PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: sauuul on April 05, 2006, 09:00:18 am
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I think, that \"tefusang\" and \"trepor\" are attacking with their back side, not front side. In my opinion, player targeting code is not corret, or if this targeting is global function, then models for these monsters are inverted in one axe of coordinate system. thats all for now.
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I believe it\'s been like that since the update to the new client. They walk backwards too. I\'m almost positive it\'s already been reported and I am sure it is at least known. But for now, live with the moonwalking npcs, and enjoy the game.
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This bug is already reported in BugTracker (http://www.planeshift3d.com/bugtracker/bug.php?op=show&bugid=1496).
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Why oh why was this posted in the wish list?....
Whatever.... moved. :rolleyes: