PlaneShift

Support => Server Status => Topic started by: Myrthe on June 28, 2006, 03:52:17 pm

Title: random question about servers
Post by: Myrthe on June 28, 2006, 03:52:17 pm
alright so currently there is only one server. i am assuming that there will be more (need confirmation) and if so, like what will they be categorized into? like, different real world places so that the closer you are the better the speed? can servers ever be full?

just some questions that would be nice to have answers with them  :)
Title: Re: random question about servers
Post by: AryHann on June 28, 2006, 03:54:16 pm
There has been some thought about having more than one server. However, considering the actual situation I would guess it is a bit too early to talk about this and its possibilities.
Title: Re: random question about servers
Post by: Myrthe on June 28, 2006, 03:56:00 pm
alright, i was just looking through the server stats and stuff and decided to ask.

by the way, personally, i think its a great idea to have multiple servers :P
Title: Re: random question about servers
Post by: AryHann on June 28, 2006, 03:58:19 pm
I think so too, but maybe when the game will be a bit more developed it will be an even better idea :-)
Title: Re: random question about servers
Post by: Myrthe on June 28, 2006, 04:07:00 pm
concerning that,
i understand planeshift has been in development for a while and im not complaining about it. but i have heard some places that our developers implement new ideas gradually when in other places i have heard that updates like this implement whole new skills, areas, items, quests, etc. into the game all at once? which is true?

just curious, i am trying to learn as much about this game and its production as possible.
Title: Re: random question about servers
Post by: ThomPhoenix on June 28, 2006, 04:07:17 pm
There will be one day, but there will still be only one world, the servers will work together in some way.
Of course all development is gradually, but there usually is a major release once every 2-3 months.
Title: Re: random question about servers
Post by: AryHann on June 28, 2006, 04:09:57 pm
I would say that there have been different kind of updates.
Sometimes, some big parts of new implementations are introduced in the code just partially. It depends on the general status of the implementation and the actual stability and development of the rest of the code.
Other times, in an update there have been a massive amount of new game elements, maybe less connected strictly to the code, but more to the real "game content".
Title: Re: random question about servers
Post by: Myrthe on June 28, 2006, 04:12:40 pm
thanks a lot guys. this has helped.
now i suggest this thread to be locked or deleted as it has no further use.
Title: Re: random question about servers
Post by: DaveG on June 28, 2006, 04:48:56 pm
alright so currently there is only one server. i am assuming that there will be more (need confirmation) and if so, like what will they be categorized into? like, different real world places so that the closer you are the better the speed? can servers ever be full?
Well, first of all our plan is to eventually have multiple inter-connected servers and one game world.  Server connections would probably be decided upon by location, speed, and capacity.

Yes, anything can be full.  Right now, I think we have our max set at few hundred, but we've never come close to reaching it and we could probably handle more.
Title: Re: random question about servers
Post by: Myrthe on June 28, 2006, 05:09:42 pm
so that means there will be many servers but each of them with overlap meaning that even if you are in a different server than another person you can still see them and interact with them just like they were in the same server as you?

so we have like 200000 profiles currently and only a few hundred people ever log in at the same time? cmon ppl spread the word!
Title: Re: random question about servers
Post by: DaveG on June 28, 2006, 06:32:43 pm
That's 200000+ accounts ever created, since the begining of the Crystal Blue major release.  Most of those people no longer play, and there are plenty of people with multiple accounts.
Title: Re: random question about servers
Post by: Myrthe on June 28, 2006, 10:27:58 pm
so you guys dont have an inactivity system? where is you are inactive for X amount of time your account is deleted. man this game rocks...
Title: Re: random question about servers
Post by: DaveG on June 29, 2006, 06:11:47 am
No real point to deleting old accounts, and Talad likes seeing the big number.  :P
Title: Re: random question about servers
Post by: Andrek on June 29, 2006, 10:18:01 am
What are the system reqs for a server?  That is if somone wanted to let the dev team use their hardware and bandwidth?
Title: Re: random question about servers
Post by: Myrthe on June 29, 2006, 02:56:35 pm
one, it would probably use so much space and crap that you wouldnt be able to play planeshift.
but theres always that old comp that noone uses...can that be used?(cuz i have one :))
Title: Re: random question about servers
Post by: ThomPhoenix on June 29, 2006, 11:59:04 pm
Space: about 3 GB without the database, which will suck up lots of space.
This includes directories for all the source and stuff.
Title: Re: random question about servers
Post by: Myrthe on June 30, 2006, 02:08:56 am
so lets say my comp has 4GB. Would you guys like to use it? id love to help!
Title: Re: random question about servers
Post by: steuben on June 30, 2006, 03:06:00 am
and a 6 sigma reliable connection ?
and serious bandwidth in _both_ directions?
and no limits on total data transfered?

running a server for something like this is serious buisness. the uproar when the server goes down for an update, is _nothing_ like when the server goes down becuase something is borked somewhere.
Title: Re: random question about servers
Post by: ThomPhoenix on June 30, 2006, 03:09:27 am
If your pc has 4 GB of space I laugh at it, that's way too little for the database to fit in.
Laanx has 160 GB.

To add:
The 3 GB I mentioned is PS only, so no OS, no MySQL, no database, no anything besides PS itself!

These are Laanx's specs:
    * Intel Pentium 4 2.66GHz
    * Intel S845WD1-E Motherboard
    * 1GB ECC Kingston PC2100 DDR-SDRAM
    * 2x 80GB 7200rpm IDE Harddisks
    * Running on Redhat Linux 8.0

So something running equal or better than that will do, but if will have to be stored at a proper hosting centre, not some in-the-garage-under-the-table pc, but that's what Steuben tried to explain to you.
Title: Re: random question about servers
Post by: Myrthe on June 30, 2006, 03:51:57 am
my comp has more than 4GB of space. i was using that as an example. and no, the comp is only 3 years old we just never use it lol. we already have 5...plus i dont know how to check all that stuff.
Title: Re: random question about servers
Post by: Karyuu on June 30, 2006, 03:58:55 am
We can't accept offers like this, since we need something very dedicated, and trustworthy. A lot of information is stored on the server that we simply cannot have falling into everyone's hands - so no matter how attractive of a machine you may have, there's a certain level of professionalism that's required about it all.
Title: Re: random question about servers
Post by: Myrthe on June 30, 2006, 04:03:46 am
iight its cool
Title: Re: random question about servers
Post by: Uyaem on June 30, 2006, 02:12:08 pm
Much more important than space, cpu and even ram is the connection.

Imagine 200 players playing PS at the same time (we're actually getting close to that, yay!).
Now lets assume that each of these clients receives an average of 2 kilobytes of UDP datagrams every second. They have to come from somewhere. The server needs to send them. So, so supply 200 clients, you need to have an upload capacity of 400 kB/s minimum, and that's not even covering spikes. :)

So connection-wise, you cannot have more than roughly 300 to 350 people tops on a 10 MBit line...
DSL/Cable? No way... :)
Title: Re: random question about servers
Post by: Myrthe on June 30, 2006, 08:26:26 pm
alright, alright, i get it, this wont work. i was just wondering anyways lol  :D
Title: Re: random question about servers
Post by: NewToPlaneShift on July 03, 2006, 09:36:03 am
I am New, Hello all. May I ask if anyone knows when the Master server will be back up? I can't wait to try this game. Can anyone tell me about it? Can you own a home? I just need to know a bit of it, Not to much, Hope it gets back up shortly. \\o//
Title: Re: random question about servers
Post by: neko kyouran on July 03, 2006, 09:45:32 am
Hiyeah,  the server should be back up within 1-2 days, which you read in many other places as you browse the forums.

A short run down, PS's main goal is to create a world that encourages RP (role play) over anything else.  If you haven't already, be sure to check out the player giude on the main site as well as the getting started in game and Role play stickies on the forum.

Currently player owned housing is still a very far way off, but some people like to make claim to some of the empty existing building you'll find around in game as calling them thier homes/guild halls/shops/ ect.

Welcome to PS and enjoy your stay.
Title: Re: random question about servers
Post by: NewToPlaneShift on July 03, 2006, 10:00:05 am
Ok, thank you. I just Checked out the RPG Newbie thing. Some1 please post or pm me when the Planeshift master server gets up.
Title: Re: random question about servers
Post by: peeg on July 03, 2006, 11:09:18 am
As soon as the server is back up and the new clients are ready this will be announced in this board, in IRC and on the mainpage :D
Title: Re: random question about servers
Post by: korzec on July 03, 2006, 02:24:51 pm
I am New, Hello all. May I ask if anyone knows when the Master server will be back up? I can't wait to try this game. Can anyone tell me about it? Can you own a home? I just need to know a bit of it, Not to much, Hope it gets back up shortly. \\o//

same here :] i cant wait!! 3 days i have to test it and i go for vacation!
Title: Re: random question about servers
Post by: Idoru on July 03, 2006, 06:13:35 pm
Just a quick question, what stops someone from just setting up their own server, legallity issues i mean.
I understand that the engine is GPLed and i believe the source for the server (and client) is available through sourceforge.
But i guess all artwork is not available under such a liberal license? (but still available via sourceforge?)
I had a look at the source and had problems finding any configure scripts or make files (maybe cause i didnt look too hard.) Are there any or is this a method of stopping ppl seting up servers?
I also assume that none of the databases (eg. NPC Stats, world configuration, weapons stats) are stored on sourceforge, please can you clarify this.
Thnx in advance

p.s. (this is turning into not such a quick question lol) I was reading the history.txt in on sourceforge and was wondering whether things being listed currently are things that will make it into this build or is there a good chance that they are too late to be included? (bug fixes discovered during server testing excepted of course)

thanx again :)
Title: Re: random question about servers
Post by: steuben on July 03, 2006, 06:18:08 pm
ianad, but just the source is available via sourceforge. everything else that make ps, ps is released throught the download. that and the rules and other such stuff is kept server side.
Title: Re: random question about servers
Post by: Bereror on July 03, 2006, 06:26:09 pm
Just a quick question, what stops someone from just setting up their own server, legallity issues i mean.

Most of your questions are already answered here: So, you want your own server? (http://hydlaa.com/smf/index.php?topic=23915.0). Read it and if you still have question, we are more than happy to answer them :)
Title: Re: random question about servers
Post by: Idoru on July 03, 2006, 06:49:43 pm
ahhhh, I see.

So in theory it is possible to compile the code, set-up a server running on Linux in VMware then setup 2 clients on other VMs, connect and have a conversation with myself, ummmm, for testing purposes :)

About the configure scripts, was I just not looking very hard then :) or do you just run it through GCC?  :sweatdrop:
and also, that means there are databases but just not advanced?

*edit*

My apologies, i just found the compilation guide. :)
JAM instead of make eh?
Title: Re: random question about servers
Post by: Morele on July 05, 2006, 03:00:19 am
ahhhh, I see.

So in theory it is possible to compile the code, set-up a server running on Linux in VMware then setup 2 clients on other VMs, connect and have a conversation with myself, ummmm, for testing purposes :)

About the configure scripts, was I just not looking very hard then :) or do you just run it through GCC?  :sweatdrop:
and also, that means there are databases but just not advanced?

*edit*

My apologies, i just found the compilation guide. :)
JAM instead of make eh?

Ewwww JAM.  Now I remember why I never made .deb packages for Plane Shift.  :(

Make sure you post your results back here details of your experience though (success or failure).  I've got a spare PIII (actually I've got several... I'm a bit of a PC clepto  ;D ), and I'm curious if I could do in that way.  I don't know if using VMware for it is such a good Idea, beacuse it needs to run the full Linux OS, Mysql, and probably a lot more, and then you still need to have 512Mb or free Ram to run the client. 

Let us know how it goes though.  ;)