PlaneShift
Support => Linux Specific Issues => Topic started by: Bereror on April 10, 2006, 06:53:44 pm
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Download the file here (http://www.zobiana.com/planeshift/planeshift-0_3_014.tar.bz2).
Extract it:
tar -xjvf planeshift-0_3_014.tar.bz2
Then copy the art directory from your old 0.3.013 client (only art, nothing else). Or if you have the new Windows 0.3.014 client, copy the art directory from there.
Change to the pstest directory and play :)
PS! This is not an official client from the Planeshift team and it either works or not. Don\'t ask for any support if it doesn\'t. But it has been working for several people now.
Many thanks to Araye for hosting the file and several people who tested it.
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Anyone want to test an AMD64 version of 0.3.014?
I\'ve got it working on my system, so could put a temporary release up similar to Bereror\'s, but it\'d be best to get a few people to try it out first.
PM me if you want to give it a go.
EDIT - You can download the AMD64 client here (~19Mb):-
http://www.zenadsl5531.zen.co.uk/planeshift-0.3.014-amd64.tar.bz2
Installation is as per Bereror\'s instructions above, except adding -amd64 to the filename.
Still very much in testing stage, though a couple of people have tried it successfully.
In particular, turning sound on is not recommended (see readme file mentioned below), and Oja road does not work - I hope to fix the second of those sometime soon, but...
EDIT - There\'s a fix for the Oja road problem in one of the Technical Help forums, so I\'ll leave this version as it is. I might have a look at the sound problem sometime, but not promising.
There\'s a pstest.README file in the download - you should read that first. It was written for the people testing this file, but could be useful to anyone intending to run it.
As above, this is not an official PlaneShift release, and is released with no support or warranty. Use this software at your own risk.
Have fun though!
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doesn\'t work with me :
./psu: error while loading shared libraries: libXaw.so.8: cannot open shared object file: No such file or directory
but nevermind, shall we understand that planeshift will no longer be officially supported by linux ????
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Planeshift is and will be supported on Linux, just Linux binaries are usually coming later than the Windows version. This is a temporary solution for people who can\'t wait for the official release.
When using this solution, please run script files and not binaries: psclient, pssetup and updater.
In your case there are missing libraries that I can\'t help with. Wait for the official release.
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it works for me, and it help me to travel between the cities :) a though from Nill, may be we can serve as a courier at the moment :) thanks Bereror
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Originally posted by pasmoi
./psu: error while loading shared libraries: libXaw.so.8: cannot open shared object file: No such file or directory
People on the #planeshift-build IRC channel found a solution for this. Seems to be an issue with xorg 7.0 and a symlink /usr/lib/libXaw.so to /usr/lib/libXaw.so.8 seems to cure that.
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I\'m uploading the tar-gunzipped art fold to AO\'s website, as a last resort for the peopel dieing for PS :P
will be done in a bit, will give linkage then.
if i\'m breaking a law, someone tell me.......
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Originally posted by Bereror
Originally posted by pasmoi
./psu: error while loading shared libraries: libXaw.so.8: cannot open shared object file: No such file or directory
People on the #planeshift-build IRC channel found a solution for this. Seems to be an issue with xorg 7.0 and a symlink /usr/lib/libXaw.so to /usr/lib/libXaw.so.8 seems to cure that.
i\'m a mild *nix newb.. whats a symlink?
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in the directory that you need the file type
ln -s [path_to_file_you_link_to] [name_of_file_that_links_somewhere]
and leave the brackets [ ] out of the command
regards //SardiT
btw this stuff did not work for me :(
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Originally posted by druke
i\'m a mild *nix newb.. whats a symlink?
\"symlink\" is short for \"symbolic link\"
The difference between a link and a symlink is (if my memory serves me right) that the first is a direct copy of the original and they both follow the changes made by any of them. And if you remove either of them, the remaining will just stay a normal file with all the latest changes done. That also means the link file takes just as much diskspace as the original.
While the symlink is just a file (what\'s not in *NIX?) that points to the original. Think of it like a shortcut/link on a desktop/webpage. Therefore it also takes only a minute amount of diskspace. The downside is that if you remove the original the link becomes broken and you have to remove that too (or relink it).
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*raises shaky fist* Damn you slowpokes.
Thanks Bereror for this alternative measure.
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ok its up, http://ordo-arcanum.com/arts.tar
prehaps someone can make this a torrent, save me teh bandwith... thoguht its 1500GB/month so dont worry about me :)
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On holiday atm I\'m afraid. :) Will release binaries after I get back home on thursday!
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It\'s ok, Xordan - everyone needs a bit of life ofline :]
p.s. i\'d loooove to see an amd64 bin someday soon-ish, if possible
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Personally, I\'m OK with waiting.
Hopefully the Cal3D crash has disappeared via another fix. :D
Hook: What the heck\'s the Treecastle?
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I am hoping we can do a bit of redesign on the updater to make it both easier for us to keep the data up to date and easier for people to get the updates. Right now it is a bit of a pain to do several different platforms at once I can understand it\'s fustrating for players in other ( ie non-windows platfroms, me being in gentoo myself ) not to get updates in the updater.
So we are tossing around a few ideas for an improved updater but will be some time before we can put anything into action.
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Originally posted by hook
p.s. i\'d loooove to see an amd64 bin someday soon-ish, if possible
That\'ll be coming soon :)
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acraig: that\'d be great! :D
Xordan: thanks - means a lot :]
btw, while we\'re at it ...will there be a possibility to have an ebuild again for PS?
StarsAndBars_1018: It\'s (sub)project for PS that I manage ...that\'s all I\'m saying on the forums :P We have to migrate our database again (man, we\'re lazy!).
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ok for those who had the libXaw problem, and still couldn\'t fix ti with the link,
cd into /usr/lib
and do the following
ls | grep libXaw
that will return the link to your actualy libXaw version, then link
sudo ln -s /usr/lib/libXaw.so.* /usr/lib/libXaw.so.8
where * is your number
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Originally posted by hook
It\'s ok, Xordan - everyone needs a bit of life ofline :]
p.s. i\'d loooove to see an amd64 bin someday soon-ish, if possible
Hook and anyone else looking for an amd64 version - see post 2 at the top.
This isn\'t an official relase, probably doesn\'t use the latest code, doesn\'t work properly with sound, and definitely doesn\'t work with Oja road (hopefully soon) - but it works for me.
Try it if you like.
Of course when there\'s an official (even -ish) version, hooray! We can start using that.
[For Xordan et al, just read that back and it sounds a bit sarcastic, but wasn\'t meant that way - I\'m looking forward to a new full release too. Sorry if it sounded like it did when I read it myself - Keep up the good work ;)]
EDIT - And thanks Druke fot the art too,
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Originally posted by hook
It\'s ok, Xordan - everyone needs a bit of life ofline :]
Gives everyone a chance to stay away from their computer ;)
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ok, thanks, I did\'nt know it was first develloped on windows ...
thanks, the symlins works, but for me (debian stable) :
ln -s /usr/X11R6/lib/libXaw.so /usr/lib/libXaw.so.8
symlink = \"symboly link\" = \"a type of true \'shortcut\' for a file that is really powerfull\" :
under windows, you only have 1 type of sepcial files : the dirrectory, and a shortcut is just a binary&text file with a .lnk extention. each program needs to be able to understand them itself for them to work, and that exlains a lots of bugs / shortcuts not working.
under Unix, you have plenty of types of special files, and one of them is \"symbolic link\" : a symbolic link can be seen as a shortcut to another file, but is managed by Unixes kernels. Thus, under Linux, when a program open a symbolic link, Linux make it open the target file instead. (To use a technical word : it is transparent for the programmer and for the user).
the Unix (and thus Linux) command to create links is ln
(you need to had -s to the ln command in order to create a simbolic link, overwise, you give 2 different names to the same file)
(and I know : you\'ll tell me GNU)
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Torrent is up now.
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thanks for planeshift-0_3_014.tar.bz2
i have the win client and i will try it out in knoppix (the best os)