PlaneShift
Gameplay => General Discussion => Topic started by: Sun on March 30, 2006, 02:25:09 am
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Ummmm.... I have not played on planetshift in a long time.
Since december... whats new?
I stopped because I was turned off by some of the bugs and my inability to use some of my skills.
I would apreciated being filled in!
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We have an expansion of Hydlaa and most of the bugs are gone. had crystal blue come out when you left? if not i can tell you about that.
Have any questions just PM me on the forums.
edit: sorry, i was thinking december 04, time sure flies :)
We now have pets and you can see armor. tons of new weapons too.
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(This is taken from the main website of planeshift http://www.planeshift.it/main_01.html )
This list was just from the last update but I am sure there is much more that has been fixed since you have been gone. ;)
Here is a list of improvements/fixes compared to 0.3.012 version:
**New Features:
*New mental and physical stamina system
*Many improvements to the GM system
*Multi-part and multi-path quests
*Many quest system improvements
*Added money to mini inventory window. (trades, etc)
*Some improvements to the GUI; simplified info window
*Added the ability for NPCs to use more animations
*Added more sound effects for actions
*Client now supports visible clothing/armor changes
*Client now supports customizable hair styles
*Updated in-game help to list all commands
*Right-click (by default) can now be used in all containers/inventories to view the item or a container\'s contents.
*Added font scaling option (set via setup)
*NPC dialogue now uses Wordnet, which will allow for more realistic communication
*Added snow support. Added rain support to Mac client.
*Labels will only show when in range to identify an object. (also helps performance by not drawing for far off objects) Dead objects now have red.
*New ban system which should keep greifers from just creating new accounts
*New mesh generation system to allow for more foliage in maps, some test one added to hydlaa and ojaroad
*New updater system, which doesn\'t download the repository unless it needs to. This will help the bandwidth of our servers and those with slower connections.
*Client can now automaticaly notify players when new updates are available, at the character selection screen.
*Many fixes for the crafting system. We are close to have it working for real.
**Fixes:
*Fixes for /dequip command in shortcuts
*Various crash fixes (too many to list)
*Many performance fixes.
*Fixed weather and fog glitches/crashes
*Fixed exploit where people could logout mid-battle
*Temporarly removed advisor points scoring system to stop competitions. Advisor points are now on account, not on char.
*Many fixes to the sound system. Sounds should be much better, and play when they\'re supposed to. Switched to new renderer, which is more stable.
*Issues with skill window tabs
*Issues with using weapons with stat/skill requirements
*Could \"complete\" an empty trade
*Fixes to entity labels. Added command \"/repaintlabels force\" as a tool to repaint more severe problems if they still happen.
*Fixed darkness bug
*New map lighting system in CS, which should clear up a few lighting issues. All maps relighted
*Fixed various bugs in NPCclient making NPCs act strangely
*Made pets unattackable
*Fixes for character creation system
*Fixed bugs with stamina not working at certain times
*Many fixes related to items, inventories, and containers. Items shouldn\'t dissapear anymore, and weights should be handled without errors.
*Better working configuration of keys and mouse buttons
*Fixed many, many, memory leaks in both PS and CS. The client should be able to run without having to be restarted very often and should be more efficient in using memory.
*Disabled invites while dueling, to prevent using them as a distraction to cheat
*Changing weapons mid battle will make you skip a turn, to prevent some exploits
*Fixed chat history to not loose current line by accident
*Fixed bug where sound effects would try to load when sound was off
*/who will only show up to 30 players based on the given filter, to fix issues with showing too many
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Thanks guys!!
Well as soon as lent is over i am playing agian.
Is there a standard of quest talk yet? Like phrases that always work?
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Helpful NPC phrases (http://planeshift3d.com/wbboard/thread.php?threadid=22682&boardid=13&styleid=4) :) Welcome back!
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Ahhhhhhh!
And the cummunity moderator does it agian.:)
Thanks a bunch.
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speak of the devil. I have just gotten new computer parts and my computer is in the shop, but i have been waiting for a new mmorpg to come out. It wont be out for quite some time so I thought about coming back here and seeing what has happened since CB release.
I remember everyone waiting for it to come out, all the running around collecting crystals, chatting it up with others in hydraa.