PlaneShift

Gameplay => Newbie Help (Start Here) => Topic started by: Anor on July 03, 2006, 08:05:03 pm

Title: Skills
Post by: Anor on July 03, 2006, 08:05:03 pm
For weapon skills like Ranged, Daggers, a Melee, what attribute do they corrispond to? Endurance, Strength, or Agility? Or do they really have no relationship?
Title: Re: Skills
Post by: Karyuu on July 03, 2006, 08:08:59 pm
Daggers, Melee, Axes, and Swords are the only physical combat skills available, and training them will increase the damage you do. Training Strength will give a smaller damage increase, training Agility will increase the speed of your attacks, and Endurance applies only to your Stamina.
Title: Re: Skills
Post by: zorbels on July 03, 2006, 08:10:02 pm
Unfortantly there are no range weapons yet.  :'( But there is ranged magic.
Title: Re: Skills
Post by: HarenaAbdolor on July 03, 2006, 08:14:43 pm
Hm.  No wonder it's been taking forever to get stonger.  I've been training Strength instead of the weapons themselves. Oh woah is me! *cries*

At least now I know though... thank you.  :sweatdrop:

Harena A.  :-[
Title: Re: Skills
Post by: Denerynn on July 04, 2006, 12:10:31 am
Charisma, Will and Intelligence affect your magic, each one is related to 2 ways of magic.
Title: Re: Skills
Post by: Thoughtcrime on July 04, 2006, 07:32:13 pm
I am a dagger-type character, and its description states that we will also be able to use whips. Is this true? Because, in my opinion, a whip is more of a ranged weapon. But if it does go along with daggers I shall be very excited \\o//
Title: Re: Skills
Post by: Dark Stalion on July 05, 2006, 07:16:58 pm
That's cos you're stuck in D&D mode.  I've never agreed that whips should be treeted as ranged weapons.  They are both usable with weapon finesse, like daggers, so there is a similarity in that respect within D&D.  Try thinking of it like that.