PlaneShift
Gameplay => General Discussion => Topic started by: Xillix Queen of Fools on April 17, 2006, 08:27:09 pm
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Hello all, as part of my self-imposed dunce cap as Queen of fools I have been doing charity for the last four or five weeks since stepping down as Octarch.
The nature of this is simple; I aid new players in getting oriented on the server. I teach how to use brackets and controls etc, as well as some of the fundamentals of role playing. I also offer incentives for new players to go back and read the players guide and story of Yliakum before they start running around shouting and stealing things etc. It is, as I am discovering, hard work and sometimes frustrating but that is not your concern. Seeing this was impossible to do alone I created the Vespers of Laanx [in part] to aid me but more on them in the coming days. For now you can know that I have taught them a system of shortcuts to help with the handing out of quests whose intent is to teach the basics of playing planeshift as a character in an immersive world.
I need more donations; by far more is going out than coming in. I have seen dozens and dozens of new players now.
The good news is that there is someone doing this. Yes we all help new players casually but this makes it systematic. Another benefit is that the Vespers are gaining experiences to aid us in learning how to do this more effectively. I am more than willing to continue. I am asking for aid both in donations and ideas to make this run smoother, as well as ways to integrate Yliakum\'s many guilds in the structure of what I am doing. If you would like your guild to be included in the retinue of quests I give out to the newer players please arrange this with me.
By the time most new players are done with me they are good candidates for guild inclusion so all could benefit from this without preference or prejudice I ask OOC what type of character an individual player imagines himself or herself to be and try to send them toward guilds who fit that bill. Those players who are loners are left to go it alone, those who wish to try out with a guild begin discussions with a guild leader that they think suits them. If it is a poor fit the new player is permitted to come back and I will attempt to find them another guild.
Where possible please respond in game IC to me as I enjoy the role play. Please do not make this thread about either the Vespers of Laanx or the Octarch; I only want advice here on how to make this work better and to let you know I am going broke.
Please Noble Leaders of Yliakum hear my appeal.
Also send me your huddled masses--
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keep up the good work lady Xillix
i will come and drop off a donation as soon as i can
-Sasek
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I\'ll give ya all my money as a donation... Which is only a little more than 18k :P
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it is a good initiative to take helping all the newb\'s who usually have the problems you mentioned. I have been there for a couple of donatins now and then and there will be more to come when i am in the area and haven\'t sold my loot yet XD. Keep up your good engaged work, and good luck with it
*bows politely and sends xillix an elven smile*
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None of my chars is rich, so I\'m afraid I won\'t be able to donate money to the organization, as being it IC, it needs to have its founds given IC, even some relationship like patronage could be done.
That said, players initiatives that have as a goal spread the roleplay, should be always welcome. Focusing on new players it\'s also a good thing to note, as some guidance is needed when one starts, and it seems to me that some useful hints are given, such as having a description, and read a bit through the settings.
The quests method seems also fine to me, personally, one of the most wonderful things that I\'ve done in the game, has been a quest made by another player, it was really an interesting experience. Apply that idea to discover new places, or provide with a deeper knowledge of the sorroundings seems a refreshing way to entertain at the same time that showing what the setting is. Just remember that a reward for those quests isn\'t always needed, sometimes the fun you had solving it, or discovering things with it is worth enough. In that sense I\'d recommend that those quests should be done not single, but, if possible grouping (I don\'t know the guild organization, perhaps some elder member as a guidance, or even two new players teaming, that would enforce the teaming spirit, and normally knowledge comes faster and with more fun)
To finish for now, I\'d like to recognize other player works, such as the Yliakum Job Agency that Isra started, the different attempts of newspapers to reflect important news concerning city and sorroundings (first by Adyna Krystaline and later by Ogu) or the Tournaments by Proglin. While in some points they did mix OOC with IC, these attempts are a sign that things are alive and that there\'s people interested in bringing that live to Yliakum, thanks for adding flavour (even when sometimes I don\'t like it, perhaps there are others that do) and now as the end, remark that there have always been some plans on how to promote the roleplay, and, subsequently, how to guide or show to new players what can be done, as well as how to encourage them to play their chars, I think a full IC attempt has never been done, but, I guess it needs to be tried in order to find the possible flaws of it, in this case, all is in beta stage, but hopefully experiences like this should provide information on how to deal better with this, that said, good luck on your project.
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I think this is a very nice idea and do hope you manage to make it work and keep it working. However .. why the need of funds? I\'m having a little trouble understanding how helping people get acquanted with the world requires that much tria. Well no, I do know you\'re using the money to reward players for doing your quests but if you think about it. Is there really a need for that?
We all like rewards but sometimes indirect rewards are much more suited. There are many quests available already, most of them can be completed by those who are new to Yliakum as well. If instead of giving your own quests and needing your own rewards you would use the quests that already exist and guide your students in solving them, you\'ll hit two clackers with one rock. You teach them how to interact with townspeople and solve their quests and you don\'t need to reward them from your own coffers anymore.
Guidance can be a reward in itself which also has another advantage, at least in my eyes. You\'ll attract less people who are only interested in your money and more who are actually interested in learning.
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You will see me soon, keep up the good work.
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I think this is a very nice idea and do hope you manage to make it work and keep it working. However .. why the need of funds? I\'m having a little trouble understanding how helping people get acquanted with the world requires that much tria.
Well, I beleive they do quests as well, where they give people tria and have them do/buy stuff with them to get accuainted with the world. I\'d donate, if I had tria.
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Lady Xillix,
I do agree with the cause you have put so much effort into. I try to help out anyone i see who needs help as often as i can. I think that the general idea of what you, and many others do is very noble. However, there is an issue that others have brought up. The issue is the large amount of trias that are put out into the economy. As you know, many businesses have been opening throughout Yliakum, and these businesses have a very tough time starting out. The incredibly low value of the tria is a huge problem for these young businesses.
I will give a hypothetical example..
Let\'s say the Yliakum Job Agency is giving out jobs to citizens who wish to find some adventure. Well, those citizens also would like to be rewarded for their efforts. However, since the Yliakum Job Agency is just starting out, they may not have the access to a large amount of tria that would be deemed as a significant amount to a normal citizen. While there are many ways to reward citizens for doing various jobs, i think everyone agrees that trias are a very simple, and fluid form of compensation.
My main point is.. Maybe we should rethink how we, collectively, help out the new citizens of Yliakum. Instead of throwing them a sack full of 10k trias, some weapons, and a few glyphs, maybe we should just point them in the right direction and make sure they are earning all of those vital things.
This is in no way a criticism of you, or the Vespers of Laanx. This is a general comment to everyone who helps out newcomers, which is a very large amount of people, including myself. I have had a few people come to me about the economy and the failure of many businesses, so i felt i should just bring it up. Please do not take this as a criticism to any one person, this is a collective problem throughout the land, and we all should do our part.
Xillix, i wish you the best of luck with your endeavour. You have my support.
Stay Safe,
Easton Ghent
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@ Xillix:
Easton does have a point there. The yliakum Job Agency pushed people in the right direction, they made them work hard for their Trias. Giving stuff to people, makes them lazy.
@Easton:
/me looks at Easton, smiles and says: Will meet you in the tavern soon my friend.
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As a new player I have found the help of veteran players, and members of the guild I joined to be indispensable in becoming oriented too, and acquinted with the game. The first time I was in Death Realm my srcreen was so Dark in places I could litteraly not see anything. Only the patience and good will of something like five people at different times (server kept crashing) got me out (Thanks everyone!).
Anyway, I\'m not sure if trias are needed or not, I know I could use more, but so could we all. A good weapon or two, and I new character should be set to go earn their own tria (slowly but surely...) what I really could use is a guided tour of the countryside. I\'m still trying to find Oja\'s so I can sell my rat hides, and the map in the library is worse than useless to me...
So I guess all that I ask of you Xillix, and all the other veteran players is your continued patience is answering questions like \"where\'s the sewers?\" etc. from noobs like me.
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Originally posted by Zan
I think this is a very nice idea and do hope you manage to make it work and keep it working. However .. why the need of funds? I\'m having a little trouble understanding how helping people get acquanted with the world requires that much tria. Well no, I do know you\'re using the money to reward players for doing your quests but if you think about it. Is there really a need for that?
We all like rewards but sometimes indirect rewards are much more suited. There are many quests available already, most of them can be completed by those who are new to Yliakum as well. If instead of giving your own quests and needing your own rewards you would use the quests that already exist and guide your students in solving them, you\'ll hit two clackers with one rock. You teach them how to interact with townspeople and solve their quests and you don\'t need to reward them from your own coffers anymore.
Guidance can be a reward in itself which also has another advantage, at least in my eyes. You\'ll attract less people who are only interested in your money and more who are actually interested in learning.
Zan, you have a valid point and I am trying to work the system into a more economically balanced one. I may in time integrate in game quests with what we do, this will take time and I am perpetually swamped with new players now. One point though is that those who desperately want only my money stand to gain the most from their experiences doing the quests, they more than the people who are patient and/or mature enough need to find a reason to WANT to read the history of Yliakum, a reason to know the world. The only incentive I offer for reading is that I will give them another quest. By reputation however the Vesper?s quests must be Lucrative. I will continue to try to purify the quest system until I strike a balance.
The Utility of this is measurable in game and IC you can be at Harnquist?s lounging with friends and a new player comes up lost and OOC and says, \"I am a noob, give me a sword\" \"how do I fight\" \"where is X\" a player can then simply point across the plaza and say, \"see that red building[i am color blind forgive me if it is not red], go there and speak with a Vesper of Laanx\" and we will aid them through all of the essentials and even get them off the ground role playing wise if their time or intelligence permits. Our people are chosen for their patience and willingness to deal with the crisis of the excitable new player. We follow up with them and when they are done with the quests we offer we try to send them along to a guild who will continue their training.
As I see it the quests we offer are supplemental to the in game quests and their is no suitable substitute for a PC given quest, or a real-time helper to get players oriented In what the \"rpg\" in \"mmorpg\" means.
Part of my appeal is that all of this takes a lot of time away from the hack and slash that earns so much money for others and like any charitable act cannot continue without aid.
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Xilix,
I want you to know that what you are doing, is ruining the Rp-value of the game. I\'m not just saying this, i\'m argumeting below.
One problem is that you help new players, ok i can agree to that, but you claim you teach them how to roleplay, which you don\'t.
you teach them your ideea of roleplay, wich really isn\'t adequate for the current state yliakum is in, for there is the problem, most [90%] people that learn roleplay from you will orient their character towards good-alligments, and that is a problem
I have completed a study and have found out that over 90% of all active RP-ers in planeshift are good alligned and with more good people coming from your direction the number is increasing
My point is that for a RP-world to trully be rp, a certain ballance needs to be kept, meaning the number of good alligned players should be equal [or almost] with the number of evil alliged players, otherwise, the whole game purpose will fall to what it is now:
bashing the skull of that rogue ro gladiator or mercenary 24/7
i am playing this game for 5 months now and my skills are as follows:
14-sword
15-light armour
11-melee
i hit for about 50 damage
i\'m seeing players that have started under you tutelage that hit for 200-250 damage and have only started a week ago
And i believe that that\'s why this happens, because of the shortage of evil-alligned players, if more evil alligned players would be available, then the ballance would start shaping, would start taking form, and then, mostly because of conflict, the game would become a lot more entertaining.
And as for the economy crisis you are creating, you really give far too much trias for rewards, i mean what\'s the point of stealing if i can get far too much from you just for completing one of you insignificant quests.
As for a finallization for this message, i would like to stress some more on the ballance issue, for a any world to work, real or virtual, the ballance of alligments must be kept, the good ones and the evil ones must cancel each other out, and the neutral ones should allways shift just to preserve the neutrality.
I have stated my point, i would see what that has earned not me, but the entire planeshift community
Makita
Postscriptum:
for some reason, the forum won\'t let me make paragraph, so my letter won\'t look quite lettery :((
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Greetings Lady Xillix
I will not state the issues about the Vespers of Laanx again, as sir Easton has pointed them allready , the only aspect that needs to be reviewd is the economic one , but this is my opinnion and not criticism in any way
Now to the part where I pretend to know stuff and give some advice...as my pockets are not deep enaugh for financial support
one way to \"create\" quests to help out new players become more familliar with Yliakum is to use NPC ... , as each NPC has a job and a small background story , you can use them to create quest such as I have for the Agency : \"The chief of the gem cutter guild is looking for a caravan to transport equipament to \"location\" , find a caravan master\" [there is a certain NPC caravan master in Hydlaa:)] In this way you learn new people the art of talking to NPC...and there is a very large possible number of such quests one can create.....just a small amound of imagination required ...the quests such as this can be changed every few days...so they are allways fresh
another ideea is to give alternatives to NPC quests...., make twists in them ...say when someone gets the holy script from Jayose...a certain priest of Talad needs it...I`m sure you see where I`m going..have players make some IC choiches...do they stay faithfull to Laanx or just turn it to the other guy for a slightly better reward...the same thing can be applied to most NPC quests
rewards can allso consist of specific quest items like old coins , gold rings , or simply hints on other quests , or even pieces of knowledge about Yliakum
I sure hope this post helps , we will discuss this IG however , keep up the good work :)
PS : Isra hates Laanx more then anything else
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It is a nice gesture to want to help somebody but sometimes certain actions, even if done with the most pure intentions can turn out to be a setback for the \"helped\". Giving money and items to newbies is BAD. Imagine a new guy that just downloaded PS, gets ingame and the first thing he notices is one of those famous VoL shouts. He goes there and gets some money and 2 weappons. He is happy, right? Ok, he won\'t hang around Plaza his whole life and he\'ll go to kill something to get some PP in order to train. When he goes in the sewers he starts killing tons of rats and he comes out from there a rich man (he thinks). But when he sells the hides to a merchant, he will see that he got so little for such a big amount of work and he will be dissapointed because his notion about making money ingame was altered by the fact that he found some nice people that gave him stuff without requireing him to do something to earn it. So he will leave the game and both, your time and your money will be lost. And even more, we lost another player...
So, all things being said i TOTALY disagree with giving people money and weappons without asking them do do alitle something to earn those. I used to do that too a long time ago but i found out that none of the ones i \"helped\" ever returned to play the game after a week. Instead i started helping newcommers another way: I took them on tours of the world, showed them the wilds, the ruins, the cityes and trust me, verry few people that i\'ve took on a tour left the game so far.
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Alot of you seem to be missing the point somewhat, I am asking for money, and I am also willing to scale back my rewards massively. I asked for help, construtive critiscism, I have no intention of taking more than one player\'s [or a guild\'s] responsibility for an instability in the economy.
One thing not being adressed is my desire to help the new players I have trained into some of the guilds, I have had some great successes in this realm and wish to broaden this outreach to many more guilds. It alleviates some of the strain on my guild to answer every question the new player has. I ask a player after having made them read the history of Yliakum how they imagine themselves, as a ranger a thief a preist a wizard good or evil and try to then send them toward like-minded people. There have been many success stories in this fashion.
I am sure I can count on Isra to aid me in scaling this back to a more reasonable degree. I am currently working on my system to make my guild more financially solvent. The mining thing will help and when crafting is more broadly implemented that will help more.
If you must hold your tria close do that, I try to help the poor, my appeal is to the wealthy.
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@Zan: THe idea of sending them together or improoving community is a good idea. They should ask some other players to point them in the right direction etc.
@Easton: I don\'t have the full amount of what full armor and full glyphs and weapons take of tria at the moment But i think the money for that and 500-1000 would be a fine amount for new players to get started. They get the armory of borallis known and the first step to explore. I didn\'t know of borallis before i overheard it at xillix *embarrased* even theough you didn\'t say this (heck why did i tell it and don\'t edit my post and not write something else >.<.) More to this later
@Makita: I don\'t think that the lack of evil roleplayers is becuase of this. The lack of bad rp\'ers come from people becuase it\'s hard to roleplay evil if you haven\'t tried it before. So they start out with a good-aligned character. Maybe they will take the challenge up later on
@Syilph: A nice point of view. I See VoL as the people who give away stuff that the game mechanics should. You should start out with something like a couple of trias, maybe a weapon, and some glyphs. Maybe this should be explained to them, and the fact about roleplaying (which made my training slow down A LOT.) But your idea about showing them the world is a good idea to. Maybe they should show some typical rp situations maybe at the tavern. Maybe at harnquist, etc. Maybe setting something up (you know you can count on me xillix :).)
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Originally posted by makita
Xilix,
I want you to know that what you are doing, is ruining the Rp-value of the game. I\'m not just saying this, i\'m argumeting below.
I take that as Inflamatory and I am insulted.
Originally posted by makita One problem is that you help new players, ok i can agree to that, but you claim you teach them how to roleplay, which you don\'t.
you teach them your ideea of roleplay, wich really isn\'t adequate for the current state yliakum is in, for there is the problem, most [90%] people that learn roleplay from you will orient their character towards good-alligments, and that is a problem
This is not a problem I created perhaps look at the many posts about the \"problem of evil\" [<--look I made a funny] as it exists in ps. Or Sangwa and other people\'s issues with the lack of real incentive to try to role play evil in Yliakum. I do everything I can to send people where they ought go in the spectrum of good and evil. This thread contains within it my intention to further that goal. Of course I teach them my idea of roleplaying, what little bit of it I can in the short span of time I have with a new player, yes I do. I did not claim to teach them role playing I claimed to get them off the ground and going in the right direction, be it good, evil theiving, or law abiding. I have been playing rpgs for 16 years and held staring roles in plays- I know what I am doing and I have spent a good bit of energy trying to learn how things work in ps to further role playing in Yliakum.
Originally posted by makita I have completed a study and have found out that over 90% of all active RP-ers in planeshift are good alligned and with more good people coming from your direction the number is increasing
A study? So you gathered data? Interviewed people? did you have control groups? I am aware that there are more good aligned folks as I am sure everyone is. What I take issue with here is your assumption that I turn out more good than evil, or that people are \"coming from\" my \"direction\" toward one or another alignment. Your statements are inaccurate.
Originally posted by makita My point is that for a RP-world to trully be rp, a certain ballance needs to be kept, meaning the number of good alligned players should be equal [or almost] with the number of evil alliged players,
Is this not YOUR idea of role play? We all have our own and are entitled to have it, I commend you here.
Originally posted by makita
otherwise, the whole game purpose will fall to what it is now:
bashing the skull of that rogue ro gladiator or mercenary 24/7
i am playing this game for 5 months now and my skills are as follows:
14-sword
15-light armour
11-melee
i hit for about 50 damage
i\'m seeing players that have started under you tutelage that hit for 200-250 damage and have only started a week ago
Perhaps you are not particularly efficient at training? I do not know. I can speak for my guild members the do well because they have decent weapons.
and below, following from the above quote is your fabulous non sequitur-
Originally posted by makita And i believe that that\'s why this happens, because of the shortage of evil-alligned players, if more evil alligned players would be available, then the ballance would start shaping, would start taking form, and then, mostly because of conflict, the game would become a lot more entertaining.
And as for the economy crisis you are creating, you really give far too much trias for rewards, i mean what\'s the point of stealing if i can get far too much from you just for completing one of you insignificant quests.
As for a finallization for this message, i would like to stress some more on the ballance issue, for a any world to work, real or virtual, the ballance of alligments must be kept, the good ones and the evil ones must cancel each other out, and the neutral ones should allways shift just to preserve the neutrality.
I have stated my point, i would see what that has earned not me, but the entire planeshift community
Makita
to quote NWA, \"If you fail to see, read it in braille it\'ll still be funky\"
[lol, if someone will pm me how to make the quotes display properly i will clean this]
*edit*
@Syilph:
Just a few things.
one
I am pretty sure I have aided player retention.
two
I do make them do a lot, and as per everyone\'s arguments they will be doing a great deal more to earn their way with me.
three
Plans are [and were before now] in the works to do Yliakum tours as part of my quest system.
Generally, I will take this advice to heart as I will take Makita\'s and Easton\'s and Proglin\'s and Isra\'s and anyone else who replies.
Please avoid posting two or more successive posts before others have replied. Just edit your last post to add new information :) To end quotes, put a [/QUOTE] tag. --Karyuu[/size]
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Originally posted by Syilph
I used to do that too a long time ago but i found out that none of the ones i \"helped\" ever returned to play the game after a week.
I, on the other hand, have had the opposite happen. Weeks even months later I have had players come up to me whom I don\'t remember...but who remember me. They just wanted to say \"thank you\" for the advice I offered and the trias I gifted to help them get started.
Same game...different experiences..
Perhaps it was something other than trias that caused the people to leave? Some find the game to lacking in options being that it is not yet fully developed and go off looking for a more exciting and complete game to play. Or some just find a game that is mostly rping is not what they are looking for.
But then, we can only speculate on their reasons since they are gone..
Let the Scions know how we can help Xillix...I have met all the npc\'s in Hydlaa and Ojaveda and know their individual jobs. This knowledge is at your disposal. My favorite is the prison executioner, all though the doomsayer is fun...lol
Cheers
Anfa
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Some points in favour of offering guided tours to newcomers:
1: Knowledge of the world is more important than any amount of money or training. For example, as a newbie it took me ALOT of time to get to a confortable level of training. That was important because I RP a warrior and that requires a certain skill with weappons. After the wipe, it took me a month to get my skills to the level i wanted. Why? Because I knew where to go and what to do to get money and PP.
2: By taking newbies on a tour you show them the world, and trust me, many will be charmed by the beauty of it.
3: You RP along the way, you tell them storyes about the places you take them to and by doing so, you will introduce them to RP and that is a great achievment.
4: You get to know them as they get to know you and, in result, you can make a new friend with each tour you take.
5: It is fun! For you and for them, it will chase boredom away and give you the chance to help somebody and to have fun alltogether.
Edit:
Originally posted by Anfa
I, on the other hand, have had the opposite happen. Weeks even months later I have had players come up to me whom I don\'t remember...but who remember me. They just wanted to say \"thank you\" for the advice I offered and the trias I gifted to help them get started.
I\'m not saying that they will leave if you give them money. All I\'m saying is that by doing so you don\'t help somebody that much. Give them a small quest (and i\'m not talking about a \"go and bring me 10 rat tails\" quest because farming quests aren\'t quests actually) and you\'ll see that they will be happyer when they get something as a reward than when they get something for free. Also, by just giving them some money and leting them be on they\'re way you aren\'t helping them because they will spend the money on crap (pardon the word). I would emphasise the word \"advice\" in your phrase. Now that helps! Also, now it is preety easy to do something like \"Here, take 50k trias and go buy yourself some decent stuff\", and that is because of the huge amount of money that some players have. We all know how we got that much money... But think about this proble in the context of the economy before the wipe... Back then 2000 trias were an insane amount of money and you had to \"work\" 2 days (if you were lucky) to get that much money. Now, imagine that you work that hard and then you give the money to a newbie to help him. The next day, the guy deletes PS and never returns... Now... wasn\'t that a perfect waste of your time? Did you had fun doing it? Nope, i guess not. So all i\'m trying to point out is that you can help somebody another way and have fun at the same time. I\'m not saying all this to criticise somebody. The world is full of critics. I hope my intention will be seen as is, meanning as constructive criticism.
Xillix had a good ideea imo and I think that if she \"polishes\" that alitle things will go well.
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I just want to interject that I am willing to learn and change and grow with the advice given, please keep it coming and try to keep the tone upbeat, I am a tad sensitive, and have seen some posts get out of hand quickly.
I posted because I wanted this advice, and I honestly thank those who have been and are commited to being constuctive in their posts. I am trying to BUILD something, I have some people power behind me to make this work. I would like a workable system that makes everyone happy. That is an impossibility, perhaps a more realistic goal is a system that does not make anyone markedly unhappy, if this too proves impossible--
I am going Frank Sinatra on your crazy asses-
This thread is not just an alms cup, if your guild is recruiting please contact me in game and in character to discuss the type of person you are looking for and how you would like me to screen candidates. In this way the guildheads might share the burden of training new people.
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First of all I just want to point out that I think you, Xillix, are doing a great job so far.
Second, I have a few questions.
You say you are trying to BUILD something, but what are you trying to build? Are you creating a charity? A school? A guild of priests devoted to Laanx? A combination of these things? Maybe if you could share a general idea about WHAT the Vespers of Lannx will be, people just might understand a bit more, and not flame you as much.
And this goes out to Makita. You say she is ruining RP by forcing her idea of it upon the new people. Do you really expect a priestess that is good-aligned to encourage people to join an evil guild, become a thief, or anything of that sort? I dont. And so what if they hit for large amounts of damage? It\'s just numbers. Numbers mean nothing in actual RP.
You know I share your opinion of how PS needs more \"evil\", but to blame Xillix for ruining the RP of the game as a whole is just a low blow. She\'s the one that deals with all of the \"annoying n00bs\" that always get on your nerves. Give her some credit.
*hands Xillix a shiny Tria* :-D
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In my humble opinion, I see Xillix and the Vespers of Laanx as providing a much needed service. They continue to help a lot of people get settled in and acclimated to PS. There are many great people in this community that are always willing to help new players, but she (and the rest of her guild) actively seek them out. Many times I have witnessed them devote a lot of time patiently helping new players take their first steps in Yliakum. I think it is a good idea to explain the basics of RP to new players as early on as possible. Habits are easier to form than they are to break. The difference between OOC and IC communication is often a foreign concept to a new player. This basic knowledge alone helps them to recognize the difference when they encounter it with others that they meet.
Xillix, I don\'t know many details of the quests and tasks that you already assign, but it is good to see that you are looking for ways to improve upon them. There have already been so many good ideas here, it is hard to think of something new. The rewards should definitely be kept small and centered more around teaching them to fish rather than giving them a fish (once fishing is implemented, that is. :D ) For example: Maybe give them a sack and tell them to find someone who desperately needs it. ;) This would encourage them to explore and interact with others and give just the slightest start for someone who does not wish to RP a fighter. I don\'t see a need for any reward to be any greater than a circle or a basic sword and even then only after they have proven that they can also support themselves, so to speak. I agree that someone does not need to be given a full set of armor and 2 mid-range swords their first 5 minutes in Yliakum, nor do I think that is your intention either.
Once they get a little comfortable with basics, maybe suggest that they seek out some mining contract work with Hydlaa Mining Company or check the Yliakum Job Agency for listings. Maybe have them pick 5 guilds of their choice and find out a little about each of those guilds. That may help them to think in terms of finding a guild that suits them instead of expecting it to work the other way or just blindly joining the first guild that asks them.
I think the key is finding creative ways of doing more with less. I am sure many non-profit organizatons are familiar with this concept. Perhaps they should give you a promise to pay back you back double once they they are making their own way. Then, those funds get put back. If one out of each two adheres to their word, you still break even.
It is a work in progress and like many of the good player-initiated activities, guilds and organizations lately, it will get even better by having constructive suggestions for improvement.
Don\'t get discouraged and keep up the good work.
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@Aradia, more to follow in short order I am diligently working with the aid of many to post to the guild forum on whom and what the Vespers of Laanx Propose to be both in RP terms, and as relates to the matters contained in this thread.
Everyone please be be patient with me on this question as I am not ready to answer this question elaborately enough to satisfy the guidelines posted to the guild forum.
I promise more very soon.
By BUILD something in this context I refer only to building a system of quests that is fairer, more balanced, engaging, and elaborate, that might actually give back to the church and building relations with the heads of guilds to spread the responsibility for aiding new players among those guilds willing to aid me.
@Einnol Thank you for your thoughts.
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Okay, I read more than half the posts before remembering i have chores and work to do, so I only know half of the arguments. I\'ll cover a few if I can.
I believe what Xillix is doing is great, though I\'m sure it could be tweaked a little to make it more beneficial to the new players. They get the money to go buy the stuff... What does that teach them? It teaches them how to buy stuff, correct? Now, what if they were given the exact amount of money needed for the items, and then, after buying the items, had to give the items to one of the VoL members? Then they would have nothing they didn\'t start with aside from the experience in buying.
Xillix has the new members taught to RP, and a member I was recently sent for my guild was already using the brackets to speak OOC, It was great, and after my little test, plus what she told me about herself (IC), she will do well in my guild. I myself gave Xillix all of my money as soon as I heard about this (so now I\'m broke, but also with a new member, and 18k is well worth a better community anyway, not to mention a nice new member, spirited and able to play the game).
For some people, the system will not work, but I think it works fine, maybe a few tweaks needed. For everything they are given, the money to buy stuff, etc., something should be paid back worth what they were given. It would be like a loan, they are given money, they are expected to pay it back somehow. They are given money, they get the armor, give it to the VoL, they are given a weapon, they should go and kill a certain amount of rats and get a certain amount of certain items... If it is already like this, Xillix, please forgive my lack of knowledge. Now, I\'d say mroe, but I have stuff to do.
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I have to say that this is a top notch initiative, from Xillix\'s side. My only suggestion is to get yourself knit even tighter to the community of guilds, providing your prot?g? with something to do instantly after getting your help. Investing into this movement would actually lead to a great win-win scenario. The guilds not only get valuable (RP and stat-wise) members, but a great percentage of the clueless newbies would stop being clueless (as well as being newbies).
My only advice: Try to get a bit more involved with the various guilds and organisations.
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One extra piece of advice, avoid having mining characters called \"Diggah\" in your guild that totally obliterate all roleplaying purposes. Characters like that tend to drag your credibility down when it comes to advertizing roleplay.
P.S.: This is honest advice, not any type of attack on your initiative.
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I just want to clarify again..
I do like the idea, and i agree with Cyl. This is a great idea and it should be organized and publicized so as many people/guilds that want to be a part of it, can. My only concern was about the effects to the economy. Otherwise, my support is with you, and i would be interested to see how things get refined and organized.
For some reason i felt i needed to clarify.
Easton Ghent
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Greetings to All, [Nuria Azula here]
As a complete newbie (no mmorpg previously) I\'m keen to explore and do quests, but simply managing the interface and talking to the npc\'s is an enormous learning curve. I had some highly frustrating times (and continue to do so) trying to communicate and find my way. If this frustration had continued I may well have quit out as so many others have, however....
I was introduced to Xillix - and the veil began to be lifted. Xillix placed me in the care of Leament who gave me a number of tiras, and instructed me to find the armorer and the magic shop and purchase the items available. She gave me the tools to begin my journey of discovery in this world with enough coinage to make mistakes, help others and feed myself! She also very paitently taught me the way out of the Death Relm. I met with Diggah in the Deathrealm and asked him about getting progression and experience points as I had none - and he told me about the rogue in the forest and gave me advice on what I should spent those points on. Diggah was a great help and I\'ll not hear his name used in vain!
Xillix, Leament and the Vespers fill a great need for the infant citizens of Yliakum, and for some of the attitudes expressed here it\'s no wonder there are so many infant deaths! I\'ve overheard a number of derogatory descriptions of new people as I\'ve ventured around the place, so clearly we are considered a pain in the b***. Xillix and the Vespers are turning newfolk into competant players - who haven\'t lost sight of how daunting the task of learning this new world is for a beginner. I would have thought you newbie haters would appreciate this
There may be room for improvement, and different ways of doing things, but The Vespers have my deep appreciation for their timely and sensible assistance. When I am more able - I will certainly offer financial assistance to their cause. (Nuria smiles Courteously and bows to Xillix)
I hope to become a proficient citizen of this land - but will not be able to do so without the assistance of the older and wiser members.
My Sincere thanks for all of you who have helped me -Nuria Azula- Your actions remain foremost in my mind - and you are Honoured .
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Yay, a primary source for the effects that Xillix\'s program has :D:D:D
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@Cyl thank you and that is in part what this thread seeks to encourage
@Farren @ Easton thank you & I am logging forthwith to make some broad changes
@Nuria never be in the dark While Vespers dance
@Zan Diggah Is super cool get to know his character
@All guild heads meet with me in game, pm me or speak here if you wish to be involved in the capacity of a possible intake of new trained players.
@the wealthy kick down that wealth
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Xilix,
you say you came here for advice, well i\'m going to give you my ideea on how you should start, because all i heard so far were either praises by people that dont know a thing about what you are doing, but are supporting you to get on your good side, or critticism by me :D
anyway, i did your initiation test with an alt char to see what it\'s all about. I did that 4 days ago and then deleted that char.
I also dont know much about your guild, but if you want to be like a tutorial....there goes:
So here\'s my ideea
firstly ok, it\'s a good ideea to send them to your website, you seem to have things covered there.
but when they come back you send them to purchase all armour and all glyphs...errr why?
i suggest that you ask them a few questions about game lore and if they answer correctly you give them a reward [300 trias max]as for an initiation quest here\'s a few pointers:
1. First you ask them their alligment you could use the alligment box:
(http://www.makita-ps.go.ro/alligment.jpg)
2. Second you try to ask them what path they would take, possible paths:
2.1Fighter[most obvious]with sub-paths
2.1.1 Soldier [sword/medium armour[light armour untill then]]
2.1.2 Warrior[Axe/Heavy armour[light armour untill then]]
2.1.3 Rogue[Daggers/Light armour]
more to come, if you want to know more, pm me
2.2Mage sub-paths
2.2.1.Sorcerer[red way]
2.2.2.Necromancer[Dark way]
2.2.3.Healer[crystal way]
2.2.4.Enchanter[Brown/Azure]
again if you want to know more, pm
2.3Craftsman with sub paths
2.3.1Weapon crafter[utill then, just stocks]
2.3.2Shield crafter[utill then, just stocks]
2.3.3Armour crafter[utill then, just stocks]
2.4Miner with sub paths
2.4.1 Ore miner
2.4.2 Valuable materials miner [gems]
2.5Merchant
2.5.1Weapons merchant
2.5.2Armour merchant
2.5.3Misc. merchant
2.5.4Potion merchant
and more to come, if you want to hear more, PM me
3.You give them starting equipment apropriate to their class
for fighters [basic ss for soldier, basic axe for warrior, basic dagger for rogue, and so on, and armour]
for mages[glyphs]
for crafters [tools, books, who knows?]
for miners [tools]
for merchants[some trias and tell them how to start]
after this is done, make a starting quest depending on their alligment and on their chosen proffesion, again if you need help, PM me
here\'s an example:
lawfull good fighter-help clean out the sewers of rats, reach lvl 1 in chosen weapon and bring 5 rat hides as proof
chaotic evil sorcerer go and terrorize the wild life reach lvl 1 redway and bring some animal parts proof
and so on....
after they done this you give them some final tips and they\'re ready to go on their way, they have basic equipment in their chosen profesion and they have some trias 300 from the questions and 300-400 from the first quest
well that about wraps it
--Makita
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@Makita Thank you for a more constructive post I will incorporate what I find reasonable of what you said. I am now breaking my quests into many more tasks to teach some specific skill sets and lengthen the amount of time one spends under the Vespers tutelage. rewards are being lessened as well and broken up over more time.
I would still like to see more word from the heads of guilds about intake of some of my trainees potentially being interviewed by the guilds that the trainees seem most ideologically allied to.
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Originally posted by Xillix Queen of Fools
I would still like to see more word from the heads of guilds about intake of some of my trainees potentially being interviewed by the guilds that the trainees seem most ideologically allied to.
Not to prod really, but a question: Umm, why doth you push-ith inducting new ones to thine guilds so much-ith?
I like guilds and all, but to me at least it seems like you are trying to get every new one that goes through your training course into a guild after they complet said traing course. I\'m all for guilds and teh like, but I know I\'m perfectly happy not being one. I don\'t see why others wouldn\'t have the same thinking I do. I\'m probably just not understanding something here. That seems to happen alot with me.
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Neko,
Your question is sound and I was unclear. Each player I aid is asked what type of character they are by a long list of criteria I also ask them whether they WANT to be considered by one or another of the guilds I work with.
I do not specifically advocate guild membership but I do speak of the obvious advantages.
Perhaps I can work out a sytem of \"Loner Mentors\" to have unguilded senoir players take on an apprentice that needs a resource to aid them with more advanced aspects of the game.
Remember part of the need for this is to alleviate the work for the Vespers some of the follow up being handled in a more systematic way will aid us in helping more people through the most troubling times for a new player, the first few hours.
This system is in no way binding for either the guild or the player. I simply pass a new, marginally trained player on to a guild and they meet IC and try to get a feel for eachother they then have the choice of what to do with it. The Guild may refuse or the player may refuse at no penalty. If a player is still interested in joining a guild but had differences with the guild they were sent to or was refused by the guild they may return to me while i try to find what those differences were and try to find a better fit for the new person.
@Yliakum Alms cup still extended--
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Ah ok, I think I see the \"big picture\" type thing forming better now. Hope you don\'t mind if I watch you in action sometime? I\'m curious and want to see first hand for myself what is going before I make any judgements.
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Neko,
I do not mind at all though you may want to wait until say friday I am overhauling my whole quest system as a response to some ideas in this thread, pmed, and relayed to me in game and the new system addresses much of what has been discussed here.
It would be better to go through me as your trainer etc if you do it through an alt at that time because I will have some lag in my Vespers getting up to speed on the changes.
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@makita - Credit where credit is due - in my post about my dealings with Xillix and the Vespers that is simply what I am doing - not buttering up, ar** kissing or anything else. If Xillix and the Vespers have a hidden agenda then all I can say is that it has served me well - and I am still a free agent.
Your suggestions are excellent!
However some characters (like me) may not have a specific path in mind at such an early stage of their (character) development, so being channelled into one path or another may not suit everyone. But if there is plenty of room to morph from one to another then your suggestion will work well.
You might need to fall to yourself a bit when credit for good work is being given - recognition is not ar** kissing - and I\'m no ar** kisser!
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Kiwisol,
Thank you for you remark, i appreciate it, but this isn\'t about who gets credit or not
It\'s about improving the ps performance, improving the allround atmosphere of the game and eventually making sure there is a game...
that would be the point of RP
i was asked on my ideea of RP, quite simple there should be no such term, From the very word comes from role-play as in playing your role
if i was to compare it to RL, the closest thing i can get would be something like Roleplay=living your life
--Makita
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Makita - keep up the good suggestions
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@makita\'s suggestion: :tdown: Sorry but you can\'t use this as the game isn\'t fully developed, You can\'t be a complete mage in this game as magic is to outbalanced to weapons *cries*. and the merchants. Can\'t be used either, because the game isn\'t fully developed. and a sidenote: crystal way isn\'t healers way ;) \"offencive and healing spells\" no spells that makes your def lower etc.
But your alignment thingy is good, (i can\'t see the picture but i think what you said about it makes sense)
Now here are my 3 trias worth suggestion that i haven\'t seem people come up with yet.
1. instead of the 10k you give them, buy some of the stuff yourself and make the newcommers have to work with both npc\'s and players in rp terms. Here is a bit of my thoughts
you teach the people about the game (reading player guide, history and rp guidelines.) After that, you already have someone stationed all over yliakum, with glyphs and armor and swords equipped. Find some quest and rpp explanation to seek them out and get the items. Here is an example.
Era: hi 1 4m a n00b c4n u h31p me 0u7 p134s3
hororid: umm what are you saying m\'lady, i cna\'t understand your language
hororid: [please come with me to lady xillix i am sure she will help you out :)]
Era: ok
*heads to xillix and after some time xillix has explained about the game she starts a quest*
Xillix: so here is what to do m\'lady, take theese tria and go seek Peacer, the head guard in the tavern, he will be the only one carrying weapons. He is a Nolthrir and looks very similar to hororid here.
Era: i shall do lady xillix
Xillix: After that seek cyl. He is a dermorian, and does look very much like Peacer and hororid!
Era: Ok i will do
Xillix: you can start now, hororid will start guiding you to the tavern and meet Peacer.
*xillix gives the newcommer some money and a pickaxe*
*Hororid and Era heads to the tavern*
Era goes to the only nolthrir with weapons in the tavern.
Peacer bows politely to Era \"Veldui m\'lady, have a good time while you are in the tavern and try not to cause trouble. Have a good day.\"
Era: Are you Peacer?
Peacer raises an eyebrow while smiling and says \"Yes i am Peacer\"
Era: I was told by xillix to come here, she said you would help me
Peacer smiles an elven smile to Era and says \"ahh xillix, i am sure i know what she want me to do. I will give you a couple of glyphs to perform magic. Here you go\"
Peacer gives 5 glyphs to Era.
Era bows and says \"thank you Peacer.\"
Peacer says \"you might want to go to cyl now. He is right over here\"
Peacer leads Era to cyl, and as i haven\'t met cyl as much in game i will just say they interact and cyl gives her armor exept for legs or arms. And now she will be guided to borallis to buy the rest of the armor where hororid will wait her again.
Now hororid guides her how to buy what armor she needs and then be guided with him to levrus to buy the glyph Peacer didn\'t give her.
when at teh magic shop she will learn how to mine gold both IC and ooc.
She then get\'s a bit explained about the weapons by someone else in yliakum, rp of course and then get\'s send with 500 to harn to buy 2 of the weapons she wanted to use.
THen she will return to xillix for some more guidance. Here guilds, alignment and maybe something else. Now this may take an hour. But she now know somebody in yliakum and is not on her own. She has talked with players and npc\'s and have learned a lot.
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Xillix so far I think you are doing a wonderful job and you have my support. I am not going to judge either way because I haven\'t had the time to see your workings in progress. I think your ideas are great and I hope that this project of yours works out. I have seen you in game and have givin a small donation. If I see that things are working well I shall keep donating. If you need help of any kind please let me know, I would be glad to offer my services. Good luck \\o/
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Ok I have completely overhauled both my guild advancement requirements and my quest system. I would like to post it for transparency but i do not want to ruin if for people. If one wishes to experience it come to the Vespers in game as an alt and try it out. Please show a preference for me as I am like to have the bugs shaken out sometime before many of my guildmates will.
I think what I have done is slowed my rewards so they happen in smaller increments and after a greater number of Skillsets have been explored by the new player. They also seem to make a bit more rp sense as there is more of a give and take. The exploration of the physical world through tours is implemented, and there is a functional device which I once handled alone now more widely applied to helping a new character find his or her way in the cosmos either toward a guild or on their own.
Three things I am asking for now.
1 Patience until sunday to test the system if you must
[it is also important that if you are just testing that you return the items ir money you earn]. We need time to roll it out.
2 Volunteers to lead tours of Yliakum [this takes priest away from the temple and at the volume we are sometimes forced to work this is detrimental] the tours will include the face, the arena, the sewers, the death realm, the wyldewood, ojaveda, and the ruins. I will give a volunteer a shortcut bind to say so that your tour leads immediately back into the quest system if the player so desires. Compensation is possible if you are a talented roleplayer and need the pay.
Add your name to a list the more options the better:
Skreit, and the Rangers of Yliakum, Anfa have offered already.
3 More Money it still costs to do this, and the preists do not train or smelt as much as others.
I thank Yliakum for its aid to this point and I heartily thank all the new players for their thrills, and especiallywant to thank the efforts of the Vespers of Laanx----->
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I\'ve no doubt that us Explorers would love to help you out with tours whenever possible :) I know I would.
(Though... wyldewood? That\'s a new name, it\'s always been referred to as a wilderness :))
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Originally posted by Karyuu
(Though... wyldewood? That\'s a new name, it\'s always been referred to as a wilderness :))
Oops bad Scions..
It is what we nicknamed the Valley of the thieves....
[less of a mouthful] *grin
Cheers
Anfa
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err that\'s weird, you should be able to see the pic, ayway here\'s a link
http://www.makita-ps.go.ro/alligment.jpg
@peacer, that was merely an example to make my point.........
you see the problem with xilix\'s old system was that all new players were being sent on the same path
@Xilix, i will try this new system of yours
[and don\'t tell me about smelting, because lately, the platinum mines are being invaded by vespers]
[edit] yes, for some reason the link doesn\'t seem to work, just copy it and paste it into your browser
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Use alignment as a guide, not as a definite structure for your character. PS has no alignment system.
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there is no need to have an alligment system, alligment, is not something you choose once and then get stuck with, alligment is forced upon your character by his actions
what i am suggesting is that all new players should choose a starting alligment
Of course that choice won\'t be final
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I will be happy to help you with tours, since that\'s actually the usual way Protectors like to help newcommers. So feel free to ask any Protector for help if you have somebody that wants to see the wonders of Yliakum knocking at your door.
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@Makita: still doesn\'t work :/
@Xillix: i will aid you, and i am hearing my guildmates about this and see who would like to support you.
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@Makita I thought we settled this, I do not nor have I at any time sent new players on a single path. From the beggining I have sent them different directions based on their merits and flaws as well as what they WANT to play. I dont teach smelting, what are you talking about?
@Eolius thanks that support is appreciated
@Peacer thank you and let me know what your guildies say
@Keryuu have always called that the Wyldewood oopsy.
@everyone please donate to Vespers other than Xillix herself, Under the new guild advancement they have Quotas to fulfill so you will additionally be aiding a young priest.
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I have to agree with Syliph, i myself had a different view on making money gained from other rpg's and over here it is hard! I did get some money from experienced players, but that was after a week of play or so, and thank god because i really needed some training money, i had over 1000 pp at that time but i just could not get the money to train them away. So there is a point to giving newcommers some money, I was ready to quit for not being able to make it myeself, after that boost i could get to the clackers and trepors and when you are strong enough to attack those then you have no problem making your own money any more.
For me i think it would suit to give newcommers some basic weapons, without them you really dont stand a chance, especially when you make the mistake to train melee in order to get a bit stronger, you get double the damage by only equiping a single sword. So if either players give you one or you get one on character creation is indifferent to me, but imho it would help players stay interested in this game. I spent a full week in the sewers playing 14 hours a day just to get money enough to buy daggers. Only to find out that you can not buy those and have to kill a rogue to get them... Trust me, that isnt very motivating either.
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- I'm not saying you should stop helping new players.
- I'm not attacking you personally (though others have done so to me).
- My issue is with the OOC content of the blurbs, not with the shouts.
- I gave several possible solutions in the other thread, especially:
- - sending OOC content as a /tell $target
- The God you introduced to the Planeshift History was "Kronar", not "Vodul". You claimed that Kronar was "Vodul's Will", but not Vodul himself.
http://hydlaa.com/smf/index.php?topic=22335.0
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Zanzibar,
I have no relation to the person who began the Kronar issue at all. You may be conflating the issues. The thread you refer to about OOC was closed, I already agreed to and am implementing the various suggestions I was given by you and others to cut down the OOC. I am finding it quite bothersome to do it in group because I plan RP events in group. I will try the tells. In many cases this nescessitates saying [click the blinking group/tell tab] as an OOC statement I hope that does not offend :P. I don't want to carry this further Zanzibar. The thread was closed when after i had already agreed to make changes, because things got a bit out of hand, and I do not want more of that. Did you come here to donate? Or to tell me how to send new Lawful evil people to your guild? Or maybe you would volunteer to lead the walking tours with new players?
You would be as welcomed as any member of the community to aid in these ways-
@everyone Please donate we are a church, we minister, we teach churches are generally not self-supporting please aid us.
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Maybe you should try passing out a collecting dish in your next ceremony ;)
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Zan good thought, we have some good planning but a large group of people are coordinating to make the post to the guild section and announcement of the Vespers website correspond. I plan to have monthly sermons for the followers of Laanx and do just that.
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- When the other thread was closed, people were still accusing me of being critical without offering any solutions.
- I help new players. I have no plans to join your guild.
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I never invited you :)
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The way you word thing sometimes suggests that you think the only way to help new players is through your guild. It surely isn't your intent, it's just the way you word things.
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Zanzibar
The nature of this is simple; I aid new players in getting oriented on the server. I teach how to use brackets and controls etc, as well as some of the fundamentals of role playing. I also offer incentives for new players to go back and read the players guide and story of Yliakum before they start running around shouting and stealing things etc. It is, as I am discovering, hard work and sometimes frustrating but that is not your concern. Seeing this was impossible to do alone I created the Vespers of Laanx [in part] to aid me but more on them in the coming days. For now you can know that I have taught them a system of shortcuts to help with the handing out of quests whose intent is to teach the basics of playing planeshift as a character in an immersive world.
I need more donations; by far more is going out than coming in. I have seen dozens and dozens of new players now.
The good news is that there is someone doing this. Yes we all help new players casually but this makes it systematic. Another benefit is that the Vespers are gaining experiences to aid us in learning how to do this more effectively. I am more than willing to continue. I am asking for aid both in donations and ideas to make this run smoother, as well as ways to integrate Yliakum\'s many guilds in the structure of what I am doing. If you would like your guild to be included in the retinue of quests I give out to the newer players please arrange this with me.
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Union of commerce is running now and we need any miners/crafters/artisans etc. you can send any new players interested in that kind of stuff towards me if youd like and id love to have them (after your done teaching them of course lol). and after the union starts to get a comfortable income i will make a generous donation to your cause.
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I've donated once before, and wouldn't mind donating again in the future when I recieve more money. Good work on helping newcomers, I hope to see more in future.
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Thanks for seeing me ingame Xillix. We are looking for any type of artisan, miner, alchemist ect. Idealy in a Western Part of the world EX. Canada or USA. although anywhere else is ok too. right now we need miners more than anything. without miners where do we get our ores?? I will try to get IG as much as i can but its hard because i have lots of homework and im failing 1 class. But if you find anyone yo can tell them to PM me here on the forums.
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Ok so with all the recent changes money is much tighter for everyone. The Vesper's mission continues however. I will have to give up this course soon if my money troubles are not allayed. [I have taken everyone in this threads advice to heart and been more and more conservative about my giving.] Regardless, one thing is true many of the Vespers have spent hundreds of hours standing in front of the temple to aid those new to Hydlaa. We have sent good keepable folks to many reputable guilds. When times are high for the economy people give, and at a time like this when there is so much to train little comes in.
Even after my sermon a collection plate was passed and Very little was earned (mostly due to the roleplay actually interupting that process)
[there have been rumors floating ooc that the vespers are all evil etc, this is untrue besides which it is OOC info one ought not act on, I will admit that some of the money is used to sponsor/support roleplays involving the Vespers and others all of which is open to the public, but so far as any character knows or ought play ALL the money goes to the young. It may be beneficial to think of the vespers as more of a not fo profit organization, we must still pay upkeep for the priests we retain.]
Our priests give up a substantial amount of their time to this cause and all of them find a joy (er some of em hate it ;)) in helping those new to Hydlaa, but we need your help.
In order for any charity to work people must look past their own self-intrest and give. Particularly if you worship Laanx, please give. If you enjoyed the sermon, please give. If the Vespers trained you, Please give. If you send people to me to ease the headache at Harnquist's, please give.
We have been doing this for a long while now and have gotten better at it over the course of time, but we cannot succeed without your help.
[As little as three tria a month can support a noob, we'll send you a picture and letters from your new newb and a report of how your money is helping the noob with school and clothing even improvements to their village that your tria provide . . . ]
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Yeh, i generally didn't like helping noobs.... But boy, it felt good seeing my first one put into a guild!
If I had anymore money to give, I would give it, though over time I have given as much money as possible to them... I have given over 120k of my own, plus I raised 463,472 trias in a contest. I have experienced the training (as an unknown alt) and I have handed it out. I think this is great, and I have seen many new players become great roleplayers. It is a good way to teach new players, and I think a little money to the guild to help teach them, plus a little to those who DO teach them is entitled. One proper RPer is worth at least a 100k, though the Vespers certainly don't ask that much...
Well, there is my two trias
-- Farren Kutter aka the former Master Ranger
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Farren perhaps the fisrt part of this can go in the guilds forum and the second that pertains more to this thread stay here?
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Instead of saying "A roleplay interupted that process", why not say it in a less OOC voice? For instance, "Our collection was shortchanged when a crazed kran ran through the temple screaming nonsense."
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Krazy Kran was planned ;)