PlaneShift

Gameplay => Wish list => Topic started by: Creathor on January 23, 2003, 03:39:43 pm

Title: Safe Grounds
Post by: Creathor on January 23, 2003, 03:39:43 pm
I think there should be small safe spots along dangerous routes where travellers could take a rest or meet with a group.
Nothing would be able to attack players in that area.
U need a place where u can rest or run to to save yourself from an uneven fight.
But there should be restrictions, for example u can\'t attack anything so many meters from it, to prevent people from missusing it as an easier way to kill things.
 
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Post by: Voldengrath on January 23, 2003, 06:25:19 pm
That would be maybe like a lodging house or something in dangerous places. An Inn that you could stay in that has a built in tavern and a few men for armor/weapon needs.
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Post by: Link on January 23, 2003, 06:26:27 pm
This is ussually a outpost with a few guards.
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Post by: Voldengrath on January 23, 2003, 06:28:44 pm
That too.
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Post by: kinshadow on January 23, 2003, 06:30:28 pm
Restricted combat is kind of a cop-out solution.  A better idea is outposts (like Link said) on trade routes, manned by the Mounted Defenders (or whatever the standing army / town guard is called).  They just kill any mobs that get too close.  No corpse survives, so players can\'t loot it.
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Post by: Creathor on January 23, 2003, 07:18:46 pm
sounds good :) so either an inn, or just an outpost with guards.

this game is going to be sweet