage power leveling and gold farming. Crafting required your character to be independently wealthy before you could even start to learn, because raw materials could only be purchased. Your ultimate goal was powerleveling and pvp agianst the other realms. Everything else was build up.
Overall: Fun, but I wouldn\'t go back. I like a game with a few more goals to it than trying to \"pwn\" everyone else.
Dark Ages of Camelot - Pros: Fun! Loads of Nordic and Celtic references. Crafting with a master on hand to obtain tasks from meant easy money as well as leveling up. Co-op, PvP and Roleplay servers in addition to the normal mode. RvR combat was great . . .
Cons: But it sucked up until Thidrankl. And on the latter maps, any mobs which you needed to destroy to capture a keep necessitated a 3 hour or more wait as you got a group together to do it.
Not-really-cons: Of course there isn\'t much multiracial interaction. :) The realms are at war.
Why not play on a co-op server if you want otherwise? And, no offense toward Planeshift or any other open source MMO, but most if not all of them require a monthly fee. Why should DAoC be any different?
Would I want to play it again? Yes, but I\'d choose a server with a little more activity and a job which I could use in RvR.
Now for a new one:
Final Fantasy 11 - Pros: Coming from a Final Fantasy nut. . .where to begin? :D
1) Good music.
2) Great gameplay.
3) Chocobos. :)
4) The way they structured the job system.
5) Artifact equipment.
6) The big \"dimensional rift\" area in Chains of Promathia.
Cons: Where to begin, indeed.
1) Endgame is horrible. It consists of nothing more than NM\'s and campers who can\'t speak a word of English.
2) If you can get mission rank 9 or 10 done, consider yourself lucky.
3) Towns like Jeuno tend to be cluttered with tele-taxi shouts, immature gibberish like \"ME WANT PARTEE PLZ SND INVIT\" and one too many messages from those who are trying to be \"kewl\" via substituting the \"l\" of \"please\" for \"r.\"
4) Too many of those who think that if they play a scantily clad Mithra or a red-haired Elven girl they\'ll unlock a magical \"Easy\" button.
5) Too many people who unwittingly help the abovesaid press that \"Easy\" button. (Sadly, that was me.)
6) They took the little beady-eyed black mage out. They must die. Painfully. *grows evil grin*
Would I want to play it again? *shrugs*
(PS to whoever removed the *\'s: Sorry. Won\'t do it again.)
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Planeshift is just way better. GREAT community and almost no leet. Let\'s see WoW pull that off.
And again, it is already better and it\'s in pre-alpha. Once it\'s past beta I\'m sure it will be UNSTOPPABLE.
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WoW - Pros: Great Graphics, Fun gameplay, Expansive world.
Cons: Expensive to play. I would much rather spend that money on buying my wife a new (insert item here). Roleplay stunk. Too many powerlevelers and immature punks trying to do a bigger phallus contest by ruining gameplay for others. Many rules and regulations in the game are put there to limit liability, not to enhance gameplay.
Overall: The best that a multimillion dollar budget can buy. Until something better comes along and the WoW fervor dies down.
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Sorry to say but the story of warcraft will NEVER die down. There are 1000\'s that have kept with the story line since warcraft-1. And warcraft HAS a deep story line. To fully under stand it you need to get all the other warcrafts and the books.
To me WoW is something only a true warcraft fan can fully enjoy. Well i don\'t know thats just me :)
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If PS ever did become as big as WoW it would completely ruin the experiance
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You are right. As soon as a game is known by more people the wores the people that play it get!
Like rs great game when it started out nice people that played BUT NOW!!! every one knows about it and all the morons started flooding in!! Now every one hates it just because of the people that play it!
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PS has more creative goals then WoW much much more from what ive read from the creators. WoW is a real basic kids game, the idea is simple there is no freedom and it has pretty graphics to pull people into it so they spend a lot of money a month on it and even the expansion pack is not revolutionary, oh and the professions are truly usless as you cannot really use those professions to make money, its more like to help yourself but not to make money due to the common way of makign money as they made it is from drops and instances. This is why i hated the game as i wanted t become a shop owner and have a shop and be known as a master crafter of fine quality swords.
Note: if you wish to play WoW fro nothing on the net with a bit of quests missing and thinsg not workign then visit the Burning crusade emulator site.
This game differs in the way that your profession means something and money can be made from it and also in other ways and also the world evlolves which for soem reason it didnt in WoW even though there is a war going on or a fragile truce, which of course once upon a time cities could be raided but then they stopped this from happening so you live in a static world and everyone does the same thing to make money and no one really relies heavily on one another and on other professions.
and that is the difference between the two, WoW works on the idea that nothign really needs a purpose it just has to be a static simple type of play, and PS works on the idea that everything should have a purpose and that everythign shoudl rely upon each other and upon characters that you role play and have a history.
One thing though that can be said about WoW and what you can see from the screenshots is that there models do look pretty sweet but more so there control system and also layout of information and skills are much neater and less screen consuming then PS.
If PS did have graphics like WoW, and the controls were as good as WoW and usless information wasnt displayed and inmformation and skills were displayed much neater and much simpler as WoW is whilst also completing the goals PS originally stated as in a evolving world, taxes, leaders, punishment, building contruction, then PS would not only be on the same level as WoW but also 5 times above WoW in creativity, technologically and popular.
We just need soem good programmers, 2d 3d graphic artists and then this will be possible, i really do hope PS gets to that stage because I really hate blizzard for making me pay 85 AU $ and 37 AU$ every 2 months to play and then disapointing me with there pitiful crappy ideas and lies and also there poor service as in contant disconnection and no australian server and never implementing good ideas that people posted in the forums. I want PS to show that companies are garbage at making games and free MMORPGS that are more visually stunning and stable are possible and also to show how internet entertainment should be, for free and not payed for.
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(http://img119.imageshack.us/img119/1645/panorama1desktop1gm3.th.jpg) (http://img119.imageshack.us/my.php?image=panorama1desktop1gm3.jpg)
a better comparison
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Dark Ages (Nexon Inc) - Pros: Really fun/cute game, Large community, Free to download and only US$8 per month to play. The makers had some really neat concepts for roleplaying. One day I was wandering through my char\'s home city and I got called to JURY DUTY. That\'s right. The GM\'s masked my character name, stuck me in a box on a bench with 7 other players, and we ended up convicting some poor sap of a game violation. (I believe he got a 24 hour ban from the city, and the accuser was his college roomate, who admitted after the fact that he was innocent and set him up as a prank). The prosecution, the accuser (another player), and the accused used screenshots, logs and testimony from other players to present a great case. It was fun, especially since the entire court session was also judged on RP. If you slipped OOC the chances of the Jury and Judge ruling in favor of your oppenent increased greatly.
Goldir, that one comparision there just gave me a brilliant idea what can be incorporated into PS for crime and punishment along with the other ideas i have which i pretty much came up with during the time when i played WoW as i felt there was no justice and the guild were useless when i used to get slaughtered by a high lvl player. Your a genious man, i got to add that to my idea. That also adds to roleplaying element if the incorporated something like that in PS and also creates justice but also injustice as there is in the real world.
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Dark Ages (Nexon Inc) - Pros: Really fun/cute game, Large community, Free to download and only US$8 per month to play. The makers had some really neat concepts for roleplaying. One day I was wandering through my char\'s home city and I got called to JURY DUTY. That\'s right. The GM\'s masked my character name, stuck me in a box on a bench with 7 other players, and we ended up convicting some poor sap of a game violation. (I believe he got a 24 hour ban from the city, and the accuser was his college roomate, who admitted after the fact that he was innocent and set him up as a prank). The prosecution, the accuser (another player), and the accused used screenshots, logs and testimony from other players to present a great case. It was fun, especially since the entire court session was also judged on RP. If you slipped OOC the chances of the Jury and Judge ruling in favor of your oppenent increased greatly.
Goldir, that one comparision there just gave me a brilliant idea what can be incorporated into PS for crime and punishment along with the other ideas i have which i pretty much came up with during the time when i played WoW as i felt there was no justice and the guild were useless when i used to get slaughtered by a high lvl player. Your a genious man, i got to add that to my idea. That also adds to roleplaying element if the incorporated something like that in PS and also creates justice but also injustice as there is in the real world.
Try reading through http://hydlaa.com/smf/index.php?topic=21187.0 .
(The link in that thread is broken. The correct one is now http://hydlaa.com/smf/index.php?topic=21162&boardid=15 ).
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(http://img119.imageshack.us/img119/1645/panorama1desktop1gm3.th.jpg) (http://img119.imageshack.us/my.php?image=panorama1desktop1gm3.jpg)
a better comparison
You can't compare with a finished product
http://video.google.com/videoplay?docid=1760682409705123685&q=wow
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get yourself a guild of fantastic guys who rock on WoW... and you're all set.
(http://img119.imageshack.us/img119/1645/panorama1desktop1gm3.th.jpg) (http://img119.imageshack.us/my.php?image=panorama1desktop1gm3.jpg)
a better comparison
yes.
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I will tell you why Planeshift is better. After levelling to max level on so many different games, I'm tired of the whole fight-level thing. I'm way too experienced to play a commercial game without being accused of cheating. You think I'm lying? My team was banned from WoW not becuase we cheat but because their GMs don't understand the concept of skilled players... We don't have those problems on Planeshift because nobody cares if we one-drop a rat.
But enough bragging and whining about WoW. I'm happy to have someplace where my friends and I can meet online and chat, and if there is something we don't like about the game there is a chance, maybe a small one, we could learn to become developers and fix it.
My sister is a very good artist and she is learning Autodesk. I wrote a rock tunneling game in BASIC and everybody loved it. I am a beginning C programmer and I've had some success following the nehe OpenGL tutorials and making my own scenes from USGS elevation data. I went on to write a couple of C++ plugins for Moray to import and export .vrml, .dxf and .pov formats, create geodesic and eliptical domes of N verticies, random domes and tesselation. I have created a couple VRML avatars from scans of my face and clothing, using Spazz3d and made emote animations for them and had them responding to events within HANIM specification... I realize that these aren't serious developer qualifications, but I like to play around with things and keep the midnight oil burning. My priorities are all messed up. I live in a box and drive a bicycle so I can afford the best top-of-the-line computers and fastest broadband they offer. I'm always researching and downloading the latest free development tools. Someday I will make another game.
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My team was banned from WoW not becuase we cheat but because their GMs don't understand the concept of skilled players...
riiiight.
tbh, i still dont think you can really compare the two.
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We just have bad luck, that's all. There is a GM who is also a guild leader on hoarde side. We keep running into his friends... and killing them... Anyways, if he's so mad at us that he would go through the trouble of banning us, then I'd say we've pretty much accomplished everything we wanted with WoW and it's time to move on. :thumbup:
It's true you can't really compare the two. One of them costs too much... :whistling:
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I never paid once for WoW so that issue never really bothered me. Even so I prefer PS purely for the lack of morons playing it in comparison.