PlaneShift

Gameplay => Wish list => Topic started by: zog on September 05, 2006, 03:55:54 pm

Title: weapon damage and repair
Post by: zog on September 05, 2006, 03:55:54 pm
I don't have a problem with the system of weapon repair ...makes a certain amount of sense to have to fix them after banging them into various hard objects (and more than a few squishy ones, too). But ...I caught myself not really paying attention to my weapon condition the other day ...and there should be consequences.

If ...you allow your weapon to reach 0.0 (if that's possible) or another rediculously low number ...there should be a penalty. Say, after that kind of catastrophic damage, you lose one point of weapon quality (goes from 50 to 49)?
Title: Re: weapon damage and repair
Post by: ThomPhoenix on September 05, 2006, 05:18:21 pm
Makes sense that a weapon could get beyond repair, the weapon would probably break after it reaches 0.
I have this itchy feeling that this has already been suggested though  >o)
Title: Re: weapon damage and repair
Post by: zog on September 05, 2006, 08:03:37 pm
well, thank you for such a constructive reply <sarcasm>