PlaneShift

Development => Development Deliberation => Topic started by: Cran1988 on June 07, 2006, 11:51:26 pm

Title: Can we make plugins and bots
Post by: Cran1988 on June 07, 2006, 11:51:26 pm
I want to know if u accept to make bots and plugins or other things?
(No i  will not make cheats and hacks)
only i want to make a plugin to know how many monster i kill
Title: Re: Can we make plugins and bots
Post by: Suno_Regin on June 07, 2006, 11:53:24 pm
I don't really know anyone who's tried to do that yet, PlaneShift seems hack/bot free. But I think you can try, just don't powerlevel overnight with it like they do on Silkroad. =/
Title: Re: Can we make plugins and bots
Post by: Karyuu on June 07, 2006, 11:59:22 pm
Stumbled onto this (http://hydlaa.com/smf/index.php?topic=10106.0) thread. It's a bit old, but may be still useful.
Title: Re: Can we make plugins and bots
Post by: Xordan on June 07, 2006, 11:59:55 pm
If you build your own client you can make any modifications you want. However these _aren't_ allowed to be used on the official server if they bring you an advantage. This totally rules out bots. If you made something which somehow recorded how many monsters you killed then I doubt anybody would know other than you anyway.
Title: Re: Can we make plugins and bots
Post by: acraig on June 08, 2006, 02:13:16 am
I think he's more refering to things like addons or GUI additions.  I know that there are a lot of them for World of Warcraft and some of them are pretty cool.  At the moment we don't have a system to support that but it is a good idea and *may* be something we would look at in the future.
Title: Re: Can we make plugins and bots
Post by: Xordan on June 08, 2006, 02:50:57 am
Ah right yes. I used to use the WWN plugin, which recorded and exported your character data and uploaded it to a website for all to see. :)
Title: Re: Can we make plugins and bots
Post by: Cran1988 on June 08, 2006, 02:07:47 pm
thnx i understand but dont worry i m C programmer no C++