PlaneShift
Gameplay => General Discussion => Topic started by: backeroo on July 24, 2006, 10:43:50 pm
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I've been to the Bronze Door Area a couple of times recently, and i have to say it's amazing! Whoever created it, a big WOW! for you.
But what i was really suprised about, was the lack of other People out there. i met two or three, while i expected that almost everyone would be there to see.
After exploring most of the Area, i began to understand. The whole Landscape, the cave and all these things are really awesome, but after a while you feel like you're wandering through a desert. No life, no animals, or to make it short, not a single NPC. No merchant, no Trainer...
Well, maybe there is a good reason behind that, but by the moment, the complete area is like a sight, you go there, say "wow!, awesome, amazing!", and yes it is, but you have no reason to stay there for longer. And whenever i stand there, at the entrance to this Area and look around, and imagine how many hours someon must have spent to create all this, i'm wondering how it can be left so deserted.
It is a great place for RP, but unless people are somehow attracted to this place, i guess even the most hardcore RP'ers will stay to there spawning place near hydlaa, instead of taking a 10min walk.
Conclusion : I really love this place, and i would like to see more people there, to fill it with life, with stories and there own kind of magic.
regards
backeroo
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Hats off to Cherppow for his mad skillz :)
We just haven't had the time to populate the area with NPCs yet. But this is a high priority, and is being worked on right now.
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Hey Backeroo,
I just want to say that was a great post and a great point. I also noticed this but for some reason didn't make a post on it. You are 100% true IMHO. Thx for bringing it about to the public's attention.
@karyuu
cool, I look forward to seeing a plethora of npc's inhabiting the landscape there. As always, thx for the info. \\o//
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Yes, I too was also amazed by the sights, but then also a bit disappointed once I realized there wasnt a single living thing there :(
It was worth the trip though \\o// ....even if I was looking for a certain merchant that sold armor...and not surprisingly, turned out being ten feet away from the spawning point. :oops:
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Speaking of spawning points, if another race's spawning point was also moved to this extreme end of the world, it would be an interesting question, whether that race would die out because of the extreme distance from others, or just diverge from the rest of Yliakum society.
~Verrliit~
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Speaking of spawning points, if another race's spawning point was also moved to this extreme end of the world, it would be an interesting question, whether that race would die out because of the extreme distance from others, or just diverge from the rest of Yliakum society.
~Verrliit~
I think the same thing would happen to that race as it did for the enkis....not too much but a long annoying walk to hydlaa
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Thanks to everyone for your replies.
/me bows to Cherppow. (still speechless)
Thanks to Karyuu for the encouraging info.
I guess, this is the reason why Planeshift never gets boring.
regards
backeroo
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Speaking of spawning points, if another race's spawning point was also moved to this extreme end of the world, it would be an interesting question, whether that race would die out because of the extreme distance from others, or just diverge from the rest of Yliakum society.
~Verrliit~
not if you could balance out the bad placing with good things such as better shops, trainers, quests, etc. like they did with enkis. but oja is still kinda boring after you have done all the quests and have no point to sell furs, buy claymores, or kill rats.
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Hi,
And thanks everyone. Have to remember that 2D team worked on it too. *nods towards Karyuu, Inca and Gentar*
I agree that, as is, they're too deserted to be of much interest. But rest assured, they will not stay deserted forever. :) Oh, and if you think Bronze doors is a long walk away, think what it'll be when the other levels of Yliakum are opened. For example, you can't expect a Nolthrir from the 7th level to climb up to Hydlaa every day.
There's still some graphical bugs present;
(http://users.tkk.fi/~vrantapu/PlaneShift/Screenshots/bdoorbug01.jpg)
The wall fade is one of the most notable.
(http://users.tkk.fi/~vrantapu/PlaneShift/Screenshots/bdoor01.jpg)
Luckily you can also find sceneries like this.
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Karyuu, Inca, Gentar and Chreppow you all did an outstanding job with the bronze door region. I spent hours exploring it and admiring the details and hard work that must have gone into it. Believe me all your efforts were noticed. I also took a million screenis because ... Zorbels raises her hand "Hi my name is zorbels and I am a screeni addict."
After playing planeshift for a year and only having Hydlaa, magic shop, ruins, and Ojaveda to run back and forth too. Well this change was the best thing to happen to my character Zorbels, long walk aside. This should also give people a heads up on how big this project is going to be now. As you said Cherppow there are more levels to be added. It will be interesting to see then how players interact with one and other. I can't wait, after seeing the waterfall .... I can't imagine what you all will come up with next.
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I like the Bronze Doors even though I see half of the area as black...
It does need more stuff. So does Oja.
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when i entered the region i was struck by one thing. Why isn't it like all the other outdoor zones? the landcape isn't smoth and the textures arent going through each another. And so you can see the borders where one starts and the other ends, because its too hard to make all this seamless (it would increase memory use too).
Few times i got also deceived by this, because i didnt saw when the land ended and i have fallen to death ;P simply because the texture which i have seen before and after the different height level was the same, maybe it was tiled more on the lowel level, but i have saw it too late xD.
Except the mist covering the walls, everything looks great. I suppose CS don't support some features or it is hard to use them.
Really amaizing and giant work.
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@Siteri Kidachi : was the same for me. A relight will fix it. Just run psclient from the Command Line with the -relight option, and be prepared to wait a very long time ( depending on your cpu, up to 1,5 hours and more...). After that, the Area looks even more impressive.
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I can't wait for more NPCs to be implemented in the Bronze Doors region. At the moment it feels like a deserted tourist area, with flickering lamps and new wooden fencing, but NO PEOPLE! The castle/fortress itself is wonderful playground to go exploring, but I wish the current NPCs there could tell me more about the place.
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I too love the new addition to the PS world. I spent many hours there, and i also was a shutterbug during my exploration.
A ghost town it was. the only sign of life i saw there was a Kran in a tree beside the campsite ;)
I dont know how he got up there but it was a funny thing to see :)
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Seeing how it is the bronze doors, [Though I have yet to find the actual doors] it would make since not to find trainners or merchants, I'd expect guards [npcs] who walk around with weapons drawn and looking out over the outposts... I mean, the bronze doors hold back hordes of monsters, thats where most of yliakum's fauna came from... And thus it can be dangerous for merchant npcs... What I'd expect to see along with npc guards are monsters and such that may have slipped out of the doors once upon a time and wandered into the caves... Maybe even find a guard fighting the monsters and such... Dunno...
:offtopic: Though on that note it would be really neat to see the guards actually fight monsters that they see, or ulbernauts fighting consumers who get in their way.... :offtopic:
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Well, even if it is devoid of life i had a great Roleplaying experiance with some peopl exploring there, had a good search all around the place with them. Was very good, even though I had the same half black area thing going on. Props to the creators and the team for the new maps etc. I cant wait till they populate that area and the wilderness, shoud make things very interesting.
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Then again,
What better place for merchants and bars than a bunch of soldiers getting paychecks and nothing to do with them. ;D
You will always find those willing to except the risk just to make a sh*tload of tria..
example in rl..tim hortons opening in war torn country so the canadian soldiers can get there timmies fix..
although it is costing them alot to get employees in there to make the coffee...
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Good point anfa, though if you're expecting a crowd of npcs.... dont hold your breath, i recall reading something where the invasions of hydlaa and other cities from the stone laybiranths will all start at the bronze doors [btw, still can't find those doors! XP] And when a horde of grendol pop that door open and flood into the vally bellow... It would not be good to have a little outpost set up where you are selling spear heads.
Though yes I know what you mean, but it wouldn't be 'thriving' with life nessasarily... I'd imagin a blood stained grassland with spears and arrows stuck in the ground, and hundreds, no wait, thousands of corpses lay on the field of battle....
This is exactly that, a staging front, the front lines, the heat of battle... Bunker hill, harmeggedo, waterloo, normandy beach... If anything yeah I'd imaign seeing merchants like gork Idon who are bolder then most, but you wont find stands like harnquist realisticly.
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A battlefield...
Hmm... maybe we'll get some quest some day... that is available only every 3 or 5 days (real time)
Someone gives you a task to search for whatever in the BD area. During the search you enter a cavern and open a small inconspicuous door, find the item and return it to your customer und you receive your reward. Everything seems to be fine...
...what you didn't know, the door was not (properly) closed again or just stirring around in their woke the attention of some nasty creatures, flooding the valley a couple of hours later attacking any players or maybe NPCs too that dare to pass by. Players have to gather to defeat the horde... until someone else goes in there and makes the monsters respawn.
*dream* that would be nice to have :)
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Sorry for popping up this kinda ole thread, but for everyone interested, i've just met the first NPC in the BD Area. :thumbup:
regards
backeroo
EDIT: Oh, there are more, and one of them really surprised me.....
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exellent, that is great news :D
/me gathers his things for a new adventure
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This goes to show you that what you need in game isn't huge places. No matter how beautiful the maps are, if there is no "reason" to be there from a gameplay standpoint, exploring it once or twice is enough and then you'll never go back. We will work on npc population there, but it is a huge job so it will take time. Also, Talad does most of that work and he is on a beach right now somewhere in the Western Hemisphere.
- Vengeance
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There are only 2 hemispheres possible - northern and southern (due to the equator)! ;)
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Actually a hemisphere is pretty much just half of a sphere (in this case the earth). When most people refer to the Eastern and Western hemispheres, they mark those off by the Prime Meridian and the International Date Line. (Funny how we keep talking about those.)
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It will be nice when the guards actually know where they are :)
Right now they think they are still in town.
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Sorry for popping up this kinda ole thread, but for everyone interested, i've just met the first NPC in the BD Area. :thumbup:
regards
backeroo
EDIT: Oh, there are more, and one of them really surprised me.....
what really surprised you!?
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Take a clooose look at the armor one of the guards inside the stronghold wears. :detective:
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yea i noticed he had different armor.....how many npc's are there??? I thought there were only 2 in the BG area
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@Vengeanace : Sorry, i disagree. To me it shows that a place needs life, something to attract the Players. For me, RP needs places like that.
@Fayodin : One of them knows the meaning of life....No, wait, that was another one.... ;). One of them showed more interaction than i know from NPC's by know. But maybe this was not special for this NPC, but come with the update. So you may find this also around Hydlaa. I'm not sure.... ???
whatever... I appreciate the appearance of new npc's in that area.
regards
backeroo
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Hmmmn, sounds like someone needs to mount some sort of 'tourist session' to the BD area, to show all the newbie's around.
Just charge 50tria per person, you could make a pretty penny . . .
"[/shout] . . . and now, if I can draw your attention over to your right, you'll notice a large pair of double doors. These are believed to lead into the stone labyrinths, and . . . "
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Exactly those doors I never saw so far. Eagle's Rock seems to be only an outpost yet.
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Exactly those doors I never saw so far. Eagle's Rock seems to be only an outpost yet.
Well maybe you could get there by jumping from the Eagle's Rock... ;D
...I tried that (yes, I know - stupid idea) and got stuck in the floor after quite a long fall - I even had the time to look around during falling (checking if there happens to be some parachute on my back - of course there wasn't). I tried to unstick, which brought me back to midair :o, so I could have a look again before getting stuck. I eventually had to /die down there... X-/ but there were no doors...
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try jumping on the big wheel :)
maybe it will launch you into viewing distance :P
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What I have to say is...
HATS OFF LADIES AND GENTLEMEN! This was THE most awesome place I have seen in all of Yliakum by far. And I'm quite a traveller...
One or two things to remember while going there, besides the scenery (waterfall and stonebreaker stronghold which everyone gets to see):
- go to the campfire and have a big party there
- play hide and seek (also the campfire was a great place)
- the dripping cave is a very nice place for a lil' romance...
- go plank-boarding on the slopes of the big cliffside
- go skydiving from the eagle's head (like someone else pointed out)
- plenty of swimming pools around (a pity I sink like a brick :) )
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great place. though for me (Mr. forgetful) it was hard to get to there because i lost my way about 100 times. nicely constructed place it is.
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Yeah, is REALLY wonderful :)
Gaian, Scout in Survivor of Vaern