PlaneShift
Gameplay => General Discussion => Topic started by: Bnore on January 22, 2003, 05:05:12 pm
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Well i have this idea that by the stuff i read this is about what the world would look like now please tell me if i am way off or if i am getting the idea here
Check out this site
ps sorry about the name lol should be idea the world might look like sorry about that
my though about the world (http://www.geocities.com/meteo9999/worldformat.html)
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I was thinking it looked more like this (http://www.tritek.com/dev/planeshift/ps_world_01.png) . Forgive the crude \"Linkish\" drawing, it was a concept verification that I did in like 5 minutes.
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The map of Bnore is basically correct. Only remember that that whole thing is kilometers tall and wide, and that only the entrance the stone Labyrinths is located there, but nobody knows how far they really extend...
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thats a cool pic i just though it was hangin in an open cave quote:
hanging inside a cave so huge that it could contain any kingdom of the surface
so i was thinking open cave and the water leaves some how so i was guessing there would be a lake way down under it all
Yeah i was kind of right
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Originally posted by Bnore
hanging inside a cave so huge that it could contain any kingdom of the surface
That is a misleading quote. The stactite itself is larger (in ground area) than most kingdoms itself. I tried to make the dimensions and hanging area so that it might physically exist (without magical aid) and not fall under its own weight.
Then again, from the vague website description, I think both drawings fit. I\'m working on a much more detailed map of the world and would appreciate it if someone could point out which concepts (of both maps) are right/wrong.
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nice,
like to see more of these maps!
Show me how you guys think the world is :D
-Xolon-
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After thinking a bit about the map, I\'ve come up with a question about it\'s relative height to the rest of the cavern. If Bnore\'s map is correct and water \"flows\" out the bottom at relatively the same rate it goes in, wouldn\'t this possibly cause a constant whirlpool (or series of whirlpools) in the lake? Wouldn\'t the Northirs (and their crops/culture) be in danger of getting \"sucked down the drain\"? Most cave formations are made by slow moving water and dripping. Would the violent forces involved in the exiting water erode the bottom-half\'s integrity and (combined with the lake\'s weight) break it off eventually?
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I was reading the history and it says that they have never flooded so the water must leave some how i just guessed it would be at the lower part .... But your right if water is leaving then the currents in the water should be strong unless there is some kind of crystal formation that the water exits out of like a hole in the lower part made of crystal that doesn\'t erode and the hole could be small so the water leaves slowly making no current
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Originally posted by Bnore
But your right if water is leaving then the currents in the water should be strong unless there is some kind of crystal formation that the water exits out of like a hole in the lower part made of crystal that doesn\'t erode and the hole could be small so the water leaves slowly making no current
Well, the water has to leave about the same speed as its coming in. Thus, IMO, in order to avoid loosing more than water, one the following things must happen:
1) Some magical device or crystal formation like you mentioned restricts flow, stops currents, or destroys some of the water. This would validate your drawing.
2) The tip of the stalactite is in the lake (like my drawing) and merged with the watertable. The water \"seeps\" instead of flows through the lake\'s bottom.
3) The tip is highly perforated (or poriferous), so that water is lost at a slower rate (per exit) at many more locations (i.e. thousands of small water falls in the tip or a steady muddy drain of water). This would create a general downward current, but may keep anything from being \"sucked out\". Unfortunately, this deals with the pressure issue, but errosion will still occur.
Any settings devs want to pick this up?
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I dont know you guys think geographical science needs to be in planeshift. Lets just say they are magic rocks that never erode...
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Hmmm. I don\'t like to just yell \"Don\'\'t worry, it\'s magic!\" to everything in the PlaneShift world. It makes the place somewhat annoying. I love realistic settings in a magical world.
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kinshadow,
stick with your 2nd option;
The tip of the stalactite is in the lake (like my drawing) and merged with the watertable. The water \"seeps\" instead of flows through the lake\'s bottom.
although i can give a clear answer on it, you can say this is the most obious one.
Maybe another one knows more about this small(but nicely remaked) detail.
-Xolon-
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The lower part of the stalactyte is not immersed in the water. The lake Kinshadow painted is located a long way down under the end of the stalactyte.
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NOTE:
Dont read my last post, its full of crap and not true, like Boonet said.
Somehow i wrote that nonsense without the normale cup of coffee next to me in the morning. While posting something about \'option 2\', i actually wanted to write something about \'option 3\'.
sorry for confusing some of you.
-Xolon-
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Forgive my analness, but my wife was a geology major and she convinced me to take a bunch of geo and archeology classes. :)
All right, if its option 3, then for the stalactite not to collapse, it must constantly \"grow\", as any other cave formation, to counter erosion. Thus, water must actually \"seep\" at all layers and the cave roof, pulling a fresh supply of mud down over it.
I guess this is kind of obvious, but the real question is: What effect does this have on the inside of the stalactite? Well, I\'m guessing that many of the small streams terminate before the main lake, forming smaller lakes on all the levels, which seep through the ground and help moisten the inside and out. I\'m also guessing that places devoid of plant life are exceedingly muddy and moist. Thus, any ?light deficient? areas will be very boggy and the only dry areas will be artificially made by hauling in stone (like the Citadel of DarkRock (http://www.planeshift.it/pix/pics/render/places3.htm) ). Additionally, mudslides might be common on lower levels, near the edges. Like any cave, humidity is probably pretty high, which gives some justification of why no feathered creatures have immerged despite the magic crystal. Water mist may also be common, forming \"clouds\" at varying intervals down the stalactite at certain times of the day.
Comments?
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im really confused cause im tired
anyone wana sum this whole thread up in a sentence?
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Originally posted by Voldengrath
im really confused cause im tired
anyone wana sum this whole thread up in a sentence?
First, this thread is a discussion about how the PS world looks. This includes (imo) the geology, physics, and dynamics of the situation. I personally am just trying to get a nice view of the world, both inside and outside the stalactite.
Secondly, sorry for picky on you Voldengrath, but I would personally appreciate it if everyone took a step back before posting on these boards. Simply say to yourself, \"Does my response seem at all intelligent, witty, funny, or insightfull?\" and \"Does my response in some way enhance the discussion or respond to the context in any way.\" If the answer is \"no\" to both questions, either revise what you have or do not post. This is not a rag on being off topic (I\'m personally gulty there), but posts like \"I agree\", \"cool\", and \"im really confused cause im tired and don\'t feel like reading a relatively short thread\" bring down the quality of the discussion.
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Its okay,I know I post alot of nonsense and I apologize. Ill rethink alot of my posts from now on.
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My version of the one sentence summary of this thread would be this:
\"Planeshift\'s water supply is really fascinating if you\'re a geology major or married to one.\" :-)
- Venge
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You guys got a lot of time on your hands.
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:D :D :D :D :D :D :D obvious or we wouldn\'t spend time answering or reading the forums everyday hoping for a release date!
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[blablabla..bla(read: rest of the text)..bla.... \"clouds\" at varying intervals down the stalactite at certain times of the day.
Comments?
8o 8o 8o
Wow, your really bringing the geo discussion of the stalactite to a very high lvl. Ilike it, unfortunalty my only comment atm is:
erhm...any geo ppl around to help us out here...?
-Xolon-
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sorry to throw ANTOHER wrench in the gears, but doesn\'t the level of the lake fluctuate regularily? how would that be done without the tip of the stalactite in the big ocean/lake? tides alone aren\'t gonna cut it for a lake changing that much...
Jessyn
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In real life, we have tides because of the mooncycle. In Planeshift we dont have a moon. We dont even have have sun, its the crystal that reflex the sun\'s light into the stalactite......
-Xolon-
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there may be a moon that we simply cant see because we are underground
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Originally posted by Xolon
In real life, we have tides because of the mooncycle. In Planeshift we dont have a moon. We dont even have have sun, its the crystal that reflex the sun\'s light into the stalactite......
The lake itself is not big enough to be that greatly affected by tidal forces. The more likely explanantion is that moons affect the oceans of the surface, increasing/decreasing the amount of water flowing downward.
In addition, rainfall in the general area of the surface water sources would also effect the lake\'s level and the water in the cavern as a whole. This would point to PS \"seasons\" where there is more humidity, water, clouds, etc at certain parts of the year.
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I don\'t really understand all these geology stuff but from what I understand is that in a way the rock formation and water formations and other stuff are in some kind of equilibrium or something like it? that\'s why everything seems to be magically in place?
Anyway, my point is ( which is also related to an earlier post somewhere regarding a person having the power to change the world ) Wouldn\'t it be so cool if someone somewhere could trigger a chain reaction of some sort to disturb this \"equilibrium\" and in a way endanger the entire city into sinking into the water or maybe the other way around, drought? :)) And then, the gods would give out quests to a lone hero or maybe group of players (fellowship of the dike? or something like it :D ) to try and reverse this disaster (maybe by sticking their fingers into the holes in the rocks or something. :D )
hehe, just a thought. its definitely gonna give the programmers a headache as to how the dynamic changes affect each player logged in to the world.
Anyway, don\'t mind me. I think am just going out my mind waiting for the next release. 8o
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Originally posted by Dustman
Anyway, my point is ( which is also related to an earlier post somewhere regarding a person having the power to change the world ) Wouldn\'t it be so cool if someone somewhere could trigger a chain reaction of some sort to disturb this \"equilibrium\" and in a way endanger the entire city into sinking into the water or maybe the other way around, drought? :))
Though, not exactly the way I would have put it, I think that that is a good storyline/quest trigger. Assuming that this is a realistic environment,etc. then a big event on the surface (volcano eruption, ice age, etc.) would greatly effect the PS underground world. The lake could start draining away, the stactite loose its maliabilty and crack, etc. This could be a big boon to push to the surface when/if that area is introduced (2010 expansion? :P).
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Originally posted by kinshadow
.... etc. This could be a big boon to push to the surface when/if that area is introduced (2010 expansion? :P).
2010?! Expansion?! 8o Isn\'t that when the first release is due to come out? :D
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come on people put a link to your pics only 2 so far and one is mine i know you people can jot down what you think the world will look like
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I would make one, but that would require me to go down to the computer lab, which isn\'t open at 5am. Anyway, maybe a crude text drawing will suffice.
The Surface
_____________________________________________
___----I _Near surface limestone caves (part of SL)
---/___I------------------------------------------
+++++++++++\\____City_______/+++++++++++++++
++++++++++++\\____________/++++++++++++++++
+++++++++++++\\_________/+++++++++++++++++
++++++++++++++\\______/+++++++++++++++++++
+++++++++++++++\\____/++++++++++++++++++++
++++++++++++++++\\__/+++++++++++++++++++++
++++++++++++++++ \\_/+++++++++++++++++++++
+++++++++++++++++\\/+++++++++++++++++++++
+++++++++++++++++/\\+++++++++++++++++++++
__________________/__\\______________________
You get the point. Wow that sucked. A stalagmite at the bottom would be in order, not necessarily a lake. I personally think a good geological and magical explanation for both the lack of whirlpooling and the existance of tides is quite simple. Only one drop of water falls in a year. As water seeps down, the water level rises and when it drops there is a massive drop of water falling from the bottom of the stalactite. Like the flooding of the Nile, the Dermorians know when this sudden drop is going to occur and have devised ways not only to avoid death, but to use it for mineral gathering. This also gives a timelessness to the area and how ancient this natural obelisk is.
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I think it will look something like this
(http://www.geography.learnontheinternet.co.uk/images/limestone/stalactite.jpg)
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Originally posted by Grey
Only one drop of water falls in a year. As water seeps down, the water level rises and when it drops there is a massive drop of water falling from the bottom of the stalactite. Like the flooding of the Nile, the Dermorians know when this sudden drop is going to occur and have devised ways not only to avoid death, but to use it for mineral gathering. This also gives a timelessness to the area and how ancient this natural obelisk is.
The history says it regularly fluctauates up and down (about a half level worth) every day. Thus, your big drop would also have to be every day. Daily evacuations are unlikely. The constant seepage (see previous growing cave formation post) and the subsequent climate effects are more likely.
On a side note, nice ASCII art.