PlaneShift
Gameplay => Wish list => Topic started by: Croconil on September 13, 2006, 09:21:20 pm
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I used to play a game called "Rubies of Eventide". I very much liked the idea of the way you could type /"language name here" and you can speak to people of the same race, in the race's language.
Also, if you practiced talking the language, you could gain levels and be able to speak different race's languages at different languages, so you can ask where the toilet or bathroom is, such as in high school french.
I think it may add a new elemet to the game. Please review it.
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i like this sugestion alot :) ...
maybe "yiliakish" ? lol could be something around the basic english and then the other races could be based on diferent languages, or unused dead languages like latin :p and coptic
see extinct languages at wikipedia :) : http://en.wikipedia.org/wiki/Extinct_language
this would also add profession for translators, language learning skills..
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Exactly the kind of thing i was thinking, but should make up a new language for each race, otherwise it may clash with law, an Enki suddenly speaking Latin or old English :P
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Oh, so i'm going to learn Latin if i want to speak ? No, wait. I should learn Latin which is only Latin similiar?
I thought you meant somethink else by your first post, but looks like i was wrong.
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why not take a classic RPG approach with it and have the languages of the races, so we have kran, enki, ylian, xacha, stonebreaker, hammerwielder, diablo, ynwnn(i'm usuming this would be a cross-language between the 2 races which make up a ynwnn), demorian, nolthrir, klyros. and then have languages for alignments, stick with the basics of neutral, lawful and chaotic i would imagine. that gives the option to learn many languages with which to talk to other characters, and would also make RPing in hydlaa more fun as it would feel like a multicultural city when you read the chat box.
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i dont think those extinct languages are copyrighted... anyways still if to use someone should check it :surrender:
@nikodemus, how i was thinking it is more like a encryption, like if someone in public would want to have a chat but didnt want every one to understand it it could use one of those languages, like if they existed they wouldnt be a dominant speech
and the way to speek it would be typed in english and then translated over.. the people who would be able to read it could have a icon in front of the phrase in the chat box to translate it or it could be automatic
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^^^that was what I assumed he meant. Like in alot of tabletop RPGs where even though you are all speaking english ooc, certain characters who can speak other languages can have conversations with each other without the other ppl understanding IC. In PS this would be implemented (at least the way I saw it) So that in the chat window those who understood would see it in english, whereas those who did not would see the untranslated version of the language so pure kran etc
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The problem I see with that idea is that some people might want to actually say stuff in that language, and if they hear that language as English automatically they won't be able to know how it works.
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I guess, but then if you read french do you then know how to pronounce it? As this game doesn't have audio of talking it would be very hard to try and speak in the languages of the races anyway. If you wanted to write in the languages you could always ask a non-speaking player to translate it it for you. Or if the idea was implemented i'm sure that if it would be viewable in game to non-speakers anyway that the devs would provide you with the translations if you asked them.
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i dont think those extinct languages are copyrighted... anyways still if to use someone should check it :surrender:
@nikodemus, how i was thinking it is more like a encryption, like if someone in public would want to have a chat but didnt want every one to understand it it could use one of those languages, like if they existed they wouldnt be a dominant speech
and the way to speek it would be typed in english and then translated over.. the people who would be able to read it could have a icon in front of the phrase in the chat box to translate it or it could be automatic
^^^that was what I assumed he meant.
That was what I ment. If anyone did play rubies of eventide you will know what I mean. Its basically a load of jumbled up letters if someone talks in a language you dont know, and if you do know it, it just looks like english, but noone else will know what you are saying. Unless they are of the same race of course.
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I've also played Rubies of Eventide, the language filter? I didn't use it that often but it worked. I could speak "orcish" and no one else but orcs and ogres would understand me. Higher levels of learning unlock new words and meanings. Every race starts out with 100 points in their native language and the common tongue. Higher levels, in future patches, will give you the possibility of writing down and read the language on a parchment for example.
Enkidukai's could speak "Enkidukai"
Diaboli could speak "Diablo"(?)
Mixed races could speak the race's language they belong to. F.ex: Ynnwynn either speaks Diaboli or Dermorian.
Ylians, perhaps Krans, would speak the default language, which everyone speak. This is the same for humans in "RoE".
Yadda, yadda, yadda. Etc and so forth...
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I thought more about this and these are my language suggestions:
All races would speak their own language, xacha and ylian although both human have different origins so they would have different languages.
Ylian
Xacha
Stonebreaker
Hammerweilder
Demurian
Nolthrir
Klyros
Enki
Ynynn (a cross between Diaboli and demorian so each race would understand some words in this language)
Lemur
As well as each of their race languages, every character would speak the Common tongue (regular english.) There would also be languages for religion:
Talad
Laanx
Black flame
(atheists have no organised religion and therefore would know no religious language.)
Characters would have the option to train in any of the race languages from any NPC of the race which they wish to learn, religious languages would be trained only after the character has proved they are worshippers of that religion. Characters can understand as many race languages as they wish but may only understand 1 religious language as this is a gift from the deity/entity they worship and will be revoked if religious beliefs change. S well as race and religious languages other languages may be learned at characters discretion in order to fit in with guild allegiances, these would be vocation orientated and would be defined something like as follows:
Crafter
Trader
Mercenary/Warrior
Theif
Beggar
Alchemist/Herbalist
Mage
This would allow many different forms of interaction which would define even more tightly the PC as a unique person with unique skills, this is my idea as it stands now, if more ideas come to me I may add to this.
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I've also played Rubies of Eventide, the language filter? I didn't use it that often but it worked. I could speak "orcish" and no one else but orcs and ogres would understand me. Higher levels of learning unlock new words and meanings. Every race starts out with 100 points in their native language and the common tongue. Higher levels, in future patches, will give you the possibility of writing down and read the language on a parchment for example.
Enkidukai's could speak "Enkidukai"
Diaboli could speak "Diablo"(?)
Mixed races could speak the race's language they belong to. F.ex: Ynnwynn either speaks Diaboli or Dermorian.
Ylians, perhaps Krans, would speak the default language, which everyone speak. This is the same for humans in "RoE".
Yadda, yadda, yadda. Etc and so forth...
Yes, it did work. Thats why I liked it. It was easy to do aswell, such as for 'enki' language, you would have to type /enki then your message.
Alot of these ideas are good. I hope the devs have a chance to go over this.
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...All races would speak their own language, xacha and ylian although both human have different origins so they would have different languages.
Ylian
Xacha
Stonebreaker
Hammerweilder
Demurian
Nolthrir
Klyros
Enki
Ynynn (a cross between Diaboli and demorian so each race would understand some words in this language)
Lemur...
Ummm...errrrr...ALL RACES, you say? Where are the mighty Kran? IMHO, the kran are the one race that truly deserve either their own langauage or can understand all langauages. After all, the Kran are the ones who have the MOST striking differences in physiology and anatomy.
Perhaps a compromise would be that Kran, being created by Talad, can understand all of the languages associated with the races of Talad.
Maybe low-frequency vibration can be 'sketched out as a future potential? Of course, this leads in my mind to echo location, long-distance-speech, or sound attacks (I know, I know...that idea is stolen from Dune and the Wierding Way, but it can be changed enough to suit the Kran - and by 'suit the Kran, I mean ME!)
/me sees his post being opened and read
/target <humble reader of this post>
/cast REVERB or another cool sounding ONOMATOPOEIA
Yolki grins as <humble reader of this post> dies from massive internal injuries from the amplified ultralow frequncy vibrations
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ah sorry i forgot about kran (i knew there was one of them I missed)
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ah sorry i forgot about kran (i knew there was one of them I missed)
/me slowly stabs the ignorant fool with his flint dagger*for special occassions*
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Frak pokes Baldur in the eye and sticks his tongue out.
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ah sorry i forgot about kran (i knew there was one of them I missed)
/me slowly stabs the ignorant fool with his flint dagger*for special occassions*
No, no, no...not THAT way!!!
Let me show you
/me gently grips the dagger handle and demonstrates the 'ignorant fool' slow stab 'for special occasions'...WITH A CRYSTALDIALWISE TWIST!!!
Yolki grins from ear to ear in a manner resembling Emporer Palpatine as he fries 'young Skywalker'
Baldur, please try it again and add you own version of the TWIST!!!
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going back on topic are we, young padawan's... :P
unfortunelly krans usually have the intellegence of a peanut, they arent know for being the smarter race last i checked, since they were created in yiliakum they would speak yilian most probably but this doesnt exclude them from having theyr own language
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Baldur? are YOU going to ('ignorant fool' slow stab with the flint dagger "for a special occasion') him...or am I?
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Please, do me the honor. I am somehow blind on my left eye...
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going back on topic are we, young padawan's... :P
unfortunelly krans usually have the intellegence of a peanut, they arent know for being the smarter race last i checked, since they were created in yiliakum they would speak yilian most probably but this doesnt exclude them from having theyr own language
Well I dont think they should know all languages, as this will make the language thing pretty pointless. They should have thier own language and the standard English that everyone can understand.
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going back on topic are we, young padawan's... :P
unfortunelly krans usually have the intellegence of a peanut, they arent know for being the smarter race last i checked, since they were created in yiliakum they would speak yilian most probably but this doesnt exclude them from having theyr own language
Well I dont think they should know all languages, as this will make the language thing pretty pointless. They should have thier own language and the standard English that everyone can understand.
This is obviously the best possible system, why argue it further to confuse things. The only thing we should do now is sit around and wait for the devs to start implimenting it.
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This is obviously the best possible system, why argue it further to confuse things. The only thing we should do now is sit around and wait for the devs to start implimenting it.
Yes, it would be good if the Dev's do implement it. I hope.
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I thought more about this and these are my language suggestions:
All races would speak their own language, xacha and ylian although both human have different origins so they would have different languages.
Ylian
Xacha
Stonebreaker
Hammerweilder
Demurian
Nolthrir
Klyros
Enki
Ynynn (a cross between Diaboli and demorian so each race would understand some words in this language)
Lemur
As well as each of their race languages, every character would speak the Common tongue (regular english.) There would also be languages for religion:
Talad
Laanx
Black flame
(atheists have no organised religion and therefore would know no religious language.)
Characters would have the option to train in any of the race languages from any NPC of the race which they wish to learn, religious languages would be trained only after the character has proved they are worshippers of that religion. Characters can understand as many race languages as they wish but may only understand 1 religious language as this is a gift from the deity/entity they worship and will be revoked if religious beliefs change. S well as race and religious languages other languages may be learned at characters discretion in order to fit in with guild allegiances, these would be vocation orientated and would be defined something like as follows:
Crafter
Trader
Mercenary/Warrior
Theif
Beggar
Alchemist/Herbalist
Mage
This would allow many different forms of interaction which would define even more tightly the PC as a unique person with unique skills, this is my idea as it stands now, if more ideas come to me I may add to this.
maybe this was too much on the subject i dunno. perhaps it would be better to have characters knowing only the 'common' tongue and their own race tongue, i just thought this would be a way to create a more detailed language structure in yliakum. the religious language idea was a replacement for the allignment languages used in many of the tabletop rpgs, and i thought the vocation languages would just be something different, for example different factions of crafters could argue over the different prices they would be selling steel stock for without the consumer knowing about it. and for theives etc i saw it as an idea similar ot how the thieves are in the david eddings books featureing sparhawk (i forget the series' names) where the thieves are a living community with laws of their own within society, regulating themselves so as not to upset society TOO much lol
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^
Maybe this could be implemented if the devs take the 'more basic' version on board, to see how it goes.
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It's a great idea :D
but i think people would like to learn these languages....
i think there must be 3
laanx
talad
black flame
because if you'd make a race language it would be far too difficult
you could insert accents though ^^ for instance: krans are dumb... they tend to use wrong grammar :P
but also i think ( half on topic sentence follows :) )
that you wouldn't be able to choose your religion in the beginning
e.g. Talad created the lemurs so lemurs believe in talad (the in game talad lol :p )
this way you know which language you're going to have...
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But they are religions...
I think it would be better if the races had languages, because otherwise all Yilians that are Lannx or w/e, will all know what the Krans that are Lannx are saying.
It will be better I think If it is just of race, but I agree. It will be more complicated.
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maybe i dont quite get what your on about but learning another language to play a game? Thats Ludicrous.
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basicly what they are saying is that each race has its own language, and that you will need to build up in stats of a certain language to even understand them.
But the one big problem is...if your a city were everyone gathers (like hydlaa) then are we just going to see "blah blah blah" from other races. Thats the part that will be difficult to figure out.
And also what about guilds??
There are many guilds out there who have every single race. Like TDC (The Dragon Council) We have our share of humans, lemurs, krans, dwarves, elves, i don't think any diobli..but you get my drift) Its improtant for a guild to communicate, would there be a feature where guilds would be able to talk to other members of different races???
edit----just saw the part about common tounge
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Right so it would come up as english if you had the skill in that language and if you didnt or only had little it would come up like how the pets talk so it would be legable with a little difficulty?
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Yes. If you are fluent in that language, it will look like normal english. If you arn't it will look something like this.
aga tr dftn bsjk gahf tvhe nbfsahg
Or, to that effect atleast :D
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I'd rather have it be an actual language rather than just being nonsense if you can't speak it. That way you could, as I said earlier, use words in that language to add a little flavor.
Of course, that would mean it would take a long time to actually put in the game, since the developers would have to come up with all the different languages and program the game to translate them. Still, it would be nice to have some more languages to use... some people have already come up with some.
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I'd rather have it be an actual language rather than just being nonsense if you can't speak it. That way you could, as I said earlier, use words in that language to add a little flavor.
Of course, that would mean it would take a long time to actually put in the game, since the developers would have to come up with all the different languages and program the game to translate them. Still, it would be nice to have some more languages to use... some people have already come up with some.
Yes, that would mean ALOT of work for the dev's though.
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StarWars: Galaxies has this. It's very nice :)
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StarWars: Galaxies has this. It's very nice :)
Ah I wouldent know. I havent played that game. The only game I have played with it on is ROE
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Croconil: FO?
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Croconil: FO?
Ok I get it now :D
Yes, I used to play on Fireopals under the name 'Jemglos'.
But I Do not play that game anymore.
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Me neither, was just curious as you said you used your language very often which not many do on other servers.
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Me neither, was just curious as you said you used your language very often which not many do on other servers.
Yes, that was the only server anyone Rp'd on.
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Exactly, and that's why I asked.
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I think speaking a different language simply for the sake of keeping someone from understanding you is rather pointless. Any language can, in the end, be learnt and there is no means of keeping it confidential unless you do not speak it in public, which, again, shows how pointless it is to speak it for that sake only.
For instance, when I traveled doing some research, my first language as well as English was the best way to communicate for my third language in no way resembled the ones spoken in a different province. However after a month (Even though I could not pronounce any of the words to safe my life) I could already understand and follow most of their conversations simply being exposed to that language continually.
I think the use of any language is simply for comfort sake and perhaps a small influence from inheritance or culture as well. Because you are more comfortable with it you would rather speak your mother tongue than a second language would you not? It is also true that some people learn new languages simply for the fun or interest of it but I think it is more commonly because of a need for understanding others. A second language I believe is usually there for the sake of easier communication as you would try and speak the language known and understood by the most amount of people.
We have 11 official languages here in SA. Even so the majority speaks only one or both of the two most widely spread ones (One of these being English).
There are also “region orientated’ languages. For instance along the South and Eastern coast (where I live) there is a third language spoken that is very common. Many people speak this as their home language along with English as a second language. If you move towards the West coast there are two different varieties of yet a different common language found there. The one spoken more to the South of this region differs considerably from the one used more towards the North. Then when you move inland there is yet another language found that is commonly spoken there.
Thus depending on where you are from you speak two of any of these 6 languages (Yes it is common here to speak two languages and many people speak three or more). Then there is also a large variety of less well known languages spoken in smaller areas. Due to this I feel the language you speak is influenced more by the area you originate from than anything else.
This is why I like the idea of basing the languages according to the followers of Laanx and Talad. There different people stayed separated from each other for many generations and it would only be natural for them to evolve their languages differently?
I am sure even those that lived on their own and had no religion would have formed a different language.
I do not think however that the languages should be based on ones religion; this should simply be its origin. How well you speak a language would depend on your race and religion. Thus each language would be race specific although quite a few races would be able to speak the same language. If you are of a religion that is opposite to the one your race originated from you would find it easier to understand that language than others even though you might not be fluent in it from the start.
Everyone will still be able to speak the common tongue though and there would have to be an option if you wished to switch over to another language. Either way this will probably be very hard to implement but it would be a lot of fun to have.
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So Kiraki....What you are saying is that you think there should be 3 languages a character? Religion, Race and common tounge?
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No not exactly Croconil. I think everyone starts with one language (Common tongue). Then there should be three other possible languages to learn originating from the different religions. How difficult these are for you to learn will be based on your religion as well as your race (It would be easier for a race to learn a language traced back to their roots, for example Kran would learn the language originating from Talad’s people easier than the other two.)
You could possibly start off having a strong talent for one specific language or even show some talent in two languages. It will however still be possible for anyone to learn any of theses languages.The difficulty of this will simply differ from person to person.
Reasons for needing to speak a diffrent language can differ. It might be necessary to master a certain language before being able to progress past a certain level in ones religion. Also the locals in certain areas might only speak one of these specific languages and if you do not speak it you would either need to learn the language or find someone that can translate for you. Or perhaps you simply find a certain language fascinating and you learn it for your own personal enlightenment.
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Oh..I get it now. I like that idea. It would make the game a little better in my opinion.
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We already have multiple languages in game. There is a quest where you have to learn how to speak Gobble.
I do not think that speaking a language should be as easy as typing a command. I think that would be horrible for the game. It would be much more colourful, involved, and natural if the languages were real languages that you had to actually learn through trial and error, word of mouth, and books.
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But, in ROE, if you are not qualified in the language it is just alot of...well...nothing really. Just random things noone can understand.
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But, in ROE, if you are not qualified in the language it is just alot of...well...nothing really. Just random things noone can understand.
No it isn't. There is a translator on the ROE Warcry site. Works as well as any translator, even better.
That must mean there's a real language or a real system behind the language, resembling the languages you use in WoW (orcish, common tongue...)
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But, in ROE, if you are not qualified in the language it is just alot of...well...nothing really. Just random things noone can understand.
No it isn't. There is a translator on the ROE Warcry site. Works as well as any translator, even better.
That must mean there's a real language or a real system behind the language, resembling the languages you use in WoW (orcish, common tongue...)
oh i never knew of that.
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Here you go (http://roe.warcry.com/index.php/content/translate.php):]
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Thanks. Have some flowers :flowers:
Can you use it in game though?
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The bug where the game loses focus and crashes when you alt+tab is still in action, so I guess not :]
You know how RoE feels about spoilers :P You'll just have to learn the language.
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The bug where the game loses focus and crashes when you alt+tab is still in action, so I guess not :]
You know how RoE feels about spoilers :P You'll just have to learn the language.
Ah yeah I hated that. if you tried to do something while playing the game it would just crash :(
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Maybe there could be added accent tones to a conversation. An enkidukia might stress the Rs tthe end of a word, slightly likie Purring. "I like the insides of a clackerrrr"
The klyros are fairly Lizard like. SO maybe they hiss, and produce aan elongated "ssssss" at the end of words. "yes I would like thisssssss"
Also the chat box is "say". An enkidukia might "purr" their sentances as a Klyross might "hiss". These are the two most obviouse ones, dwarfs, humans and probably a few other races would keep the "say" because their voices are much the same?
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Maybe there could be added accent tones to a conversation. An enkidukia might stress the Rs tthe end of a word, slightly likie Purring. "I like the insides of a clackerrrr"
The klyros are fairly Lizard like. SO maybe they hiss, and produce aan elongated "ssssss" at the end of words. "yes I would like thisssssss"
Also the chat box is "say". An enkidukia might "purr" their sentances as a Klyross might "hiss". These are the two most obviouse ones, dwarfs, humans and probably a few other races would keep the "say" because their voices are much the same?
You can do this by yourself in game anyway. Just type it in that way.