PlaneShift

Support => Mac OSX Specific Issues => Topic started by: Anor on July 06, 2006, 09:49:27 pm

Title: Crashing
Post by: Anor on July 06, 2006, 09:49:27 pm
Hi, I finally got everything downloaded, new Bittorrent and all, I even created a charecter, but when I get to the last loading screen, it loads a little bit and then the application just quits. No message or anything. So I'm just wondering if there is anything I can do. And I have not ran the Updater either.
Title: Re: Crashing
Post by: backeroo on July 06, 2006, 09:55:19 pm
Check Konsole or try to run psclient via Termial. Does it give this Error-message ?

Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>


planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [MacOS/X-powerpc-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/stone.zip
pure virtual method called
Abort trap

This is what i've got.

Please also specify your System specs.

regards

  backeroo
Title: Re: Crashing
Post by: Anor on July 06, 2006, 09:57:14 pm
It gives no error message at all. It just quites.
Title: Re: Crashing
Post by: Anor on July 06, 2006, 09:59:48 pm
It shuts down during the map loading for the bronzedoors region.

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.object.particles'

crystalspace.particles.loader.factory:
  Could not load the particles mesh object plugin!

<src/common/psbehave/psworld.cpp:431> Load:
  loader->LoadMapFile(/planeshift/world/bronzedoors,world) failed.

<src/common/psbehave/psworld.cpp:432> Load:
  Region name was: bronzedoors

<src/common/psbehave/psworld.cpp:252> ExecuteFlaggedRegions:
  Loading region bronzedoors failed!
Abort trap
logout
[Process completed]
 This is what the Terminal says.
Title: Re: Crashing
Post by: backeroo on July 06, 2006, 10:06:24 pm
Oh, diffrent Problem then. So i'm still the only one with the "virtual Function call" Error.....

but there was also another User in the

CB 0.15 Re-release on Bittorrent - Thread with the same Error you got.

regards

  backeroo
Title: Re: Crashing
Post by: Anor on July 06, 2006, 10:17:12 pm
I have a Mac OS X 10.4.7

1.8 GHz PowerPC G5

Chipset Model:   GeForce FX 5200
  Type:   Display
  Bus:   AGP
  Slot:   AGP
  VRAM (Total):   64 MB
  Vendor:   nVIDIA (0x10de)
  Device ID:   0x0329
  Revision ID:   0x00b1
  ROM Revision:   2103
  Displays:
iMac:
  Display Type:   LCD
  Resolution:   1680 x 1050
  Depth:   32-bit Color
  Built-In:   Yes
  Core Image:   Supported
  Main Display:   Yes
  Mirror:   Off
  Online:   Yes
  Quartz Extreme:   Supported
Title: Re: Crashing
Post by: Kramel Rockbeard on July 06, 2006, 10:24:58 pm
Library not loaded: /usr/local/lib/libvorbisfile.3.dylib
  Referenced from: /Users/stevenearl/Desktop/Planeshift3D/psclient.app/Contents/Resources/sndsysogg.csbundle
  Reason: image not found

Model:
iBook G4, 933 MHz, 640 MB,
Graphics: ATI Mobility Radeon 9200, 32 MB

This is what is showing when I try to launch it.
I D/Ld the patch but now I have a new problem. :'(
Title: Re: Crashing
Post by: backeroo on July 06, 2006, 10:53:18 pm
Kramel, you need to download the new Version ( sane Torrent file name ).
Should be fixed there.

regards

  backeroo
Title: Re: Crashing
Post by: dfryer on July 06, 2006, 11:49:35 pm
People who are crashing loading the bronze doors, would it be possible to start up from the command line (Terminal) like this:

cd /Applications/Planeshift3D/
(or wherever you put planeshift)
./psclient.app/Contents/MacOS/psclient -verbose=-scf

Then the log will have some more details.

Thanks!
Daniel
Title: Re: Crashing
Post by: zhai on July 06, 2006, 11:55:30 pm
 :'( didn't work. i used the terminal and all... well, i guess i'll have to ask a GM to save me and stay away from the bronze doors until the update is done. thanx anyway. so far, the upgrades look amazing. :thumbup:
Title: Re: Crashing
Post by: Kramel Rockbeard on July 07, 2006, 01:44:49 am
Quote
Kramel, you need to download the new Version ( sane Torrent file name ).
Should be fixed there.

regards

  backeroo
Sorry, I tryed mounting the wrong dmg.
Works now!
Title: Re: Crashing
Post by: Anor on July 07, 2006, 03:44:55 pm
All i did was change some settings, and now it is working. I accidentily put on load all maps and keep them loading. Once I turned them off, they worked.