PlaneShift

Gameplay => Wish list => Topic started by: Kelden on September 08, 2006, 06:11:05 pm

Title: Visual Effects for Mining and Metalworking
Post by: Kelden on September 08, 2006, 06:11:05 pm
This is really one suggestion with two or three instances where it might be applied.

Since the introduction of metallurgy and weapons crafting we are finding droves of players busily whacking away with their picks prospecting for various metal ores.  Of course, we hardly ever really "see" anything happening besides the movement of the pick and the movement of players shuffling from spot to spot.  Therefore, I, for one, would find it pleasing to see some small visual effect when a player actually finds something, and that this little visual effect be visable to the other players in the area.   It need not be much - even a momentary twinkle (gleam?) or some such thing.  Such an effect could brighten up a sometimes long and tedious operation.

On similar lines, it would be quite pleasing if there were a small visual effect in the forge(s) and furnace(s) when a player is actually using them.  Again, nothing beyond some simple glows, gleams and/or spark bursts.

I freely admit that this is not a high-priority suggestion, but it would contribute greatly to the "feel" of some of the actions that we currently have in the game.
Title: Re: Visual Effects for Mining and Metalworking
Post by: ThomPhoenix on September 08, 2006, 07:03:25 pm
This is very obvious, of course more effects will be added later in development, but the devs have more important stuff to develop at the moment ;)
Title: Re: Visual Effects for Mining and Metalworking
Post by: Gondric on September 09, 2006, 12:54:13 am
little jump for joy when you get a gold ore would be kewl \\o//
Title: Re: Visual Effects for Mining and Metalworking
Post by: Kelden on September 09, 2006, 02:10:36 pm
;)  Yes, I definitely agree this suggestion is not "high priority" (as I admitted in the original post), merely that it would give more "form and flavour" to what we already have.   
Title: Re: Visual Effects for Mining and Metalworking
Post by: Krann Omins on September 10, 2006, 12:16:37 pm
I'd also like some sort of visual (even just non-chatwindowed text like when you succeeed) when you fail--or to keep swinging until action is over (until whatever else is added of course). Otherwise i need to stay in system or all to know when i should try digging more unless i succeed.