PlaneShift

Gameplay => Newbie Help (Start Here) => Topic started by: Zarj Prax on June 28, 2006, 12:09:57 am

Title: Screen gui the hp info window (how to change it to version ive seen)
Post by: Zarj Prax on June 28, 2006, 12:09:57 am
ive been looking throgh the threeds nad seen a info window the one with th hp bars that has pregresion points and other info like frame rate and a exp point bar too...how does one get the xml code for that(was it standered in a prevous release or something)

thanks for any help provided
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: Karyuu on June 28, 2006, 12:20:21 am
That's an old screenshot - the GUI has since then been reworked.
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: Zarj Prax on June 28, 2006, 02:15:28 am
That's an old screenshot - the GUI has since then been reworked.

is there a way to get the xml code for it?? what version i can download the old ones off the dl section.

and thx for the reply
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: Karyuu on June 28, 2006, 02:18:38 am
There are no old downloads except for the very last available - and it will be removed as soon as this new one is released. We don't keep around the old versions, as it's not necessary at all.

I also don't think it's a matter of changing a few XML files, but something that you may need to recompile to have working.
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: DaveG on June 28, 2006, 07:06:10 am
Technically, every version of every xml and code file we've every had is on CVS.  However, that being said XML files are version dependent and you can't use an old one with the new game.  The old one was gigantic and sucked up way too much of the screen.  There's no reason to put exp in the info window anyway; you don't need a running tally, so it's in the stats window now.
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: AryHann on June 28, 2006, 07:12:31 am
Anyway, if you are good enough with programming, you can get down the old - more usable (even if more cluttered!!! ) window from CVS and you will have to work a bit also on the code to show the values.
Of course, this game should be an RPG, but considering that certain information exists, I understand that you don't want to press 400 buttons to find it out.
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: Zarj Prax on June 30, 2006, 02:29:57 am
i find myself going to see the progresion points and exp alot...mainly thats all i look at really and hp...becouse hp is my life and exp is my level ups... alows me to train... it be really nice if lets say a rool down is there for the same info that was on the old info window..to me that be grate (in this area can be the compas others have asked for too) it can only show the info (use resorces when its open(rolled down))...

it be great if this was controlled by a xml too then you can adjust the placement of the info too (design your own screen)

i thought thats what the xml was for too...it seams to be writen that way... i was gonna play with the xml when the server comes back as my attempt to compile the cvs failed misrably...(used vs.net, 2005)... but anyways..got the registration and the mysql up and running trying to make a player/guild info mod too...

welp just something id like maybe ill get the cvs going and ill be able to contrib makeing that addition i dunno...well see im a vb programmer with php and perl under me i hated c mfc or what ever it was called when i had to make a dll for another program...

maybe one of the devs will see this and tell me the track i may have to fallow to do this too... but anyways..ill look in the cvs as i have it...
thanks for the replys so far
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: DaveG on June 30, 2006, 04:53:34 am
The old one was simply unusable.  It took up too much of the screen, and most people shoved it partially off-screen.  You don't need a running tally of exp; just press one button to show the skills window when you need that info.  If you're checking it a lot, you're probably obsessing over experiece a bit too much.

I can't entirely understand your post... but from what I gather you also want a compass (which is a no, for now) and you couldn't get it to compile.  If you want help building you can ask on IRC on FreeNode in #planeshift-build
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: AryHann on June 30, 2006, 08:40:49 am
Zarj Prax, if you think that you cannot use the actual window, I don't see any problem in learning how to fix it for your own taste.
The fact that *still* there is people wishing a different window is enough for me as HCI person, to think that neither the actual window is at the best of its possibilities (and for my own experience, quite far from it.)
At the end, it is not surely your fault if the things how they are right now have been inserted without having a global view over the GUI and its usability (according to the common definition that is "user oriented" not programmer-my taste oriented) and if you give more value to certain information than other and you think it doesn't suit your way of playing, I can't understand why it should be forbidden for you to try to get what you want.
Of course, again, the game should be RPG oriented and not "power leveller", but if there was no intention to use the levels and the xp, they wouldn't be there at all.
It is bad design that information that is considered important must be accessed with button clicking. The navigation of the information in this context is extremely important, considering the usage of such information.

If you need specific help for the GUI, you can contact me in private.

Despite the general quality of the GUI, I am afraid that further improvements and suggestions from the user perspective, will be ignored as they have been in the latest 8 months. It is a common mistake (in software development!), but maybe in the future this problem will be solved somehow!(e.g. some other HCI person will join the team) I really hope so :-) (That is why for example, the compass idea has been just discarded in the past - and in the present ;D).
You can more and less design your own screen, but if you want to *add* information you have to work a bit on the code as well as I already told you.

Good luck with it! And keep up giving your suggestions!!! Programmers don't know how a real user is using the software :-)
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: DaveG on June 30, 2006, 03:23:01 pm
I've always agreed that the current info window is not perfect.  It's an odd looking little box.  That being said, it's leaps and bounds over the old which was a giant cluttered big box.  ;)

With the compass thing, I think we definitely need some sort of special "item" window, which the server can send outputs/displays of special items (like a compass) to.  Then we could have players buy/find/craft items and be able to use them.  Would also add some more flexibiliity in what we can do with the GUI.
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: Zarj Prax on July 01, 2006, 04:39:38 am
ok with that said and me not knowing the code..jumping in from the middle so to speak...can one of you please direct me to the area that the gui info windows code is(a short list of files will do(and location of said directory paths)

as well as a base to work off for the compass and ill see what i can do.. who knows maybe ill get to make a mod with the added features... i have not worked with c++ but theres always a start..i have it here and i can get any version too.. whats the best version to work with ps? bourderbound i think makes one as well as i remeber watcom has a c language for doom i think it was...(in the day)

i as ive said know php and perl both very close to c and i know basic thru vb to vb.net and have vs.net 2005 so i should be able to do this, given a nudge in the right direction if you please...

Quote
If you need specific help for the GUI, you can contact me in private.
i shall most likely take you up on the offer AryHann i assume the best way would be the irc you all have on freenode!

this shall be a learning expereance for me.
and thanks for the ability to try  :detective:



oh and a side note:

Quote
Of course, again, the game should be RPG oriented and not "power leveller", but if there was no intention to use the levels and the xp, they wouldn't be there at all.

my intention is not to use as a power user for leveling up...i have a problem with being killed by rouges in paticular at random as they have a seak and detroy mentality..and im a low life in the game relitvly speaking and die at two hits as ive been only playing for about 25 hours of game play so far...so the PP are my lifeline to trian right now so i do not get killed at each turn...plus id like to be able to dual and go int he dungoen(again not strong enoph)..and do other things again takes progression points to do...
so in my book the pp is a vitial thing for now to buld my chars stats...

so power users are really not the only thing in town...
Just ponting out this not complaining by no means nor ranting...just insite to my point of view and ideals
you cant always see things from all angles( thats what testing is for and why we all have diffrences)

keep up the great work.. and thank you for the work so far...its very desired and welcomed
ps: im tired im not gonna spell check this one


Posts merged.  Please don't double post.  Use the modify button.  --DaveG
Title: Re: Screen gui the hp info window (how to change it to version ive seen)
Post by: Zarj Prax on July 08, 2006, 06:13:51 pm
I was able to make some modifications to the player info window.
I added the Progression Points, Experience Points, and TotalTrias to the gui.
I also moved the clock a bit.

(http://dragonsworkshop.com/ps/gui.png) (http://dragonsworkshop.com/ps/gui_2_Wood.png)

Im looking to add (trying to figure out now)


currently i do not know how to do any of this.. nor do i know any of the paws system and whats availible..ive been messing around witht he xml file sand this is what i came up with..

if anyone wants this mod ive made pm me here in this forum (do not reply to this message as i WILL ignore it, no need to clutter up the posts) just leave me a pm and ill get back to you with the link for it, please understand if you use this mod it is at your own risk as i am just playing with it i strongly suggest you back up the old files before useing my mod, it litterly is a hack and i have no idea what it will do or will not do to your PS game...

i still gota stop by the irc to see if i canget help too about all this.
*just thought youd all like to know what i found and did so far*