PlaneShift

Gameplay => Wish list => Topic started by: Kymizer on July 22, 2006, 11:09:22 pm

Title: Music Skill and Combat
Post by: Kymizer on July 22, 2006, 11:09:22 pm
I have searched for a thread like this, but could not find one, if there is, just lock and post with where the thread is.

Ok..i've been wondering.

I would like to see that the music skill will have some play in combat, especially in wars with big battles.  Music like trumpets and dums were used back in the day to rally troops, and i think that it would be nice to have a few musicians in a battle, and it could up strength, agility, and make it clearer for a mage to access a certain way.

I know that music hasn't been put in yet, but when it is, it would be nice to see this.

Kyzer
Title: Re: Music Skill and Combat
Post by: Karyuu on July 22, 2006, 11:12:14 pm
Cool idea, and I'm all for it :} Besides, music can probably be used to inflict damage or status effects as well.
Title: Re: Music Skill and Combat
Post by: Kymizer on July 23, 2006, 03:56:06 am
or maybe, if your really good, you could play the most wonderful music, and make the enemy hit less, or maybe even fall asleep...i'm thinkin jiggilypuff
Title: Re: Music Skill and Combat
Post by: Siteri Kidachi on July 23, 2006, 03:14:43 pm
Maybe there could be warp songs put in sometime to warp to specific areas like in Zelda. Like the "Paean of Laanx" would warp you to the Laanx Temple.
Title: Re: Music Skill and Combat
Post by: DaveG on July 23, 2006, 03:17:40 pm
Um... we're not going to yank Zelda's gimmic...
Title: Re: Music Skill and Combat
Post by: Kymizer on July 23, 2006, 03:38:27 pm
yeah...and then you can play a flute....and then one of those huge flying creatures..(forgot the name) comes and picks you up...(like kinda in zelda the minish cap) but it will be your huge flying creature not just a random little bird..


just joking dave

but seriously it would be cool to have the music that could change your stats,  I know it might now be for a while, but just keep it in your heads please.


thanks,

Kyzer
Title: Re: Music Skill and Combat
Post by: DaveG on July 23, 2006, 05:29:39 pm
Music for spells and buffs is a common RPG thing.  We might eventually do something, but it'd be a long way off.
Title: Re: Music Skill and Combat
Post by: morgondor on July 23, 2006, 07:07:15 pm
why not enchanted music (apart from normal music to play in the streets for trias  :D) to brainwash the creaturs. e.g. the tune of terror: the air around the creature moves on by the tune of a flute  ;D or the bad tune: the monsters hear terrible noise and lose hp
Title: Re: Music Skill and Combat
Post by: Karyuu on July 23, 2006, 07:47:45 pm
You're just repeating ideas now :}
Title: Re: Music Skill and Combat
Post by: morgondor on July 23, 2006, 07:50:20 pm
 :oops:
Title: Re: Music Skill and Combat
Post by: Kymizer on July 25, 2006, 02:41:29 am
Music for spells and buffs is a common RPG thing.  We might eventually do something, but it'd be a long way off.

i see where your coming from, but we'll leave this for later...

when i come up with new and improved ideas...i'll revive this topic..
Title: Re: Music Skill and Combat
Post by: Anne Ominous on July 31, 2006, 02:20:20 pm
http://hydlaa.com/smf/index.php?topic=8664.45 :flowers: