PlaneShift
Support => Mac OSX Specific Issues => Topic started by: malferd on July 28, 2006, 11:32:42 am
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Hi,
since yesterday ps is crashing when I'm loading the game... I can launch psclient application, I can select my character but I cannot load the game... any idea about what I should do to go back to hunt some rats ???
Thank you
PS: as usual I don't know if it's a Mac specific isuue so I apologize if it's not the right forum :innocent:
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Hmm I'm having the same problem. :'( On the PS loading screen where the MOTD appearts, it doesn't have the usual "loading entity" message. Here is the console log
PSLoader: step 2: success
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/this/art/effects/target.dds' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Could not load texture 'target', using checkerboard instead
[0m[40m[33m[1m [node: library,textures,texture(name=target)]
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/this/art/effects/rect_texture1.dds' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Could not load texture 'rect_texture1', using checkerboard instead
[0m[40m[33m[1m [node: library,textures,texture(name=rect_texture1)]
[0m
planeshift.application.client:
PSLoader: step 3: success
<src/common/util/psxmlparser.cpp:282> ParseFile:
[40m[31m[1m Could not find file: /planeshift/world/podium/sound.xml
[0m[40m[31m[1m Could not find file: /planeshift/world/terr_common/sound.xml
[0m
planeshift.application.client:
PSLoader: step 4: success
<src/client/psclientdr.cpp:237> HandleStatsUpdate:
[40m[31m[1m Stat request failed because CelClient not ready for 641
[0m
crystalspace.engine.warning:
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0mRegion hydlaa_common loaded successfully in 1063ms
<src/client/psclientdr.cpp:237> HandleStatsUpdate:
[40m[31m[1m Stat request failed because CelClient not ready for 641
[0m
crystalspace.thingloader.parse:
[40m[33m[1m Bad UV coordinates for polygons in this thing!
[0m[40m[33m[1m [node:
world,sector(name=hydlaa_plaza),meshobj(name=_s_laanx_statue_01V15a_02),param
s]
[0m[40m[33m[1m Bad UV coordinates for polygons in this thing!
[0m[40m[33m[1m [node: world,sector(name=hydlaa_plaza),meshobj(name=hydlaaplaza),params]
[0m[40m[33m[1m Bad UV coordinates for polygons in this thing!
[0m[40m[33m[1m [node: world,sector(name=hydlaa_plaza),meshobj(name=_s_WoodsEnd01),params]
[0m
crystalspace.engine.warning:
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0m[40m[33m[1m Couldn't load cached lighting for 36 object(s):
[0m[40m[33m[1m _s_street_NEW_05
[0m[40m[33m[1m _s_walkway_023
[0m[40m[33m[1m _s_walkway_024
[0m[40m[33m[1m _s_walkway_026
[0m[40m[33m[1m ...
[0m[40m[33m[1m Use -relight cmd option to refresh lighting.
[0mRegion hydlaa_plaza loaded successfully in 6455ms
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0m[40m[33m[1m Couldn't load cached lighting for 1 object(s):
[0m[40m[33m[1m openbook01
[0m[40m[33m[1m Use -relight cmd option to refresh lighting.
[0mRegion laanx loaded successfully in 1161ms
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0mRegion hydungeon loaded successfully in 65ms
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0mRegion tavern_de_kadel loaded successfully in 1591ms
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0m[40m[33m[1m Couldn't load cached lighting for 302 object(s):
[0m[40m[33m[1m _s_stairs_01_014
[0m[40m[33m[1m _s_stairs_borders_01_010
[0m[40m[33m[1m _s_stairs_borders_01_011
[0m[40m[33m[1m _s_dungeon_ceiling_01_051
[0m[40m[33m[1m ...
[0m[40m[33m[1m Use -relight cmd option to refresh lighting.
[0mRegion wtower loaded successfully in 2428ms
<src/client/zonehandler.cpp:175> HandleMessage:
[40m[33m[1m Still loading maps, ignoring crossing to sector hydlaa_plaza.
[0m
crystalspace.engine.warning:
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0m[40m[33m[1m Couldn't load cached lighting for 2 object(s):
[0m[40m[33m[1m _s_hall01Lg01_41
[0m[40m[33m[1m _s_hall01Lg01_40
[0m[40m[33m[1m Use -relight cmd option to refresh lighting.
[0mRegion hyarena loaded successfully in 853ms
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0m[40m[33m[1m Couldn't load cached lighting for 20 object(s):
[0m[40m[33m[1m _s_tunnelwall01
[0m[40m[33m[1m _s_tunnelroad01
[0m[40m[33m[1m road31
[0m[40m[33m[1m grass02
[0m[40m[33m[1m ...
[0m[40m[33m[1m Use -relight cmd option to refresh lighting.
[0mRegion hyjayose loaded successfully in 381ms
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file 'grasstuft01.dds' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Could not load texture 'grasstuft01.dds', using checkerboard instead
[0m[40m[33m[1m [node: world,textures,texture(name=grasstuft01.dds)]
[0m
crystalspace.engine.warning:
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0m[40m[33m[1m Couldn't load cached lighting for 10 object(s):
[0m[40m[33m[1m _g_skydome_02
[0m[40m[33m[1m _g_stone02_08
[0m[40m[33m[1m _g_grasstuft01_193
[0m[40m[33m[1m _g_grasstuft01_194
[0m[40m[33m[1m ...
[0m[40m[33m[1m Use -relight cmd option to refresh lighting.
[0mRegion hybdr loaded successfully in 890ms
<src/client/psclientdr.cpp:196> HandleDeadReckon:
[40m[31m[1m Got DR message for unknown entity 651.
[0m[40m[31m[1m Got DR message for unknown entity 651.
[0m
crystalspace.engine.warning:
[40m[33m[1m Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
[0m[40m[33m[1m Use -relight cmd option to calc lighting.
[0mRegion hysewers loaded successfully in 794ms
<src/client/psengine.cpp:1483> BuildAppearance:
[40m[31m[1m Failed to set trait <traits><trait id="141" next="0" loc="HAIR_COLOR"
mesh="0" mat="0" tex="0" shader="0.30,0.16,0.16"/></traits> for mesh.
[0m
planeshift.application.client:
PSLoader: step 5: success
Can anyone tell me what "got DR message for unknown entity 651" means?
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it seems that we have exactly the same (frustrating) problem :(
*edit*
I tried this "So, to fix this crash all you need to do is open your PlaneShift options folder (by default on Applications\PlaneShift Crystal Blue\data\options) and then delete camera.xml. On next load it will load the defaults (camera_def.xml) and it should work again." ... indeed it's working \\o//
Please avoid posting two or more successive posts before others have replied. Just edit your last post to add new information. Thanks! --Karyuu
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Come to think of it, the bogus XML file is created when the game exits during an initial map load. Because the mac version can't load into the Bronze Doors region, anyone who tried to get in a few times would be likely to trigger this.
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I had the same problem, but had to delete both camera files to get PS to start!!!! \\o//
BingoBoy